[Scummvm-cvs-logs] CVS: scummvm README,1.335.2.24,1.335.2.25

kirben kirben at users.sourceforge.net
Sat Feb 4 14:29:02 CET 2006


Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16792

Modified Files:
      Tag: branch-0-8-0
	README 
Log Message:

Add German version of Maniac NES.


Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.335.2.24
retrieving revision 1.335.2.25
diff -u -d -r1.335.2.24 -r1.335.2.25
--- README	4 Feb 2006 22:15:54 -0000	1.335.2.24
+++ README	4 Feb 2006 22:28:11 -0000	1.335.2.25
@@ -280,8 +280,8 @@
 
 3.8) Maniac Mansion NES notes
 ---- ------------------------
-Supported versions are English USA (E), French (F), Swedish (SW) and
-European (U). ScummVM requires just PRG section to run and not whole ROM.
+Supported versions are English USA (E), French (F), German (G), Swedish (SW)
+and European (U). ScummVM requires just PRG section to run and not whole ROM.
 
 In order to get the game working, you will have to strip out the first
 16 bytes from the ROM you are trying to work with. Any hex editor will work
@@ -289,7 +289,7 @@
 hex editor, copy everything from second row (17th byte) to the end. After
 you do this, paste it to a new hex file. Give the new file name
 "Maniac Mansion (XX).prg" where XX depends on version you are  working
-with (E, F, SW, or U).  The final size should be exactly 262144 bytes.
+with (E, F, G, SW, or U).  The final size should be exactly 262144 bytes.
 
 If you add game manually make sure that platform is set to NES.
 
@@ -814,7 +814,7 @@
         adlib      - Internal Adlib emulation (default)
         fluidsynth - FluidSynth MIDI emulation
         mt32       - Internal MT-32 emulation
-        pcjr       - Internal PCJr emulation 
+        pcjr       - Internal PCjr emulation
         pcspk      - Internal PC Speaker emulation
         towns      - Internal FM-TOWNS YM2612 emulation
 





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