[Scummvm-cvs-logs] CVS: scummvm README,1.335.2.24,1.335.2.25
kirben
kirben at users.sourceforge.net
Sat Feb 4 14:29:02 CET 2006
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16792
Modified Files:
Tag: branch-0-8-0
README
Log Message:
Add German version of Maniac NES.
Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.335.2.24
retrieving revision 1.335.2.25
diff -u -d -r1.335.2.24 -r1.335.2.25
--- README 4 Feb 2006 22:15:54 -0000 1.335.2.24
+++ README 4 Feb 2006 22:28:11 -0000 1.335.2.25
@@ -280,8 +280,8 @@
3.8) Maniac Mansion NES notes
---- ------------------------
-Supported versions are English USA (E), French (F), Swedish (SW) and
-European (U). ScummVM requires just PRG section to run and not whole ROM.
+Supported versions are English USA (E), French (F), German (G), Swedish (SW)
+and European (U). ScummVM requires just PRG section to run and not whole ROM.
In order to get the game working, you will have to strip out the first
16 bytes from the ROM you are trying to work with. Any hex editor will work
@@ -289,7 +289,7 @@
hex editor, copy everything from second row (17th byte) to the end. After
you do this, paste it to a new hex file. Give the new file name
"Maniac Mansion (XX).prg" where XX depends on version you are working
-with (E, F, SW, or U). The final size should be exactly 262144 bytes.
+with (E, F, G, SW, or U). The final size should be exactly 262144 bytes.
If you add game manually make sure that platform is set to NES.
@@ -814,7 +814,7 @@
adlib - Internal Adlib emulation (default)
fluidsynth - FluidSynth MIDI emulation
mt32 - Internal MT-32 emulation
- pcjr - Internal PCJr emulation
+ pcjr - Internal PCjr emulation
pcspk - Internal PC Speaker emulation
towns - Internal FM-TOWNS YM2612 emulation
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