[Scummvm-cvs-logs] SF.net SVN: scummvm: [20678] scummvm/trunk/engines/kyra

lordhoto at users.sourceforge.net lordhoto at users.sourceforge.net
Mon Feb 13 17:21:16 CET 2006


Revision: 20678
Author:   lordhoto
Date:     2006-02-13 17:19:30 -0800 (Mon, 13 Feb 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm?rev=20678&view=rev

Log Message:
-----------
Reworked kyra debug output system. Now he have special kyra intern debug levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now)

Modified Paths:
--------------
    scummvm/trunk/engines/kyra/animator.cpp
    scummvm/trunk/engines/kyra/debugger.cpp
    scummvm/trunk/engines/kyra/debugger.h
    scummvm/trunk/engines/kyra/gui.cpp
    scummvm/trunk/engines/kyra/items.cpp
    scummvm/trunk/engines/kyra/kyra.cpp
    scummvm/trunk/engines/kyra/kyra.h
    scummvm/trunk/engines/kyra/resource.cpp
    scummvm/trunk/engines/kyra/saveload.cpp
    scummvm/trunk/engines/kyra/scene.cpp
    scummvm/trunk/engines/kyra/screen.cpp
    scummvm/trunk/engines/kyra/script.cpp
    scummvm/trunk/engines/kyra/script_v1.cpp
    scummvm/trunk/engines/kyra/seqplayer.cpp
    scummvm/trunk/engines/kyra/sequences_v1.cpp
    scummvm/trunk/engines/kyra/sound.cpp
    scummvm/trunk/engines/kyra/sprites.cpp
    scummvm/trunk/engines/kyra/staticres.cpp
    scummvm/trunk/engines/kyra/text.cpp
    scummvm/trunk/engines/kyra/timer.cpp
    scummvm/trunk/engines/kyra/wsamovie.cpp
Modified: scummvm/trunk/engines/kyra/animator.cpp
===================================================================
--- scummvm/trunk/engines/kyra/animator.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/animator.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -43,7 +43,7 @@
 }
 
 void ScreenAnimator::init(int actors_, int items_, int sprites_) {
-	debug(9, "ScreenAnimator::init(%d, %d, %d)", actors_, items_, sprites_);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::init(%d, %d, %d)", actors_, items_, sprites_);
 	_screenObjects = new AnimObject[actors_ + items_ + sprites_];
 	assert(_screenObjects);
 	memset(_screenObjects, 0, sizeof(AnimObject) * (actors_ + items_ + sprites_));
@@ -56,7 +56,7 @@
 }
 
 void ScreenAnimator::close() {
-	debug(9, "ScreenAnimator::close()");
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::close()");
 	if (_initOk) {
 		_initOk = false;
 		delete [] _screenObjects;
@@ -107,7 +107,7 @@
 }
 
 void ScreenAnimator::preserveAllBackgrounds() {
-	debug(9, "ScreenAnimator::preserveAllBackgrounds()");
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::preserveAllBackgrounds()");
 	uint8 curPage = _screen->_curPage;
 	_screen->_curPage = 2;
 
@@ -123,7 +123,7 @@
 }
 
 void ScreenAnimator::flagAllObjectsForBkgdChange() {
-	debug(9, "ScreenAnimator::flagAllObjectsForBkgdChange()");
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::flagAllObjectsForBkgdChange()");
 	AnimObject *curObject = _objectQueue;
 	while (curObject) {
 		curObject->bkgdChangeFlag = 1;
@@ -132,7 +132,7 @@
 }
 
 void ScreenAnimator::flagAllObjectsForRefresh() {
-	debug(9, "ScreenAnimator::flagAllObjectsForRefresh()");
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::flagAllObjectsForRefresh()");
 	AnimObject *curObject = _objectQueue;
 	while (curObject) {
 		curObject->refreshFlag = 1;
@@ -141,7 +141,7 @@
 }
 
 void ScreenAnimator::restoreAllObjectBackgrounds() {
-	debug(9, "ScreenAnimator::restoreAllObjectBackground()");
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::restoreAllObjectBackground()");
 	AnimObject *curObject = _objectQueue;
 	_screen->_curPage = 2;
 	
@@ -158,7 +158,7 @@
 }
 
 void ScreenAnimator::preserveAnyChangedBackgrounds() {
-	debug(9, "ScreenAnimator::preserveAnyChangedBackgrounds()");
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::preserveAnyChangedBackgrounds()");
 	AnimObject *curObject = _objectQueue;
 	_screen->_curPage = 2;
 	
@@ -174,7 +174,7 @@
 }
 
 void ScreenAnimator::preserveOrRestoreBackground(AnimObject *obj, bool restore) {
-	debug(9, "ScreenAnimator::preserveOrRestoreBackground(0x%X, restore)", obj, restore);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::preserveOrRestoreBackground(0x%X, restore)", obj, restore);
 	int x = 0, y = 0, width = obj->width << 3, height = obj->height;
 	
 	if (restore) {
@@ -209,7 +209,7 @@
 }
 
 void ScreenAnimator::prepDrawAllObjects() {
-	debug(9, "ScreenAnimator::prepDrawAllObjects()");
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::prepDrawAllObjects()");
 	AnimObject *curObject = _objectQueue;
 	int drawPage = 2;
 	int flagUnk1 = 0, flagUnk2 = 0, flagUnk3 = 0;
@@ -366,7 +366,7 @@
 }
 
 void ScreenAnimator::copyChangedObjectsForward(int refreshFlag) {
-	debug(9, "ScreenAnimator::copyChangedObjectsForward(%d)", refreshFlag);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::copyChangedObjectsForward(%d)", refreshFlag);
 	AnimObject *curObject = _objectQueue;
 
 	while (curObject) {
@@ -404,7 +404,7 @@
 }
 
 void ScreenAnimator::updateAllObjectShapes() {
-	debug(9, "ScreenAnimator::updateAllObjectShapes()");
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::updateAllObjectShapes()");
 	restoreAllObjectBackgrounds();
 	preserveAnyChangedBackgrounds();
 	prepDrawAllObjects();
@@ -412,7 +412,7 @@
 }
 
 void ScreenAnimator::animRemoveGameItem(int index) {
-	debug(9, "ScreenAnimator::animRemoveGameItem(%d)", index);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::animRemoveGameItem(%d)", index);
 	restoreAllObjectBackgrounds();
 	
 	AnimObject *animObj = &_items[index];
@@ -427,7 +427,7 @@
 }
 
 void ScreenAnimator::animAddGameItem(int index, uint16 sceneId) {
-	debug(9, "ScreenAnimator::animRemoveGameItem(%d, %d)", index, sceneId);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::animRemoveGameItem(%d, %d)", index, sceneId);
 	restoreAllObjectBackgrounds();
 	assert(sceneId < _vm->_roomTableSize);
 	Room *currentRoom = &_vm->_roomTable[sceneId];
@@ -453,7 +453,7 @@
 }
 
 void ScreenAnimator::animAddNPC(int character) {
-	debug(9, "ScreenAnimator::animAddNPC(%d)", character);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::animAddNPC(%d)", character);
 	restoreAllObjectBackgrounds();
 	AnimObject *animObj = &_actors[character];
 	const Character *ch = &_vm->_characterList[character];
@@ -477,7 +477,7 @@
 }
 
 AnimObject *ScreenAnimator::objectRemoveQueue(AnimObject *queue, AnimObject *rem) {
-	debug(9, "ScreenAnimator::objectRemoveQueue(0x%X, 0x%X)", queue, rem);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::objectRemoveQueue(0x%X, 0x%X)", queue, rem);
 	AnimObject *cur = queue;
 	AnimObject *prev = queue;
 
@@ -513,13 +513,13 @@
 }
 
 AnimObject *ScreenAnimator::objectAddHead(AnimObject *queue, AnimObject *head) {
-	debug(9, "ScreenAnimator::objectAddHead(0x%X, 0x%X)", queue, head);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::objectAddHead(0x%X, 0x%X)", queue, head);
 	head->nextAnimObject = queue;
 	return head;
 }
 
 AnimObject *ScreenAnimator::objectQueue(AnimObject *queue, AnimObject *add) {
-	debug(9, "ScreenAnimator::objectQueue(0x%X, 0x%X)", queue, add);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::objectQueue(0x%X, 0x%X)", queue, add);
 	if (add->drawY <= queue->drawY || !queue) {
 		add->nextAnimObject = queue;
 		return add;
@@ -545,7 +545,7 @@
 }
 
 void ScreenAnimator::addObjectToQueue(AnimObject *object) {
-	debug(9, "ScreenAnimator::addObjectToQueue(0x%X)", object);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::addObjectToQueue(0x%X)", object);
 	if (!_objectQueue) {
 		_objectQueue = objectAddHead(0, object);
 	} else {
@@ -554,7 +554,7 @@
 }
 
 void ScreenAnimator::refreshObject(AnimObject *object) {
-	debug(9, "ScreenAnimator::refreshObject(0x%X)", object);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::refreshObject(0x%X)", object);
 	_objectQueue = objectRemoveQueue(_objectQueue, object);
 	if (_objectQueue) {
 		_objectQueue = objectQueue(_objectQueue, object);
@@ -564,7 +564,7 @@
 }
 
 void ScreenAnimator::makeBrandonFaceMouse() {
-	debug(9, "ScreenAnimator::makeBrandonFaceMouse()");
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::makeBrandonFaceMouse()");
 	if (_vm->mouseX() >= _vm->_currentCharacter->x1) {
 		_vm->_currentCharacter->facing = 3;
 	} else {
@@ -575,21 +575,21 @@
 }
 
 int16 ScreenAnimator::fetchAnimWidth(const uint8 *shape, int16 mult) {
-	debug(9, "ScreenAnimator::fetchAnimWidth(0x%X, %d)", shape, mult);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::fetchAnimWidth(0x%X, %d)", shape, mult);
 	if (_vm->features() & GF_TALKIE)
 		shape += 2;
 	return (((int16)READ_LE_UINT16((shape+3))) * mult) >> 8;
 }
 
 int16 ScreenAnimator::fetchAnimHeight(const uint8 *shape, int16 mult) {
-	debug(9, "ScreenAnimator::fetchAnimHeight(0x%X, %d)", shape, mult);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::fetchAnimHeight(0x%X, %d)", shape, mult);
 	if (_vm->features() & GF_TALKIE)
 		shape += 2;
 	return (int16)(((int8)*(shape+2)) * mult) >> 8;
 }
 
 void ScreenAnimator::setBrandonAnimSeqSize(int width, int height) {
-	debug(9, "ScreenAnimator::setBrandonAnimSeqSize(%d, %d)", width, height);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::setBrandonAnimSeqSize(%d, %d)", width, height);
 	restoreAllObjectBackgrounds();
 	_brandonAnimSeqSizeWidth = _actors[0].width;
 	_brandonAnimSeqSizeHeight = _actors[0].height;
@@ -599,7 +599,7 @@
 }
 
 void ScreenAnimator::resetBrandonAnimSeqSize() {
-	debug(9, "ScreenAnimator::resetBrandonAnimSeqSize()");
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::resetBrandonAnimSeqSize()");
 	restoreAllObjectBackgrounds();
 	_actors[0].width = _brandonAnimSeqSizeWidth;
 	_actors[0].height = _brandonAnimSeqSizeHeight;
@@ -607,7 +607,7 @@
 }
 
 void ScreenAnimator::animRefreshNPC(int character) {
-	debug(9, "ScreenAnimator::animRefreshNPC(%d)", character);
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::animRefreshNPC(%d)", character);
 	AnimObject *animObj = &_actors[character];
 	Character *ch = &_vm->characterList()[character];
 
@@ -664,7 +664,7 @@
 }
 
 void ScreenAnimator::setCharacterDefaultFrame(int character) {
-	debug(9, "ScreenAnimator::setCharacterDefaultFrame()");
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::setCharacterDefaultFrame()");
 	static uint16 initFrameTable[] = {
 		7, 41, 77, 0, 0
 	};
@@ -677,7 +677,7 @@
 }
 
 void ScreenAnimator::setCharactersHeight() {
-	debug(9, "ScreenAnimator::setCharactersHeight()");
+	debug(9, kDebugLevelAnimator, "ScreenAnimator::setCharactersHeight()");
 	static int8 initHeightTable[] = {
 		48, 40, 48, 47, 56,
 		44, 42, 47, 38, 35,

Modified: scummvm/trunk/engines/kyra/debugger.cpp
===================================================================
--- scummvm/trunk/engines/kyra/debugger.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/debugger.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -44,7 +44,8 @@
 	DCmd_Register("queryflag",			&Debugger::cmd_queryFlag);
 	DCmd_Register("timers",				&Debugger::cmd_listTimers);
 	DCmd_Register("settimercountdown",	&Debugger::cmd_setTimerCountdown);
-	DCmd_Register("give",			&Debugger::cmd_giveItem);
+	DCmd_Register("give",				&Debugger::cmd_giveItem);
+	DCmd_Register("toggle_debug",		&Debugger::cmd_toggleDebug);
 }
 
 void Debugger::preEnter() {
@@ -203,4 +204,62 @@
 		
 	return true;
 }
+
+bool Debugger::cmd_toggleDebug(int argc, const char **argv) {
+	if (argc < 2) {
+		DebugPrintf("Syntax: toggle_debug <level>\n");
+		DebugPrintf("Where level is one of:\n");
+		DebugPrintf("ScriptFuncs, Script, Sprites, Screen, Sound, Animator, Main, GUI, Sequence, Movie\n");
+		DebugPrintf("or: EALL for enabling all and DALL for disabling all\n");
+		return true;
+	}
+	
+	struct ArgList {
+		const char* param;
+		int level;
+	};
+	
+	static const ArgList argList[] = {
+		{ "ScriptFuncs", kDebugLevelScriptFuncs },
+		{ "Script", kDebugLevelScript },
+		{ "Sprites", kDebugLevelSprites },
+		{ "Screen", kDebugLevelScreen },
+		{ "Sound", kDebugLevelSound },
+		{ "Animator", kDebugLevelAnimator },
+		{ "Main", kDebugLevelMain },
+		{ "GUI", kDebugLevelGUI },
+		{ "Sequence", kDebugLevelSequence },
+		{ "Movie", kDebugLevelMovie },
+		{ 0, 0 },
+	};
+	
+	for (int i = 0; argList[i].param != 0; ++i) {
+		if (!scumm_stricmp(argList[i].param, argv[1])) {
+			if (!(_vm->debugLevels() & argList[i].level)) {
+				_vm->enableDebugLevel(argList[i].level);
+				DebugPrintf("Enabled debug level: '%s'\n", argList[i].param);
+			} else {
+				_vm->disableDebugLevel(argList[i].level);
+				DebugPrintf("Disabled debug level: '%s'\n", argList[i].param);
+			}
+			return true;
+		}
+	}
+	
+	if (!scumm_stricmp("EALL", argv[1])) {
+		for (int i = 0; argList[i].param != 0; ++i) {
+			_vm->enableDebugLevel(argList[i].level);
+		}
+		DebugPrintf("Enabled all debug levels!\n");
+	} else if (!scumm_stricmp("DALL", argv[1])) {
+		for (int i = 0; argList[i].param != 0; ++i) {
+			_vm->disableDebugLevel(argList[i].level);
+		}
+		DebugPrintf("Disabled all debug levels!\n");
+	} else {
+		DebugPrintf("Unknown debug level: '%s'\n", argv[1]);
+	}
+	
+	return true;
+}
 } // End of namespace Kyra

Modified: scummvm/trunk/engines/kyra/debugger.h
===================================================================
--- scummvm/trunk/engines/kyra/debugger.h	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/debugger.h	2006-02-14 01:19:30 UTC (rev 20678)
@@ -50,6 +50,7 @@
 	bool cmd_listTimers(int argc, const char **argv);
 	bool cmd_setTimerCountdown(int argc, const char **argv);
 	bool cmd_giveItem(int argc, const char **argv);
+	bool cmd_toggleDebug(int argc, const char **argv);
 };
 
 } // End of namespace Kyra

Modified: scummvm/trunk/engines/kyra/gui.cpp
===================================================================
--- scummvm/trunk/engines/kyra/gui.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/gui.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -589,7 +589,7 @@
 }
 
 int KyraEngine::gui_resumeGame(Button *button) {
-	debug(9, "KyraEngine::gui_resumeGame()");
+	debug(9, kDebugLevelGUI, "KyraEngine::gui_resumeGame()");
 	processMenuButton(button);
 	_displayMenu = false;
 
@@ -648,7 +648,7 @@
 }
 
 int KyraEngine::gui_saveGameMenu(Button *button) {
-	debug(9, "KyraEngine::gui_saveGameMenu()");
+	debug(9, kDebugLevelGUI, "KyraEngine::gui_saveGameMenu()");
 	processMenuButton(button);
 	_menu[2].item[5].enabled = true;
 
@@ -688,7 +688,7 @@
 }
 
 int KyraEngine::gui_loadGameMenu(Button *button) {
-	debug(9, "KyraEngine::gui_loadGameMenu()");
+	debug(9, kDebugLevelGUI, "KyraEngine::gui_loadGameMenu()");
 	if (_menuDirectlyToLoad)
 		_menu[2].item[5].enabled = false;
 	else {
@@ -772,7 +772,7 @@
 }
 
 int KyraEngine::gui_saveGame(Button *button) {
-	debug(9, "KyraEngine::gui_saveGame()");
+	debug(9, kDebugLevelGUI, "KyraEngine::gui_saveGame()");
 	processMenuButton(button);
 	_gameToLoad = button->specialValue;
 
@@ -822,7 +822,7 @@
 }
 
 int KyraEngine::gui_savegameConfirm(Button *button) {
-	debug(9, "KyraEngine::gui_savegameConfirm()");
+	debug(9, kDebugLevelGUI, "KyraEngine::gui_savegameConfirm()");
 	processMenuButton(button);
 	_displaySubMenu = false;
 
@@ -830,7 +830,7 @@
 }
 
 int KyraEngine::gui_loadGame(Button *button) {
-	debug(9, "KyraEngine::gui_loadGame()");
+	debug(9, kDebugLevelGUI, "KyraEngine::gui_loadGame()");
 	processMenuButton(button);
 	_displaySubMenu = false;
 	_gameToLoad = button->specialValue;
@@ -839,7 +839,7 @@
 }
 
 int KyraEngine::gui_cancelSubMenu(Button *button) {
-	debug(9, "KyraEngine::gui_cancelLoadGameMenu()");
+	debug(9, kDebugLevelGUI, "KyraEngine::gui_cancelLoadGameMenu()");
 	processMenuButton(button);
 	_displaySubMenu = false;
 	_cancelSubMenu = true;
@@ -848,7 +848,7 @@
 }
 
 int KyraEngine::gui_quitPlaying(Button *button) {
-	debug(9, "KyraEngine::gui_quitPlaying()");
+	debug(9, kDebugLevelGUI, "KyraEngine::gui_quitPlaying()");
 	processMenuButton(button);
 
 	if (gui_quitConfirm("Are you sure you want to quit playing?"))
@@ -862,7 +862,7 @@
 }
 
 bool KyraEngine::gui_quitConfirm(const char *str) {
-	debug(9, "KyraEngine::gui_quitConfirm()");
+	debug(9, kDebugLevelGUI, "KyraEngine::gui_quitConfirm()");
 
 	_screen->loadPageFromDisk("SEENPAGE.TMP", 0);
 	_screen->savePageToDisk("SEENPAGE.TMP", 0);
@@ -886,7 +886,7 @@
 }
 
 int KyraEngine::gui_quitConfirmYes(Button *button) {
-	debug(9, "KyraEngine::gui_quitConfirmYes()");
+	debug(9, kDebugLevelGUI, "KyraEngine::gui_quitConfirmYes()");
 	processMenuButton(button);
 	_displaySubMenu = false;
 	_cancelSubMenu = false;
@@ -895,7 +895,7 @@
 }
 
 int KyraEngine::gui_quitConfirmNo(Button *button) {
-	debug(9, "KyraEngine::gui_quitConfirmNo()");
+	debug(9, kDebugLevelGUI, "KyraEngine::gui_quitConfirmNo()");
 	processMenuButton(button);
 	_displaySubMenu = false;
 	_cancelSubMenu = true;
@@ -904,7 +904,7 @@
 }
 
 int KyraEngine::gui_scrollUp(Button *button) {
-	debug(9, "KyraEngine::gui_scrollUp()");
+	debug(9, kDebugLevelGUI, "KyraEngine::gui_scrollUp()");
 	processMenuButton(button);
 
 	if (_savegameOffset > 0) {
@@ -916,7 +916,7 @@
 }
 
 int KyraEngine::gui_scrollDown(Button *button) {
-	debug(9, "KyraEngine::gui_scrollDown()");
+	debug(9, kDebugLevelGUI, "KyraEngine::gui_scrollDown()");
 	processMenuButton(button);
 
 	_savegameOffset++;

Modified: scummvm/trunk/engines/kyra/items.cpp
===================================================================
--- scummvm/trunk/engines/kyra/items.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/items.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -53,7 +53,7 @@
 }
 
 void KyraEngine::addToNoDropRects(int x, int y, int w, int h) {
-	debug(9, "KyraEngine::addToNoDropRects(%d, %d, %d, %d)", x, y, w, h);
+	debug(9, kDebugLevelMain, "KyraEngine::addToNoDropRects(%d, %d, %d, %d)", x, y, w, h);
 	for (int rect = 0; rect < 11; ++rect) {
 		if (_noDropRects[rect].x == -1) {
 			_noDropRects[rect].x = x;
@@ -66,12 +66,12 @@
 }
 
 void KyraEngine::clearNoDropRects() {
-	debug(9, "KyraEngine::clearNoDropRects()");
+	debug(9, kDebugLevelMain, "KyraEngine::clearNoDropRects()");
 	memset(_noDropRects, -1, sizeof(_noDropRects));
 }
 
 byte KyraEngine::findFreeItemInScene(int scene) {
-	debug(9, "KyraEngine::findFreeItemInScene(%d)", scene);
+	debug(9, kDebugLevelMain, "KyraEngine::findFreeItemInScene(%d)", scene);
 	assert(scene < _roomTableSize);
 	Room *room = &_roomTable[scene];
 	for (int i = 0; i < 12; ++i) {
@@ -82,7 +82,7 @@
 }
 
 byte KyraEngine::findItemAtPos(int x, int y) {
-	debug(9, "KyraEngine::findItemAtPos(%d, %d)", x, y);
+	debug(9, kDebugLevelMain, "KyraEngine::findItemAtPos(%d, %d)", x, y);
 	assert(_currentCharacter->sceneId < _roomTableSize);
 	const uint8 *itemsTable = _roomTable[_currentCharacter->sceneId].itemsTable;
 	const uint16 *xposOffset = _roomTable[_currentCharacter->sceneId].itemsXPos;
@@ -118,7 +118,7 @@
 }
 
 void KyraEngine::placeItemInGenericMapScene(int item, int index) {
-	debug(9, "KyraEngine::placeItemInGenericMapScene(%d, %d)", item, index);
+	debug(9, kDebugLevelMain, "KyraEngine::placeItemInGenericMapScene(%d, %d)", item, index);
 	static const uint16 itemMapSceneMinTable[] = {
 		0x0000, 0x0011, 0x006D, 0x0025, 0x00C7, 0x0000
 	};
@@ -175,7 +175,7 @@
 }
 
 void KyraEngine::createMouseItem(int item) {
-	debug(9, "KyraEngine::createMouseItem(%d)", item);
+	debug(9, kDebugLevelMain, "KyraEngine::createMouseItem(%d)", item);
 	_screen->hideMouse();
 	setMouseItem(item);
 	_itemInHand = item;
@@ -183,7 +183,7 @@
 }
 
 void KyraEngine::destroyMouseItem() {
-	debug(9, "KyraEngine::destroyMouseItem()");
+	debug(9, kDebugLevelMain, "KyraEngine::destroyMouseItem()");
 	_screen->hideMouse();
 	_screen->setMouseCursor(1, 1, _shapes[4]);
 	_itemInHand = -1;
@@ -191,7 +191,7 @@
 }
 
 void KyraEngine::setMouseItem(int item) {
-	debug(9, "KyraEngine::setMouseItem(%d)", item);
+	debug(9, kDebugLevelMain, "KyraEngine::setMouseItem(%d)", item);
 	if (item == -1) {
 		_screen->setMouseCursor(1, 1, _shapes[10]);
 	} else {
@@ -200,7 +200,7 @@
 }
 
 void KyraEngine::wipeDownMouseItem(int xpos, int ypos) {
-	debug(9, "KyraEngine::wipeDownMouseItem(%d, %d)", xpos, ypos);
+	debug(9, kDebugLevelMain, "KyraEngine::wipeDownMouseItem(%d, %d)", xpos, ypos);
 	if (_itemInHand == -1)
 		return;
 	xpos -= 8;
@@ -227,7 +227,7 @@
 }
 
 void KyraEngine::setupSceneItems() {
-	debug(9, "KyraEngine::setupSceneItems()");
+	debug(9, kDebugLevelMain, "KyraEngine::setupSceneItems()");
 	uint16 sceneId = _currentCharacter->sceneId;
 	assert(sceneId < _roomTableSize);
 	Room *currentRoom = &_roomTable[sceneId];
@@ -267,7 +267,7 @@
 }
 
 int KyraEngine::countItemsInScene(uint16 sceneId) {
-	debug(9, "KyraEngine::countItemsInScene(%d)", sceneId);
+	debug(9, kDebugLevelMain, "KyraEngine::countItemsInScene(%d)", sceneId);
 	assert(sceneId < _roomTableSize);
 	Room *currentRoom = &_roomTable[sceneId];
 	
@@ -283,7 +283,7 @@
 }
 
 int KyraEngine::processItemDrop(uint16 sceneId, uint8 item, int x, int y, int unk1, int unk2) {
-	debug(9, "KyraEngine::processItemDrop(%d, %d, %d, %d, %d, %d)", sceneId, item, x, y, unk1, unk2);
+	debug(9, kDebugLevelMain, "KyraEngine::processItemDrop(%d, %d, %d, %d, %d, %d)", sceneId, item, x, y, unk1, unk2);
 	int freeItem = -1;
 	uint8 itemIndex = findItemAtPos(x, y);
 	if (unk1) {
@@ -448,7 +448,7 @@
 }
 
 void KyraEngine::exchangeItemWithMouseItem(uint16 sceneId, int itemIndex) {
-	debug(9, "KyraEngine::exchangeItemWithMouseItem(%d, %d)", sceneId, itemIndex);
+	debug(9, kDebugLevelMain, "KyraEngine::exchangeItemWithMouseItem(%d, %d)", sceneId, itemIndex);
 	_screen->hideMouse();
 	_animator->animRemoveGameItem(itemIndex);
 	assert(sceneId < _roomTableSize);
@@ -468,7 +468,7 @@
 }
 
 void KyraEngine::addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y) {
-	debug(9, "KyraEngine::addItemToRoom(%d, %d, %d, %d, %d)", sceneId, item, itemIndex, x, y);
+	debug(9, kDebugLevelMain, "KyraEngine::addItemToRoom(%d, %d, %d, %d, %d)", sceneId, item, itemIndex, x, y);
 	assert(sceneId < _roomTableSize);
 	Room *currentRoom = &_roomTable[sceneId];
 	currentRoom->itemsTable[itemIndex] = item;
@@ -478,7 +478,7 @@
 }
 
 int KyraEngine::checkNoDropRects(int x, int y) {
-	debug(9, "KyraEngine::checkNoDropRects(%d, %d)", x, y);
+	debug(9, kDebugLevelMain, "KyraEngine::checkNoDropRects(%d, %d)", x, y);
 	if (_lastProcessedItemHeight < 1 || _lastProcessedItemHeight > 16) {
 		_lastProcessedItemHeight = 16;
 	}
@@ -511,7 +511,7 @@
 }
 
 int KyraEngine::isDropable(int x, int y) {
-	debug(9, "KyraEngine::isDropable(%d, %d)", x, y);
+	debug(9, kDebugLevelMain, "KyraEngine::isDropable(%d, %d)", x, y);
 	x -= 8;
 	y -= 1;
 	
@@ -528,7 +528,7 @@
 }
 
 void KyraEngine::itemDropDown(int x, int y, int destX, int destY, byte freeItem, int item) {
-	debug(9, "KyraEngine::itemDropDown(%d, %d, %d, %d, %d, %d)", x, y, destX, destY, freeItem, item);
+	debug(9, kDebugLevelMain, "KyraEngine::itemDropDown(%d, %d, %d, %d, %d, %d)", x, y, destX, destY, freeItem, item);
 	assert(_currentCharacter->sceneId < _roomTableSize);
 	Room *currentRoom = &_roomTable[_currentCharacter->sceneId];
 	if (x == destX && y == destY) {
@@ -622,7 +622,7 @@
 }
 
 void KyraEngine::dropItem(int unk1, int item, int x, int y, int unk2) {
-	debug(9, "KyraEngine::dropItem(%d, %d, %d, %d, %d)", unk1, item, x, y, unk2);
+	debug(9, kDebugLevelMain, "KyraEngine::dropItem(%d, %d, %d, %d, %d)", unk1, item, x, y, unk2);
 	if (processItemDrop(_currentCharacter->sceneId, item, x, y, unk1, unk2))
 		return;
 	snd_playSoundEffect(54);
@@ -636,7 +636,7 @@
 }
 
 void KyraEngine::itemSpecialFX(int x, int y, int item) {
-	debug(9, "KyraEngine::itemSpecialFX(%d, %d, %d)", x, y, item);
+	debug(9, kDebugLevelMain, "KyraEngine::itemSpecialFX(%d, %d, %d)", x, y, item);
 	if (item == 41) {
 		itemSpecialFX1(x, y, item);
 	} else {
@@ -645,7 +645,7 @@
 }
 
 void KyraEngine::itemSpecialFX1(int x, int y, int item) {
-	debug(9, "KyraEngine::itemSpecialFX1(%d, %d, %d)", x, y, item);
+	debug(9, kDebugLevelMain, "KyraEngine::itemSpecialFX1(%d, %d, %d)", x, y, item);
 	uint8 *shape = _shapes[220+item];
 	x -= 8;
 	int startY = y;
@@ -669,7 +669,7 @@
 }
 
 void KyraEngine::itemSpecialFX2(int x, int y, int item) {
-	debug(9, "KyraEngine::itemSpecialFX2(%d, %d, %d)", x, y, item);
+	debug(9, kDebugLevelMain, "KyraEngine::itemSpecialFX2(%d, %d, %d)", x, y, item);
 	x -= 8;
 	y -= 15;
 	int yAdd = (int8)(((16 - _itemTable[item].height) >> 1) & 0xFF);
@@ -704,7 +704,7 @@
 }
 
 void KyraEngine::magicOutMouseItem(int animIndex, int itemPos) {
-	debug(9, "KyraEngine::magicOutMouseItem(%d, %d)", animIndex, itemPos);
+	debug(9, kDebugLevelMain, "KyraEngine::magicOutMouseItem(%d, %d)", animIndex, itemPos);
 	int videoPageBackUp = _screen->_curPage;
 	_screen->_curPage = 0;
 	int x = 0, y = 0;
@@ -797,7 +797,7 @@
 }
 
 void KyraEngine::magicInMouseItem(int animIndex, int item, int itemPos) {
-	debug(9, "KyraEngine::magicInMouseItem(%d, %d, %d)", animIndex, item, itemPos);
+	debug(9, kDebugLevelMain, "KyraEngine::magicInMouseItem(%d, %d, %d)", animIndex, item, itemPos);
 	int videoPageBackUp = _screen->_curPage;
 	_screen->_curPage = 0;
 	int x = 0, y = 0;
@@ -878,7 +878,7 @@
 }
 
 void KyraEngine::specialMouseItemFX(int shape, int x, int y, int animIndex, int tableIndex, int loopStart, int maxLoops) {
-	debug(9, "KyraEngine::specialMouseItemFX(%d, %d, %d, %d, %d, %d, %d)", shape, x, y, animIndex, tableIndex, loopStart, maxLoops);
+	debug(9, kDebugLevelMain, "KyraEngine::specialMouseItemFX(%d, %d, %d, %d, %d, %d, %d)", shape, x, y, animIndex, tableIndex, loopStart, maxLoops);
 	static const uint8 table1[] = {
 		0x23, 0x45, 0x55, 0x72, 0x84, 0xCF, 0x00, 0x00
 	};
@@ -902,7 +902,7 @@
 }
 
 void KyraEngine::processSpecialMouseItemFX(int shape, int x, int y, int tableValue, int loopStart, int maxLoops) {
-	debug(9, "KyraEngine::processSpecialMouseItemFX(%d, %d, %d, %d, %d, %d)", shape, x, y, tableValue, loopStart, maxLoops);
+	debug(9, kDebugLevelMain, "KyraEngine::processSpecialMouseItemFX(%d, %d, %d, %d, %d, %d)", shape, x, y, tableValue, loopStart, maxLoops);
 	uint8 shapeColorTable[16];
 	uint8 *shapePtr = _shapes[4+shape] + 10;
 	if (_features & GF_TALKIE)
@@ -921,7 +921,7 @@
 }
 
 void KyraEngine::updatePlayerItemsForScene() {
-	debug(9, "KyraEngine::updatePlayerItemsForScene()");
+	debug(9, kDebugLevelMain, "KyraEngine::updatePlayerItemsForScene()");
 	if (_itemInHand >= 29 && _itemInHand < 33) {
 		++_itemInHand;
 		if (_itemInHand > 33)

Modified: scummvm/trunk/engines/kyra/kyra.cpp
===================================================================
--- scummvm/trunk/engines/kyra/kyra.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/kyra.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -189,7 +189,7 @@
 			}
 		}
 		if (detectedGames.isEmpty()) {
-			debug("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team\n", md5str);
+			printf("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team\n", md5str);
 
 			const KyraGameList *g1 = kyra_list;
 			while (g1->gameid) {
@@ -209,8 +209,33 @@
 
 namespace Kyra {
 
+// never use this!
+KyraEngine *gKyraEngine = 0;
+void debug(int level, int level2, const char *s, ...) {
+	if (!(gKyraEngine->debugLevels() & level2))
+		return;
+	char buf[120];
+	va_list va;
+	va_start(va, s);
+	vsnprintf(buf, 120, s, va);
+	va_end(va);
+	::debug(level, buf);
+}
+
 KyraEngine::KyraEngine(GameDetector *detector, OSystem *system)
 	: Engine(system) {
+	gKyraEngine = this;
+	
+	// if we have an debug level enable all by default for now
+	if (gDebugLevel != -1) {
+		_debugLevelsEnabled = kDebugLevelScriptFuncs | kDebugLevelScript | kDebugLevelSprites |
+							  kDebugLevelScreen | kDebugLevelSound | kDebugLevelAnimator |
+							  kDebugLevelMain | kDebugLevelGUI | kDebugLevelSequence |
+							  kDebugLevelMovie;
+	} else {
+		_debugLevelsEnabled = 0;
+	}
+
 	_seq_Forest = _seq_KallakWriting = _seq_KyrandiaLogo = _seq_KallakMalcolm =
 	_seq_MalcolmTree = _seq_WestwoodLogo = _seq_Demo1 = _seq_Demo2 = _seq_Demo3 =
 	_seq_Demo4 = 0;
@@ -282,7 +307,7 @@
 	}
 
 	if (!found) {
-		debug("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team", md5str);
+		printf("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team", md5str);
 		_features = 0;
 		_game = GI_KYRA1;
 		Common::File test;
@@ -555,7 +580,7 @@
 }
 
 void KyraEngine::startup() {
-	debug(9, "KyraEngine::startup()");
+	debug( 9, kDebugLevelMain, "KyraEngine::startup()");
 	static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 };
 	_screen->setTextColorMap(colorMap);
 //	_screen->setFont(Screen::FID_6_FNT);
@@ -635,7 +660,7 @@
 }
 
 void KyraEngine::mainLoop() {
-	debug(9, "KyraEngine::mainLoop()");
+	debug( 9, kDebugLevelMain, "KyraEngine::mainLoop()");
 
 	while (!_quitFlag) {
 		int32 frameTime = (int32)_system->getMillis();
@@ -820,7 +845,7 @@
 #pragma mark -
 
 void KyraEngine::setupShapes123(const Shape *shapeTable, int endShape, int flags) {
-	debug(9, "KyraEngine::setupShapes123(0x%X, startShape, flags)", shapeTable, endShape, flags);
+	debug( 9, kDebugLevelMain, "KyraEngine::setupShapes123(0x%X, startShape, flags)", shapeTable, endShape, flags);
 	for (int i = 123; i <= 172; ++i) {
 		_shapes[4+i] = NULL;
 	}
@@ -848,7 +873,7 @@
 }
 
 void KyraEngine::freeShapes123() {
-	debug(9, "KyraEngine::freeShapes123()");
+	debug( 9, kDebugLevelMain, "KyraEngine::freeShapes123()");
 	for (int i = 123; i <= 172; ++i) {
 		free(_shapes[4+i]);
 		_shapes[4+i] = NULL;
@@ -879,7 +904,7 @@
 }
 
 void KyraEngine::setBrandonPoisonFlags(int reset) {
-	debug(9, "KyraEngine::setBrandonPoisonFlags(%d)", reset);
+	debug( 9, kDebugLevelMain, "KyraEngine::setBrandonPoisonFlags(%d)", reset);
 	_brandonStatusBit |= 1;
 	if (reset)
 		_poisonDeathCounter = 0;
@@ -894,7 +919,7 @@
 }
 
 void KyraEngine::resetBrandonPoisonFlags() {
-	debug(9, "KyraEngine::resetBrandonPoisonFlags()");
+	debug( 9, kDebugLevelMain, "KyraEngine::resetBrandonPoisonFlags()");
 	_brandonStatusBit = 0;
 	for (int i = 0; i < 0x100; ++i) {
 		_brandonPoisonFlagsGFX[i] = i;
@@ -906,7 +931,7 @@
 #pragma mark -
 
 void KyraEngine::processInput(int xpos, int ypos) {
-	debug(9, "KyraEngine::processInput(%d, %d)", xpos, ypos);
+	debug( 9, kDebugLevelMain, "KyraEngine::processInput(%d, %d)", xpos, ypos);
 	_abortWalkFlag2 = false;
 
 	if (processInputHelper(xpos, ypos)) {
@@ -966,7 +991,7 @@
 }
 
 int KyraEngine::processInputHelper(int xpos, int ypos) {
-	debug(9, "KyraEngine::processInputHelper(%d, %d)", xpos, ypos);
+	debug( 9, kDebugLevelMain, "KyraEngine::processInputHelper(%d, %d)", xpos, ypos);
 	uint8 item = findItemAtPos(xpos, ypos);
 	if (item != 0xFF) {
 		if (_itemInHand == -1) {
@@ -993,7 +1018,7 @@
 }
 
 int KyraEngine::clickEventHandler(int xpos, int ypos) {
-	debug(9, "KyraEngine::clickEventHandler(%d, %d)", xpos, ypos);
+	debug( 9, kDebugLevelMain, "KyraEngine::clickEventHandler(%d, %d)", xpos, ypos);
 	_scriptInterpreter->initScript(_scriptClick, _scriptClickData);
 	_scriptClick->variables[1] = xpos;
 	_scriptClick->variables[2] = ypos;
@@ -1121,7 +1146,7 @@
 }
 
 bool KyraEngine::hasClickedOnExit(int xpos, int ypos) {
-	debug(9, "KyraEngine::hasClickedOnExit(%d, %d)", xpos, ypos);
+	debug( 9, kDebugLevelMain, "KyraEngine::hasClickedOnExit(%d, %d)", xpos, ypos);
 	if (xpos < 16 || xpos >= 304) {
 		return true;
 	}
@@ -1134,7 +1159,7 @@
 }
 
 void KyraEngine::clickEventHandler2() {
-	debug(9, "KyraEngine::clickEventHandler2()");
+	debug( 9, kDebugLevelMain, "KyraEngine::clickEventHandler2()");
 	_scriptInterpreter->initScript(_scriptClick, _scriptClickData);
 	_scriptClick->variables[0] = _currentCharacter->sceneId;
 	_scriptClick->variables[1] = _mouseX;
@@ -1148,7 +1173,7 @@
 }
 
 int KyraEngine::checkForNPCScriptRun(int xpos, int ypos) {
-	debug(9, "KyraEngine::checkForNPCScriptRun(%d, %d)", xpos, ypos);
+	debug( 9, kDebugLevelMain, "KyraEngine::checkForNPCScriptRun(%d, %d)", xpos, ypos);
 	int returnValue = -1;
 	const Character *currentChar = _currentCharacter;
 	int charLeft = 0, charRight = 0, charTop = 0, charBottom = 0;
@@ -1202,7 +1227,7 @@
 }
 
 void KyraEngine::runNpcScript(int func) {
-	debug(9, "KyraEngine::runNpcScript(%d)", func);
+	debug( 9, kDebugLevelMain, "KyraEngine::runNpcScript(%d)", func);
 	_scriptInterpreter->initScript(_npcScript, _npcScriptData);
 	_scriptInterpreter->startScript(_npcScript, func);
 	_npcScript->variables[0] = _currentCharacter->sceneId;

Modified: scummvm/trunk/engines/kyra/kyra.h
===================================================================
--- scummvm/trunk/engines/kyra/kyra.h	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/kyra.h	2006-02-14 01:19:30 UTC (rev 20678)
@@ -65,6 +65,24 @@
 	GI_KYRA1 = 0
 };
 
+// TODO: this is just the start of makeing the debug output of the kyra engine a bit more useable
+// in the future we maybe merge some flags  and/or create new ones
+enum kDebugLevels {
+	kDebugLevelScriptFuncs = 1 << 0,		// prints debug output of cmd_* functions
+	kDebugLevelScript = 1 << 1,				// prints debug output of "ScriptHelper" functions
+	kDebugLevelSprites = 1 << 2,			// prints debug output of "Sprites" functions
+	kDebugLevelScreen = 1 << 3,				// prints debug output of "Screen" functions
+	kDebugLevelSound = 1 << 4,				// prints debug output of "Sound" functions
+	kDebugLevelAnimator = 1 << 5,			// prints debug output of "ScreenAnimator" functions
+	kDebugLevelMain = 1 << 6,				// prints debug output of common "KyraEngine*" functions && "TextDisplayer" functions
+	kDebugLevelGUI = 1 << 7,				// prints debug output of "KyraEngine*" gui functions
+	kDebugLevelSequence = 1 << 8,			// prints debug output of "SeqPlayer" functions
+	kDebugLevelMovie = 1 << 9				// prints debug output of movie specific funtions
+};
+
+// our intern debug function
+void debug(int level, int level2, const char *s, ...);
+
 struct Character {
 	uint16 sceneId;
 	uint8 height;
@@ -246,6 +264,10 @@
 
 	uint8 game() const { return _game; }
 	uint32 features() const { return _features; }
+	
+	void enableDebugLevel(int level) { _debugLevelsEnabled |= level; }
+	void disableDebugLevel(int level) { _debugLevelsEnabled &= ~level; }
+	int debugLevels() const { return _debugLevelsEnabled; }
 
 	uint8 **shapes() { return _shapes; }
 	Character *currentCharacter() { return _currentCharacter; }
@@ -669,6 +691,8 @@
 	void gui_redrawTextfield();
 	void gui_fadePalette();
 	void gui_restorePalette();
+	
+	int _debugLevelsEnabled;	// the enabled debug levels
 
 	uint8 _game;
 	bool _quitFlag;

Modified: scummvm/trunk/engines/kyra/resource.cpp
===================================================================
--- scummvm/trunk/engines/kyra/resource.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/resource.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -93,7 +93,7 @@
 			_pakfiles.push_back(newPak);
 		else {
 			delete file;
-			debug(3, "couldn't load file '%s' correctly", usedFilelist[tmp]);
+			::debug(3, "couldn't load file '%s' correctly", usedFilelist[tmp]);
 		}
 	}
 }
@@ -211,7 +211,7 @@
 	_open = false;
 
 	if (!pakfile.open(file.c_str())) {
-		debug(3, "couldn't open pakfile '%s'\n", file.c_str());
+		::debug(3, "couldn't open pakfile '%s'\n", file.c_str());
 		return;
 	}
 
@@ -283,7 +283,7 @@
 		if (!scumm_stricmp((*start)->_name, file)) {
 			Common::File pakfile;
 			if (!pakfile.open(_filename)) {
-				debug(3, "couldn't open pakfile '%s'\n", _filename);
+				::debug(3, "couldn't open pakfile '%s'\n", _filename);
 				return 0;
 			}
 			pakfile.seek((*start)->_start);
@@ -302,7 +302,7 @@
 	for (PAKFile_Iterate) {
 		if (!scumm_stricmp((*start)->_name, file)) {
 			if (!filehandle.open(_filename)) {
-				debug(3, "couldn't open pakfile '%s'\n", _filename);
+				::debug(3, "couldn't open pakfile '%s'\n", _filename);
 				return 0;
 			}
 			filehandle.seek((*start)->_start);
@@ -321,26 +321,26 @@
 }
 
 void KyraEngine::loadPalette(const char *filename, uint8 *palData) {
-	debug(9, "KyraEngine::loadPalette('%s' 0x%X)", filename, palData);
+	debug( 9, kDebugLevelMain, "KyraEngine::loadPalette('%s' 0x%X)", filename, palData);
 	uint32 fileSize = 0;
 	uint8 *srcData = _res->fileData(filename, &fileSize);
 
 	if (palData && fileSize) {
-		debug(9, "Loading a palette of size %i from '%s'", fileSize, filename);
+		debug( 9, kDebugLevelMain,"Loading a palette of size %i from '%s'", fileSize, filename);
 		memcpy(palData, srcData, fileSize);
 	}
 	delete [] srcData;
 }
 
 void KyraEngine::loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *palData) {
-	debug(9, "KyraEngine::copyBitmap('%s', %d, %d, 0x%X)", filename, tempPage, dstPage, palData);
+	debug( 9, kDebugLevelMain,"KyraEngine::copyBitmap('%s', %d, %d, 0x%X)", filename, tempPage, dstPage, palData);
 	uint32 fileSize;
 	uint8 *srcData = _res->fileData(filename, &fileSize);
 	uint8 compType = srcData[2];
 	uint32 imgSize = READ_LE_UINT32(srcData + 4);
 	uint16 palSize = READ_LE_UINT16(srcData + 8);
 	if (palData && palSize) {
-		debug(9, "Loading a palette of size %i from %s", palSize, filename);
+		debug( 9, kDebugLevelMain,"Loading a palette of size %i from %s", palSize, filename);
 		memcpy(palData, srcData + 10, palSize);		
 	}
 	uint8 *srcPtr = srcData + 10 + palSize;

Modified: scummvm/trunk/engines/kyra/saveload.cpp
===================================================================
--- scummvm/trunk/engines/kyra/saveload.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/saveload.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -32,7 +32,7 @@
 
 namespace Kyra {
 void KyraEngine::loadGame(const char *fileName) {
-	debug(9, "loadGame('%s')", fileName);
+	debug(9, kDebugLevelMain, "loadGame('%s')", fileName);
 	Common::InSaveFile *in;
 
 	if (!(in = _saveFileMan->openForLoading(fileName))) {
@@ -218,13 +218,13 @@
 	if (in->ioFailed())
 		error("Load failed.");
 	else
-		debug(1, "Loaded savegame '%s.'", saveName);
+		debug(1, kDebugLevelMain, "Loaded savegame '%s.'", saveName);
 
 	delete in;
 }
 
 void KyraEngine::saveGame(const char *fileName, const char *saveName) {
-	debug(9, "saveGame('%s', '%s')", fileName, saveName);
+	debug(9, kDebugLevelMain, "saveGame('%s', '%s')", fileName, saveName);
 	Common::OutSaveFile *out;
 
 	if (!(out = _saveFileMan->openForSaving(fileName))) {
@@ -312,7 +312,7 @@
 	if (out->ioFailed())
 		warning("Can't write file '%s'. (Disk full?)", fileName);
 	else
-		debug(1, "Saved game '%s.'", saveName);
+		debug(1, kDebugLevelMain, "Saved game '%s.'", saveName);
 
 	delete out;
 }

Modified: scummvm/trunk/engines/kyra/scene.cpp
===================================================================
--- scummvm/trunk/engines/kyra/scene.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/scene.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -37,7 +37,7 @@
 namespace Kyra {
 
 void KyraEngine::enterNewScene(int sceneId, int facing, int unk1, int unk2, int brandonAlive) {
-	debug(9, "KyraEngine::enterNewScene(%d, %d, %d, %d, %d)", sceneId, facing, unk1, unk2, brandonAlive);
+	debug(9, kDebugLevelMain, "KyraEngine::enterNewScene(%d, %d, %d, %d, %d)", sceneId, facing, unk1, unk2, brandonAlive);
 	int unkVar1 = 1;
 	_screen->hideMouse();
 	_handleInput = false;
@@ -206,7 +206,7 @@
 }
 
 void KyraEngine::transcendScenes(int roomIndex, int roomName) {
-	debug(9, "KyraEngine::transcendScenes(%d, %d)", roomIndex, roomName);
+	debug(9, kDebugLevelMain, "KyraEngine::transcendScenes(%d, %d)", roomIndex, roomName);
 	assert(roomIndex < _roomTableSize);
 	if (_features & GF_TALKIE) {
 		char file[32];
@@ -230,13 +230,13 @@
 }
 
 void KyraEngine::setSceneFile(int roomIndex, int roomName) {
-	debug(9, "KyraEngine::setSceneFile(%d, %d)", roomIndex, roomName);
+	debug(9, kDebugLevelMain, "KyraEngine::setSceneFile(%d, %d)", roomIndex, roomName);
 	assert(roomIndex < _roomTableSize);
 	_roomTable[roomIndex].nameIndex = roomName;
 }
 
 void KyraEngine::moveCharacterToPos(int character, int facing, int xpos, int ypos) {
-	debug(9, "KyraEngine::moveCharacterToPos(%d, %d, %d, %d)", character, facing, xpos, ypos);
+	debug(9, kDebugLevelMain, "KyraEngine::moveCharacterToPos(%d, %d, %d, %d)", character, facing, xpos, ypos);
 	Character *ch = &_characterList[character];
 	ch->facing = facing;
 	_screen->hideMouse();
@@ -289,7 +289,7 @@
 }
 
 void KyraEngine::setCharacterPositionWithUpdate(int character) {
-	debug(9, "KyraEngine::setCharacterPositionWithUpdate(%d)", character);
+	debug(9, kDebugLevelMain, "KyraEngine::setCharacterPositionWithUpdate(%d)", character);
 	setCharacterPosition(character, 0);
 	_sprites->updateSceneAnims();
 	updateGameTimers();
@@ -302,7 +302,7 @@
 }
 
 int KyraEngine::setCharacterPosition(int character, int *facingTable) {
-	debug(9, "KyraEngine::setCharacterPosition(%d, 0x%X)", character, facingTable);
+	debug(9, kDebugLevelMain, "KyraEngine::setCharacterPosition(%d, 0x%X)", character, facingTable);
 	if (character == 0) {
 		_currentCharacter->x1 += _charXPosTable[_currentCharacter->facing];
 		_currentCharacter->y1 += _charYPosTable[_currentCharacter->facing];
@@ -319,7 +319,7 @@
 }
 
 void KyraEngine::setCharacterPositionHelper(int character, int *facingTable) {
-	debug(9, "KyraEngine::setCharacterPositionHelper(%d, 0x%X)", character, facingTable);
+	debug(9, kDebugLevelMain, "KyraEngine::setCharacterPositionHelper(%d, 0x%X)", character, facingTable);
 	Character *ch = &_characterList[character];
 	++ch->currentAnimFrame;
 	int facing = ch->facing;
@@ -415,7 +415,7 @@
 }
 
 int KyraEngine::getOppositeFacingDirection(int dir) {
-	debug(9, "KyraEngine::getOppositeFacingDirection(%d)", dir);
+	debug(9, kDebugLevelMain, "KyraEngine::getOppositeFacingDirection(%d)", dir);
 	switch (dir) {
 		case 0:
 			return 2;
@@ -463,7 +463,7 @@
 }
 
 void KyraEngine::startSceneScript(int brandonAlive) {
-	debug(9, "KyraEngine::startSceneScript(%d)", brandonAlive);
+	debug(9, kDebugLevelMain, "KyraEngine::startSceneScript(%d)", brandonAlive);
 	assert(_currentCharacter->sceneId < _roomTableSize);
 	int tableId = _roomTable[_currentCharacter->sceneId].nameIndex;
 	assert(tableId < _roomFilenameTableSize);
@@ -497,7 +497,7 @@
 }
 
 void KyraEngine::initSceneData(int facing, int unk1, int brandonAlive) {
-	debug(9, "KyraEngine::initSceneData(%d, %d, %d)", facing, unk1, brandonAlive);
+	debug(9, kDebugLevelMain, "KyraEngine::initSceneData(%d, %d, %d)", facing, unk1, brandonAlive);
 	
 	int16 xpos2 = 0;
 	int setFacing = 1;
@@ -675,7 +675,7 @@
 }
 
 void KyraEngine::initSceneObjectList(int brandonAlive) {
-	debug(9, "KyraEngine::initSceneObjectList(%d)", brandonAlive);
+	debug(9, kDebugLevelMain, "KyraEngine::initSceneObjectList(%d)", brandonAlive);
 	for (int i = 0; i < 28; ++i) {
 		_animator->actors()[i].active = 0;
 	}
@@ -878,7 +878,7 @@
 }
 
 int KyraEngine::handleSceneChange(int xpos, int ypos, int unk1, int frameReset) {
-	debug(9, "KyraEngine::handleSceneChange(%d, %d, %d, %d)", xpos, ypos, unk1, frameReset);
+	debug(9, kDebugLevelMain, "KyraEngine::handleSceneChange(%d, %d, %d, %d)", xpos, ypos, unk1, frameReset);
 	if (queryGameFlag(0xEF)) {
 		unk1 = 0;
 	}
@@ -936,7 +936,7 @@
 }
 
 int KyraEngine::processSceneChange(int *table, int unk1, int frameReset) {
-	debug(9, "KyraEngine::processSceneChange(0x%X, %d, %d)", table, unk1, frameReset);
+	debug(9, kDebugLevelMain, "KyraEngine::processSceneChange(0x%X, %d, %d)", table, unk1, frameReset);
 	if (queryGameFlag(0xEF)) {
 		unk1 = 0;
 	}
@@ -1033,7 +1033,7 @@
 }
 
 int KyraEngine::changeScene(int facing) {
-	debug(9, "KyraEngine::changeScene(%d)", facing);
+	debug(9, kDebugLevelMain, "KyraEngine::changeScene(%d)", facing);
 	if (queryGameFlag(0xEF)) {
 		if (_currentCharacter->sceneId == 5) {
 			return 0;
@@ -1191,7 +1191,7 @@
 #pragma mark -
 
 int KyraEngine::findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize) {
-	debug(9, "KyraEngine::findWay(%d, %d, %d, %d, 0x%X, %d)", x, y, toX, toY, moveTable, moveTableSize);
+	debug(9, kDebugLevelMain, "KyraEngine::findWay(%d, %d, %d, %d, 0x%X, %d)", x, y, toX, toY, moveTable, moveTableSize);
 	x &= 0xFFFC; toX &= 0xFFFC;
 	y &= 0xFFFE; toY &= 0xFFFE;
 	x = (int16)x; y = (int16)y; toX = (int16)toX; toY = (int16)toY;
@@ -1307,7 +1307,7 @@
 }
 
 int KyraEngine::findSubPath(int x, int y, int toX, int toY, int *moveTable, int start, int end) {
-	debug(9, "KyraEngine::findSubPath(%d, %d, %d, %d, 0x%X, %d, %d)", x, y, toX, toY, moveTable, start, end);
+	debug(9, kDebugLevelMain, "KyraEngine::findSubPath(%d, %d, %d, %d, 0x%X, %d, %d)", x, y, toX, toY, moveTable, start, end);
 	// only used for debug specific code
 	//static uint16 unkTable[] = { 8, 5 };
 	static const int8 facingTable1[] = {  7,  0,  1,  2,  3,  4,  5,  6,  1,  2,  3,  4,  5,  6,  7,  0 };
@@ -1376,7 +1376,7 @@
 }
 
 int KyraEngine::getFacingFromPointToPoint(int x, int y, int toX, int toY) {
-	debug(9, "KyraEngine::getFacingFromPointToPoint(%d, %d, %d, %d)", x, y, toX, toY);
+	debug(9, kDebugLevelMain, "KyraEngine::getFacingFromPointToPoint(%d, %d, %d, %d)", x, y, toX, toY);
 	static const int facingTable[] = {
 		1, 0, 1, 2, 3, 4, 3, 2, 7, 0, 7, 6, 5, 4, 5, 6
 	};
@@ -1418,13 +1418,13 @@
 }
 
 void KyraEngine::changePosTowardsFacing(int &x, int &y, int facing) {
-	debug(9, "KyraEngine::changePosTowardsFacing(%d, %d, %d)", x, y, facing);
+	debug(9, kDebugLevelMain, "KyraEngine::changePosTowardsFacing(%d, %d, %d)", x, y, facing);
 	x += _addXPosTable[facing];
 	y += _addYPosTable[facing];
 }
 
 bool KyraEngine::lineIsPassable(int x, int y) {
-	debug(9, "KyraEngine::lineIsPassable(%d, %d)", x, y);
+	debug(9, kDebugLevelMain, "KyraEngine::lineIsPassable(%d, %d)", x, y);
 	if (queryGameFlag(0xEF)) {
 		if (_currentCharacter->sceneId == 5)
 			return true;
@@ -1483,7 +1483,7 @@
 }
 
 int KyraEngine::getMoveTableSize(int *moveTable) {
-	debug(9, "KyraEngine::getMoveTableSize(0x%X)", moveTable);
+	debug(9, kDebugLevelMain, "KyraEngine::getMoveTableSize(0x%X)", moveTable);
 	int retValue = 0;
 	if (moveTable[0] == 8)
 		return 0;

Modified: scummvm/trunk/engines/kyra/screen.cpp
===================================================================
--- scummvm/trunk/engines/kyra/screen.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/screen.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -106,7 +106,7 @@
 }
 
 void Screen::updateScreen() {
-	debug(9, "Screen::updateScreen()");
+	debug( 9, kDebugLevelScreen, "Screen::updateScreen()");
 	_system->copyRectToScreen(getPagePtr(0), SCREEN_W, 0, 0, SCREEN_W, SCREEN_H);
 	//for debug reasons (needs 640x200 screen)
 	//_system->copyRectToScreen(getPagePtr(2), SCREEN_W, 320, 0, SCREEN_W, SCREEN_H);
@@ -114,19 +114,19 @@
 }
 
 uint8 *Screen::getPagePtr(int pageNum) {
-	debug(9, "Screen::getPagePtr(%d)", pageNum);
+	debug( 9, kDebugLevelScreen, "Screen::getPagePtr(%d)", pageNum);
 	assert(pageNum < SCREEN_PAGE_NUM);
 	return _pagePtrs[pageNum];
 }
 
 void Screen::clearPage(int pageNum) {
-	debug(9, "Screen::clearPage(%d)", pageNum);
+	debug( 9, kDebugLevelScreen, "Screen::clearPage(%d)", pageNum);
 	assert(pageNum < SCREEN_PAGE_NUM);
 	memset(getPagePtr(pageNum), 0, SCREEN_PAGE_SIZE);
 }
 
 int Screen::setCurPage(int pageNum) {
-	debug(9, "Screen::setCurPage(%d)", pageNum);
+	debug( 9, kDebugLevelScreen, "Screen::setCurPage(%d)", pageNum);
 	assert(pageNum < SCREEN_PAGE_NUM);
 	int previousPage = _curPage;
 	_curPage = pageNum;
@@ -134,38 +134,38 @@
 }
 
 void Screen::clearCurPage() {
-	debug(9, "Screen::clearCurPage()");
+	debug( 9, kDebugLevelScreen, "Screen::clearCurPage()");
 	memset(getPagePtr(_curPage), 0, SCREEN_PAGE_SIZE);
 }
 
 uint8 Screen::getPagePixel(int pageNum, int x, int y) {
-	debug(9, "Screen::getPagePixel(%d, %d, %d)", pageNum, x, y);
+	debug( 9, kDebugLevelScreen, "Screen::getPagePixel(%d, %d, %d)", pageNum, x, y);
 	assert(pageNum < SCREEN_PAGE_NUM);
 	assert(x >= 0 && x < SCREEN_W && y >= 0 && y < SCREEN_H);
 	return _pagePtrs[pageNum][y * SCREEN_W + x];
 }
 
 void Screen::setPagePixel(int pageNum, int x, int y, uint8 color) {
-	debug(9, "Screen::setPagePixel(%d, %d, %d, %d)", pageNum, x, y, color);
+	debug( 9, kDebugLevelScreen, "Screen::setPagePixel(%d, %d, %d, %d)", pageNum, x, y, color);
 	assert(pageNum < SCREEN_PAGE_NUM);
 	assert(x >= 0 && x < SCREEN_W && y >= 0 && y < SCREEN_H);
 	_pagePtrs[pageNum][y * SCREEN_W + x] = color;
 }
 
 void Screen::fadeFromBlack() {
-	debug(9, "Screen::fadeFromBlack()");
+	debug( 9, kDebugLevelScreen, "Screen::fadeFromBlack()");
 	fadePalette(_currentPalette, 0x54);
 }
 
 void Screen::fadeToBlack() {
-	debug(9, "Screen::fadeToBlack()");
+	debug( 9, kDebugLevelScreen, "Screen::fadeToBlack()");
 	uint8 blackPal[768];
 	memset(blackPal, 0, 768);
 	fadePalette(blackPal, 0x54);
 }
 
 void Screen::fadeSpecialPalette(int palIndex, int startIndex, int size, int fadeTime) {
-	debug(9, "fadeSpecialPalette(%d, %d, %d, %d)", palIndex, startIndex, size, fadeTime);
+	debug( 9, kDebugLevelScreen, "fadeSpecialPalette(%d, %d, %d, %d)", palIndex, startIndex, size, fadeTime);
 	assert(_vm->palTable1()[palIndex]);
 	assert(_currentPalette);
 	uint8 tempPal[768];
@@ -178,7 +178,7 @@
 }
 
 void Screen::fadePalette(const uint8 *palData, int delay) {
-	debug(9, "Screen::fadePalette(0x%X, %d)", palData, delay);
+	debug( 9, kDebugLevelScreen, "Screen::fadePalette(0x%X, %d)", palData, delay);
 	uint8 fadePal[768];
 	memcpy(fadePal, _screenPalette, 768);
 	uint8 diff, maxDiff = 0;
@@ -235,7 +235,7 @@
 }
 
 void Screen::setScreenPalette(const uint8 *palData) {
-	debug(9, "Screen::setScreenPalette(0x%X)", palData);
+	debug( 9, kDebugLevelScreen, "Screen::setScreenPalette(0x%X)", palData);
 	memcpy(_screenPalette, palData, 768);
 	uint8 screenPal[256 * 4];
 	for (int i = 0; i < 256; ++i) {
@@ -249,7 +249,7 @@
 }
 
 void Screen::copyToPage0(int y, int h, uint8 page, uint8 *seqBuf) {
-	debug(9, "Screen::copyToPage0(%d, %d, %d, 0x%X)", y, h, page, seqBuf);
+	debug( 9, kDebugLevelScreen, "Screen::copyToPage0(%d, %d, %d, 0x%X)", y, h, page, seqBuf);
 	assert(y + h <= SCREEN_H);
 	const uint8 *src = getPagePtr(page) + y * SCREEN_W;
 	uint8 *dstPage = getPagePtr(0) + y * SCREEN_W;
@@ -267,7 +267,7 @@
 }
 
 void Screen::copyRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPage, int dstPage, int flags) {
-	debug(9, "Screen::copyRegion(%d, %d, %d, %d, %d, %d, %d, %d, %d)", x1, y1, x2, y2, w, h, srcPage, dstPage, flags);
+	debug( 9, kDebugLevelScreen, "Screen::copyRegion(%d, %d, %d, %d, %d, %d, %d, %d, %d)", x1, y1, x2, y2, w, h, srcPage, dstPage, flags);
 	
 	if (flags & CR_CLIPPED) {
 		if (x2 < 0) {
@@ -324,7 +324,7 @@
 }
 
 void Screen::copyRegionToBuffer(int pageNum, int x, int y, int w, int h, uint8 *dest) {
-	debug(9, "Screen::copyRegionToBuffer(%d, %d, %d, %d, %d)", pageNum, x, y, w, h);
+	debug( 9, kDebugLevelScreen, "Screen::copyRegionToBuffer(%d, %d, %d, %d, %d)", pageNum, x, y, w, h);
 	assert(x >= 0 && x < Screen::SCREEN_W && y >= 0 && y < Screen::SCREEN_H && dest);
 	uint8 *pagePtr = getPagePtr(pageNum);
 	for (int i = y; i < y + h; i++) {
@@ -333,7 +333,7 @@
 }
 
 void Screen::copyBlockToPage(int pageNum, int x, int y, int w, int h, const uint8 *src) {
-	debug(9, "Screen::copyBlockToPage(%d, %d, %d, %d, %d, 0x%X)", pageNum, x, y, w, h, src);
+	debug( 9, kDebugLevelScreen, "Screen::copyBlockToPage(%d, %d, %d, %d, %d, 0x%X)", pageNum, x, y, w, h, src);
 	assert(x >= 0 && x < Screen::SCREEN_W && y >= 0 && y < Screen::SCREEN_H);
 	uint8 *dst = getPagePtr(pageNum) + y * SCREEN_W + x;
 	while (h--) {
@@ -344,7 +344,7 @@
 }
 
 void Screen::copyFromCurPageBlock(int x, int y, int w, int h, const uint8 *src) {
-	debug(9, "Screen::copyFromCurPageBlock(%d, %d, %d, %d, 0x%X)", x, y, w, h, src);
+	debug( 9, kDebugLevelScreen, "Screen::copyFromCurPageBlock(%d, %d, %d, %d, 0x%X)", x, y, w, h, src);
 	if (x < 0) {
 		x = 0;	
 	} else if (x >= 40) {
@@ -370,7 +370,7 @@
 }
 
 void Screen::copyCurPageBlock(int x, int y, int w, int h, uint8 *dst) {
-	debug(9, "Screen::copyCurPageBlock(%d, %d, %d, %d, 0x%X)", x, y, w, h, dst);
+	debug( 9, kDebugLevelScreen, "Screen::copyCurPageBlock(%d, %d, %d, %d, 0x%X)", x, y, w, h, dst);
 	assert(dst);
 	if (x < 0) {
 		x = 0;	
@@ -397,7 +397,7 @@
 }
 
 void Screen::shuffleScreen(int sx, int sy, int w, int h, int srcPage, int dstPage, int ticks, bool transparent) {
-	debug(9, "Screen::shuffleScreen(%d, %d, %d, %d, %d, %d, %d, %d)", sx, sy, w, h, srcPage, dstPage, ticks, transparent);
+	debug( 9, kDebugLevelScreen, "Screen::shuffleScreen(%d, %d, %d, %d, %d, %d, %d, %d)", sx, sy, w, h, srcPage, dstPage, ticks, transparent);
 	assert(sx >= 0 && w <= SCREEN_W);
 	int x;
 	uint16 x_offs[SCREEN_W];
@@ -447,7 +447,7 @@
 }
 
 void Screen::fillRect(int x1, int y1, int x2, int y2, uint8 color, int pageNum) {
-	debug(9, "Screen::fillRect(%d, %d, %d, %d, %d, %d)", x1, y1, x2, y2, color, pageNum);
+	debug( 9, kDebugLevelScreen, "Screen::fillRect(%d, %d, %d, %d, %d, %d)", x1, y1, x2, y2, color, pageNum);
 	assert(x2 < SCREEN_W && y2 < SCREEN_H);
 	if (pageNum == -1) {
 		pageNum = _curPage;
@@ -460,7 +460,7 @@
 }
 
 void Screen::drawBox(int x1, int y1, int x2, int y2, int color) {
-	debug(9, "Screen::drawBox(%i, %i, %i, %i, %i)", x1, y1, x2, y2, color);
+	debug( 9, kDebugLevelScreen, "Screen::drawBox(%i, %i, %i, %i, %i)", x1, y1, x2, y2, color);
 
 	drawClippedLine(x1, y1, x2, y1, color);
 	drawClippedLine(x1, y1, x1, y2, color);
@@ -469,7 +469,7 @@
 }
 
 void Screen::drawShadedBox(int x1, int y1, int x2, int y2, int color1, int color2) {
-	debug(9, "Screen::drawShadedBox(%i, %i, %i, %i, %i, %i)", x1, y1, x2, y2, color1, color2);
+	debug( 9, kDebugLevelScreen, "Screen::drawShadedBox(%i, %i, %i, %i, %i, %i)", x1, y1, x2, y2, color1, color2);
 	assert(x1 > 0 && y1 > 0);
 	hideMouse();
 
@@ -485,7 +485,7 @@
 }
 
 void Screen::drawClippedLine(int x1, int y1, int x2, int y2, int color) {
-	debug(9, "Screen::drawClippedLine(%i, %i, %i, %i, %i)", x1, y1, x2, y2, color);
+	debug( 9, kDebugLevelScreen, "Screen::drawClippedLine(%i, %i, %i, %i, %i)", x1, y1, x2, y2, color);
 
 	if (x1 < 0)
 		x1 = 0;
@@ -520,7 +520,7 @@
 }
 
 void Screen::drawLine(bool horizontal, int x, int y, int length, int color) {
-	debug(9, "Screen::drawLine(%i, %i, %i, %i, %i)", horizontal, x, y, length, color);
+	debug( 9, kDebugLevelScreen, "Screen::drawLine(%i, %i, %i, %i, %i)", horizontal, x, y, length, color);
 
 	uint8 *ptr = getPagePtr(_curPage) + y * SCREEN_W + x;
 
@@ -539,7 +539,7 @@
 }
 
 void Screen::setAnimBlockPtr(int size) {
-	debug(9, "Screen::setAnimBlockPtr(%d)", size);
+	debug( 9, kDebugLevelScreen, "Screen::setAnimBlockPtr(%d)", size);
 	free(_animBlockPtr);
 	_animBlockPtr = (uint8 *)malloc(size);
 	assert(_animBlockPtr);
@@ -548,19 +548,19 @@
 }
 
 void Screen::setTextColorMap(const uint8 *cmap) {
-	debug(9, "Screen::setTextColorMap(0x%X)", cmap);
+	debug( 9, kDebugLevelScreen, "Screen::setTextColorMap(0x%X)", cmap);
 	setTextColor(cmap, 0, 11);
 }
 
 void Screen::setTextColor(const uint8 *cmap, int a, int b) {
-	debug(9, "Screen::setTextColor(0x%X, %d, %d)", cmap, a, b);
+	debug( 9, kDebugLevelScreen, "Screen::setTextColor(0x%X, %d, %d)", cmap, a, b);
 	for (int i = a; i <= b; ++i) {
 		_textColorsMap[i] = *cmap++;
 	}
 }
 
 void Screen::loadFont(FontId fontId, uint8 *fontData) {
-	debug(9, "Screen::loadFont(%d, 0x%X)", fontId, fontData);
+	debug( 9, kDebugLevelScreen, "Screen::loadFont(%d, 0x%X)", fontId, fontData);
 	Font *fnt = &_fonts[fontId];
 	assert(fontData && !fnt->fontData);
 	fnt->fontData = fontData;
@@ -576,19 +576,19 @@
 }
 
 Screen::FontId Screen::setFont(FontId fontId) {
-	debug(9, "Screen::setFont(%d)", fontId);
+	debug( 9, kDebugLevelScreen, "Screen::setFont(%d)", fontId);
 	FontId prev = _currentFont;
 	_currentFont = fontId;
 	return prev;
 }
 
 int Screen::getCharWidth(uint8 c) const {
-	debug(9, "Screen::getCharWidth('%c')", c);
+	debug( 9, kDebugLevelScreen, "Screen::getCharWidth('%c')", c);
 	return (int)_fonts[_currentFont].charWidthTable[c] + _charWidth;
 }
 
 int Screen::getTextWidth(const char *str) const {
-	debug(9, "Screen::getTextWidth('%s')", str);
+	debug( 9, kDebugLevelScreen, "Screen::getTextWidth('%s')", str);
 	int curLineLen = 0;
 	int maxLineLen = 0;
 	while (1) {
@@ -609,7 +609,7 @@
 }
 
 void Screen::printText(const char *str, int x, int y, uint8 color1, uint8 color2) {
-	debug(9, "Screen::printText('%s', %d, %d, 0x%X, 0x%X)", str, x, y, color1, color2);
+	debug( 9, kDebugLevelScreen, "Screen::printText('%s', %d, %d, 0x%X, 0x%X)", str, x, y, color1, color2);
 	uint8 cmap[2];
 	cmap[0] = color2;
 	cmap[1] = color1;
@@ -653,7 +653,7 @@
 }
 
 void Screen::drawChar(uint8 c, int x, int y) {
-	debug(9, "Screen::drawChar('%c', %d, %d)", c, x, y);
+	debug( 9, kDebugLevelScreen, "Screen::drawChar('%c', %d, %d)", c, x, y);
 	Font *fnt = &_fonts[_currentFont];
 	uint8 *dst = getPagePtr(_curPage) + y * SCREEN_W + x;
 	uint16 bitmapOffset = READ_LE_UINT16(fnt->fontData + fnt->charBitmapOffset + c * 2);
@@ -717,14 +717,14 @@
 }
 
 void Screen::setScreenDim(int dim) {
-	debug(9, "setScreenDim(%d)", dim);
+	debug( 9, kDebugLevelScreen, "setScreenDim(%d)", dim);
 	assert(dim < _screenDimTableCount);
 	_curDim = &_screenDimTable[dim];
 	// XXX
 }
 
 void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int sd, int flags, ...) {
-	debug(9, "Screen::drawShape(%d, 0x%X, %d, %d, %d, 0x%.04X, ...)", pageNum, shapeData, x, y, sd, flags);
+	debug( 9, kDebugLevelScreen, "Screen::drawShape(%d, 0x%X, %d, %d, %d, 0x%.04X, ...)", pageNum, shapeData, x, y, sd, flags);
 	if (!shapeData)
 		return;
 	va_list args;
@@ -1225,7 +1225,7 @@
 }
 
 void Screen::decodeFrame3(const uint8 *src, uint8 *dst, uint32 size) {
-	debug(9, "Screen::decodeFrame3(0x%X, 0x%X, %d)", src, dst, size);
+	debug( 9, kDebugLevelScreen, "Screen::decodeFrame3(0x%X, 0x%X, %d)", src, dst, size);
 	const uint8 *dstEnd = dst + size;
 	while (dst < dstEnd) {
 		int8 code = *src++;
@@ -1246,7 +1246,7 @@
 }
 
 void Screen::decodeFrame4(const uint8 *src, uint8 *dst, uint32 dstSize) {
-	debug(9, "Screen::decodeFrame4(0x%X, 0x%X, %d)", src, dst, dstSize);
+	debug( 9, kDebugLevelScreen, "Screen::decodeFrame4(0x%X, 0x%X, %d)", src, dst, dstSize);
 	uint8 *dstOrig = dst;
 	uint8 *dstEnd = dst + dstSize;
 	while (1) {
@@ -1295,7 +1295,7 @@
 }
 
 void Screen::decodeFrameDelta(uint8 *dst, const uint8 *src) {
-	debug(9, "Screen::decodeFrameDelta(0x%X, 0x%X)", dst, src);
+	debug( 9, kDebugLevelScreen, "Screen::decodeFrameDelta(0x%X, 0x%X)", dst, src);
 	while (1) {
 		uint8 code = *src++;
 		if (code == 0) {
@@ -1338,7 +1338,7 @@
 }
 
 void Screen::decodeFrameDeltaPage(uint8 *dst, const uint8 *src, int pitch, int noXor) {
-	debug(9, "Screen::decodeFrameDeltaPage(0x%X, 0x%X, %d, %d)", dst, src, pitch, noXor);
+	debug( 9, kDebugLevelScreen, "Screen::decodeFrameDeltaPage(0x%X, 0x%X, %d, %d)", dst, src, pitch, noXor);
 	int count = 0;
 	uint8 *dstNext = dst;
 	while (1) {
@@ -1434,7 +1434,7 @@
 }
 
 uint8 *Screen::encodeShape(int x, int y, int w, int h, int flags) {
-	debug(9, "Screen::encodeShape(%d, %d, %d, %d, %d)", x, y, w, h, flags);
+	debug( 9, kDebugLevelScreen, "Screen::encodeShape(%d, %d, %d, %d, %d)", x, y, w, h, flags);
 	uint8 *srcPtr = &_pagePtrs[_curPage][y * SCREEN_W + x];
 	int16 shapeSize = 0;
 	uint8 *tmp = srcPtr;
@@ -1619,7 +1619,7 @@
 }
 
 int16 Screen::encodeShapeAndCalculateSize(uint8 *from, uint8 *to, int size_to) {
-	debug(9, "Screen::encodeShapeAndCalculateSize(0x%X, 0x%X, %d)", from, to, size_to);
+	debug( 9, kDebugLevelScreen, "Screen::encodeShapeAndCalculateSize(0x%X, 0x%X, %d)", from, to, size_to);
 	byte *fromPtrEnd = from + size_to;
 	bool skipPixel = true;
 	byte *tempPtr = 0;
@@ -1767,13 +1767,13 @@
 }
 
 void Screen::hideMouse() {
-	debug(9, "Screen::hideMouse()");
+	debug( 9, kDebugLevelScreen, "Screen::hideMouse()");
 	++_mouseLockCount;
 	_system->showMouse(false);
 }
 
 void Screen::showMouse() {
-	debug(9, "Screen::showMouse()");
+	debug( 9, kDebugLevelScreen, "Screen::showMouse()");
 
 	if (_mouseLockCount == 1)
 		_system->showMouse(true);
@@ -1784,13 +1784,13 @@
 }
 
 void Screen::setShapePages(int page1, int page2) {
-	debug(9, "Screen::setShapePages(%d, %d)", page1, page2);
+	debug( 9, kDebugLevelScreen, "Screen::setShapePages(%d, %d)", page1, page2);
 	_shapePages[0] = _pagePtrs[page1];
 	_shapePages[1] = _pagePtrs[page2];
 }
 
 void Screen::setMouseCursor(int x, int y, byte *shape) {
-	debug(9, "Screen::setMouseCursor(%d, %d, 0x%X)", x, y, shape);
+	debug( 9, kDebugLevelScreen, "Screen::setMouseCursor(%d, %d, 0x%X)", x, y, shape);
 	if (!shape)
 		return;
 	// if mouseDisabled
@@ -1820,7 +1820,7 @@
 }
 
 void Screen::copyScreenFromRect(int x, int y, int w, int h, uint8 *ptr) {
-	debug(9, "Screen::copyScreenFromRect(%d, %d, %d, %d, 0x%X)", x, y, w, h, ptr);
+	debug( 9, kDebugLevelScreen, "Screen::copyScreenFromRect(%d, %d, %d, %d, 0x%X)", x, y, w, h, ptr);
 	x <<= 3; w <<= 3;
 	uint8 *src = ptr;
 	uint8 *dst = &_pagePtrs[0][y * SCREEN_W + x];
@@ -1832,7 +1832,7 @@
 }
 
 void Screen::copyScreenToRect(int x, int y, int w, int h, uint8 *ptr) {
-	debug(9, "Screen::copyScreenToRect(%d, %d, %d, %d, 0x%X)", x, y, w, h, ptr);
+	debug( 9, kDebugLevelScreen, "Screen::copyScreenToRect(%d, %d, %d, %d, 0x%X)", x, y, w, h, ptr);
 	x <<= 3; w <<= 3;
 	uint8 *src = &_pagePtrs[0][y * SCREEN_W + x];
 	uint8 *dst = ptr;
@@ -1844,7 +1844,7 @@
 }
 
 uint8 *Screen::getPalette(int num) {
-	debug(9, "Screen::getPalette(%d)", num);
+	debug( 9, kDebugLevelScreen, "Screen::getPalette(%d)", num);
 	assert(num >= 0 && num < 4);
 	if (num == 0) {
 		return _screenPalette;
@@ -1854,7 +1854,7 @@
 }
 
 byte Screen::getShapeFlag1(int x, int y) {
-	debug(9, "Screen::getShapeFlag1(%d, %d)", x, y);
+	debug( 9, kDebugLevelScreen, "Screen::getShapeFlag1(%d, %d)", x, y);
 	uint8 color = _shapePages[0][y * SCREEN_W + x];
 	color &= 0x80;
 	color ^= 0x80;
@@ -1866,7 +1866,7 @@
 }
 
 byte Screen::getShapeFlag2(int x, int y) {
-	debug(9, "Screen::getShapeFlag2(%d, %d)", x, y);
+	debug( 9, kDebugLevelScreen, "Screen::getShapeFlag2(%d, %d)", x, y);
 	uint8 color = _shapePages[0][y * SCREEN_W + x];
 	color &= 0x7F;
 	color &= 0x87;
@@ -1874,7 +1874,7 @@
 }
 
 int Screen::setNewShapeHeight(uint8 *shape, int height) {
-	debug(9, "Screen::setNewShapeHeight(0x%X, %d)", shape, height);
+	debug( 9, kDebugLevelScreen, "Screen::setNewShapeHeight(0x%X, %d)", shape, height);
 	if (_vm->features() & GF_TALKIE)
 		shape += 2;
 	int oldHeight = shape[2];
@@ -1883,7 +1883,7 @@
 }
 
 int Screen::resetShapeHeight(uint8 *shape) {
-	debug(9, "Screen::setNewShapeHeight(0x%X)", shape);
+	debug( 9, kDebugLevelScreen, "Screen::setNewShapeHeight(0x%X)", shape);
 	if (_vm->features() & GF_TALKIE)
 		shape += 2;
 	int oldHeight = shape[2];
@@ -1892,7 +1892,7 @@
 }
 
 void Screen::addBitBlitRect(int x, int y, int w, int h) {
-	debug(9, "Screen::addBitBlitRects(%d, %d, %d, %d)", x, y, w, h);
+	debug( 9, kDebugLevelScreen, "Screen::addBitBlitRects(%d, %d, %d, %d)", x, y, w, h);
 	if (_bitBlitNum >= BITBLIT_RECTS) {
 		error("too many bit blit rects");
 	}
@@ -1904,7 +1904,7 @@
 }
 
 void Screen::bitBlitRects() {
-	debug(9, "Screen::bitBlitRects()");
+	debug( 9, kDebugLevelScreen, "Screen::bitBlitRects()");
 	Rect *cur = _bitBlitRects;
 	while (_bitBlitNum) {
 		_bitBlitNum--;
@@ -1914,7 +1914,7 @@
 }
 
 void Screen::savePageToDisk(const char *file, int page) {
-	debug(9, "Screen::savePageToDisk('%s', %d)", file, page);
+	debug( 9, kDebugLevelScreen, "Screen::savePageToDisk('%s', %d)", file, page);
 	if (!_saveLoadPage[page/2]) {
 		_saveLoadPage[page/2] = new uint8[SCREEN_W * SCREEN_H];
 		assert(_saveLoadPage[page/2]);
@@ -1923,20 +1923,20 @@
 }
 
 void Screen::loadPageFromDisk(const char *file, int page) {
-	debug(9, "Screen::loadPageFromDisk('%s', %d)", file, page);
+	debug( 9, kDebugLevelScreen, "Screen::loadPageFromDisk('%s', %d)", file, page);
 	copyBlockToPage(page, 0, 0, SCREEN_W, SCREEN_H, _saveLoadPage[page/2]);
 	delete [] _saveLoadPage[page/2];
 	_saveLoadPage[page/2] = 0;
 }
 
 void Screen::deletePageFromDisk(int page) {
-	debug(9, "Screen::deletePageFromDisk(%d)", page);
+	debug( 9, kDebugLevelScreen, "Screen::deletePageFromDisk(%d)", page);
 	delete [] _saveLoadPage[page/2];
 	_saveLoadPage[page/2] = 0;
 }
 
 void Screen::blockInRegion(int x, int y, int width, int height) {
-	debug(9, "Screen::blockInRegion(%d, %d, %d, %d)", x, y, width, height);
+	debug( 9, kDebugLevelScreen, "Screen::blockInRegion(%d, %d, %d, %d)", x, y, width, height);
 	assert(_shapePages[0]);
 	byte *toPtr = _shapePages[0] + (y * 320 + x);
 	for (int i = 0; i < height; ++i) {
@@ -1949,7 +1949,7 @@
 }
 
 void Screen::blockOutRegion(int x, int y, int width, int height) {
-	debug(9, "Screen::blockOutRegion(%d, %d, %d, %d)", x, y, width, height);
+	debug( 9, kDebugLevelScreen, "Screen::blockOutRegion(%d, %d, %d, %d)", x, y, width, height);
 	assert(_shapePages[0]);
 	byte *toPtr = _shapePages[0] + (y * 320 + x);
 	for (int i = 0; i < height; ++i) {
@@ -1975,31 +1975,31 @@
 }
 
 void Screen::backUpRect0(int xpos, int ypos) {
-	debug(9, "Screen::backUpRect0(%d, %d)", xpos, ypos);
+	debug( 9, kDebugLevelScreen, "Screen::backUpRect0(%d, %d)", xpos, ypos);
 	rectClip(xpos, ypos, 3<<3, 24);
 	copyRegionToBuffer(_curPage, xpos, ypos, 3<<3, 24, _vm->shapes()[0]);
 }
 
 void Screen::restoreRect0(int xpos, int ypos) {
-	debug(9, "Screen::restoreRect0(%d, %d)", xpos, ypos);
+	debug( 9, kDebugLevelScreen, "Screen::restoreRect0(%d, %d)", xpos, ypos);
 	rectClip(xpos, ypos, 3<<3, 24);
 	copyBlockToPage(_curPage, xpos, ypos, 3<<3, 24, _vm->shapes()[0]);
 }
 
 void Screen::backUpRect1(int xpos, int ypos) {
-	debug(9, "Screen::backUpRect1(%d, %d)", xpos, ypos);
+	debug( 9, kDebugLevelScreen, "Screen::backUpRect1(%d, %d)", xpos, ypos);
 	rectClip(xpos, ypos, 4<<3, 32);
 	copyRegionToBuffer(_curPage, xpos, ypos, 4<<3, 32, _vm->shapes()[1]);
 }
 
 void Screen::restoreRect1(int xpos, int ypos) {
-	debug(9, "Screen::restoreRect1(%d, %d)", xpos, ypos);
+	debug( 9, kDebugLevelScreen, "Screen::restoreRect1(%d, %d)", xpos, ypos);
 	rectClip(xpos, ypos, 4<<3, 32);
 	copyBlockToPage(_curPage, xpos, ypos, 4<<3, 32, _vm->shapes()[1]);
 }
 
 int Screen::getDrawLayer(int x, int y) {
-	debug(9, "Screen::getDrawLayer(%d, %d)", x, y);
+	debug( 9, kDebugLevelScreen, "Screen::getDrawLayer(%d, %d)", x, y);
 	int xpos = x - 8;
 	int ypos = y - 1;
 	int layer = 1;
@@ -2016,7 +2016,7 @@
 }
 
 int Screen::getDrawLayer2(int x, int y, int height) {
-	debug(9, "Screen::getDrawLayer2(%d, %d, %d)", x, y, height);
+	debug( 9, kDebugLevelScreen, "Screen::getDrawLayer2(%d, %d, %d)", x, y, height);
 	int xpos = x - 8;
 	int ypos = y - 1;
 	int layer = 1;
@@ -2037,7 +2037,7 @@
 }
 
 void Screen::copyBackgroundBlock(int x, int page, int flag) {
-	debug(9, "Screen::copyBackgroundBlock(%d, %d, %d)", x, page, flag);
+	debug( 9, kDebugLevelScreen, "Screen::copyBackgroundBlock(%d, %d, %d)", x, page, flag);
 	
 	if (x < 1)
 		return;

Modified: scummvm/trunk/engines/kyra/script.cpp
===================================================================
--- scummvm/trunk/engines/kyra/script.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/script.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -217,7 +217,7 @@
 	if (opcode > 18) {
 		error("Script unknown command: %d", opcode);
 	} else {
-		debug(5, "%s(%d)", _commands[opcode].desc, _parameter);
+		debug(5, kDebugLevelScript, "%s([%d/%u])", _commands[opcode].desc, _parameter, (uint)_parameter);
 		(this->*(_commands[opcode].proc))(script);
 	}
 	
@@ -387,7 +387,7 @@
 void ScriptHelper::c1_execOpcode(ScriptState* script) {
 	assert((uint8)_parameter < script->dataPtr->opcodeSize);
 	if (script->dataPtr->opcodes[(uint8)_parameter] == &KyraEngine::cmd_dummy)
-		debug("calling unimplemented opcode(0x%.02X)", (uint8)_parameter);
+		warning("calling unimplemented opcode(0x%.02X)", (uint8)_parameter);
 	int val = (_vm->*script->dataPtr->opcodes[(uint8)_parameter])(script);
 	assert(script);
 	script->retValue = val;

Modified: scummvm/trunk/engines/kyra/script_v1.cpp
===================================================================
--- scummvm/trunk/engines/kyra/script_v1.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/script_v1.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -35,7 +35,7 @@
 #define stackPosString(x) (char*)&script->dataPtr->text[READ_BE_UINT16(&((uint16 *)script->dataPtr->text)[stackPos(x)])]
 
 int KyraEngine::cmd_magicInMouseItem(ScriptState *script) {
-	debug(3, "cmd_magicInMouseItem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_magicInMouseItem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	magicInMouseItem(stackPos(0), stackPos(1), -1);
 	return 0;
 }
@@ -43,12 +43,12 @@
 int KyraEngine::cmd_characterSays(ScriptState *script) {
 	_skipFlag = false;
 	if (_features & GF_TALKIE) {
-		debug(3, "cmd_characterSays(0x%X) (%d, '%s', %d, %d)", script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3));
+		debug(3, kDebugLevelScriptFuncs, "cmd_characterSays(0x%X) (%d, '%s', %d, %d)", script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3));
 		snd_voiceWaitForFinish();
 		snd_playVoiceFile(stackPos(0));
 		characterSays(stackPosString(1), stackPos(2), stackPos(3));
 	} else {
-		debug(3, "cmd_characterSays(0x%X) ('%s', %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2));
+		debug(3, kDebugLevelScriptFuncs, "cmd_characterSays(0x%X) ('%s', %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2));
 		characterSays(stackPosString(0), stackPos(1), stackPos(2));
 	}
 
@@ -56,7 +56,7 @@
 }
 
 int KyraEngine::cmd_pauseTicks(ScriptState *script) {
-	debug(3, "cmd_pauseTicks(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_pauseTicks(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	if (stackPos(1)) {
 		warning("STUB: special cmd_pauseTicks");
 		// delete this after correct implementing
@@ -68,23 +68,23 @@
 }
 
 int KyraEngine::cmd_drawSceneAnimShape(ScriptState *script) {
-	debug(3, "cmd_drawSceneAnimShape(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+	debug(3, kDebugLevelScriptFuncs, "cmd_drawSceneAnimShape(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
 	_screen->drawShape(stackPos(4), _sprites->_sceneShapes[stackPos(0)], stackPos(1), stackPos(2), 0, (stackPos(3) != 0) ? 1 : 0);
 	return 0;
 }
 
 int KyraEngine::cmd_queryGameFlag(ScriptState *script) {
-	debug(3, "cmd_queryGameFlag(0x%X) (0x%X)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_queryGameFlag(0x%X) (0x%X)", script, stackPos(0));
 	return queryGameFlag(stackPos(0));
 }
 
 int KyraEngine::cmd_setGameFlag(ScriptState *script) {
-	debug(3, "cmd_setGameFlag(0x%X) (0x%X)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setGameFlag(0x%X) (0x%X)", script, stackPos(0));
 	return setGameFlag(stackPos(0));
 }
 
 int KyraEngine::cmd_resetGameFlag(ScriptState *script) {
-	debug(3, "cmd_resetGameFlag(0x%X) (0x%X)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_resetGameFlag(0x%X) (0x%X)", script, stackPos(0));
 	return resetGameFlag(stackPos(0));
 }
 
@@ -94,7 +94,7 @@
 }
 
 int KyraEngine::cmd_setSpecialExitList(ScriptState *script) {
-	debug(3, "cmd_setSpecialExitList(0x%X) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setSpecialExitList(0x%X) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9));
 	
 	for (int i = 0; i < 10; ++i) {
 		_exitList[i] = stackPos(i);
@@ -105,19 +105,19 @@
 }
 
 int KyraEngine::cmd_blockInWalkableRegion(ScriptState *script) {
-	debug(3, "cmd_blockInWalkableRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+	debug(3, kDebugLevelScriptFuncs, "cmd_blockInWalkableRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 	_screen->blockInRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
 	return 0;
 }
 
 int KyraEngine::cmd_blockOutWalkableRegion(ScriptState *script) {
-	debug(3, "cmd_blockOutWalkableRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+	debug(3, kDebugLevelScriptFuncs, "cmd_blockOutWalkableRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 	_screen->blockOutRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
 	return 0;
 }
 
 int KyraEngine::cmd_walkPlayerToPoint(ScriptState *script) {
-	debug(3, "cmd_walkPlayerToPoint(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+	debug(3, kDebugLevelScriptFuncs, "cmd_walkPlayerToPoint(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 
 	int normalTimers = stackPos(2);
 	if (!normalTimers) {
@@ -146,7 +146,7 @@
 }
 
 int KyraEngine::cmd_dropItemInScene(ScriptState *script) {
-	debug(3, "cmd_dropItemInScene(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
+	debug(3, kDebugLevelScriptFuncs, "cmd_dropItemInScene(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
 	int item = stackPos(0);
 	int xpos = stackPos(1);
 	int ypos = stackPos(2);
@@ -172,7 +172,7 @@
 }
 
 int KyraEngine::cmd_drawAnimShapeIntoScene(ScriptState *script) {
-	debug(3, "cmd_drawAnimShapeIntoScene(0x%X) (%d, %d, %d, %d)", stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+	debug(3, kDebugLevelScriptFuncs, "cmd_drawAnimShapeIntoScene(0x%X) (%d, %d, %d, %d)", stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 	_screen->hideMouse();
 	_animator->restoreAllObjectBackgrounds();
 	int shape = stackPos(0);
@@ -190,36 +190,36 @@
 }
 
 int KyraEngine::cmd_createMouseItem(ScriptState *script) {
-	debug(3, "cmd_createMouseItem(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_createMouseItem(0x%X) (%d)", script, stackPos(0));
 	createMouseItem(stackPos(0));
 	return 0;
 }
 
 int KyraEngine::cmd_savePageToDisk(ScriptState *script) {
-	debug(3, "cmd_savePageToDisk(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_savePageToDisk(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1));
 	_screen->savePageToDisk(stackPosString(0), stackPos(1));
 	return 0;
 }
 
 int KyraEngine::cmd_sceneAnimOn(ScriptState *script) {
-	debug(3, "cmd_sceneAnimOn(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_sceneAnimOn(0x%X) (%d)", script, stackPos(0));
 	_sprites->_anims[stackPos(0)].play = true;
 	return 0;
 }
 
 int KyraEngine::cmd_sceneAnimOff(ScriptState *script) {
-	debug(3, "cmd_sceneAnimOff(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_sceneAnimOff(0x%X) (%d)", script, stackPos(0));
 	_sprites->_anims[stackPos(0)].play = false;
 	return 0;
 }
 
 int KyraEngine::cmd_getElapsedSeconds(ScriptState *script) {
-	debug(3, "cmd_getElapsedSeconds(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_getElapsedSeconds(0x%X) ()", script);
 	return _system->getMillis() / 1000;
 }
 
 int KyraEngine::cmd_mouseIsPointer(ScriptState *script) {
-	debug(3, "cmd_mouseIsPointer(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_mouseIsPointer(0x%X) ()", script);
 	if (_itemInHand == -1) {
 		return 1;
 	}
@@ -227,13 +227,13 @@
 }
 
 int KyraEngine::cmd_destroyMouseItem(ScriptState *script) {
-	debug(3, "cmd_destroyMouseItem(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_destroyMouseItem(0x%X) ()", script);
 	destroyMouseItem();
 	return 0;
 }
 
 int KyraEngine::cmd_runSceneAnimUntilDone(ScriptState *script) {
-	debug(3, "cmd_runSceneAnimUntilDone(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_runSceneAnimUntilDone(0x%X) (%d)", script, stackPos(0));
 	_screen->hideMouse();
 	_animator->restoreAllObjectBackgrounds();
 	_sprites->_anims[stackPos(0)].play = true;
@@ -251,48 +251,48 @@
 }
 
 int KyraEngine::cmd_fadeSpecialPalette(ScriptState *script) {
-	debug(3, "cmd_fadeSpecialPalette(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+	debug(3, kDebugLevelScriptFuncs, "cmd_fadeSpecialPalette(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 	_screen->fadeSpecialPalette(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 	return 0;
 }
 
 int KyraEngine::cmd_playAdlibSound(ScriptState *script) {
-	debug(3, "cmd_playAdlibSound(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_playAdlibSound(0x%X) (%d)", script, stackPos(0));
 	snd_playSoundEffect(stackPos(0));
 	return 0;
 }
 
 int KyraEngine::cmd_playAdlibScore(ScriptState *script) {
-	debug(3, "cmd_playAdlibScore(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_playAdlibScore(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	snd_playWanderScoreViaMap(stackPos(0), stackPos(1));
 	return 0;
 }
 
 int KyraEngine::cmd_phaseInSameScene(ScriptState *script) {
-	debug(3, "cmd_phaseInSameScene(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_phaseInSameScene(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	transcendScenes(stackPos(0), stackPos(1));
 	return 0;
 }
 
 int KyraEngine::cmd_setScenePhasingFlag(ScriptState *script) {
-	debug(3, "cmd_setScenePhasingFlag(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_setScenePhasingFlag(0x%X) ()", script);
 	_scenePhasingFlag = 1;
 	return 1;
 }
 
 int KyraEngine::cmd_resetScenePhasingFlag(ScriptState *script) {
-	debug(3, "cmd_resetScenePhasingFlag(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_resetScenePhasingFlag(0x%X) ()", script);
 	_scenePhasingFlag = 0;
 	return 0;
 }
 
 int KyraEngine::cmd_queryScenePhasingFlag(ScriptState *script) {
-	debug(3, "cmd_queryScenePhasingFlag(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_queryScenePhasingFlag(0x%X) ()", script);
 	return _scenePhasingFlag;
 }
 
 int KyraEngine::cmd_sceneToDirection(ScriptState *script) {
-	debug(3, "cmd_sceneToDirection(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_sceneToDirection(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	assert(stackPos(0) < _roomTableSize);
 	Room *curRoom = &_roomTable[stackPos(0)];
 	uint16 returnValue = 0xFFFF;
@@ -322,7 +322,7 @@
 }
 
 int KyraEngine::cmd_setBirthstoneGem(ScriptState *script) {
-	debug(3, "cmd_setBirthstoneGem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setBirthstoneGem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	int index = stackPos(0);
 	if (index < 4 && index >= 0) {
 		_birthstoneGemTable[index] = stackPos(1);
@@ -332,19 +332,19 @@
 }
 
 int KyraEngine::cmd_placeItemInGenericMapScene(ScriptState *script) {
-	debug(3, "cmd_placeItemInGenericMapScene(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_placeItemInGenericMapScene(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	placeItemInGenericMapScene(stackPos(0), stackPos(1));
 	return 0;
 }
 
 int KyraEngine::cmd_setBrandonStatusBit(ScriptState *script) {
-	debug(3, "cmd_setBrandonStatusBit(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setBrandonStatusBit(0x%X) (%d)", script, stackPos(0));
 	_brandonStatusBit |= stackPos(0);
 	return 0;
 }
 
 int KyraEngine::cmd_pauseSeconds(ScriptState *script) {
-	debug(3, "cmd_pauseSeconds(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_pauseSeconds(0x%X) (%d)", script, stackPos(0));
 	if (stackPos(0) > 0 && !_skipFlag)
 		delay(stackPos(0)*1000, true);
 	_skipFlag = false;
@@ -352,7 +352,7 @@
 }
 
 int KyraEngine::cmd_getCharactersLocation(ScriptState *script) {
-	debug(3, "cmd_getCharactersLocation(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_getCharactersLocation(0x%X) (%d)", script, stackPos(0));
 	return _characterList[stackPos(0)].sceneId;
 }
 
@@ -362,31 +362,31 @@
 }
 
 int KyraEngine::cmd_magicOutMouseItem(ScriptState *script) {
-	debug(3, "cmd_magicOutMouseItem(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_magicOutMouseItem(0x%X) (%d)", script, stackPos(0));
 	magicOutMouseItem(stackPos(0), -1);
 	return 0;
 }
 
 int KyraEngine::cmd_internalAnimOn(ScriptState *script) {
-	debug(3, "cmd_internalAnimOn(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_internalAnimOn(0x%X) (%d)", script, stackPos(0));
 	_animator->sprites()[stackPos(0)].active = 1;
 	return 0;
 }
 
 int KyraEngine::cmd_forceBrandonToNormal(ScriptState *script) {
-	debug(3, "cmd_forceBrandonToNormal(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_forceBrandonToNormal(0x%X) ()", script);
 	checkAmuletAnimFlags();
 	return 0;
 }
 
 int KyraEngine::cmd_poisonDeathNow(ScriptState *script) {
-	debug(3, "cmd_poisonDeathNow(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_poisonDeathNow(0x%X) ()", script);
 	seq_poisonDeathNow(1);
 	return 0;
 }
 
 int KyraEngine::cmd_setScaleMode(ScriptState *script) {
-	debug(3, "cmd_setScaleMode(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setScaleMode(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 	int len = stackPos(0);
 	int setValue1 = stackPos(1);
 	int start2 = stackPos(2);
@@ -407,7 +407,7 @@
 }
 
 int KyraEngine::cmd_openWSAFile(ScriptState *script) {
-	debug(3, "cmd_openWSAFile(0x%X) ('%s', %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2));
+	debug(3, kDebugLevelScriptFuncs, "cmd_openWSAFile(0x%X) ('%s', %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2));
 	
 	char *filename = stackPosString(0);
 	int wsaIndex = stackPos(1);
@@ -419,7 +419,7 @@
 }
 
 int KyraEngine::cmd_closeWSAFile(ScriptState *script) {
-	debug(3, "cmd_closeWSAFile(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_closeWSAFile(0x%X) (%d)", script, stackPos(0));
 	
 	int wsaIndex = stackPos(0);
 	if (_movieObjects[wsaIndex]) {
@@ -430,7 +430,7 @@
 }
 
 int KyraEngine::cmd_runWSAFromBeginningToEnd(ScriptState *script) {
-	debug(3, "cmd_runWSAFromBeginningToEnd(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+	debug(3, kDebugLevelScriptFuncs, "cmd_runWSAFromBeginningToEnd(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
 	
 	_screen->hideMouse();
 	
@@ -471,7 +471,7 @@
 }
 
 int KyraEngine::cmd_displayWSAFrame(ScriptState *script) {
-	debug(3, "cmd_displayWSAFrame(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+	debug(3, kDebugLevelScriptFuncs, "cmd_displayWSAFrame(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
 	int frame = stackPos(0);
 	int xpos = stackPos(1);
 	int ypos = stackPos(2);
@@ -495,13 +495,13 @@
 }
 
 int KyraEngine::cmd_enterNewScene(ScriptState *script) {
-	debug(3, "cmd_enterNewScene(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+	debug(3, kDebugLevelScriptFuncs, "cmd_enterNewScene(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
 	enterNewScene(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
 	return 0;
 }
 
 int KyraEngine::cmd_setSpecialEnterXAndY(ScriptState *script) {
-	debug(3, "cmd_setSpecialEnterXAndY(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setSpecialEnterXAndY(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	_brandonPosX = stackPos(0);
 	_brandonPosY = stackPos(1);
 	if (_brandonPosX + 1 == 0 && _brandonPosY + 1 == 0)
@@ -510,7 +510,7 @@
 }
 
 int KyraEngine::cmd_runWSAFrames(ScriptState *script) {
-	debug(3, "cmd_runWSAFrames(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+	debug(3, kDebugLevelScriptFuncs, "cmd_runWSAFrames(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
 	int xpos = stackPos(0);
 	int ypos = stackPos(1);
 	int delayTime = stackPos(2);
@@ -537,7 +537,7 @@
 }
 
 int KyraEngine::cmd_popBrandonIntoScene(ScriptState *script) {
-	debug(3, "cmd_popBrandonIntoScene(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+	debug(3, kDebugLevelScriptFuncs, "cmd_popBrandonIntoScene(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 	int changeScaleMode = stackPos(3);
 	int xpos = (int16)(stackPos(0) & 0xFFFC);
 	int ypos = (int16)(stackPos(1) & 0xFFFE);
@@ -587,13 +587,13 @@
 }
 
 int KyraEngine::cmd_restoreAllObjectBackgrounds(ScriptState *script) {
-	debug(3, "cmd_restoreAllObjectBackgrounds(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_restoreAllObjectBackgrounds(0x%X) ()", script);
 	_animator->restoreAllObjectBackgrounds();
 	return 0;
 }
 
 int KyraEngine::cmd_setCustomPaletteRange(ScriptState *script) {
-	debug(3, "cmd_setCustomPaletteRange(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setCustomPaletteRange(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
 	uint8 *screenPal = _screen->_currentPalette;
 	memcpy(&screenPal[stackPos(1)*3], _specialPalettes[stackPos(0)], stackPos(2)*3);
 	_screen->setScreenPalette(screenPal);
@@ -601,7 +601,7 @@
 }
 
 int KyraEngine::cmd_loadPageFromDisk(ScriptState *script) {
-	debug(3, "cmd_loadPageFromDisk(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_loadPageFromDisk(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1));
 	_screen->loadPageFromDisk(stackPosString(0), stackPos(1));
 	_animator->_updateScreen = true;
 	return 0;
@@ -609,13 +609,13 @@
 
 int KyraEngine::cmd_customPrintTalkString(ScriptState *script) {
 	if (_features & GF_TALKIE) {
-		debug(3, "cmd_customPrintTalkString(0x%X) (%d, '%s', %d, %d, %d)", script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF);
+		debug(3, kDebugLevelScriptFuncs, "cmd_customPrintTalkString(0x%X) (%d, '%s', %d, %d, %d)", script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF);
 		snd_voiceWaitForFinish();
 		snd_playVoiceFile(stackPos(0));
 		_skipFlag = false;
 		_text->printTalkTextMessage(stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF, 0, 2);
 	} else {
-		debug(3, "cmd_customPrintTalkString(0x%X) ('%s', %d, %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF);
+		debug(3, kDebugLevelScriptFuncs, "cmd_customPrintTalkString(0x%X) ('%s', %d, %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF);
 		_skipFlag = false;
 		_text->printTalkTextMessage(stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF, 0, 2);
 	}
@@ -624,35 +624,35 @@
 }
 
 int KyraEngine::cmd_restoreCustomPrintBackground(ScriptState *script) {
-	debug(3, "cmd_restoreCustomPrintBackground(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_restoreCustomPrintBackground(0x%X) ()", script);
 	_text->restoreTalkTextMessageBkgd(2, 0);
 	return 0;
 }
 
 int KyraEngine::cmd_hideMouse(ScriptState *script) {
-	debug(3, "cmd_hideMouse(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_hideMouse(0x%X) ()", script);
 	_screen->hideMouse();
 	return 0;
 }
 
 int KyraEngine::cmd_showMouse(ScriptState *script) {
-	debug(3, "cmd_showMouse(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_showMouse(0x%X) ()", script);
 	_screen->showMouse();
 	return 0;
 }
 
 int KyraEngine::cmd_getCharacterX(ScriptState *script) {
-	debug(3, "cmd_getCharacterX(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_getCharacterX(0x%X) (%d)", script, stackPos(0));
 	return _characterList[stackPos(0)].x1;
 }
 
 int KyraEngine::cmd_getCharacterY(ScriptState *script) {
-	debug(3, "cmd_getCharacterY(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_getCharacterY(0x%X) (%d)", script, stackPos(0));
 	return _characterList[stackPos(0)].y1;
 }
 
 int KyraEngine::cmd_changeCharactersFacing(ScriptState *script) {
-	debug(3, "cmd_changeCharactersFacing(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
+	debug(3, kDebugLevelScriptFuncs, "cmd_changeCharactersFacing(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
 	int character = stackPos(0);
 	int facing = stackPos(1);
 	int newAnimFrame = stackPos(2);
@@ -671,7 +671,7 @@
 }
 
 int KyraEngine::cmd_copyWSARegion(ScriptState *script) {
-	debug(3, "cmd_copyWSARegion(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+	debug(3, kDebugLevelScriptFuncs, "cmd_copyWSARegion(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
 	int xpos = stackPos(0);
 	int ypos = stackPos(1);
 	int width = stackPos(2);
@@ -684,14 +684,14 @@
 }
 
 int KyraEngine::cmd_printText(ScriptState *script) {
-	debug(3, "cmd_printText(0x%X) ('%s', %d, %d, 0x%X, 0x%X)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+	debug(3, kDebugLevelScriptFuncs, "cmd_printText(0x%X) ('%s', %d, %d, 0x%X, 0x%X)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
 	_screen->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
 	_screen->updateScreen();
 	return 0;
 }
 
 int KyraEngine::cmd_random(ScriptState *script) {
-	debug(3, "cmd_random(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_random(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	assert(stackPos(0) < stackPos(1));
 	return _rnd.getRandomNumberRng(stackPos(0), stackPos(1));
 }
@@ -702,7 +702,7 @@
 }
 
 int KyraEngine::cmd_displayWSAFrameOnHidPage(ScriptState *script) {
-	debug(3, "cmd_displayWSAFrameOnHidPage(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+	debug(3, kDebugLevelScriptFuncs, "cmd_displayWSAFrameOnHidPage(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
 	int frame = stackPos(0);
 	int xpos = stackPos(1);
 	int ypos = stackPos(2);
@@ -728,7 +728,7 @@
 }
 
 int KyraEngine::cmd_displayWSASequentialFrames(ScriptState *script) {
-	debug(3, "cmd_displayWSASequentialFrames(0x%X) (%d, %d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
+	debug(3, kDebugLevelScriptFuncs, "cmd_displayWSASequentialFrames(0x%X) (%d, %d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
 	int startFrame = stackPos(0);
 	int endFrame = stackPos(1);
 	int xpos = stackPos(2);
@@ -786,7 +786,7 @@
 }
 
 int KyraEngine::cmd_drawCharacterStanding(ScriptState *script) {
-	debug(3, "cmd_drawCharacterStanding(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+	debug(3, kDebugLevelScriptFuncs, "cmd_drawCharacterStanding(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 	int character = stackPos(0);
 	int animFrame = stackPos(1);
 	int newFacing = stackPos(2);
@@ -803,13 +803,13 @@
 }
 
 int KyraEngine::cmd_internalAnimOff(ScriptState *script) {
-	debug(3, "cmd_internalAnimOff(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_internalAnimOff(0x%X) (%d)", script, stackPos(0));
 	_animator->sprites()[stackPos(0)].active = 0;
 	return 0;
 }
 
 int KyraEngine::cmd_changeCharactersXAndY(ScriptState *script) {
-	debug(3, "cmd_changeCharactersXAndY(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
+	debug(3, kDebugLevelScriptFuncs, "cmd_changeCharactersXAndY(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
 	Character *ch = &_characterList[stackPos(0)];
 	int16 x = stackPos(1);
 	int16 y = stackPos(2);
@@ -825,25 +825,25 @@
 }
 
 int KyraEngine::cmd_clearSceneAnimatorBeacon(ScriptState *script) {
-	debug(3, "cmd_clearSceneAnimatorBeacon(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_clearSceneAnimatorBeacon(0x%X) ()", script);
 	_sprites->_sceneAnimatorBeaconFlag = 0;
 	return 0;
 }
 
 int KyraEngine::cmd_querySceneAnimatorBeacon(ScriptState *script) {
-	debug(3, "cmd_querySceneAnimatorBeacon(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_querySceneAnimatorBeacon(0x%X) ()", script);
 	return _sprites->_sceneAnimatorBeaconFlag;
 }
 
 int KyraEngine::cmd_refreshSceneAnimator(ScriptState *script) {
-	debug(3, "cmd_refreshSceneAnimator(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_refreshSceneAnimator(0x%X) ()", script);
 	_sprites->updateSceneAnims();
 	_animator->updateAllObjectShapes();
 	return 0;
 }
 
 int KyraEngine::cmd_placeItemInOffScene(ScriptState *script) {
-	debug(3, "cmd_placeItemInOffScene(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+	debug(3, kDebugLevelScriptFuncs, "cmd_placeItemInOffScene(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 	int item = stackPos(0);
 	int xpos = stackPos(1);
 	int ypos = stackPos(2);
@@ -862,7 +862,7 @@
 }
 
 int KyraEngine::cmd_wipeDownMouseItem(ScriptState *script) {
-	debug(3, "cmd_wipeDownMouseItem(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
+	debug(3, kDebugLevelScriptFuncs, "cmd_wipeDownMouseItem(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
 	_screen->hideMouse();
 	wipeDownMouseItem(stackPos(1), stackPos(2));
 	destroyMouseItem();
@@ -871,7 +871,7 @@
 }
 
 int KyraEngine::cmd_placeCharacterInOtherScene(ScriptState *script) {
-	debug(3, "cmd_placeCharacterInOtherScene(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+	debug(3, kDebugLevelScriptFuncs, "cmd_placeCharacterInOtherScene(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
 	int id = stackPos(0);
 	int sceneId = stackPos(1);
 	int xpos = (int16)(stackPos(2) & 0xFFFC);
@@ -888,7 +888,7 @@
 }
 
 int KyraEngine::cmd_getKey(ScriptState *script) {
-	debug(3, "cmd_getKey(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_getKey(0x%X) ()", script);
 	waitForEvent();
 	return 0;
 }
@@ -899,7 +899,7 @@
 }
 
 int KyraEngine::cmd_popMobileNPCIntoScene(ScriptState *script) {
-	debug(3, "cmd_popMobileNPCIntoScene(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), (int16)(stackPos(4) & 0xFFFC), (int8)(stackPos(5) & 0xFE));
+	debug(3, kDebugLevelScriptFuncs, "cmd_popMobileNPCIntoScene(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), (int16)(stackPos(4) & 0xFFFC), (int8)(stackPos(5) & 0xFE));
 	int character = stackPos(0);
 	int sceneId = stackPos(1);
 	int animFrame = stackPos(2);
@@ -935,7 +935,7 @@
 }
 
 int KyraEngine::cmd_setCharactersLocation(ScriptState *script) {
-	debug(3, "cmd_setCharactersLocation(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setCharactersLocation(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	Character *ch = &_characterList[stackPos(0)];
 	AnimObject *animObj = &_animator->actors()[stackPos(0)];
 	int newScene = stackPos(1);
@@ -952,7 +952,7 @@
 }
 
 int KyraEngine::cmd_walkCharacterToPoint(ScriptState *script) {
-	debug(3, "cmd_walkCharacterToPoint(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
+	debug(3, kDebugLevelScriptFuncs, "cmd_walkCharacterToPoint(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
 	int character = stackPos(0);
 	int toX = stackPos(1);
 	int toY = stackPos(2);
@@ -1035,7 +1035,7 @@
 }
 
 int KyraEngine::cmd_specialEventDisplayBrynnsNote(ScriptState *script) {
-	debug(3, "cmd_specialEventDisplayBrynnsNote(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_specialEventDisplayBrynnsNote(0x%X) ()", script);
 	_screen->hideMouse();
 	_screen->savePageToDisk("HIDPAGE.TMP", 2);
 	_screen->savePageToDisk("SEENPAGE.TMP", 0);
@@ -1058,7 +1058,7 @@
 }
 
 int KyraEngine::cmd_specialEventRemoveBrynnsNote(ScriptState *script) {
-	debug(3, "cmd_specialEventRemoveBrynnsNote(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_specialEventRemoveBrynnsNote(0x%X) ()", script);
 	_screen->hideMouse();
 	_screen->loadPageFromDisk("SEENPAGE.TMP", 0);
 	_screen->loadPageFromDisk("HIDPAGE.TMP", 2);
@@ -1069,25 +1069,25 @@
 }
 
 int KyraEngine::cmd_setLogicPage(ScriptState *script) {
-	debug(3, "cmd_setLogicPage(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setLogicPage(0x%X) (%d)", script, stackPos(0));
 	_screen->_curPage = stackPos(0);
 	return stackPos(0);
 }
 
 int KyraEngine::cmd_fatPrint(ScriptState *script) {
-	debug(3, "cmd_fatPrint(0x%X) ('%s', %d, %d, %d, %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+	debug(3, kDebugLevelScriptFuncs, "cmd_fatPrint(0x%X) ('%s', %d, %d, %d, %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
 	_text->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
 	return 0;
 }
 
 int KyraEngine::cmd_preserveAllObjectBackgrounds(ScriptState *script) {
-	debug(3, "cmd_preserveAllObjectBackgrounds(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_preserveAllObjectBackgrounds(0x%X) ()", script);
 	_animator->preserveAllBackgrounds();
 	return 0;
 }
 
 int KyraEngine::cmd_updateSceneAnimations(ScriptState *script) {
-	debug(3, "cmd_updateSceneAnimations(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_updateSceneAnimations(0x%X) (%d)", script, stackPos(0));
 	if (stackPos(0)) {
 		_sprites->updateSceneAnims();
 		_animator->updateAllObjectShapes();
@@ -1096,23 +1096,23 @@
 }
 
 int KyraEngine::cmd_sceneAnimationActive(ScriptState *script) {
-	debug(3, "cmd_sceneAnimationActive(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_sceneAnimationActive(0x%X) (%d)", script, stackPos(0));
 	return _sprites->_anims[stackPos(0)].play;
 }
 
 int KyraEngine::cmd_setCharactersMovementDelay(ScriptState *script) {
-	debug(3, "cmd_setCharactersMovementDelay(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setCharactersMovementDelay(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	setTimerDelay(stackPos(0)+5, stackPos(1));
 	return 0;
 }
 
 int KyraEngine::cmd_getCharactersFacing(ScriptState *script) {
-	debug(3, "cmd_getCharactersFacing(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_getCharactersFacing(0x%X) (%d)", script, stackPos(0));
 	return _characterList[stackPos(0)].facing;
 }
 
 int KyraEngine::cmd_bkgdScrollSceneAndMasksRight(ScriptState *script) {
-	debug(3, "cmd_bkgdScrollSceneAndMasksRight(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_bkgdScrollSceneAndMasksRight(0x%X) (%d)", script, stackPos(0));
 	_screen->copyBackgroundBlock(stackPos(0), 2, 0);
 	_screen->copyBackgroundBlock2(stackPos(0));
 	// update the whole screen
@@ -1122,13 +1122,13 @@
 }
 
 int KyraEngine::cmd_dispelMagicAnimation(ScriptState *script) {
-	debug(3, "cmd_dispelMagicAnimation(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_dispelMagicAnimation(0x%X) ()", script);
 	seq_dispelMagicAnimation();
 	return 0;
 }
 
 int KyraEngine::cmd_findBrightestFireberry(ScriptState *script) {
-	debug(3, "cmd_findBrightestFireberry(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_findBrightestFireberry(0x%X) ()", script);
 	if (_currentCharacter->sceneId >= 187 && _currentCharacter->sceneId <= 198) {
 		return 29;
 	}
@@ -1171,7 +1171,7 @@
 }
 
 int KyraEngine::cmd_setFireberryGlowPalette(ScriptState *script) {
-	debug(3, "cmd_setFireberryGlowPalette(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setFireberryGlowPalette(0x%X) (%d)", script, stackPos(0));
 	int palIndex = 0;
 	switch (stackPos(0)) {
 		case 0x1E:
@@ -1209,19 +1209,19 @@
 }
 
 int KyraEngine::cmd_setDeathHandlerFlag(ScriptState *script) {
-	debug(3, "cmd_setDeathHandlerFlag(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setDeathHandlerFlag(0x%X) (%d)", script, stackPos(0));
 	_deathHandler = stackPos(0);
 	return 0;
 }
 
 int KyraEngine::cmd_drinkPotionAnimation(ScriptState *script) {
-	debug(3, "cmd_drinkPotionAnimation(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
+	debug(3, kDebugLevelScriptFuncs, "cmd_drinkPotionAnimation(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
 	seq_playDrinkPotionAnim(stackPos(0), stackPos(1), stackPos(2));
 	return 0;
 }
 
 int KyraEngine::cmd_makeAmuletAppear(ScriptState *script) {
-	debug(3, "cmd_makeAmuletAppear(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_makeAmuletAppear(0x%X) ()", script);
 	WSAMovieV1 amulet(this);
 	amulet.open("AMULET.WSA", 1, 0);
 	amulet._drawPage = 0;
@@ -1266,7 +1266,7 @@
 }
 
 int KyraEngine::cmd_drawItemShapeIntoScene(ScriptState *script) {
-	debug(3, "cmd_drawItemShapeIntoScene(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+	debug(3, kDebugLevelScriptFuncs, "cmd_drawItemShapeIntoScene(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
 	int item = stackPos(0);
 	int x = stackPos(1);
 	int y = stackPos(2);
@@ -1290,13 +1290,13 @@
 }
 
 int KyraEngine::cmd_setCharactersCurrentFrame(ScriptState *script) {
-	debug(3, "cmd_setCharactersCurrentFrame(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setCharactersCurrentFrame(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	_characterList[stackPos(0)].currentAnimFrame = stackPos(1);
 	return 0;
 }
 
 int KyraEngine::cmd_waitForConfirmationMouseClick(ScriptState *script) {
-	debug(3, "cmd_waitForConfirmationMouseClick(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_waitForConfirmationMouseClick(0x%X) ()", script);
 	// if (mouseEnabled) {
 	while (!_mousePressFlag) {
 		updateMousePointer();
@@ -1324,18 +1324,18 @@
 }
 
 int KyraEngine::cmd_setSceneFile(ScriptState *script) {
-	debug(3, "cmd_setSceneFile(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setSceneFile(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	setSceneFile(stackPos(0), stackPos(1));
 	return 0;
 }
 
 int KyraEngine::cmd_getItemInMarbleVase(ScriptState *script) {
-	debug(3, "cmd_getItemInMarbleVase(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_getItemInMarbleVase(0x%X) ()", script);
 	return _marbleVaseItem;
 }
 
 int KyraEngine::cmd_setItemInMarbleVase(ScriptState *script) {
-	debug(3, "cmd_setItemInMarbleVase(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setItemInMarbleVase(0x%X) (%d)", script, stackPos(0));
 	_marbleVaseItem = stackPos(0);
 	return 0;
 }
@@ -1356,37 +1356,37 @@
 }
 
 int KyraEngine::cmd_createAmuletJewel(ScriptState *script) {
-	debug(3, "cmd_createAmuletJewel(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_createAmuletJewel(0x%X) (%d)", script, stackPos(0));
 	seq_createAmuletJewel(stackPos(0), 0, 0, 0);
 	return 0;
 }
 
 int KyraEngine::cmd_setSceneAnimCurrXY(ScriptState *script) {
-	debug(3, "cmd_setSceneAnimCurrXY(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setSceneAnimCurrXY(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
 	_sprites->_anims[stackPos(0)].x = stackPos(1);
 	_sprites->_anims[stackPos(0)].y = stackPos(2);
 	return 0;
 }
 
 int KyraEngine::cmd_poisonBrandonAndRemaps(ScriptState *script) {
-	debug(3, "cmd_poisonBrandonAndRemaps(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_poisonBrandonAndRemaps(0x%X) ()", script);
 	setBrandonPoisonFlags(1);
 	return 0;
 }
 
 int KyraEngine::cmd_fillFlaskWithWater(ScriptState *script) {
-	debug(3, "cmd_fillFlaskWithWater(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_fillFlaskWithWater(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	seq_fillFlaskWithWater(stackPos(0), stackPos(1));
 	return 0;
 }
 
 int KyraEngine::cmd_getCharactersMovementDelay(ScriptState *script) {
-	debug(3, "cmd_getCharactersMovementDelay(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_getCharactersMovementDelay(0x%X) (%d)", script, stackPos(0));
 	return getTimerDelay(stackPos(0)+5);
 }
 
 int KyraEngine::cmd_getBirthstoneGem(ScriptState *script) {
-	debug(3, "cmd_getBirthstoneGem(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_getBirthstoneGem(0x%X) (%d)", script, stackPos(0));
 	if (stackPos(0) < 4) {
 		return _birthstoneGemTable[stackPos(0)];
 	}
@@ -1394,7 +1394,7 @@
 }
 
 int KyraEngine::cmd_queryBrandonStatusBit(ScriptState *script) {
-	debug(3, "cmd_queryBrandonStatusBit(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_queryBrandonStatusBit(0x%X) (%d)", script, stackPos(0));
 	if (_brandonStatusBit & stackPos(0)) {
 		return 1;
 	}
@@ -1402,13 +1402,13 @@
 }
 
 int KyraEngine::cmd_playFluteAnimation(ScriptState *script) {
-	debug(3, "cmd_playFluteAnimation(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_playFluteAnimation(0x%X) ()", script);
 	seq_playFluteAnimation();
 	return 0;
 }
 
 int KyraEngine::cmd_playWinterScrollSequence(ScriptState *script) {
-	debug(3, "cmd_playWinterScrollSequence(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_playWinterScrollSequence(0x%X) (%d)", script, stackPos(0));
 	if (!stackPos(0)) {
 		seq_winterScroll2();
 	} else {
@@ -1418,30 +1418,30 @@
 }
 
 int KyraEngine::cmd_getIdolGem(ScriptState *script) {
-	debug(3, "cmd_getIdolGem(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_getIdolGem(0x%X) (%d)", script, stackPos(0));
 	return _idolGemsTable[stackPos(0)];;
 }
 
 int KyraEngine::cmd_setIdolGem(ScriptState *script) {
-	debug(3, "cmd_setIdolGem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setIdolGem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	_idolGemsTable[stackPos(0)] = stackPos(1);
 	return 0;
 }
 
 int KyraEngine::cmd_totalItemsInScene(ScriptState *script) {
-	debug(3, "cmd_totalItemsInScene(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_totalItemsInScene(0x%X) (%d)", script, stackPos(0));
 	return countItemsInScene(stackPos(0));
 }
 
 int KyraEngine::cmd_restoreBrandonsMovementDelay(ScriptState *script) {
-	debug(3, "cmd_restoreBrandonsMovementDelay(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_restoreBrandonsMovementDelay(0x%X) ()", script);
 	//TODO: Use movement set by menu, instead of 5.
 	setTimerDelay(5, 5);
 	return 0;
 }
 
 int KyraEngine::cmd_setMousePos(ScriptState *script) {
-	debug(3, "cmd_setMousePos(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setMousePos(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	_system->warpMouse(stackPos(0), stackPos(1));
 	_mouseX = stackPos(0);
 	_mouseY = stackPos(1);
@@ -1449,12 +1449,12 @@
 }
 
 int KyraEngine::cmd_getMouseState(ScriptState *script) {
-	debug(3, "cmd_getMouseState(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_getMouseState(0x%X) ()", script);
 	return _mouseState;
 }
 
 int KyraEngine::cmd_setEntranceMouseCursorTrack(ScriptState *script) {
-	debug(3, "cmd_setEntranceMouseCursorTrack(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setEntranceMouseCursorTrack(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
 	_entranceMouseCursorTracks[0] = stackPos(0);
 	_entranceMouseCursorTracks[1] = stackPos(1);
 	_entranceMouseCursorTracks[2] = stackPos(0) + stackPos(2) - 1;
@@ -1464,13 +1464,13 @@
 }
 
 int KyraEngine::cmd_itemAppearsOnGround(ScriptState *script) {
-	debug(3, "cmd_itemAppearsOnGround(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
+	debug(3, kDebugLevelScriptFuncs, "cmd_itemAppearsOnGround(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
 	processItemDrop(_currentCharacter->sceneId, stackPos(0), stackPos(1), stackPos(2), 2, 0);
 	return 0;
 }
 
 int KyraEngine::cmd_setNoDrawShapesFlag(ScriptState *script) {
-	debug(3, "cmd_setNoDrawShapesFlag(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setNoDrawShapesFlag(0x%X) (%d)", script, stackPos(0));
 	_animator->_noDrawShapesFlag = stackPos(0);
 	return 0;
 }
@@ -1481,7 +1481,7 @@
 }
 
 int KyraEngine::cmd_itemOnGroundHere(ScriptState *script) {
-	debug(3, "cmd_itemOnGroundHere(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_itemOnGroundHere(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	assert(stackPos(0) < _roomTableSize);
 	Room *curRoom = &_roomTable[stackPos(0)];
 	for (int i = 0; i < 12; ++i) {
@@ -1492,18 +1492,18 @@
 }
 
 int KyraEngine::cmd_queryCauldronState(ScriptState *script) {
-	debug(3, "cmd_queryCauldronState(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_queryCauldronState(0x%X) ()", script);
 	return _cauldronState;
 }
 
 int KyraEngine::cmd_setCauldronState(ScriptState *script) {
-	debug(3, "cmd_setCauldronState(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setCauldronState(0x%X) (%d)", script, stackPos(0));
 	_cauldronState = stackPos(0);
 	return _cauldronState;
 }
 
 int KyraEngine::cmd_queryCrystalState(ScriptState *script) {
-	debug(3, "cmd_queryCrystalState(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_queryCrystalState(0x%X) (%d)", script, stackPos(0));
 	if (!stackPos(0)) {
 		return _crystalState[0];
 	} else if (stackPos(0) == 1) {
@@ -1513,7 +1513,7 @@
 }
 
 int KyraEngine::cmd_setCrystalState(ScriptState *script) {
-	debug(3, "cmd_setCrystalState(0x%X) (%d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setCrystalState(0x%X) (%d)", script, stackPos(0), stackPos(1));
 	if (!stackPos(0)) {
 		_crystalState[0] = stackPos(1);
 	} else if (stackPos(0) == 1) {
@@ -1528,7 +1528,7 @@
 }
 
 int KyraEngine::cmd_shrinkBrandonDown(ScriptState *script) {
-	debug(3, "cmd_shrinkBrandonDown(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_shrinkBrandonDown(0x%X) (%d)", script, stackPos(0));
 	int delayTime = stackPos(0);
 	checkAmuletAnimFlags();
 	int scaleValue = _scaleTable[_currentCharacter->y1];
@@ -1553,7 +1553,7 @@
 }
 
 int KyraEngine::cmd_growBrandonUp(ScriptState *script) {
-	debug(3, "cmd_growBrandonUp(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_growBrandonUp(0x%X) ()", script);
 	int scaleValue = _scaleTable[_currentCharacter->y1];
 	int scale = 0;
 	if (_scaleMode) {
@@ -1574,26 +1574,26 @@
 }
 
 int KyraEngine::cmd_setBrandonScaleXAndY(ScriptState *script) {
-	debug(3, "cmd_setBrandonScaleXAndY(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setBrandonScaleXAndY(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	_animator->_brandonScaleX = stackPos(0);
 	_animator->_brandonScaleY = stackPos(1);
 	return 0;
 }
 
 int KyraEngine::cmd_resetScaleMode(ScriptState *script) {
-	debug(3, "cmd_resetScaleMode(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_resetScaleMode(0x%X) ()", script);
 	_scaleMode = 0;
 	return 0;
 }
 
 int KyraEngine::cmd_getScaleDepthTableValue(ScriptState *script) {
-	debug(3, "cmd_getScaleDepthTableValue(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_getScaleDepthTableValue(0x%X) (%d)", script, stackPos(0));
 	assert(stackPos(0) < ARRAYSIZE(_scaleTable));
 	return _scaleTable[stackPos(0)];
 }
 
 int KyraEngine::cmd_setScaleDepthTableValue(ScriptState *script) {
-	debug(3, "cmd_setScaleDepthTableValue(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setScaleDepthTableValue(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	assert(stackPos(0) < ARRAYSIZE(_scaleTable));
 	_scaleTable[stackPos(0)] = stackPos(1);
 	return stackPos(1);
@@ -1601,10 +1601,10 @@
 
 int KyraEngine::cmd_message(ScriptState *script) {
 	if (_features & GF_TALKIE) {
-		debug(3, "cmd_message(0x%X) (%d, '%s', %d)", script, stackPos(0), stackPosString(1), stackPos(2));
+		debug(3, kDebugLevelScriptFuncs, "cmd_message(0x%X) (%d, '%s', %d)", script, stackPos(0), stackPosString(1), stackPos(2));
 		drawSentenceCommand(stackPosString(1), stackPos(2));
 	} else {
-		debug(3, "cmd_message(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1));
+		debug(3, kDebugLevelScriptFuncs, "cmd_message(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1));
 		drawSentenceCommand(stackPosString(0), stackPos(1));
 	}
 
@@ -1612,38 +1612,38 @@
 }
 
 int KyraEngine::cmd_checkClickOnNPC(ScriptState *script) {
-	debug(3, "cmd_checkClickOnNPC(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_checkClickOnNPC(0x%X) (%d, %d)", script, stackPos(0), stackPos(1));
 	return checkForNPCScriptRun(stackPos(0), stackPos(1));
 }
 
 int KyraEngine::cmd_getFoyerItem(ScriptState *script) {
-	debug(3, "cmd_getFoyerItem(0x%X) (%d)", stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_getFoyerItem(0x%X) (%d)", stackPos(0));
 	assert(stackPos(0) < ARRAYSIZE(_foyerItemTable));
 	return _foyerItemTable[stackPos(0)];
 }
 
 int KyraEngine::cmd_setFoyerItem(ScriptState *script) {
-	debug(3, "cmd_setFoyerItem(0x%X) (%d, %d)", stackPos(0), stackPos(1));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setFoyerItem(0x%X) (%d, %d)", stackPos(0), stackPos(1));
 	assert(stackPos(0) < ARRAYSIZE(_foyerItemTable));
 	_foyerItemTable[stackPos(0)] = stackPos(1);
 	return stackPos(1);
 }
 
 int KyraEngine::cmd_setNoItemDropRegion(ScriptState *script) {
-	debug(3, "cmd_setNoItemDropRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setNoItemDropRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 	addToNoDropRects(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
 	return 0;
 }
 
 int KyraEngine::cmd_walkMalcolmOn(ScriptState *script) {
-	debug(3, "cmd_walkMalcolmOn(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_walkMalcolmOn(0x%X) ()", script);
 	if (!_malcolmFlag)
 		_malcolmFlag = 1;
 	return 0;
 }
 
 int KyraEngine::cmd_passiveProtection(ScriptState *script) {
-	debug(3, "cmd_passiveProtection(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_passiveProtection(0x%X) ()", script);
 	return 1;
 }
 
@@ -1658,13 +1658,13 @@
 }
 
 int KyraEngine::cmd_brandonHealingSequence(ScriptState *script) {
-	debug(3, "cmd_brandonHealingSequence(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_brandonHealingSequence(0x%X) ()", script);
 	seq_brandonHealing();
 	return 0;
 }
 
 int KyraEngine::cmd_protectCommandLine(ScriptState *script) {
-	debug(3, "cmd_protectCommandLine(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_protectCommandLine(0x%X) (%d)", script, stackPos(0));
 	return stackPos(0);
 }
 
@@ -1679,13 +1679,13 @@
 }
 
 int KyraEngine::cmd_setPaletteChangeFlag(ScriptState *script) {
-	debug(3, "cmd_setPaletteChangeFlag(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_setPaletteChangeFlag(0x%X) (%d)", script, stackPos(0));
 	_paletteChanged = stackPos(0);
 	return _paletteChanged;
 }
 
 int KyraEngine::cmd_fillRect(ScriptState *script) {
-	debug(3, "cmd_fillRect(0x%X) (%d, %d, %d, %d, %d, 0x%X)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+	debug(3, kDebugLevelScriptFuncs, "cmd_fillRect(0x%X) (%d, %d, %d, %d, %d, 0x%X)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
 	int videoPageBackup = _screen->_curPage;
 	_screen->_curPage = stackPos(0);
 	_screen->fillRect(stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
@@ -1694,19 +1694,19 @@
 }
 
 int KyraEngine::cmd_vocUnload(ScriptState *script) {
-	debug(3, "cmd_vocUnload(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_vocUnload(0x%X) ()", script);
 	// this should unload all voc files (not needed)
 	return 0;
 }
 
 int KyraEngine::cmd_vocLoad(ScriptState *script) {
-	debug(3, "cmd_vocLoad(0x%X) (%d)", script, stackPos(0));
+	debug(3, kDebugLevelScriptFuncs, "cmd_vocLoad(0x%X) (%d)", script, stackPos(0));
 	// this should load the specified voc file (not needed)
 	return 0;
 }
 
 int KyraEngine::cmd_dummy(ScriptState *script) {
-	debug(3, "cmd_dummy(0x%X) ()", script);
+	debug(3, kDebugLevelScriptFuncs, "cmd_dummy(0x%X) ()", script);
 	return 0;
 }
 

Modified: scummvm/trunk/engines/kyra/seqplayer.cpp
===================================================================
--- scummvm/trunk/engines/kyra/seqplayer.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/seqplayer.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -64,7 +64,7 @@
 }
 
 uint8 *SeqPlayer::setPanPages(int pageNum, int shape) {
-	debug(9, "SeqPlayer::setPanPages(%d, %d)", pageNum, shape);
+	debug( 9, kDebugLevelSequence, "SeqPlayer::setPanPages(%d, %d)", pageNum, shape);
 	uint8 *panPage = 0;
 	const uint8 *data = _screen->getPagePtr(pageNum);
 	uint16 numShapes = READ_LE_UINT16(data);
@@ -88,7 +88,7 @@
 }
 
 void SeqPlayer::makeHandShapes() {
-	debug(9, "SeqPlayer::makeHandShapes()");
+	debug( 9, kDebugLevelSequence, "SeqPlayer::makeHandShapes()");
 	_vm->loadBitmap("WRITING.CPS", 3, 3, 0);
 	for (int i = 0; i < ARRAYSIZE(_handShapes); ++i) {
 		if (_handShapes[i])
@@ -98,7 +98,7 @@
 }
 
 void SeqPlayer::freeHandShapes() {
-	debug(9, "SeqPlayer::freeHandShapes()");
+	debug( 9, kDebugLevelSequence, "SeqPlayer::freeHandShapes()");
 	for (int i = 0; i < ARRAYSIZE(_handShapes); ++i) {
 		free(_handShapes[i]);
 		_handShapes[i] = 0;
@@ -461,7 +461,7 @@
 }
 
 bool SeqPlayer::playSequence(const uint8 *seqData, bool skipSeq) {
-	debug(9, "SeqPlayer::seq_playSequence(0x%X, %d)", seqData, skipSeq);
+	debug( 9, kDebugLevelSequence, "SeqPlayer::seq_playSequence(0x%X, %d)", seqData, skipSeq);
 	assert(seqData);
 	
 	static SeqEntry floppySeqProcs[] = {
@@ -623,7 +623,7 @@
 		uint8 seqCode = *_seqData++;
 		if (seqCode < numCommands) {
 			SeqProc currentProc = commands[seqCode].proc;
-			debug(5, "seqCode = %d (%s)", seqCode, commands[seqCode].desc);
+			debug( 5, kDebugLevelSequence, "seqCode = %d (%s)", seqCode, commands[seqCode].desc);
 			(this->*currentProc)();
 		} else {
 			error("Invalid sequence opcode %d", seqCode);

Modified: scummvm/trunk/engines/kyra/sequences_v1.cpp
===================================================================
--- scummvm/trunk/engines/kyra/sequences_v1.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/sequences_v1.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -36,7 +36,7 @@
 namespace Kyra {
 
 void KyraEngine::seq_demo() {
-	debug(9, "KyraEngine::seq_demo()");
+	debug(9, kDebugLevelMain, "KyraEngine::seq_demo()");
 
 	snd_playTheme(MUSIC_INTRO, 2);
 
@@ -86,7 +86,7 @@
 }
 
 void KyraEngine::seq_intro() {
-	debug(9, "KyraEngine::seq_intro()");
+	debug(9, kDebugLevelMain, "KyraEngine::seq_intro()");
 
 	if (_features & GF_TALKIE) {
 		_res->loadPakFile("INTRO.VRM");
@@ -126,7 +126,7 @@
 }
 
 void KyraEngine::seq_introLogos() {
-	debug(9, "KyraEngine::seq_introLogos()");
+	debug(9, kDebugLevelMain, "KyraEngine::seq_introLogos()");
 	_screen->clearPage(0);
 	loadBitmap("TOP.CPS", 7, 7, NULL);
 	loadBitmap("BOTTOM.CPS", 5, 5, _screen->_currentPalette);
@@ -181,7 +181,7 @@
 }
 
 void KyraEngine::seq_introStory() {
-	debug(9, "KyraEngine::seq_introStory()");
+	debug(9, kDebugLevelMain, "KyraEngine::seq_introStory()");
 	_screen->clearPage(3);
 	_screen->clearPage(0);
 	if (_features & GF_TALKIE) {
@@ -199,19 +199,19 @@
 	}
 	_screen->copyRegion(0, 0, 0, 0, 320, 200, 3, 0);
 	_screen->updateScreen();
-	debug("skipFlag %i, %i", _skipFlag, _tickLength);
+	//debug(0, kDebugLevelMain, "skipFlag %i, %i", _skipFlag, _tickLength);
 	delay(360 * _tickLength);
 }
 
 void KyraEngine::seq_introMalcolmTree() {
-	debug(9, "KyraEngine::seq_introMalcolmTree()");
+	debug(9, kDebugLevelMain, "KyraEngine::seq_introMalcolmTree()");
 	_screen->_curPage = 0;
 	_screen->clearPage(3);
 	_seq->playSequence(_seq_MalcolmTree, true);
 }
 
 void KyraEngine::seq_introKallakWriting() {
-	debug(9, "KyraEngine::seq_introKallakWriting()");
+	debug(9, kDebugLevelMain, "KyraEngine::seq_introKallakWriting()");
 	_seq->makeHandShapes();
 	_screen->setAnimBlockPtr(5060);
 	_screen->_charWidth = -2;
@@ -220,13 +220,13 @@
 }
 
 void KyraEngine::seq_introKallakMalcolm() {
-	debug(9, "KyraEngine::seq_introKallakMalcolm()");
+	debug(9, kDebugLevelMain, "KyraEngine::seq_introKallakMalcolm()");
 	_screen->clearPage(3);
 	_seq->playSequence(_seq_KallakMalcolm, true);
 }
 
 void KyraEngine::seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly) {
-	debug(9, "seq_createAmuletJewel(%d, %d, %d, %d)", jewel, page, noSound, drawOnly);
+	debug(9, kDebugLevelMain, "seq_createAmuletJewel(%d, %d, %d, %d)", jewel, page, noSound, drawOnly);
 	static const uint16 specialJewelTable[] = {
 		0x167, 0x162, 0x15D, 0x158, 0x153, 0xFFFF
 	};
@@ -286,7 +286,7 @@
 }
 
 void KyraEngine::seq_brandonHealing() {
-	debug(9, "seq_brandonHealing()");
+	debug(9, kDebugLevelMain, "seq_brandonHealing()");
 	if (!(_deathHandler & 8))
 		return;
 	if (_currentCharacter->sceneId == 210) {
@@ -317,7 +317,7 @@
 }
 
 void KyraEngine::seq_brandonHealing2() {
-	debug(9, "seq_brandonHealing2()");
+	debug(9, kDebugLevelMain, "seq_brandonHealing2()");
 	_screen->hideMouse();
 	checkAmuletAnimFlags();
 	assert(_healingShape2Table);
@@ -349,7 +349,7 @@
 }
 
 void KyraEngine::seq_poisonDeathNow(int now) {
-	debug(9, "seq_poisonDeathNow(%d)", now);
+	debug(9, kDebugLevelMain, "seq_poisonDeathNow(%d)", now);
 	if (!(_brandonStatusBit & 1))
 		return;
 	++_poisonDeathCounter;
@@ -386,7 +386,7 @@
 }
 
 void KyraEngine::seq_poisonDeathNowAnim() {
-	debug(9, "seq_poisonDeathNowAnim()");
+	debug(9, kDebugLevelMain, "seq_poisonDeathNowAnim()");
 	_screen->hideMouse();
 	checkAmuletAnimFlags();
 	assert(_posionDeathShapeTable);
@@ -427,7 +427,7 @@
 }
 
 void KyraEngine::seq_playFluteAnimation() {
-	debug(9, "seq_playFluteAnimation()");
+	debug(9, kDebugLevelMain, "seq_playFluteAnimation()");
 	_screen->hideMouse();
 	checkAmuletAnimFlags();
 	setupShapes123(_fluteAnimShapeTable, 36, 0);
@@ -489,7 +489,7 @@
 }
 
 void KyraEngine::seq_winterScroll1() {
-	debug(9, "seq_winterScroll1()");
+	debug(9, kDebugLevelMain, "seq_winterScroll1()");
 	_screen->hideMouse();
 	checkAmuletAnimFlags();
 	assert(_winterScrollTable);
@@ -570,7 +570,7 @@
 }
 
 void KyraEngine::seq_winterScroll2() {
-	debug(9, "seq_winterScroll2()");	
+	debug(9, kDebugLevelMain, "seq_winterScroll2()");	
 	_screen->hideMouse();
 	checkAmuletAnimFlags();
 	assert(_winterScrollTable);
@@ -599,7 +599,7 @@
 }
 
 void KyraEngine::seq_makeBrandonInv() {
-	debug(9, "seq_makeBrandonInv()");
+	debug(9, kDebugLevelMain, "seq_makeBrandonInv()");
 	if (_deathHandler == 8)
 		return;
 
@@ -625,7 +625,7 @@
 }
 
 void KyraEngine::seq_makeBrandonNormal() {
-	debug(9, "seq_makeBrandonNormal()");
+	debug(9, kDebugLevelMain, "seq_makeBrandonNormal()");
 	_screen->hideMouse();
 	_brandonStatusBit |= 0x40;
 	snd_playSoundEffect(0x77);
@@ -641,7 +641,7 @@
 }
 
 void KyraEngine::seq_makeBrandonNormal2() {
-	debug(9, "seq_makeBrandonNormal2()");
+	debug(9, kDebugLevelMain, "seq_makeBrandonNormal2()");
 	_screen->hideMouse();
 	assert(_brandonToWispTable);
 	setupShapes123(_brandonToWispTable, 26, 0);
@@ -666,7 +666,7 @@
 }
 
 void KyraEngine::seq_makeBrandonWisp() {
-	debug(9, "seq_makeBrandonWisp()");
+	debug(9, kDebugLevelMain, "seq_makeBrandonWisp()");
 	if (_deathHandler == 8)
 		return;
 	
@@ -706,7 +706,7 @@
 }
 
 void KyraEngine::seq_dispelMagicAnimation() {
-	debug(9, "seq_dispelMagicAnimation()");
+	debug(9, kDebugLevelMain, "seq_dispelMagicAnimation()");
 	if (_deathHandler == 8)
 		return;
 	if (_currentCharacter->sceneId == 210) {
@@ -748,7 +748,7 @@
 }
 
 void KyraEngine::seq_fillFlaskWithWater(int item, int type) {
-	debug(9, "seq_fillFlaskWithWater(%d, %d)", item, type);
+	debug(9, kDebugLevelMain, "seq_fillFlaskWithWater(%d, %d)", item, type);
 	int newItem = -1;
 	static const uint8 flaskTable1[] = { 0x46, 0x48, 0x4A, 0x4C };
 	static const uint8 flaskTable2[] = { 0x47, 0x49, 0x4B, 0x4D };
@@ -789,7 +789,7 @@
 }
 
 void KyraEngine::seq_playDrinkPotionAnim(int unk1, int unk2, int flags) {
-	debug(9, "KyraEngine::seq_playDrinkPotionAnim(%d, %d, %d)", unk1, unk2, flags);
+	debug(9, kDebugLevelMain, "KyraEngine::seq_playDrinkPotionAnim(%d, %d, %d)", unk1, unk2, flags);
 	// XXX
 	_screen->hideMouse();
 	checkAmuletAnimFlags();
@@ -832,7 +832,7 @@
 }
 
 int KyraEngine::seq_playEnd() {
-	debug(9, "KyraEngine::seq_playEnd()");
+	debug(9, kDebugLevelMain, "KyraEngine::seq_playEnd()");
 	if (_endSequenceSkipFlag) {
 		return 0;
 	}
@@ -917,7 +917,7 @@
 }
 
 void KyraEngine::seq_brandonToStone() {
-	debug(9, "KyraEngine::seq_brandonToStone()");
+	debug(9, kDebugLevelMain, "KyraEngine::seq_brandonToStone()");
 	_screen->hideMouse();
 	assert(_brandonStoneTable);
 	setupShapes123(_brandonStoneTable, 14, 0);
@@ -933,7 +933,7 @@
 }
 
 void KyraEngine::seq_playEnding() {
-	debug(9, "KyraEngine::seq_playEnding()");
+	debug(9, kDebugLevelMain, "KyraEngine::seq_playEnding()");
 	_screen->hideMouse();
 	res_unloadResources(RES_INGAME);
 	res_loadResources(RES_OUTRO);
@@ -952,7 +952,7 @@
 }
 
 void KyraEngine::seq_playCredits() {
-	debug(9, "KyraEngine::seq_playCredits()");
+	debug(9, kDebugLevelMain, "KyraEngine::seq_playCredits()");
 	static const uint8 colorMap[] = { 0, 0, 0xC, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
 	_screen->hideMouse();
 	uint32 sz = 0;
@@ -978,12 +978,12 @@
 }
 
 bool KyraEngine::seq_skipSequence() const {
-	debug(9, "KyraEngine::seq_skipSequence()");
+	debug(9, kDebugLevelMain, "KyraEngine::seq_skipSequence()");
 	return _quitFlag || _abortIntroFlag;
 }
 
 int KyraEngine::handleMalcolmFlag() {
-	debug(9, "KyraEngine::handleMalcolmFlag()");
+	debug(9, kDebugLevelMain, "KyraEngine::handleMalcolmFlag()");
 	static uint16 frame = 0;
 	static uint32 timer1 = 0;
 	static uint32 timer2 = 0;
@@ -1150,7 +1150,7 @@
 }
 
 int KyraEngine::handleBeadState() {
-	debug(9, "KyraEngine::handleBeadState()");
+	debug(9, kDebugLevelMain, "KyraEngine::handleBeadState()");
 	static uint32 timer1 = 0;
 	static uint32 timer2 = 0;
 	static BeadState beadState1 = { -1, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
@@ -1366,7 +1366,7 @@
 }
 
 void KyraEngine::initBeadState(int x, int y, int x2, int y2, int unk, BeadState *ptr) {
-	debug(9, "KyraEngine::initBeadState(%d, %d, %d, %d, %d, 0x%X)", x, y, x2, y2, unk, ptr);
+	debug(9, kDebugLevelMain, "KyraEngine::initBeadState(%d, %d, %d, %d, %d, 0x%X)", x, y, x2, y2, unk, ptr);
 	ptr->unk9 = unk;
 	int xDiff = x2 - x;
 	int yDiff = y2 - y;
@@ -1401,7 +1401,7 @@
 }
 
 int KyraEngine::processBead(int x, int y, int &x2, int &y2, BeadState *ptr) {
-	debug(9, "KyraEngine::processBead(%d, %d, 0x%X, 0x%X, 0x%X)", x, y, &x2, &y2, ptr);
+	debug(9, kDebugLevelMain, "KyraEngine::processBead(%d, %d, 0x%X, 0x%X, 0x%X)", x, y, &x2, &y2, ptr);
 	if (x == ptr->dstX && y == ptr->dstY) {
 		return 1;
 	}
@@ -1441,7 +1441,7 @@
 }
 
 void KyraEngine::setupPanPages() {
-	debug(9, "KyraEngine::setupPanPages()");
+	debug(9, kDebugLevelMain, "KyraEngine::setupPanPages()");
 	loadBitmap("bead.cps", 3, 3, 0);
 	for (int i = 0; i <= 19; ++i) {
 		_panPagesTable[i] = _seq->setPanPages(3, i);
@@ -1449,7 +1449,7 @@
 }
 
 void KyraEngine::freePanPages() {
-	debug(9, "KyraEngine::freePanPages()");
+	debug(9, kDebugLevelMain, "KyraEngine::freePanPages()");
 	delete _endSequenceBackUpRect;
 	_endSequenceBackUpRect = 0;
 	for (int i = 0; i <= 19; ++i) {
@@ -1459,7 +1459,7 @@
 }
 
 void KyraEngine::closeFinalWsa() {
-	debug(9, "KyraEngine::closeFinalWsa()");
+	debug(9, kDebugLevelMain, "KyraEngine::closeFinalWsa()");
 	delete _finalA;
 	_finalA = 0;
 	delete _finalB;
@@ -1541,7 +1541,7 @@
 }
 
 void KyraEngine::drawJewelPress(int jewel, int drawSpecial) {
-	debug(9, "KyraEngine::drawJewelPress(%d, %d)", jewel, drawSpecial);
+	debug(9, kDebugLevelMain, "KyraEngine::drawJewelPress(%d, %d)", jewel, drawSpecial);
 	_screen->hideMouse();
 	int shape = 0;
 	if (drawSpecial) {
@@ -1564,7 +1564,7 @@
 }
 
 void KyraEngine::drawJewelsFadeOutStart() {
-	debug(9, "KyraEngine::drawJewelsFadeOutStart()");
+	debug(9, kDebugLevelMain, "KyraEngine::drawJewelsFadeOutStart()");
 	static const uint16 jewelTable1[] = { 0x164, 0x15F, 0x15A, 0x155, 0x150, 0xFFFF };
 	static const uint16 jewelTable2[] = { 0x163, 0x15E, 0x159, 0x154, 0x14F, 0xFFFF };
 	static const uint16 jewelTable3[] = { 0x166, 0x160, 0x15C, 0x157, 0x152, 0xFFFF };
@@ -1588,7 +1588,7 @@
 }
 
 void KyraEngine::drawJewelsFadeOutEnd(int jewel) {
-	debug(9, "KyraEngine::drawJewelsFadeOutEnd(%d)", jewel);
+	debug(9, kDebugLevelMain, "KyraEngine::drawJewelsFadeOutEnd(%d)", jewel);
 	static const uint16 jewelTable[] = { 0x153, 0x158, 0x15D, 0x162, 0x148, 0xFFFF };
 	int newDelay = 0;
 	switch (jewel-1) {

Modified: scummvm/trunk/engines/kyra/sound.cpp
===================================================================
--- scummvm/trunk/engines/kyra/sound.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/sound.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -376,7 +376,7 @@
 }
 
 void KyraEngine::snd_playTheme(int file, int track) {
-	debug(9, "KyraEngine::snd_playTheme(%d)", file);
+	debug(9, kDebugLevelMain, "KyraEngine::snd_playTheme(%d)", file);
 	assert(file < _xmidiFilesCount);
 	_curMusicTheme = _newMusicTheme = file;
 	_sound->playMusic(_xmidiFiles[file]);
@@ -384,13 +384,13 @@
 }
 
 void KyraEngine::snd_setSoundEffectFile(int file) {
-	debug(9, "KyraEngine::snd_setSoundEffectFile(%d)", file);
+	debug(9, kDebugLevelMain, "KyraEngine::snd_setSoundEffectFile(%d)", file);
 	assert(file < _xmidiFilesCount);
 	_sound->loadSoundEffectFile(_xmidiFiles[file]);
 }
 
 void KyraEngine::snd_playSoundEffect(int track) {
-	debug(9, "KyraEngine::snd_playSoundEffect(%d)", track);
+	debug(9, kDebugLevelMain, "KyraEngine::snd_playSoundEffect(%d)", track);
 	if (track == 49) {
 		snd_playWanderScoreViaMap(56, 1);
 	} else {
@@ -399,7 +399,7 @@
 }
 
 void KyraEngine::snd_playWanderScoreViaMap(int command, int restart) {
-	debug(9, "KyraEngine::snd_playWanderScoreViaMap(%d, %d)", command, restart);
+	debug(9, kDebugLevelMain, "KyraEngine::snd_playWanderScoreViaMap(%d, %d)", command, restart);
 	static const int8 soundTable[] = {
 		-1,   0,  -1,   1,   0,   3,   0,   2,
 		 0,   4,   1,   2,   1,   3,   1,   4,
@@ -441,7 +441,7 @@
 }
 
 void KyraEngine::snd_playVoiceFile(int id) {
-	debug(9, "KyraEngine::snd_playVoiceFile(%d)", id);
+	debug(9, kDebugLevelMain, "KyraEngine::snd_playVoiceFile(%d)", id);
 	char vocFile[9];
 	assert(id >= 0 && id < 9999);
 	sprintf(vocFile, "%03d", id);
@@ -449,7 +449,7 @@
 }
 
 void KyraEngine::snd_voiceWaitForFinish(bool ingame) {
-	debug(9, "KyraEngine::snd_voiceWaitForFinish(%d)", ingame);
+	debug(9, kDebugLevelMain, "KyraEngine::snd_voiceWaitForFinish(%d)", ingame);
 	while (_sound->voiceIsPlaying() && !_skipFlag) {
 		if (ingame) {
 			delay(10, true);

Modified: scummvm/trunk/engines/kyra/sprites.cpp
===================================================================
--- scummvm/trunk/engines/kyra/sprites.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/sprites.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -56,7 +56,7 @@
 }
 
 void Sprites::setupSceneAnims() {
-	debug(9, "Sprites::setupSceneAnims()");
+	debug(9, kDebugLevelSprites, "Sprites::setupSceneAnims()");
 	uint8 *data;
 
 	for (int i = 0; i < MAX_NUM_ANIMS; i++) {
@@ -126,7 +126,7 @@
 }
 
 void Sprites::updateSceneAnims() {
-	debug(9, "Sprites::updateSceneAnims()");
+	debug(9, kDebugLevelSprites,  "Sprites::updateSceneAnims()");
 	uint32 currTime = _system->getMillis();
 	uint8 *data;
 	bool endLoop;
@@ -153,16 +153,16 @@
 			switch (READ_LE_UINT16(data)) {
 			case 0xFF88:
 				data += 2;
-				debug(6, "func: Set sprite image.");
-				debug(6, "Sprite index %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Set sprite image.");
+				debug(6, kDebugLevelSprites, "Sprite index %i", READ_LE_UINT16(data));
 				_anims[i].sprite = READ_LE_UINT16(data);
 				data += 2;
-				//debug(6, "Unused %i", READ_LE_UINT16(data));
+				//debug(6, kDebugLevelSprites, "Unused %i", READ_LE_UINT16(data));
 				data += 2;
-				debug(6, "X %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "X %i", READ_LE_UINT16(data));
 				_anims[i].x = READ_LE_UINT16(data);
 				data += 2;
-				debug(6, "Y %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "Y %i", READ_LE_UINT16(data));
 				_anims[i].y = READ_LE_UINT16(data);
 				data += 2;
 				_anims[i].flipX = false;
@@ -170,16 +170,16 @@
 				break;
 			case 0xFF8D:
 				data += 2;
-				debug(6, "func: Set sprite image, flipped.");
-				debug(6, "Sprite index %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Set sprite image, flipped.");
+				debug(6, kDebugLevelSprites, "Sprite index %i", READ_LE_UINT16(data));
 				_anims[i].sprite = READ_LE_UINT16(data);
 				data += 2;
-				//debug(9, "Unused %i", READ_LE_UINT16(data));
+				//debug(9, kDebugLevelSprites,  "Unused %i", READ_LE_UINT16(data));
 				data += 2;
-				debug(6, "X %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "X %i", READ_LE_UINT16(data));
 				_anims[i].x = READ_LE_UINT16(data);
 				data += 2;
-				debug(6, "Y %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "Y %i", READ_LE_UINT16(data));
 				_anims[i].y = READ_LE_UINT16(data);
 				data += 2;
 				_anims[i].flipX = true;
@@ -187,69 +187,69 @@
 				break;
 			case 0xFF8A:
 				data += 2;
-				debug(6, "func: Set time to wait");
-				debug(6, "Time %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Set time to wait");
+				debug(6, kDebugLevelSprites, "Time %i", READ_LE_UINT16(data));
 				_anims[i].nextRun = _system->getMillis() + READ_LE_UINT16(data) * _animDelay;
 				data += 2;
 				break;
 			case 0xFFB3:
 				data += 2;
-				debug(6, "func: Set time to wait to random value");
+				debug(6, kDebugLevelSprites, "func: Set time to wait to random value");
 				rndNr = READ_LE_UINT16(data) + _rnd.getRandomNumber( READ_LE_UINT16(data) + 2);
-				debug(6, "Minimum time %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "Minimum time %i", READ_LE_UINT16(data));
 				data += 2;
-				debug(6, "Maximum time %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "Maximum time %i", READ_LE_UINT16(data));
 				data += 2;
 				_anims[i].nextRun = _system->getMillis() + rndNr * _animDelay;
 				break;
 			case 0xFF8C:
 				data += 2;
-				debug(6, "func: Wait until wait time has elapsed");
+				debug(6, kDebugLevelSprites, "func: Wait until wait time has elapsed");
 				_anims[i].reentry = data;
 				endLoop = true;
 				//assert( _anims[i].nextRun > _system->getMillis());
 				break;
 			case 0xFF99:
 				data += 2;
-				debug(1, "func: Set value of unknown animation property to 1");
+				debug(1, kDebugLevelSprites, "func: Set value of unknown animation property to 1");
 				_anims[i].unk1 = 1;
 				break;
 			case 0xFF9A:
 				data += 2;
-				debug(1, "func: Set value of unknown animation property to 0");
+				debug(1, kDebugLevelSprites, "func: Set value of unknown animation property to 0");
 				_anims[i].unk1 = 0;
 				break;		
 			case 0xFF97:
 				data += 2;
-				debug(6, "func: Set default X coordinate of sprite");
-				debug(6, "X %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Set default X coordinate of sprite");
+				debug(6, kDebugLevelSprites, "X %i", READ_LE_UINT16(data));
 				_anims[i].x = READ_LE_UINT16(data);
 				data += 2;
 				break;
 			case 0xFF98:
 				data += 2;
-				debug(6, "func: Set default Y coordinate of sprite");
-				debug(6, "Y %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Set default Y coordinate of sprite");
+				debug(6, kDebugLevelSprites, "Y %i", READ_LE_UINT16(data));
 				_anims[i].y = READ_LE_UINT16(data);
 				data += 2;
 				break;
 			case 0xFF8B:
-				debug(6, "func: Jump to start of script section");
+				debug(6, kDebugLevelSprites, "func: Jump to start of script section");
 				//data = scriptStart;
 				_anims[i].nextRun = _system->getMillis();
 				endLoop = true;
 				break;
 			case 0xFF8E:
 				data += 2;
-				debug(6, "func: Begin for () loop");
-				debug(6, "Iterations: %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Begin for () loop");
+				debug(6, kDebugLevelSprites, "Iterations: %i", READ_LE_UINT16(data));
 				_anims[i].loopsLeft = READ_LE_UINT16(data);
 				data += 2;
 				_anims[i].loopStart = data;
 				break;
 			case 0xFF8F:
 				data += 2;
-				debug(6, "func: End for () loop");
+				debug(6, kDebugLevelSprites, "func: End for () loop");
 				if (_anims[i].loopsLeft > 0) {
 					_anims[i].loopsLeft--;
 					data = _anims[i].loopStart;
@@ -257,8 +257,8 @@
 				break;
 			case 0xFF90:
 				data += 2;
-				debug(6, "func: Set sprite image using default X and Y");
-				debug(6, "Sprite index %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Set sprite image using default X and Y");
+				debug(6, kDebugLevelSprites, "Sprite index %i", READ_LE_UINT16(data));
 				_anims[i].sprite = READ_LE_UINT16(data);
 				_anims[i].flipX = false;
 				data += 2;
@@ -266,8 +266,8 @@
 				break;
 			case 0xFF91:
 				data += 2;
-				debug(6, "func: Set sprite image using default X and Y, flipped.");
-				debug(6, "Sprite index %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Set sprite image using default X and Y, flipped.");
+				debug(6, kDebugLevelSprites, "Sprite index %i", READ_LE_UINT16(data));
 				_anims[i].sprite = READ_LE_UINT16(data);
 				_anims[i].flipX = true;
 				data += 2;
@@ -275,36 +275,36 @@
 				break;
 			case 0xFF92:
 				data += 2;
-				debug(6, "func: Increase value of default X-coordinate");
-				debug(6, "Increment %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Increase value of default X-coordinate");
+				debug(6, kDebugLevelSprites, "Increment %i", READ_LE_UINT16(data));
 				_anims[i].x += READ_LE_UINT16(data);
 				data += 2;
 				break;
 			case 0xFF93:
 				data += 2;
-				debug(6, "func: Increase value of default Y-coordinate");
-				debug(6, "Increment %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Increase value of default Y-coordinate");
+				debug(6, kDebugLevelSprites, "Increment %i", READ_LE_UINT16(data));
 				_anims[i].y += READ_LE_UINT16(data);
 				data += 2;
 				break;
 			case 0xFF94:
 				data += 2;
-				debug(6, "func: Decrease value of default X-coordinate");
-				debug(6, "Decrement %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Decrease value of default X-coordinate");
+				debug(6, kDebugLevelSprites, "Decrement %i", READ_LE_UINT16(data));
 				_anims[i].x -= READ_LE_UINT16(data);
 				data += 2;
 				break;
 			case 0xFF95:
 				data += 2;
-				debug(6, "func: Decrease value of default Y-coordinate");
-				debug(6, "Decrement %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Decrease value of default Y-coordinate");
+				debug(6, kDebugLevelSprites, "Decrement %i", READ_LE_UINT16(data));
 				_anims[i].y -= READ_LE_UINT16(data);
 				data += 2;
 				break;
 			case 0xFF96:
 				data += 2;
-				debug(9, "func: Stop animation");
-				debug(9, "Animation index %i", READ_LE_UINT16(data));
+				debug(9, kDebugLevelSprites,  "func: Stop animation");
+				debug(9, kDebugLevelSprites,  "Animation index %i", READ_LE_UINT16(data));
 				anim = READ_LE_UINT16(data);
 				data += 2;
 				_anims[anim].play = false;
@@ -312,44 +312,44 @@
 				break;
 /*			case 0xFF97:
 				data += 2;
-				debug(1, "func: Set value of animation property 34h to 0");
+				debug(1, kDebugLevelSprites, "func: Set value of animation property 34h to 0");
 				break;*/
 			case 0xFFAD:
 				data += 2;
-				debug(6, "func: Set Brandon's X coordinate");
-				debug(6, "X %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Set Brandon's X coordinate");
+				debug(6, kDebugLevelSprites, "X %i", READ_LE_UINT16(data));
 				_engine->currentCharacter()->x1 = READ_LE_UINT16(data);
 				data += 2;
 				break;
 			case 0xFFAE:
 				data += 2;
-				debug(6, "func: Set Brandon's Y coordinate");
-				debug(6, "Y %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Set Brandon's Y coordinate");
+				debug(6, kDebugLevelSprites, "Y %i", READ_LE_UINT16(data));
 				_engine->currentCharacter()->y1 = READ_LE_UINT16(data);
 				data += 2;
 				break;
 			case 0xFFAF:
 				data += 2;
-				debug(6, "func: Set Brandon's sprite");
-				debug(6, "Sprite %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Set Brandon's sprite");
+				debug(6, kDebugLevelSprites, "Sprite %i", READ_LE_UINT16(data));
 				_engine->currentCharacter()->currentAnimFrame = READ_LE_UINT16(data);
 				data += 2;
 				break;
 			case 0xFFAA:
 				data += 2;
-				debug(1, "TODO func: Reset Brandon's sprite");
+				debug(1, kDebugLevelSprites, "TODO func: Reset Brandon's sprite");
 				break;
 			case 0xFFAB:
 				data += 2;
-				debug(6, "func: Update Brandon's sprite");
+				debug(6, kDebugLevelSprites, "func: Update Brandon's sprite");
 				_engine->animator()->animRefreshNPC(0);
 				_engine->animator()->flagAllObjectsForRefresh();
 				_engine->animator()->updateAllObjectShapes();
 				break;
 			case 0xFFB0:
 				data += 2;
-				debug(6, "func: Play sound");
-				debug(6, "Sound index %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Play sound");
+				debug(6, kDebugLevelSprites, "Sound index %i", READ_LE_UINT16(data));
 				_engine->snd_playSoundEffect(READ_LE_UINT16(data));
 				data += 2;
 				break;
@@ -363,11 +363,11 @@
 				break;
 			case 0xFFB4:
 				data += 2;
-				debug(6, "func: Play (at random) a certain sound at a certain percentage of time");
-				debug(6, "Sound index %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "func: Play (at random) a certain sound at a certain percentage of time");
+				debug(6, kDebugLevelSprites, "Sound index %i", READ_LE_UINT16(data));
 				sound = READ_LE_UINT16(data);
 				data += 2;
-				debug(6, "Percentage %i", READ_LE_UINT16(data));
+				debug(6, kDebugLevelSprites, "Percentage %i", READ_LE_UINT16(data));
 				rndNr = _rnd.getRandomNumber(100);
 				if (rndNr <= READ_LE_UINT16(data))
 					_engine->snd_playSoundEffect(sound);
@@ -379,7 +379,7 @@
 				data += 2;
 				break;
 			default:
-				debug(1, "Unsupported anim command %X in script %i", READ_LE_UINT16(data), i);
+				debug(1, kDebugLevelSprites, "Unsupported anim command %X in script %i", READ_LE_UINT16(data), i);
 				//endLoop = true;
 				data += 1;
 				break;
@@ -392,7 +392,7 @@
 }
 
 void Sprites::loadDAT(const char *filename, SceneExits &exits) {
-	debug(9, "Sprites::loadDat('%s')", filename);
+	debug(9, kDebugLevelSprites,  "Sprites::loadDat('%s')", filename);
 	uint32 fileSize;
 
 	delete[] _dat;
@@ -426,7 +426,7 @@
 				break;	
 
 			if (READ_LE_UINT16(data) == 0xFF83) {
-				//debug(1, "Body section end.");
+				//debug(1, kDebugLevelSprites, "Body section end.");
 				data += 2;
 				break;
 			}
@@ -434,11 +434,11 @@
 			switch (READ_LE_UINT16(data)) {
 			case 0xFF81:
 				data += 2;
-				//debug(1, "Body section start");
+				//debug(1, kDebugLevelSprites, "Body section start");
 				break;
 			case 0xFF82:
 				data += 2;
-				//debug(1, "Unknown 0xFF82 section");
+				//debug(1, kDebugLevelSprites, "Unknown 0xFF82 section");
 				break;
 			case 0xFF84:
 				data += 2;
@@ -460,12 +460,12 @@
 					data += 2;
 				}
 				_anims[nextAnim].length = data - animstart;
-				//debug(1, "Found an anim script of length %i!", _anims[nextAnim].length);
+				//debug(1, kDebugLevelSprites, "Found an anim script of length %i!", _anims[nextAnim].length);
 				nextAnim++;
 				data += 2;
 				break;
 			default:
-				debug(1, "Unknown code in DAT file: %x", READ_LE_UINT16(data));
+				debug(1, kDebugLevelSprites, "Unknown code in DAT file: %x", READ_LE_UINT16(data));
 				data += 2;
 				break;
 			}
@@ -487,7 +487,7 @@
 }
 
 void Sprites::freeSceneShapes() {
-	debug(9, "Sprites::freeSceneShapes()");
+	debug(9, kDebugLevelSprites,  "Sprites::freeSceneShapes()");
 	for (int i = 0; i < ARRAYSIZE(_sceneShapes); i++ ) {
 		free(_sceneShapes[i]);
 		_sceneShapes[i] = 0;
@@ -495,7 +495,7 @@
 }
 
 void Sprites::loadSceneShapes() {
-	debug(9, "Sprites::loadSceneShapes()");
+	debug(9, kDebugLevelSprites,  "Sprites::loadSceneShapes()");
 	uint8 *data = _spriteDefStart;
 	int spriteNum, x, y, width, height;
 
@@ -521,13 +521,13 @@
 		height = READ_LE_UINT16(data);
 		data += 2;
 		_sceneShapes[spriteNum] = _screen->encodeShape(x, y, width, height, 2);
-		debug(9, "Sprite %i is at (%i, %i), width %i, height %i", spriteNum, x, y, width, height);
+		debug(9, kDebugLevelSprites,  "Sprite %i is at (%i, %i), width %i, height %i", spriteNum, x, y, width, height);
 	}
 	_screen->_curPage = bakPage;
 }
 
 void Sprites::refreshSceneAnimObject(uint8 animNum, uint8 shapeNum, uint16 x, uint16 y, bool flipX, bool unkFlag) {
-	debug(9, "Sprites::refreshSceneAnimObject(%i, %i, %i, %i, %i, %i", animNum, shapeNum, x, y, flipX, unkFlag);
+	debug(9, kDebugLevelSprites,  "Sprites::refreshSceneAnimObject(%i, %i, %i, %i, %i, %i", animNum, shapeNum, x, y, flipX, unkFlag);
 	AnimObject &anim = _engine->animator()->sprites()[animNum];
 	anim.refreshFlag = 1;
 	anim.bkgdChangeFlag = 1;
@@ -549,7 +549,7 @@
 }
 
 int Sprites::getDrawLayer(int y) {
-	debug(9, "getDrawLayer(%d)", y);
+	debug(9, kDebugLevelSprites,  "getDrawLayer(%d)", y);
 	uint8 returnValue = 0;
 	for (int i = 0; i < ARRAYSIZE(_drawLayerTable); ++i) {
 		uint8 temp = _drawLayerTable[i];

Modified: scummvm/trunk/engines/kyra/staticres.cpp
===================================================================
--- scummvm/trunk/engines/kyra/staticres.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/staticres.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -54,7 +54,7 @@
 };
 
 void KyraEngine::res_loadResources(int type) {
-	debug(9, "res_loadResources(%d)", type);
+	debug(9, kDebugLevelMain, "KyraEngine::res_loadResources(%d)", type);
 	PAKFile resFile("KYRA.DAT");
 	if (!resFile.isValid() || !resFile.isOpen()) {
 		error("couldn't open Kyrandia resource file ('KYRA.DAT') make sure you got one file for your version");
@@ -257,7 +257,7 @@
 }
 
 void KyraEngine::res_unloadResources(int type) {
-	debug(9, "res_unloadResources(%d)", type);
+	debug(9, kDebugLevelMain, "KyraEngine::res_unloadResources(%d)", type);
 	if ((type & RES_INTRO) || (type & RES_OUTRO) || type & RES_ALL) {
 		res_freeLangTable(&_seq_WSATable, &_seq_WSATable_Size);
 		res_freeLangTable(&_seq_CPSTable, &_seq_CPSTable_Size);

Modified: scummvm/trunk/engines/kyra/text.cpp
===================================================================
--- scummvm/trunk/engines/kyra/text.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/text.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -33,7 +33,7 @@
 namespace Kyra {
 
 void KyraEngine::waitForChatToFinish(int16 chatDuration, char *chatStr, uint8 charNum) {
-	debug(9, "KyraEngine::waitForChatToFinish(%i, %s, %i)", chatDuration, chatStr, charNum); 
+	debug(9, kDebugLevelMain, "KyraEngine::waitForChatToFinish(%i, %s, %i)", chatDuration, chatStr, charNum); 
 	bool hasUpdatedNPCs = false;
 	bool runLoop = true;
 	uint8 currPage;
@@ -230,7 +230,7 @@
 }
 
 void KyraEngine::characterSays(char *chatStr, int8 charNum, int8 chatDuration) {
-	debug(9, "KyraEngine::characterSays('%s', %i, %d)", chatStr, charNum, chatDuration);
+	debug(9, kDebugLevelMain, "KyraEngine::characterSays('%s', %i, %d)", chatStr, charNum, chatDuration);
 	uint8 startAnimFrames[] =  { 0x10, 0x32, 0x56, 0x0, 0x0, 0x0 };
 
 	uint16 chatTicks;
@@ -303,7 +303,7 @@
 }
 
 void KyraEngine::drawSentenceCommand(char *sentence, int color) {
-	debug(9, "KyraEngine::drawSentenceCommand('%s', %i)", sentence, color);
+	debug(9, kDebugLevelMain, "KyraEngine::drawSentenceCommand('%s', %i)", sentence, color);
 	_screen->hideMouse();
 	_screen->fillRect(8, 143, 311, 152, 12);
 
@@ -323,7 +323,7 @@
 }
 
 void KyraEngine::updateSentenceCommand(char *str1, char *str2, int color) {
-	debug(9, "KyraEngine::updateSentenceCommand('%s', '%s', %i)", str1, str2, color);
+	debug(9, kDebugLevelMain, "KyraEngine::updateSentenceCommand('%s', '%s', %i)", str1, str2, color);
 	char sentenceCommand[500];
 	strncpy(sentenceCommand, str1, 500);
 	if (str2)
@@ -334,7 +334,7 @@
 }
 
 void KyraEngine::updateTextFade() {
-	debug(9, "KyraEngine::updateTextFade()");
+	debug(9, kDebugLevelMain, "KyraEngine::updateTextFade()");
 	if (!_fadeText)
 		return;
 	
@@ -371,12 +371,12 @@
 }
 
 void TextDisplayer::setTalkCoords(uint16 y) {
-	debug(9, "TextDisplayer::setTalkCoords(%d)", y);
+	debug(9, kDebugLevelMain, "TextDisplayer::setTalkCoords(%d)", y);
 	_talkCoords.y = y;
 }
 
 int TextDisplayer::getCenterStringX(const char *str, int x1, int x2) {
-	debug(9, "TextDisplayer::getCenterStringX('%s', %d, %d)", str, x1, x2);
+	debug(9, kDebugLevelMain, "TextDisplayer::getCenterStringX('%s', %d, %d)", str, x1, x2);
 	_screen->_charWidth = -2;
 	Screen::FontId curFont = _screen->setFont(Screen::FID_8_FNT);
 	int strWidth = _screen->getTextWidth(str);
@@ -387,7 +387,7 @@
 }
 
 int TextDisplayer::getCharLength(const char *str, int len) {
-	debug(9, "TextDisplayer::getCharLength('%s', %d)", str, len);
+	debug(9, kDebugLevelMain, "TextDisplayer::getCharLength('%s', %d)", str, len);
 	int charsCount = 0;
 	if (*str) {
 		_screen->_charWidth = -2;
@@ -404,7 +404,7 @@
 }
 
 int TextDisplayer::dropCRIntoString(char *str, int offs) {
-	debug(9, "TextDisplayer::dropCRIntoString('%s', %d)", str, offs);
+	debug(9, kDebugLevelMain, "TextDisplayer::dropCRIntoString('%s', %d)", str, offs);
 	int pos = 0;
 	str += offs;
 	while (*str) {
@@ -419,7 +419,7 @@
 }
 
 char *TextDisplayer::preprocessString(const char *str) {
-	debug(9, "TextDisplayer::preprocessString('%s')", str);
+	debug(9, kDebugLevelMain, "TextDisplayer::preprocessString('%s')", str);
 	assert(strlen(str) < sizeof(_talkBuffer) - 1);
 	strcpy(_talkBuffer, str);
 	char *p = _talkBuffer;
@@ -454,7 +454,7 @@
 }
 
 int TextDisplayer::buildMessageSubstrings(const char *str) {
-	debug(9, "TextDisplayer::buildMessageSubstrings('%s')", str);
+	debug(9, kDebugLevelMain, "TextDisplayer::buildMessageSubstrings('%s')", str);
 	int currentLine = 0;
 	int pos = 0;
 	while (*str) {
@@ -477,7 +477,7 @@
 }
 
 int TextDisplayer::getWidestLineWidth(int linesCount) {
-	debug(9, "TextDisplayer::getWidestLineWidth(%d)", linesCount);
+	debug(9, kDebugLevelMain, "TextDisplayer::getWidestLineWidth(%d)", linesCount);
 	int maxWidth = 0;
 	Screen::FontId curFont = _screen->setFont(Screen::FID_8_FNT);
 	_screen->_charWidth = -2;
@@ -493,7 +493,7 @@
 }
 
 void TextDisplayer::calcWidestLineBounds(int &x1, int &x2, int w, int cx) {
-	debug(9, "TextDisplayer::calcWidestLineBounds(%d, %d)", w, cx);
+	debug(9, kDebugLevelMain, "TextDisplayer::calcWidestLineBounds(%d, %d)", w, cx);
 	x1 = cx - w / 2;
 	if (x1 + w >= Screen::SCREEN_W - 12) {
 		x1 = Screen::SCREEN_W - 12 - w - 1;
@@ -504,7 +504,7 @@
 }
 
 void TextDisplayer::restoreTalkTextMessageBkgd(int srcPage, int dstPage) {
-	debug(9, "TextDisplayer::restoreTalkTextMessageBkgd(%d, %d)", srcPage, dstPage);
+	debug(9, kDebugLevelMain, "TextDisplayer::restoreTalkTextMessageBkgd(%d, %d)", srcPage, dstPage);
 	if (_talkMessagePrinted) {
 		_talkMessagePrinted = false;
 		_screen->copyRegion(_talkCoords.x, _talkCoords.y, _talkCoords.x, _talkMessageY, _talkCoords.w, _talkMessageH, srcPage, dstPage);
@@ -512,7 +512,7 @@
 }
 
 void TextDisplayer::printTalkTextMessage(const char *text, int x, int y, uint8 color, int srcPage, int dstPage) {
-	debug(9, "TextDisplayer::printTalkTextMessage('%s', %d, %d, %d, %d, %d)", text, x, y, color, srcPage, dstPage);
+	debug(9, kDebugLevelMain, "TextDisplayer::printTalkTextMessage('%s', %d, %d, %d, %d, %d)", text, x, y, color, srcPage, dstPage);
 	char *str = preprocessString(text);
 	int lineCount = buildMessageSubstrings(str);
 	int top = y - lineCount * 10;
@@ -540,7 +540,7 @@
 }
 
 void TextDisplayer::printText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2) {
-	debug(9, "TextDisplayer::printText('%s', %d, %d, %d, %d, %d)", str, x, y, c0, c1, c2);
+	debug(9, kDebugLevelMain, "TextDisplayer::printText('%s', %d, %d, %d, %d, %d)", str, x, y, c0, c1, c2);
 	uint8 colorMap[] = { 0, 15, 12, 12 };
 	colorMap[3] = c1;
 	_screen->setTextColor(colorMap, 0, 3);
@@ -552,7 +552,7 @@
 }
 
 void TextDisplayer::printCharacterText(char *text, int8 charNum, int charX) {
-	debug(9, "TextDisplayer::printCharacterText('%s', %d, %d)", text, charNum, charX);
+	debug(9, kDebugLevelMain, "TextDisplayer::printCharacterText('%s', %d, %d)", text, charNum, charX);
 	uint8 colorTable[] = {0x0F, 0x9, 0x0C9, 0x80, 0x5, 0x81, 0x0E, 0xD8, 0x55, 0x3A, 0x3a};
 	int top, left, x1, x2, w, x;
 	char *msg;

Modified: scummvm/trunk/engines/kyra/timer.cpp
===================================================================
--- scummvm/trunk/engines/kyra/timer.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/timer.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -28,7 +28,7 @@
 
 namespace Kyra {
 void KyraEngine::setupTimers() {
-	debug(9, "setupTimers()");
+	debug(9, kDebugLevelMain, "KyraEngine::setupTimers()");
 	memset(_timers, 0, sizeof(_timers));
 
 	for (int i = 0; i < 34; i++)
@@ -82,7 +82,7 @@
 }
 
 void KyraEngine::updateGameTimers() {
-	debug(9, "updateGameTimers()");
+	debug(9, kDebugLevelMain, "KyraEngine::updateGameTimers()");
 	
 	if (_system->getMillis() < _timerNextRun)
 		return;
@@ -104,22 +104,22 @@
 }
 
 void KyraEngine::clearNextEventTickCount() {
-	debug(9, "clearNextEventTickCount()");
+	debug(9, kDebugLevelMain, "KyraEngine::clearNextEventTickCount()");
 	_timerNextRun = 0;
 }
 
 void KyraEngine::setTimerDelay(uint8 timer, int32 countdown) {
-	debug(9, "setTimerDelay(%i, %d)", timer, countdown);
+	debug(9, kDebugLevelMain, "KyraEngine::setTimerDelay(%i, %d)", timer, countdown);
 	_timers[timer].countdown = countdown;
 }
 
 int16 KyraEngine::getTimerDelay(uint8 timer) {
-	debug(9, "getTimerDelay(%i)", timer);
+	debug(9, kDebugLevelMain, "KyraEngine::getTimerDelay(%i)", timer);
 	return _timers[timer].countdown;
 }
 
 void KyraEngine::setTimerCountdown(uint8 timer, int32 countdown) {
-	debug(9, "setTimerCountdown(%i, %i)", timer, countdown);
+	debug(9, kDebugLevelMain, "KyraEngine::setTimerCountdown(%i, %i)", timer, countdown);
 	_timers[timer].countdown = countdown;
 	_timers[timer].nextRun = _system->getMillis() + countdown * _tickLength;
 
@@ -129,17 +129,17 @@
 }
 
 void KyraEngine::enableTimer(uint8 timer) {
-	debug(9, "enableTimer(%i)", timer);
+	debug(9, kDebugLevelMain, "KyraEngine::enableTimer(%i)", timer);
 	_timers[timer].active = 1;
 }
 
 void KyraEngine::disableTimer(uint8 timer) {
-	debug(9, "disableTimer(%i)", timer);
+	debug(9, kDebugLevelMain, "KyraEngine::disableTimer(%i)", timer);
 	_timers[timer].active = 0;
 }
 
 void KyraEngine::timerUpdateHeadAnims(int timerNum) {
-	debug(9, "timerUpdateHeadAnims(%i)", timerNum);
+	debug(9, kDebugLevelMain, "KyraEngine::timerUpdateHeadAnims(%i)", timerNum);
 	static int8 currentFrame = 0;
 	static const int8 frameTable[] = {4, 5, 4, 5, 4, 5, 0, 1, 4, 5,
 								4, 4, 6, 4, 8, 1, 9, 4, -1};
@@ -158,7 +158,7 @@
 }
 
 void KyraEngine::timerSetFlags1(int timerNum) {
-	debug(9, "timerSetFlags(%i)", timerNum);
+	debug(9, kDebugLevelMain, "KyraEngine::timerSetFlags(%i)", timerNum);
 	if (_currentCharacter->sceneId == 0x1C)
 		return;
 
@@ -177,26 +177,26 @@
 }
 
 void KyraEngine::timerFadeText(int timerNum) {
-	debug(9, "timerFadeText(%i)", timerNum);
+	debug(9, kDebugLevelMain, "KyraEngine::timerFadeText(%i)", timerNum);
 	_fadeText = true;
 }
 
 void KyraEngine::updateAnimFlag1(int timerNum) {
-	debug(9, "updateAnimFlag1(%d)", timerNum);
+	debug(9, kDebugLevelMain, "KyraEngine::updateAnimFlag1(%d)", timerNum);
 	if (_brandonStatusBit & 2) {
 		_brandonStatusBit0x02Flag = 1;
 	}
 }
 
 void KyraEngine::updateAnimFlag2(int timerNum) {
-	debug(9, "updateAnimFlag2(%d)", timerNum);
+	debug(9, kDebugLevelMain, "KyraEngine::updateAnimFlag2(%d)", timerNum);
 	if (_brandonStatusBit & 0x20) {
 		_brandonStatusBit0x20Flag = 1;
 	}
 }
 
 void KyraEngine::setTextFadeTimerCountdown(int16 countdown) {
-	debug(9, "setTextFadeTimerCountdown(%i)", countdown);
+	debug(9, kDebugLevelMain, "KyraEngine::setTextFadeTimerCountdown(%i)", countdown);
 	//if (countdown == -1)
 		//countdown = 32000;
 
@@ -204,13 +204,13 @@
 }
 
 void KyraEngine::timerSetFlags2(int timerNum) {
-	debug(9, "timerSetFlags2(%i)", timerNum);
+	debug(9, kDebugLevelMain, "KyraEngine::timerSetFlags2(%i)", timerNum);
 	if (!((uint32*)(_flagsTable+0x2D))[timerNum])
 		((uint32*)(_flagsTable+0x2D))[timerNum] = 1;	
 }
 
 void KyraEngine::timerCheckAnimFlag1(int timerNum) {
-	debug(9, "timerCheckAnimFlag1(%i)", timerNum);
+	debug(9, kDebugLevelMain, "KyraEngine::timerCheckAnimFlag1(%i)", timerNum);
 	if (_brandonStatusBit & 0x20) {
 		checkAmuletAnimFlags();
 		setTimerCountdown(18, -1);
@@ -218,7 +218,7 @@
 }
 
 void KyraEngine::timerCheckAnimFlag2(int timerNum) {
-	debug(9, "timerCheckAnimFlag1(%i)", timerNum);
+	debug(9, kDebugLevelMain, "KyraEngine::timerCheckAnimFlag1(%i)", timerNum);
 	if (_brandonStatusBit & 0x2) {
 		checkAmuletAnimFlags();
 		setTimerCountdown(14, -1);
@@ -226,7 +226,7 @@
 }
 
 void KyraEngine::checkAmuletAnimFlags() {
-	debug(9, "checkSpecialAnimFlags()");
+	debug(9, kDebugLevelMain, "KyraEngine::checkSpecialAnimFlags()");
 	if (_brandonStatusBit & 2) {
 		seq_makeBrandonNormal2();
 		setTimerCountdown(19, 300);
@@ -239,7 +239,7 @@
 }
 
 void KyraEngine::timerRedrawAmulet(int timerNum) {
-	debug(9, "timerRedrawAmulet(%i)", timerNum);
+	debug(9, kDebugLevelMain, "KyraEngine::timerRedrawAmulet(%i)", timerNum);
 	if (queryGameFlag(0xF1)) {
 		drawAmulet();
 		setTimerCountdown(19, -1);
@@ -247,7 +247,7 @@
 }
 
 void KyraEngine::drawAmulet() {
-	debug(9, "drawAmulet()");
+	debug(9, kDebugLevelMain, "KyraEngine::drawAmulet()");
 	static const int16 amuletTable1[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x150, 0x155, 0x15A, 0x15F, 0x164, 0x145, -1};
 	static const int16 amuletTable3[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x14F, 0x154, 0x159, 0x15E, 0x163, 0x144, -1};
 	static const int16 amuletTable2[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x152, 0x157, 0x15C, 0x161, 0x166, 0x147, -1};

Modified: scummvm/trunk/engines/kyra/wsamovie.cpp
===================================================================
--- scummvm/trunk/engines/kyra/wsamovie.cpp	2006-02-13 21:15:32 UTC (rev 20677)
+++ scummvm/trunk/engines/kyra/wsamovie.cpp	2006-02-14 01:19:30 UTC (rev 20678)
@@ -31,7 +31,7 @@
 WSAMovieV1::~WSAMovieV1() { close(); }
 
 void WSAMovieV1::open(const char *filename, int offscreenDecode, uint8 *palBuf) {
-	debug(9, "WSAMovieV1::open('%s', %d, 0x%X)", filename, offscreenDecode, palBuf);
+	debug(9, kDebugLevelMovie, "WSAMovieV1::open('%s', %d, 0x%X)", filename, offscreenDecode, palBuf);
 	close();
 
 	uint32 flags = 0;
@@ -110,7 +110,7 @@
 }
 
 void WSAMovieV1::close() {
-	debug(9, "WSAMovieV1::close()");
+	debug(9, kDebugLevelMovie, "WSAMovieV1::close()");
 	if (_opened) {
 		delete [] _deltaBuffer;
 		delete [] _offscreenBuffer;
@@ -121,7 +121,7 @@
 }
 
 void WSAMovieV1::displayFrame(int frameNum) {
-	debug(9, "WSAMovieV1::displayFrame(%d)", frameNum);
+	debug(9, kDebugLevelMovie, "WSAMovieV1::displayFrame(%d)", frameNum);
 	if (frameNum >= _numFrames || !_opened)
 		return;
 
@@ -191,7 +191,7 @@
 }
 
 void WSAMovieV1::processFrame(int frameNum, uint8 *dst) {
-	debug(9, "WSAMovieV1::processFrame(%d, 0x%X)", frameNum, dst);
+	debug(9, kDebugLevelMovie, "WSAMovieV1::processFrame(%d, 0x%X)", frameNum, dst);
 	if (!_opened)
 		return;
 	assert(frameNum <= _numFrames);







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