[Scummvm-cvs-logs] SF.net SVN: scummvm: [20905] scummvm/trunk/engines/scumm
kirben at users.sourceforge.net
kirben at users.sourceforge.net
Sat Feb 25 21:49:03 CET 2006
Revision: 20905
Author: kirben
Date: 2006-02-25 21:48:40 -0800 (Sat, 25 Feb 2006)
ViewCVS: http://svn.sourceforge.net/scummvm?rev=20905&view=rev
Log Message:
-----------
Move debug mode setting to initScummVars(), so it is reset when game is restarted
Modified Paths:
--------------
scummvm/trunk/engines/scumm/scumm.cpp
scummvm/trunk/engines/scumm/vars.cpp
Modified: scummvm/trunk/engines/scumm/scumm.cpp
===================================================================
--- scummvm/trunk/engines/scumm/scumm.cpp 2006-02-26 03:03:59 UTC (rev 20904)
+++ scummvm/trunk/engines/scumm/scumm.cpp 2006-02-26 05:48:40 UTC (rev 20905)
@@ -1254,12 +1254,6 @@
scummInit();
initScummVars();
- if (VAR_DEBUGMODE != 0xFF) {
- VAR(VAR_DEBUGMODE) = _debugMode;
- if (_game.heversion >= 80 && _debugMode)
- VAR(85) = 1;
- }
-
if (_imuse) {
_imuse->setBase(res.address[rtSound]);
}
Modified: scummvm/trunk/engines/scumm/vars.cpp
===================================================================
--- scummvm/trunk/engines/scumm/vars.cpp 2006-02-26 03:03:59 UTC (rev 20904)
+++ scummvm/trunk/engines/scumm/vars.cpp 2006-02-26 05:48:40 UTC (rev 20905)
@@ -726,6 +726,12 @@
VAR(VAR_ROOM_HEIGHT) = _screenHeight;
}
+ if (VAR_DEBUGMODE != 0xFF) {
+ VAR(VAR_DEBUGMODE) = _debugMode;
+ if (_game.heversion >= 80 && _debugMode)
+ VAR(85) = 1;
+ }
+
if (VAR_FADE_DELAY != 0xFF)
VAR(VAR_FADE_DELAY) = 3;
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