[Scummvm-cvs-logs] CVS: scummvm NEWS,,

Eugene Sandulenko sev at users.sourceforge.net
Fri Jan 27 06:24:01 CET 2006

Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv17386

Modified Files:
      Tag: branch-0-8-0
Log Message:
Update NEWS based on commit messages to branch-0-8-0. Specified release date.

Index: NEWS
RCS file: /cvsroot/scummvm/scummvm/NEWS,v
retrieving revision
retrieving revision
diff -u -d -r1.132.2.14 -r1.132.2.15
--- NEWS	27 Jan 2006 12:42:28 -0000
+++ NEWS	27 Jan 2006 14:23:25 -0000
@@ -1,8 +1,9 @@
 For a more comprehensive changelog for the latest experimental CVS code, see:
-0.8.1 (????-??-??)
+0.8.1 (2006-01-31)
+   - More descriptive game titles in all engines.
    - Fixed crash when trying to apply aspect-ratio correction to games that
      cannot use it.
    - Fixed potential security vulnerability with oversized PATH environment
@@ -11,16 +12,31 @@
+   - Scrolling fixes in COMI, so it is less CPU-hungry.
+   - Added support for Maniac Mansion NES German version.
    - Fixed mouse button states in COMI.
    - Fixed overflow when using control panel for robot in the Dig.
    - Added support for sound code, used by songs in HE games.
+   - Improved shadows in later HE games.
    - Fixed subtitles glitches in HE games.
    - Improved music/sound for HE games.
    - Improved support for international versions of HE games.
    - Improved support for Macintosh versions of games.
    - Fixed several minor bugs.
+   - Fix crash when speed/volume sliders are clicked and then dragged out
+     of the scummvm window.
+ Gob:
+   - Fixed disappearing cursor when level password is typed in
+   - Warn user if he tries to run CD version directly from CD under Windows
+   - Fix digital music playback under BE systems.
+   - Implemented more precise MD5-based game detection.
    - Added Polish support for Simon the Sorcerer 2.
    - Fixed fades during ride to goblins camp in Simon the Sorcerer 2.
    - Fixed palette delay at the end of Simon the Sorcerer 1.
@@ -39,6 +55,9 @@
    - Fixed missing speech/music in the second half of the game, reported to
      happen in some versions of the game.
+ PS2 Port:
+   - Completely reworked and now really goes official.
  PSP Port:
    - Fixed a bug that caused Broken Sword 1, and games that use ripped CDDA
      tracks (most notably the CD version of Monkey Island 1), to stop

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