[Scummvm-cvs-logs] CVS: scummvm/backends/ps2 READ_PS2.TXT,184.108.40.206,220.127.116.11
lavosspawn at users.sourceforge.net
Fri Jan 27 14:40:03 CET 2006
Update of /cvsroot/scummvm/scummvm/backends/ps2
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv750/backends/ps2
RCS file: /cvsroot/scummvm/scummvm/backends/ps2/READ_PS2.TXT,v
retrieving revision 18.104.22.168
retrieving revision 22.214.171.124
diff -u -d -r126.96.36.199 -r188.8.131.52
--- READ_PS2.TXT 22 Nov 2005 03:04:44 -0000 184.108.40.206
+++ READ_PS2.TXT 27 Jan 2006 22:39:20 -0000 220.127.116.11
@@ -1,39 +1,46 @@
-ScummVM-PS2 0.8.0 Release Candidate 3 Readme
+ScummVM-PS2 0.8.1 Readme
You need a PlayStation 2 with a modchip of your choice in order to run ScummVM.
-ScummVM expects the game data either on CD-R/DVD-R or on the Harddisk.
- It tries to mount the partition hdd0:+ScummVM on startup and basically treats
- it in the same way as the DVD drive.
+ScummVM expects the game data on CD-R/DVD-R, on the Harddisk or on a USB mass
+ storage device.
+ It tries to mount the HDD partition hdd0:+ScummVM on startup and basically
+ treats it in the same way as the DVD drive.
Creating the partition and putting the datafiles there is up to you.
-In order to use a USB Mouse and USB Keyboard, you need Sony's USB driver,
- the USBD.IRX. As it is Sony property, we can not offer it for download.
- Later versions of the USBD apparently are incompatible. It should work if
- the file is smaller than ~30 KB.
-I am using the USBD from the Demo Disc that was shipped with my PS2.
-You can also use ScummVM without the USB driver but you can only use the
- Gamepad in that case.
+ Not all USB mass storage devices are supported, but the most common ones should
+ work. If you attach a device and it gets recognized, it will show up together
+ with the CD/DVD drive and HDD in the "Add Game" dialog.
+ Most USB Mice and Keyboards should work, too. I have a Logitech MX500 mouse that
+ doesn't work, all the other devices I tried worked fine.
Creating a CD-R using CD-Tool
Copy any games you want on the CD over into the directory where you extracted
the ZIP file. Don't copy any files directly into the directory of the
ScummVM.ELF, those files are ignored. Instead, have each game in its own
-File- and directorynames should be DOS 8+3, if they aren't, they'll get
-If you run windows, just double click the make_iso.bat.
-Wait while it creates the ISO image and burn it with Nero
-or any other CD writing software.
+ File- and directorynames should be DOS 8+3, if they aren't, they'll get
-For Linux or Mac OS X binaries check http://www.nobis-crew.org/cd-tool/
+ If you run windows, just double click the make_iso.bat.
+ Wait while it creates the ISO image and burn it with Nero
+ or any other CD writing software.
-Unfortunately, writing DVD images with cd-tool is currently broken.
- This problem will probably be fixed in the nearer future.
+ For Linux or Mac OS X binaries check http://www.nobis-crew.org/cd-tool/
+ Unfortunately, writing DVD images with cd-tool is currently broken.
+ This problem will probably be fixed in the nearer future.
+If you want to create a CD/DVD without CD-Tool, make sure to put the ELF,
+ the SYSTEM.CNF and all the IRXs into the CD/DVD's root directory.
@@ -45,8 +52,8 @@
and are constantly out of sync. Uncompressed SANs play fine though, so
compress_san is NOT recommended.
- The cd/dvd drive is a bottleneck, that's why you should compress the games
- with MP3 or Ogg/Vorbis using compress_scumm_sou / compress_scumm_bun /
- compress_sword1 / compress_sword2 etc, but NOT compress_san.
+ with MP3 using compress_scumm_sou / compress_scumm_bun / compress_sword1 /
+ compress_sword2 etc, but NOT compress_san.
- I haven't had time to implement a virtual keyboard. If you don't have a USB
keyboard, you can only enter '1's using the Select button.
(for copy protection screens as well as savegame names)
@@ -70,6 +77,6 @@
-Changes since 0.8.0 RC2
+Changes since 0.8.0 RC3
-- HDD support was added
+- USB Mass support was added
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