[Scummvm-cvs-logs] SF.net SVN: scummvm: [22958] scummvm/trunk/doc

sev at users.sourceforge.net sev at users.sourceforge.net
Tue Jun 6 23:54:53 CEST 2006


Revision: 22958
Author:   sev
Date:     2006-06-06 14:54:29 -0700 (Tue, 06 Jun 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm/?rev=22958&view=rev

Log Message:
-----------
Rename some files from consistency. Courtsey of Joachim Eberhard

Modified Paths:
--------------
    scummvm/trunk/doc/games.tex

Added Paths:
-----------
    scummvm/trunk/doc/games-mac.tex
    scummvm/trunk/doc/games-multicd.tex

Removed Paths:
-------------
    scummvm/trunk/doc/running-mac-games.tex
    scummvm/trunk/doc/running-multicd.tex
Copied: scummvm/trunk/doc/games-mac.tex (from rev 22957, scummvm/trunk/doc/running-mac-games.tex)
===================================================================
--- scummvm/trunk/doc/games-mac.tex	                        (rev 0)
+++ scummvm/trunk/doc/games-mac.tex	2006-06-06 21:54:29 UTC (rev 22958)
@@ -0,0 +1,25 @@
+
+%%% Local Variables: 
+%%% mode: latex
+%%% TeX-master: "readme.tex"
+%%% End: 
+
+
+\subsection {Macintosh games notes}
+
+All LucasArts SCUMM based adventures except COMI also exist in versions for the
+Macintosh. ScummVM can use most (all?) of them, however, in some cases some
+additional work is required. First off, if you are not using a Macintosh for
+this, accessing the CD/floppy data might be tricky, since the mac uses a
+special disk format called HFS which other systems usually do not support.
+However, there are various free tools on the net which allow reading such HFS
+volumes (for example "HFVExplorer" for Windows and "hfsutils" for Linux and
+other Unix-like operating systems).
+
+Secondly, most of the newer games shipped only with a  single data file on the
+Macintosh. You used to have to manually convert that data file, but this is no
+longer necessary, as ScummVM can now open and understand the format natively.
+
+See also:
+
+  \url{http://wiki.scummvm.org/index.php/HOWTO-Mac_Games}

Copied: scummvm/trunk/doc/games-multicd.tex (from rev 22957, scummvm/trunk/doc/running-multicd.tex)
===================================================================
--- scummvm/trunk/doc/games-multicd.tex	                        (rev 0)
+++ scummvm/trunk/doc/games-multicd.tex	2006-06-06 21:54:29 UTC (rev 22958)
@@ -0,0 +1,27 @@
+
+%%% Local Variables: 
+%%% mode: latex
+%%% TeX-master: "readme.tex"
+%%% End: 
+
+
+\subsection{Multi-CD games notes}
+
+In general, ScummVM does not deal very well with Multi-CD games. This is
+because ScummVM assumes everything about a game can be found in one directory.
+Even if ScummVM does make some provisions for asking the user to change CD, the
+original games usually install a small number of files to the hard disk. Unless
+these files can be found on all the CDs, ScummVM will be in trouble.
+
+Fortunately, ScummVM has no problems running the games entirely from hard disk,
+if you create a directory with the correct combination of files. Usually, when
+a file appears on more than one CD you can pick either of them.
+
+These instructions are written for the PC versions (which in some case is the
+only version) of the games. Windows and DOS use case-insensitive file systems,
+so if one CD has a file called MONKEY.DAT and another has a file called
+monkey.dat, they are the same files. These instructions give file names in all
+lower-case names, even if that's not always how they appear on the CDs. In
+fact, on case-sensitive file systems you will have to make sure that all
+filenames use either all upper- or all lower-case letters for ScummVM to be
+able to find the files.

Modified: scummvm/trunk/doc/games.tex
===================================================================
--- scummvm/trunk/doc/games.tex	2006-06-06 21:51:28 UTC (rev 22957)
+++ scummvm/trunk/doc/games.tex	2006-06-06 21:54:29 UTC (rev 22958)
@@ -111,8 +111,8 @@
 \input {games-copyprot.tex}
 \input {games-c64.tex}
 \input {games-mmnes.tex}
-\input {running-mac-games.tex}
-\input {running-multicd.tex}
+\input {games-mac.tex}
+\input {games-multicd.tex}
 \input {games-comi.tex}
 \input {games-sword.tex}
 \input {games-bass.tex}

Deleted: scummvm/trunk/doc/running-mac-games.tex
===================================================================
--- scummvm/trunk/doc/running-mac-games.tex	2006-06-06 21:51:28 UTC (rev 22957)
+++ scummvm/trunk/doc/running-mac-games.tex	2006-06-06 21:54:29 UTC (rev 22958)
@@ -1,25 +0,0 @@
-
-%%% Local Variables: 
-%%% mode: latex
-%%% TeX-master: "readme.tex"
-%%% End: 
-
-
-\subsection {Macintosh games notes}
-
-All LucasArts SCUMM based adventures except COMI also exist in versions for the
-Macintosh. ScummVM can use most (all?) of them, however, in some cases some
-additional work is required. First off, if you are not using a Macintosh for
-this, accessing the CD/floppy data might be tricky, since the mac uses a
-special disk format called HFS which other systems usually do not support.
-However, there are various free tools on the net which allow reading such HFS
-volumes (for example "HFVExplorer" for Windows and "hfsutils" for Linux and
-other Unix-like operating systems).
-
-Secondly, most of the newer games shipped only with a  single data file on the
-Macintosh. You used to have to manually convert that data file, but this is no
-longer necessary, as ScummVM can now open and understand the format natively.
-
-See also:
-
-  \url{http://wiki.scummvm.org/index.php/HOWTO-Mac_Games}

Deleted: scummvm/trunk/doc/running-multicd.tex
===================================================================
--- scummvm/trunk/doc/running-multicd.tex	2006-06-06 21:51:28 UTC (rev 22957)
+++ scummvm/trunk/doc/running-multicd.tex	2006-06-06 21:54:29 UTC (rev 22958)
@@ -1,27 +0,0 @@
-
-%%% Local Variables: 
-%%% mode: latex
-%%% TeX-master: "readme.tex"
-%%% End: 
-
-
-\subsection{Multi-CD games notes}
-
-In general, ScummVM does not deal very well with Multi-CD games. This is
-because ScummVM assumes everything about a game can be found in one directory.
-Even if ScummVM does make some provisions for asking the user to change CD, the
-original games usually install a small number of files to the hard disk. Unless
-these files can be found on all the CDs, ScummVM will be in trouble.
-
-Fortunately, ScummVM has no problems running the games entirely from hard disk,
-if you create a directory with the correct combination of files. Usually, when
-a file appears on more than one CD you can pick either of them.
-
-These instructions are written for the PC versions (which in some case is the
-only version) of the games. Windows and DOS use case-insensitive file systems,
-so if one CD has a file called MONKEY.DAT and another has a file called
-monkey.dat, they are the same files. These instructions give file names in all
-lower-case names, even if that's not always how they appear on the CDs. In
-fact, on case-sensitive file systems you will have to make sure that all
-filenames use either all upper- or all lower-case letters for ScummVM to be
-able to find the files.


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