[Scummvm-cvs-logs] SF.net SVN: scummvm: [23098] scummvm/branches/branch-0-9-0/engines/scumm/he/wiz_he.cpp
eriktorbjorn at users.sourceforge.net
eriktorbjorn at users.sourceforge.net
Tue Jun 13 20:40:46 CEST 2006
Revision: 23098
Author: eriktorbjorn
Date: 2006-06-13 11:40:35 -0700 (Tue, 13 Jun 2006)
ViewCVS: http://svn.sourceforge.net/scummvm/?rev=23098&view=rev
Log Message:
-----------
Backported fix for temporarily wrong cursor hotspot in HE games.
Modified Paths:
--------------
scummvm/branches/branch-0-9-0/engines/scumm/he/wiz_he.cpp
Modified: scummvm/branches/branch-0-9-0/engines/scumm/he/wiz_he.cpp
===================================================================
--- scummvm/branches/branch-0-9-0/engines/scumm/he/wiz_he.cpp 2006-06-13 18:40:00 UTC (rev 23097)
+++ scummvm/branches/branch-0-9-0/engines/scumm/he/wiz_he.cpp 2006-06-13 18:40:35 UTC (rev 23098)
@@ -1523,8 +1523,8 @@
uint8 *cursor = drawWizImage(resId, 0, 0, 0, 0, 0, 0, r, kWIFBlitToMemBuffer, 0, 0);
int32 cw, ch;
getWizImageDim(resId, 0, cw, ch);
+ _vm->setCursorHotspot(x, y);
_vm->setCursorFromBuffer(cursor, cw, ch, cw);
- _vm->setCursorHotspot(x, y);
// Since we set up cursor palette for default cursor, disable it now
PaletteMan.disableCursorPalette(true);
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