[Scummvm-cvs-logs] SF.net SVN: scummvm: [23225] scummvm/branches/branch-0-9-0

kirben at users.sourceforge.net kirben at users.sourceforge.net
Wed Jun 21 15:22:30 CEST 2006


Revision: 23225
Author:   kirben
Date:     2006-06-21 06:22:24 -0700 (Wed, 21 Jun 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm/?rev=23225&view=rev

Log Message:
-----------
Typo

Modified Paths:
--------------
    scummvm/branches/branch-0-9-0/README
    scummvm/branches/branch-0-9-0/doc/games-feeble.tex
Modified: scummvm/branches/branch-0-9-0/README
===================================================================
--- scummvm/branches/branch-0-9-0/README	2006-06-21 13:22:09 UTC (rev 23224)
+++ scummvm/branches/branch-0-9-0/README	2006-06-21 13:22:24 UTC (rev 23225)
@@ -446,7 +446,7 @@
 The game uses Smacker cutscenes extensively, which we can't support directly,
 due to reasons described above. The cutscenes have to be re-encoded to DXA,
 which is the format used by the cutscenes in the Amiga and Macintosh versions.
-See thetools README for a brief guide on converting the cutscenes.
+See the tools README for a brief guide on converting the cutscenes.
 
 The original speech files will need to be renamed, to use with ScummVM.
 Rename voices.wav on CD1 to voices1.wav

Modified: scummvm/branches/branch-0-9-0/doc/games-feeble.tex
===================================================================
--- scummvm/branches/branch-0-9-0/doc/games-feeble.tex	2006-06-21 13:22:09 UTC (rev 23224)
+++ scummvm/branches/branch-0-9-0/doc/games-feeble.tex	2006-06-21 13:22:24 UTC (rev 23225)
@@ -10,7 +10,7 @@
 The game uses Smacker cutscenes extensively, which we can't support directly,
 due to reasons described above. The cutscenes have to be re-encoded to DXA,
 which is the format used by the cutscenes in the Amiga and Macintosh versions.
-See thetools README for a brief guide on converting the cutscenes.
+See the tools README for a brief guide on converting the cutscenes.
 
 The original speech files will need to be renamed, to use with ScummVM.
 Rename voices.wav on CD1 to voices1.wav


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