[Scummvm-cvs-logs] SF.net SVN: scummvm: [23303] scummvm/branches/branch-0-9-0/engines/scumm/scumm.cpp

kirben at users.sourceforge.net kirben at users.sourceforge.net
Sun Jun 25 03:03:45 CEST 2006


Revision: 23303
Author:   kirben
Date:     2006-06-24 18:03:38 -0700 (Sat, 24 Jun 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm/?rev=23303&view=rev

Log Message:
-----------
Fix bug #1509496 - INDY3 (MAC): Map screen hangs up at azores.

Modified Paths:
--------------
    scummvm/branches/branch-0-9-0/engines/scumm/scumm.cpp
Modified: scummvm/branches/branch-0-9-0/engines/scumm/scumm.cpp
===================================================================
--- scummvm/branches/branch-0-9-0/engines/scumm/scumm.cpp	2006-06-25 00:59:01 UTC (rev 23302)
+++ scummvm/branches/branch-0-9-0/engines/scumm/scumm.cpp	2006-06-25 01:03:38 UTC (rev 23303)
@@ -1607,8 +1607,9 @@
 		VAR(VAR_TMR_1) += delta;
 		VAR(VAR_TMR_2) += delta;
 		VAR(VAR_TMR_3) += delta;
-		if (_game.id == GID_ZAK || _game.id == GID_INDY3) {
-			// All versions of Indy3 set three extra timers
+		if ((_game.id == GID_INDY3 && _game.platform != Common::kPlatformMacintosh) ||
+			_game.id == GID_ZAK) {
+			// Amiga/PC versions of Indy3 set three extra timers
 			// FM-TOWNS version of Zak sets three extra timers
 			VAR(39) += delta;
 			VAR(40) += delta;


This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.





More information about the Scummvm-git-logs mailing list