[Scummvm-cvs-logs] SF.net SVN: scummvm: [22417] scummvm/trunk/engines/scumm/insane

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Fri May 12 11:16:26 CEST 2006


Revision: 22417
Author:   fingolfin
Date:     2006-05-12 11:00:41 -0700 (Fri, 12 May 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm/?rev=22417&view=rev

Log Message:
-----------
Removing some unused code from INSANE

Modified Paths:
--------------
    scummvm/trunk/engines/scumm/insane/insane.cpp
    scummvm/trunk/engines/scumm/insane/insane.h
    scummvm/trunk/engines/scumm/insane/insane_scenes.cpp
Modified: scummvm/trunk/engines/scumm/insane/insane.cpp
===================================================================
--- scummvm/trunk/engines/scumm/insane/insane.cpp	2006-05-12 14:33:03 UTC (rev 22416)
+++ scummvm/trunk/engines/scumm/insane/insane.cpp	2006-05-12 18:00:41 UTC (rev 22417)
@@ -126,7 +126,6 @@
 	_keyboardDisable = 0;
 	_needSceneSwitch = false;
 	_idx2Exceeded = 0;
-	_lastKey = 0;
 	_tiresRustle = false;
 	_keybOldDx = 0;
 	_keybOldDy = 0;
@@ -1402,10 +1401,6 @@
 	}
 }
 
-int32 Insane::getLastKey(bool arg_0) {
-	return _vm->_lastKeyHit;
-}
-
 bool Insane::smlayer_actorNeedRedraw(int actornum, int actnum) {
 	Actor *a = _vm->derefActor(_actor[actornum].act[actnum].actor, "smlayer_actorNeedRedraw");
 

Modified: scummvm/trunk/engines/scumm/insane/insane.h
===================================================================
--- scummvm/trunk/engines/scumm/insane/insane.h	2006-05-12 14:33:03 UTC (rev 22416)
+++ scummvm/trunk/engines/scumm/insane/insane.h	2006-05-12 18:00:41 UTC (rev 22417)
@@ -106,7 +106,6 @@
 	int16 _keyboardDisable;
 	bool _needSceneSwitch;
 	int32 _idx2Exceeded;
-	int32 _lastKey;
 	bool _beenCheated;
 	bool _tiresRustle;
 	int _keybOldDx;
@@ -416,7 +415,6 @@
 								 int32 step2, int32 setupsan1);
 	void smush_setFrameSteps(int32 step1, int32 step2);
 	void smush_setupSanFile(const char *filename, int32 offset, int32 contFrame);
-	int32 getLastKey(bool arg_0);
 	void drawSpeedyActor(int32 arg_0);
 	void actor11Reaction(int32 buttons);
 	void actor12Reaction(int32 buttons);

Modified: scummvm/trunk/engines/scumm/insane/insane_scenes.cpp
===================================================================
--- scummvm/trunk/engines/scumm/insane/insane_scenes.cpp	2006-05-12 14:33:03 UTC (rev 22416)
+++ scummvm/trunk/engines/scumm/insane/insane_scenes.cpp	2006-05-12 18:00:41 UTC (rev 22417)
@@ -831,8 +831,6 @@
 			_keyboardDisable = 0;
 		}
 	}
-
-	_lastKey = getLastKey(1);
 }
 
 void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setupsan12,
@@ -1002,7 +1000,6 @@
 	if (needMore)
 		postCaseMore(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame);
 
-	_lastKey = 0;
 	_tiresRustle = false;
 }
 


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