[Scummvm-cvs-logs] SF.net SVN: scummvm: [22471] residual/trunk/README
aquadran at users.sourceforge.net
aquadran at users.sourceforge.net
Sun May 14 08:09:33 CEST 2006
Revision: 22471
Author: aquadran
Date: 2006-05-14 07:37:55 -0700 (Sun, 14 May 2006)
ViewCVS: http://svn.sourceforge.net/scummvm/?rev=22471&view=rev
Log Message:
-----------
added notes about radeon drivers
Modified Paths:
--------------
residual/trunk/README
Modified: residual/trunk/README
===================================================================
--- residual/trunk/README 2006-05-14 14:07:53 UTC (rev 22470)
+++ residual/trunk/README 2006-05-14 14:37:55 UTC (rev 22471)
@@ -1,5 +1,5 @@
Residual: A LucasArts 3D game interpreter Version: 0.06a-CVS
-(C) 2003-2006 The ScummVM-Residual team Last Updated: 2 Apr 2006
+(C) 2003-2006 The ScummVM-Residual team Last Updated: 14 May 2006
------------------------------------------------------------------------------
What is Residual?
@@ -49,12 +49,17 @@
It runs really slow when using -zbuffer!
----------------------------------------
A large portion of older cards (Such as 3dfx cards, Radeon 7500 and earlier,
-Matrox G4xx series cards, etc) do not have a fast glDrawPixels implementation.
+Matrox G4xx series cards, etc) and newer cards too (Radeon X800 GTO
+with Windows drivers) do not have a fast glDrawPixels implementation.
Unix users may be able to achieve playable framerates by using Mesa 5.0 or
above, but people unable to upgrade or Windows users must use software
renderer (-soft).
+Black screen while menu dialogs on Radeon with Windows!
+-------------------------------------------------------
+Turn off force fullscene antialiasing in OpenGL gfx driver options.
+
What is the state of Residual?
-------------------------------
Basic gameplay works, including cutscenes. Some of the game is playable,
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