[Scummvm-cvs-logs] SF.net SVN: scummvm: [22614] scummvm/trunk/engines/agi

eriktorbjorn at users.sourceforge.net eriktorbjorn at users.sourceforge.net
Wed May 24 12:53:02 CEST 2006


Revision: 22614
Author:   eriktorbjorn
Date:     2006-05-24 12:51:37 -0700 (Wed, 24 May 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm/?rev=22614&view=rev

Log Message:
-----------
Fixed most - not all - GCC warnings.

Modified Paths:
--------------
    scummvm/trunk/engines/agi/agi.h
    scummvm/trunk/engines/agi/agi_v2.cpp
    scummvm/trunk/engines/agi/agi_v3.cpp
    scummvm/trunk/engines/agi/console.cpp
    scummvm/trunk/engines/agi/console.h
    scummvm/trunk/engines/agi/graphics.cpp
    scummvm/trunk/engines/agi/graphics.h
    scummvm/trunk/engines/agi/id.cpp
    scummvm/trunk/engines/agi/objects.cpp
    scummvm/trunk/engines/agi/op_cmd.cpp
    scummvm/trunk/engines/agi/op_dbg.cpp
    scummvm/trunk/engines/agi/op_test.cpp
    scummvm/trunk/engines/agi/opcodes.h
    scummvm/trunk/engines/agi/picture.cpp
    scummvm/trunk/engines/agi/picture.h
    scummvm/trunk/engines/agi/savegame.cpp
    scummvm/trunk/engines/agi/sound.cpp
    scummvm/trunk/engines/agi/sprite.cpp
    scummvm/trunk/engines/agi/text.cpp
    scummvm/trunk/engines/agi/text.h
    scummvm/trunk/engines/agi/words.cpp
Modified: scummvm/trunk/engines/agi/agi.h
===================================================================
--- scummvm/trunk/engines/agi/agi.h	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/agi.h	2006-05-24 19:51:37 UTC (rev 22614)
@@ -479,8 +479,8 @@
 	int (*detect_game) ();
 	int (*load_resource) (int, int);
 	int (*unload_resource) (int, int);
-	int (*load_objects) (char *);
-	int (*load_words) (char *);
+	int (*load_objects) (const char *);
+	int (*load_words) (const char *);
 };
 
 extern struct agi_game game;
@@ -497,14 +497,14 @@
 
 /* words */
 int show_words(void);
-int load_words(char *);
+int load_words(const char *);
 void unload_words(void);
 int find_word(char *word, int *flen);
 void dictionary_words(char *);
 
 /* objects */
 int show_objects(void);
-int load_objects(char *fname);
+int load_objects(const char *fname);
 int alloc_objects(int);
 void unload_objects(void);
 char *object_name(unsigned int);

Modified: scummvm/trunk/engines/agi/agi_v2.cpp
===================================================================
--- scummvm/trunk/engines/agi/agi_v2.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/agi_v2.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -34,8 +34,8 @@
 static int agi_v2_detect_game();
 static int agi_v2_load_resource(int, int);
 static int agi_v2_unload_resource(int, int);
-static int agi_v2_load_objects(char *);
-static int agi_v2_load_words(char *);
+static int agi_v2_load_objects(const char *);
+static int agi_v2_load_words(const char *);
 
 struct agi_loader agi_v2 = {
 	2,
@@ -60,17 +60,15 @@
 	return v2id_game();
 }
 
-static int agi_v2_load_dir(struct agi_dir *agid, char *fname) {
+static int agi_v2_load_dir(struct agi_dir *agid, const char *fname) {
 	Common::File fp;
 	uint8 *mem;
 	uint32 flen;
-	unsigned int i;
-	char *path;
+	uint i;
 
-	path = fname;
-	report("Loading directory: %s\n", path);
+	report("Loading directory: %s\n", fname);
 
-	if ((!fp.open(path))) {
+	if (!fp.open(fname)) {
 		return err_BadFileOpen;
 	}
 
@@ -298,11 +296,11 @@
 	return ec;
 }
 
-static int agi_v2_load_objects(char *fname) {
+static int agi_v2_load_objects(const char *fname) {
 	return load_objects(fname);
 }
 
-static int agi_v2_load_words(char *fname) {
+static int agi_v2_load_words(const char *fname) {
 	return load_words(fname);
 }
 

Modified: scummvm/trunk/engines/agi/agi_v3.cpp
===================================================================
--- scummvm/trunk/engines/agi/agi_v3.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/agi_v3.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -38,8 +38,8 @@
 static int agi_v3_detect_game();
 static int agi_v3_load_resource(int, int);
 static int agi_v3_unload_resource(int, int);
-static int agi_v3_load_objects(char *);
-static int agi_v3_load_words(char *);
+static int agi_v3_load_objects(const char *);
+static int agi_v3_load_words(const char *);
 
 struct agi_loader agi_v3 = {
 	3,
@@ -220,7 +220,7 @@
 	Common::File fp;
 	Common::String path;
 
-	debugC(3, kDebugLevelResources, "(%p)", agid);
+	debugC(3, kDebugLevelResources, "(%p)", (void *)agid);
 	sprintf(x, "vol.%i", agid->volume);
 	path = Common::String(game.name) + x;
 
@@ -378,11 +378,11 @@
 	return ec;
 }
 
-static int agi_v3_load_objects(char *fname) {
+static int agi_v3_load_objects(const char *fname) {
 	return load_objects(fname);
 }
 
-static int agi_v3_load_words(char *fname) {
+static int agi_v3_load_words(const char *fname) {
 	return load_words(fname);
 }
 

Modified: scummvm/trunk/engines/agi/console.cpp
===================================================================
--- scummvm/trunk/engines/agi/console.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/console.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -427,7 +427,7 @@
 /*
  * Register console commands
  */
-static void console_cmd(char *cmd, char *dsc, void (*handler) (void)) {
+static void console_cmd(const char *cmd, const char *dsc, void (*handler) (void)) {
 	assert(num_ccmd < MAX_CCMD);
 
 	strcpy(ccmd_list[num_ccmd].cmd, cmd);
@@ -537,7 +537,7 @@
 	build_console_lines(console.max_y / 10);
 }
 
-void report(char *message, ...) {
+void report(const char *message, ...) {
 	char x[512], y[512], z[64], *msg, *n;
 	va_list args;
 	int i, s, len;
@@ -547,9 +547,9 @@
 
 	va_start(args, message);
 #ifdef HAVE_VSNPRINTF
-	vsnprintf(y, 510, (char *)message, args);
+	vsnprintf(y, 510, message, args);
 #else
-	vsprintf(y, (char *)message, args);
+	vsprintf(y, message, args);
 #endif
 	va_end(args);
 
@@ -822,7 +822,7 @@
 
 void *debug;
 
-void report(char *message, ...) {
+void report(const char *message, ...) {
 	/* dummy */
 }
 

Modified: scummvm/trunk/engines/agi/console.h
===================================================================
--- scummvm/trunk/engines/agi/console.h	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/console.h	2006-05-24 19:51:37 UTC (rev 22614)
@@ -64,7 +64,7 @@
 void console_cycle(void);
 void console_lock(void);
 void console_prompt(void);
-void report(char *, ...);
+void report(const char *, ...);
 
 }                             // End of namespace Agi
 

Modified: scummvm/trunk/engines/agi/graphics.cpp
===================================================================
--- scummvm/trunk/engines/agi/graphics.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/graphics.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -338,7 +338,7 @@
  * @param a  set if the button has focus
  * @param p  set if the button is pressed
  */
-void draw_button(int x, int y, char *s, int a, int p) {
+void draw_button(int x, int y, const char *s, int a, int p) {
 	int len = strlen(s);
 	int x1, y1, x2, y2;
 
@@ -360,7 +360,7 @@
 	flush_block(x1, y1, x2, y2);
 }
 
-int test_button(int x, int y, char *s) {
+int test_button(int x, int y, const char *s) {
 	int len = strlen(s);
 	int x1, y1, x2, y2;
 

Modified: scummvm/trunk/engines/agi/graphics.h
===================================================================
--- scummvm/trunk/engines/agi/graphics.h	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/graphics.h	2006-05-24 19:51:37 UTC (rev 22614)
@@ -63,8 +63,8 @@
 void clear_screen(int);
 void clear_console_screen(int);
 void draw_box(int, int, int, int, int, int, int);
-void draw_button(int, int, char *, int, int);
-int test_button(int, int, char *);
+void draw_button(int, int, const char *, int, int);
+int test_button(int, int, const char *);
 void draw_rectangle(int, int, int, int, int);
 void save_block(int, int, int, int, uint8 *);
 void restore_block(int, int, int, int, uint8 *);

Modified: scummvm/trunk/engines/agi/id.cpp
===================================================================
--- scummvm/trunk/engines/agi/id.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/id.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -310,13 +310,12 @@
 	uint32 len, c, crc;
 	uint8 *buff;
 	Common::File fp;
-	char *fn[] = { "viewdir", "logdir", "picdir", "snddir", "words.tok", "object", "" };
+	const char *fn[] = { "viewdir", "logdir", "picdir", "snddir", "words.tok", "object", "" };
 
 	buff = (uint8 *)malloc(8192);
 
 	for (crc = y = 0; fn[y][0]; y++) {
-		char *path = fn[y];
-		if (fp.open(path)) {
+		if (fp.open(fn[y])) {
 			for (len = 1; len > 0;) {
 				memset(buff, 0, 8192);
 				len = fp.read(buff, 8000);
@@ -350,14 +349,13 @@
 	uint32 len, c, crc;
 	uint8 *buff;
 	Common::File fp;
-	char *fn[] = { "words.tok", "object", "" };
+	const char *fn[] = { "words.tok", "object", "" };
 	Common::String path;
 
 	buff = (uint8 *)malloc(8192);
 
 	for (crc = 0, y = 0; fn[y][0] != 0x0; y++) {
-		path = fn[y];
-		if (fp.open(path)) {
+		if (fp.open(fn[y])) {
 			len = 1;
 			while (len > 0) {
 				memset(buff, 0, 8192);

Modified: scummvm/trunk/engines/agi/objects.cpp
===================================================================
--- scummvm/trunk/engines/agi/objects.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/objects.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -92,20 +92,18 @@
 
 }
 
-int load_objects(char *fname) {
+int load_objects(const char *fname) {
 	Common::File fp;
 	uint32 flen;
 	uint8 *mem;
-	char *path;
 
 	objects = NULL;
 	game.num_objects = 0;
 
 	debugC(5, kDebugLevelResources, "(fname = %s)", fname);
-	path = fname;
-	report("Loading objects: %s\n", path);
+	report("Loading objects: %s\n", fname);
 
-	if (!fp.open(path))
+	if (!fp.open(fname))
 		return err_BadFileOpen;
 
 	fp.seek(0, SEEK_END);

Modified: scummvm/trunk/engines/agi/op_cmd.cpp
===================================================================
--- scummvm/trunk/engines/agi/op_cmd.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/op_cmd.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -866,7 +866,7 @@
 
 cmd(pause) {
 	int tmp = game.clock_enabled;
-	char *b[] = { "Continue", NULL };
+	const char *b[] = { "Continue", NULL };
 
 	game.clock_enabled = false;
 	selection_box("  Game is paused.  \n\n\n", b);
@@ -958,7 +958,7 @@
 }
 
 cmd(quit) {
-	char *buttons[] = { "Quit", "Continue", NULL };
+	const char *buttons[] = { "Quit", "Continue", NULL };
 
 	stop_sound();
 	if (p0) {
@@ -972,7 +972,7 @@
 }
 
 cmd(restart_game) {
-	char *buttons[] = { "Restart", "Continue", NULL };
+	const char *buttons[] = { "Restart", "Continue", NULL };
 	int sel;
 
 	stop_sound();

Modified: scummvm/trunk/engines/agi/op_dbg.cpp
===================================================================
--- scummvm/trunk/engines/agi/op_dbg.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/op_dbg.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -272,7 +272,7 @@
 
 #ifdef USE_CONSOLE
 
-void debug_console(int lognum, int mode, char *str) {
+void debug_console(int lognum, int mode, const char *str) {
 	struct agi_logicnames *x;
 	uint8 a, c, z;
 

Modified: scummvm/trunk/engines/agi/op_test.cpp
===================================================================
--- scummvm/trunk/engines/agi/op_test.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/op_test.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -410,7 +410,7 @@
 
 #ifdef USE_CONSOLE
 	if (debug_.enabled && (debug_.logic0 || lognum))
-		debug_console(lognum, 0xFF, retval ? (char *)"=true" : (char *)"=false");
+		debug_console(lognum, 0xFF, retval ? "=true" : "=false");
 #endif
 
 	return retval;

Modified: scummvm/trunk/engines/agi/opcodes.h
===================================================================
--- scummvm/trunk/engines/agi/opcodes.h	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/opcodes.h	2006-05-24 19:51:37 UTC (rev 22614)
@@ -31,7 +31,7 @@
 
 struct agi_logicnames {
 #ifdef USE_CONSOLE		/* ifndef NO_DEBUG */
-	char *name;
+	const char *name;
 #endif
 	uint16 num_args;
 	uint16 arg_mask;
@@ -41,7 +41,7 @@
 extern struct agi_logicnames logic_names_cmd[];
 extern struct agi_logicnames logic_names_if[];
 
-void debug_console(int, int, char *);
+void debug_console(int, int, const char *);
 int test_if_code(int);
 void new_room(int);
 void execute_agi_command(uint8, uint8 *);

Modified: scummvm/trunk/engines/agi/picture.cpp
===================================================================
--- scummvm/trunk/engines/agi/picture.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/picture.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -873,14 +873,14 @@
 /**
  *
  */
-uint8 *convert_v3_pic(uint8 *data, uint32 len) {
+uint8 *convert_v3_pic(uint8 *src, uint32 len) {
 	uint8 d, old = 0, x, *in, *xdata, *out, mode = 0;
 	uint32 i, ulen;
 
 	xdata = (uint8 *) malloc(len + len / 2);
 
 	out = xdata;
-	in = data;
+	in = src;
 
 	for (i = ulen = 0; i < len; i++, ulen++) {
 		d = *in++;
@@ -908,7 +908,7 @@
 		old = d;
 	}
 
-	free(data);
+	free(src);
 	xdata = (uint8 *)realloc(xdata, ulen);
 
 	return xdata;

Modified: scummvm/trunk/engines/agi/picture.h
===================================================================
--- scummvm/trunk/engines/agi/picture.h	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/picture.h	2006-05-24 19:51:37 UTC (rev 22614)
@@ -40,7 +40,7 @@
 int decode_picture(int, int);
 int unload_picture(int);
 void show_pic(void);
-uint8 *convert_v3_pic(uint8 *data, uint32 len);
+uint8 *convert_v3_pic(uint8 *src, uint32 len);
 
 }                             // End of namespace Agi
 

Modified: scummvm/trunk/engines/agi/savegame.cpp
===================================================================
--- scummvm/trunk/engines/agi/savegame.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/savegame.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -124,7 +124,7 @@
 
 /* */
 
-static char *strSig = "AGI:";
+static const char *strSig = "AGI:";
 
 static void write_uint8(Common::File *f, int8 val) {
 	f->write(&val, 1);
@@ -162,7 +162,7 @@
 	return (int16) ((buf[0] << 8) | buf[1]);
 }
 
-static void write_string(Common::File *f, char *s) {
+static void write_string(Common::File *f, const char *s) {
 	write_sint16(f, (int16) strlen(s));
 	f->write(s, strlen(s));
 }
@@ -173,7 +173,7 @@
 	s[size] = (char)0;
 }
 
-static void write_bytes(Common::File *f, char *s, int16 size) {
+static void write_bytes(Common::File *f, const char *s, int16 size) {
 	f->write(s, size);
 }
 
@@ -187,7 +187,7 @@
  */
 #define SAVEGAME_VERSION 1
 
-int save_game(char *s, char *d) {
+int save_game(char *s, const char *d) {
 	int16 i;
 	struct image_stack_element *ptr = image_stack;
 	Common::File f;
@@ -659,7 +659,7 @@
 int savegame_dialog() {
 	char path[MAX_PATH];
 	char *desc;
-	char *buttons[] = { "Do as I say!", "I regret", NULL };
+	const char *buttons[] = { "Do as I say!", "I regret", NULL };
 	char dstr[200];
 	int rc, slot = 0;
 	int hm, vm, hp, vp;	/* box margins */

Modified: scummvm/trunk/engines/agi/sound.cpp
===================================================================
--- scummvm/trunk/engines/agi/sound.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/sound.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -702,14 +702,12 @@
 #endif				/* USE_IIGS_SOUND */
 
 static void fill_audio(void *udata, int16 * stream, uint len) {
-	int16 *origData = stream;
 	len <<= 2;
-	uint origLen = len;
 
 	uint32 p = 0;
 	static uint32 n = 0, s = 0;
 
-	debugC(5, kDebugLevelSound, "(%p, %p, %d)", udata, stream, len);
+	debugC(5, kDebugLevelSound, "(%p, %p, %d)", (void *)udata, (void *)stream, len);
 	memcpy(stream, (uint8 *) buffer + s, p = n);
 	for (n = 0, len -= p; n < len; p += n, len -= n) {
 		play_sound();

Modified: scummvm/trunk/engines/agi/sprite.cpp
===================================================================
--- scummvm/trunk/engines/agi/sprite.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/sprite.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -452,10 +452,10 @@
  * sprites of the given list have moved.
  */
 static void commit_sprites(struct list_head *head) {
-	struct list_head *h;
+	struct list_head *pos;
 
-	list_for_each(h, head, next) {
-		struct sprite *s = list_entry(h, struct sprite, list);
+	list_for_each(pos, head, next) {
+		struct sprite *s = list_entry(pos, struct sprite, list);
 		int x1, y1, x2, y2, w, h;
 
 		w = (s->v->cel_data->width > s->v->cel_data_2->width) ?

Modified: scummvm/trunk/engines/agi/text.cpp
===================================================================
--- scummvm/trunk/engines/agi/text.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/text.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -30,7 +30,7 @@
 
 namespace Agi {
 
-static void print_text2(int l, char *msg, int foff, int xoff, int yoff,
+static void print_text2(int l, const char *msg, int foff, int xoff, int yoff,
 						int len, int fg, int bg) {
 	int x1, y1;
 	int maxx, minx, ofoff;
@@ -113,7 +113,7 @@
 
 /* len is in characters, not pixels!!
  */
-static void blit_textbox(char *p, int y, int x, int len) {
+static void blit_textbox(const char *p, int y, int x, int len) {
 	/* if x | y = -1, then centre the box */
 	int xoff, yoff, lin, h, w;
 	char *msg, *m;
@@ -189,7 +189,7 @@
 /**
  * Print text in the AGI engine screen.
  */
-void print_text(char *msg, int f, int x, int y, int len, int fg, int bg) {
+void print_text(const char *msg, int f, int x, int y, int len, int fg, int bg) {
 	f *= CHAR_COLS;
 	x *= CHAR_COLS;
 	y *= CHAR_LINES;
@@ -201,7 +201,7 @@
 /**
  * Print text in the AGI engine console.
  */
-void print_text_console(char *msg, int x, int y, int len, int fg, int bg) {
+void print_text_console(const char *msg, int x, int y, int len, int fg, int bg) {
 	x *= CHAR_COLS;
 	y *= 10;
 
@@ -290,7 +290,7 @@
  * centered in the screen and waits until a key is pressed.
  * @param p The text to be displayed
  */
-int message_box(char *s) {
+int message_box(const char *s) {
 	int k;
 
 	erase_both();
@@ -310,7 +310,7 @@
  * @param p The text to be displayed
  * @param b NULL-terminated list of button labels
  */
-int selection_box(char *m, char **b) {
+int selection_box(const char *m, const char **b) {
 	int x, y, i, s;
 	int key, active = 0;
 	int rc = -1;
@@ -451,7 +451,7 @@
 /**
  *
  */
-static void print_status(char *message, ...) {
+static void print_status(const char *message, ...) {
 	char x[42];
 	va_list args;
 
@@ -484,7 +484,7 @@
  * @param n  logic number
  */
 #define MAX_LEN 768
-char *agi_sprintf(char *s) {
+char *agi_sprintf(const char *s) {
 	static char y[MAX_LEN];
 	char x[MAX_LEN];
 	char z[16], *p;

Modified: scummvm/trunk/engines/agi/text.h
===================================================================
--- scummvm/trunk/engines/agi/text.h	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/text.h	2006-05-24 19:51:37 UTC (rev 22614)
@@ -29,15 +29,15 @@
 
 namespace Agi {
 
-int message_box(char *);
-int selection_box(char *, char **);
+int message_box(const char *);
+int selection_box(const char *, const char **);
 void close_window(void);
 void draw_window(int, int, int, int);
-void print_text(char *, int, int, int, int, int, int);
-void print_text_console(char *, int, int, int, int, int);
+void print_text(const char *, int, int, int, int, int, int);
+void print_text_console(const char *, int, int, int, int, int);
 int print(char *, int, int, int);
 char *word_wrap_string(char *, int *);
-char *agi_sprintf(char *);
+char *agi_sprintf(const char *);
 void write_status(void);
 void write_prompt(void);
 void clear_lines(int, int, int);

Modified: scummvm/trunk/engines/agi/words.cpp
===================================================================
--- scummvm/trunk/engines/agi/words.cpp	2006-05-24 15:42:51 UTC (rev 22613)
+++ scummvm/trunk/engines/agi/words.cpp	2006-05-24 19:51:37 UTC (rev 22614)
@@ -44,21 +44,18 @@
 	return tmp;
 }
 
-int load_words(char *fname) {
+int load_words(const char *fname) {
 	Common::File fp;
 	uint32 flen;
 	uint8 *mem = NULL;
-	char *path = NULL;
 
 	words = NULL;
 
-	path = fname;
-
-	if (!fp.open(path)) {
-		report("Warning: can't open %s\n", path);
+	if (!fp.open(fname)) {
+		report("Warning: can't open %s\n", fname);
 		return err_OK /*err_BadFileOpen */ ;
 	}
-	report("Loading dictionary: %s\n", path);
+	report("Loading dictionary: %s\n", fname);
 
 	fp.seek(0, SEEK_END);
 	flen = fp.pos();


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