[Scummvm-cvs-logs] SF.net SVN: scummvm: [24594] scummvm/trunk/engines/touche/touche.cpp
drmccoy at users.sourceforge.net
drmccoy at users.sourceforge.net
Fri Nov 3 22:54:12 CET 2006
Revision: 24594
http://svn.sourceforge.net/scummvm/?rev=24594&view=rev
Author: drmccoy
Date: 2006-11-03 13:54:08 -0800 (Fri, 03 Nov 2006)
Log Message:
-----------
Fix compilation in Linux (itoa() isn't available here, it's non-standard)
Modified Paths:
--------------
scummvm/trunk/engines/touche/touche.cpp
Modified: scummvm/trunk/engines/touche/touche.cpp
===================================================================
--- scummvm/trunk/engines/touche/touche.cpp 2006-11-03 21:32:34 UTC (rev 24593)
+++ scummvm/trunk/engines/touche/touche.cpp 2006-11-03 21:54:08 UTC (rev 24594)
@@ -2051,14 +2051,14 @@
void ToucheEngine::drawAmountOfMoneyInInventory() {
if (_flagsTable[606] == 0 && !_hideInventoryTexts) {
char text[4];
- itoa(_keyCharsTable[0].money, text, 10);
+ snprintf(text, sizeof(text)-1, "%d", _keyCharsTable[0].money);
Graphics::fillRect(_offscreenBuffer, 640, 74, 354, 40, 16, 0xD2);
drawGameString(16, 217, 94, 355, text);
updateScreenArea(_offscreenBuffer, 640, 74, 354, 74, 354, 40, 16);
Graphics::fillRect(_offscreenBuffer, 640, 150, 353, 40, 41, 0xD2);
if (_currentAmountOfMoney != 0) {
drawIcon(141, 348, 1);
- itoa(_currentAmountOfMoney, text, 10);
+ snprintf(text, sizeof(text)-1, "%d", _currentAmountOfMoney);
drawGameString(16, 217, 170, 378, text);
}
updateScreenArea(_offscreenBuffer, 640, 150, 353, 150, 353, 40, 41);
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