[Scummvm-cvs-logs] SF.net SVN: scummvm: [24774] scummvm/trunk/engines/agi/keyboard.cpp

eriktorbjorn at users.sourceforge.net eriktorbjorn at users.sourceforge.net
Thu Nov 23 19:14:16 CET 2006


Revision: 24774
          http://svn.sourceforge.net/scummvm/?rev=24774&view=rev
Author:   eriktorbjorn
Date:     2006-11-23 10:14:16 -0800 (Thu, 23 Nov 2006)

Log Message:
-----------
Only bring up the predictive dialog on left clicks, not just any event. (I.e.
now we can still type commands, even if the mouse cursor is hovering over the
text input area.) I hope this is the desired behaviour.

Modified Paths:
--------------
    scummvm/trunk/engines/agi/keyboard.cpp

Modified: scummvm/trunk/engines/agi/keyboard.cpp
===================================================================
--- scummvm/trunk/engines/agi/keyboard.cpp	2006-11-23 08:54:34 UTC (rev 24773)
+++ scummvm/trunk/engines/agi/keyboard.cpp	2006-11-23 18:14:16 UTC (rev 24774)
@@ -171,7 +171,8 @@
 			}
 		}
 
-		if ((int)mouse.y >= game.line_user_input * CHAR_LINES &&
+		if (key == BUTTON_LEFT &&
+				(int)mouse.y >= game.line_user_input * CHAR_LINES &&
 				(int)mouse.y <= (game.line_user_input + 1) * CHAR_LINES) {
 			if (_text->predictiveDialog()) {
 				strcpy((char *)game.input_buffer, _text->_predictiveResult);


This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.




More information about the Scummvm-git-logs mailing list