[Scummvm-cvs-logs] SF.net SVN: scummvm: [24083] scummvm/trunk

sev at users.sourceforge.net sev at users.sourceforge.net
Tue Oct 3 00:23:14 CEST 2006


Revision: 24083
          http://svn.sourceforge.net/scummvm/?rev=24083&view=rev
Author:   sev
Date:     2006-10-02 15:21:57 -0700 (Mon, 02 Oct 2006)

Log Message:
-----------
Unify SAGA/AGOS detection code so other engines could also reuse it
without further code duplication.

Modified Paths:
--------------
    scummvm/trunk/common/module.mk
    scummvm/trunk/engines/agos/agos.h
    scummvm/trunk/engines/agos/game.cpp
    scummvm/trunk/engines/saga/game.cpp
    scummvm/trunk/engines/saga/rscfile.cpp
    scummvm/trunk/engines/saga/saga.h
    scummvm/trunk/engines/saga/sagagame.cpp
    scummvm/trunk/engines/saga/sagagame.h

Added Paths:
-----------
    scummvm/trunk/common/advancedDetector.cpp
    scummvm/trunk/common/advancedDetector.h

Added: scummvm/trunk/common/advancedDetector.cpp
===================================================================
--- scummvm/trunk/common/advancedDetector.cpp	                        (rev 0)
+++ scummvm/trunk/common/advancedDetector.cpp	2006-10-02 22:21:57 UTC (rev 24083)
@@ -0,0 +1,191 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2004-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+
+#include "common/util.h"
+#include "common/hash-str.h"
+#include "common/file.h"
+#include "common/md5.h"
+#include "common/advancedDetector.h"
+
+namespace Common {
+
+AdvancedDetector::AdvancedDetector() {
+	_fileMD5Bytes = 0;
+}
+
+String AdvancedDetector::getDescription(int num) {
+	char tmp[256];
+	ADGameDescription *g = _gameDescriptions[num];
+
+	snprintf(tmp, 256, "%s (%s %s/%s)", g->name, g->extra,
+			 getPlatformDescription(g->platform), getLanguageDescription(g->language));
+
+	return String(tmp);
+}
+
+ADList AdvancedDetector::detectGame(const FSList *fslist, Language language, Platform platform) {
+	int filesCount;
+
+	typedef HashMap<String, bool, CaseSensitiveString_Hash, CaseSensitiveString_EqualTo> StringSet;
+	StringSet filesList;
+
+	typedef StringMap StringMap;
+	StringMap filesMD5;
+
+	String tstr, tstr2;
+	
+	uint i;
+	int j;
+	char md5str[32+1];
+	uint8 md5sum[16];
+	int *matched;
+
+	uint matchedCount = 0;
+	bool fileMissing;
+	ADGameFileDescription *fileDesc;
+
+	assert(_gameDescriptions.size());
+
+	matched = (int *)malloc(_gameDescriptions.size() * sizeof(int));
+
+	// First we compose list of files which we need MD5s for
+	for (i = 0; i < _gameDescriptions.size(); i++) {
+		for (j = 0; j < _gameDescriptions[i]->filesCount; j++) {
+			tstr = String(_gameDescriptions[i]->filesDescriptions[j].fileName);
+			tstr.toLowercase();
+			tstr2 = tstr + ".";
+			filesList[tstr] = true;
+			filesList[tstr2] = true;
+		}
+	}
+	
+	if (fslist != NULL) {
+		for (FSList::const_iterator file = fslist->begin(); file != fslist->end(); ++file) {
+			if (file->isDirectory()) continue;
+			tstr = file->name();
+			tstr.toLowercase();
+			tstr2 = tstr + ".";
+
+			if (!filesList.contains(tstr) && !filesList.contains(tstr2)) continue;
+
+			if (!md5_file(*file, md5sum, _fileMD5Bytes)) continue;
+			for (j = 0; j < 16; j++) {
+				sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
+			}
+			filesMD5[tstr] = String(md5str);
+			filesMD5[tstr2] = String(md5str);
+		}
+	} else {
+		File testFile;
+
+		for (StringSet::const_iterator file = filesList.begin(); file != filesList.end(); ++file) {
+			tstr = file->_key;
+			tstr.toLowercase();
+
+			if (!filesMD5.contains(tstr)) {
+				if (testFile.open(file->_key)) {
+					testFile.close();
+
+					if (md5_file(file->_key.c_str(), md5sum, _fileMD5Bytes)) {
+						for (j = 0; j < 16; j++) {
+							sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
+						}
+						filesMD5[tstr] = String(md5str);
+					}
+				}
+			}
+		}
+	}
+
+	for (i = 0; i < _gameDescriptions.size(); i++) {
+		filesCount = _gameDescriptions[i]->filesCount;		
+		fileMissing = false;
+
+		// Try to open all files for this game
+		for (j = 0; j < filesCount; j++) {
+			fileDesc = &_gameDescriptions[i]->filesDescriptions[j];
+			tstr = fileDesc->fileName;
+			tstr.toLowercase();
+			tstr2 = tstr + ".";
+
+			if (!filesMD5.contains(tstr) && !filesMD5.contains(tstr2)) {
+				fileMissing = true;
+				break;
+			}
+			if (strcmp(fileDesc->md5, filesMD5[tstr].c_str()) && strcmp(fileDesc->md5, filesMD5[tstr2].c_str())) {
+				fileMissing = true;
+				break;
+			}
+		}
+		if (!fileMissing) {
+			debug(2, "Found game: %s", getDescription(i).c_str());
+			matched[matchedCount++] = i;
+		}
+	}
+
+	if (!filesMD5.empty() && (matchedCount == 0)) {
+		printf("MD5s of your game version are unknown. Please, report following data to\n");
+		printf("ScummVM team along with your game name and version:\n");
+
+		for (StringMap::const_iterator file = filesMD5.begin(); file != filesMD5.end(); ++file)
+			printf("%s: %s\n", file->_key.c_str(), file->_value.c_str());
+	}
+
+	// We have some resource sets which are superpositions of other
+	// Now remove lesser set if bigger matches too
+
+	if (matchedCount > 1) {
+		// Search max number
+		int maxcount = 0;
+		for (i = 0; i < matchedCount; i++) {
+			maxcount = MAX(_gameDescriptions[matched[i]]->filesCount, maxcount);
+		}
+
+		// Now purge targets with number of files lesser than max
+		for (i = 0; i < matchedCount; i++) {
+			if ((_gameDescriptions[matched[i]]->language != language && language != UNK_LANG) ||
+				(_gameDescriptions[matched[i]]->platform != platform && platform != kPlatformUnknown)) {
+				debug(2, "Purged %s", getDescription(matched[i]).c_str());
+				matched[i] = -1;
+				continue;
+			}
+
+			if (_gameDescriptions[matched[i]]->filesCount < maxcount) {
+				debug(2, "Purged: %s", getDescription(matched[i]).c_str());
+				matched[i] = -1;
+			}
+		}
+	}
+
+
+	ADList *returnMatches = new ADList;
+	j = 0;
+	for (i = 0; i < matchedCount; i++)
+		if (matched[i] != -1)
+			returnMatches->push_back(matched[i]);
+
+	return *returnMatches;
+}
+
+}	// End of namespace Common


Property changes on: scummvm/trunk/common/advancedDetector.cpp
___________________________________________________________________
Name: svn:mime-type
   + text/plain
Name: svn:keywords
   + Date Rev Author URL Id
Name: svn:eol-style
   + native

Added: scummvm/trunk/common/advancedDetector.h
===================================================================
--- scummvm/trunk/common/advancedDetector.h	                        (rev 0)
+++ scummvm/trunk/common/advancedDetector.h	2006-10-02 22:21:57 UTC (rev 24083)
@@ -0,0 +1,90 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2005-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+#ifndef COMMON_ADVANCED_DETECTOR_H
+#define COMMON_ADVANCED_DETECTOR_H
+
+#include "common/fs.h"
+
+namespace Common {
+
+struct ADGameFileDescription {
+	const char *fileName;
+	uint16 fileType;
+	const char *md5;
+};
+
+struct ADGameDescription {
+	const char *name;
+	int gameType;
+	int gameId;
+	const char *extra;
+	int filesCount;
+	ADGameFileDescription *filesDescriptions;
+	uint32 features;
+	Language language;
+	Platform platform;
+};
+
+typedef Array<int> ADList;
+typedef Array<ADGameDescription*> ADGameDescList;
+
+class AdvancedDetector {
+
+public:
+	AdvancedDetector();
+	~AdvancedDetector() {};
+
+
+	void registerGameDescriptions(Array<ADGameDescription*> gameDescriptions) {
+		_gameDescriptions = gameDescriptions;
+	}
+
+	/**
+	 * Specify number of bytes which are used to calculate MD5
+	 * Default value is 0 which means whole file
+	 */
+	void setFileMD5Bytes(int bytes) { _fileMD5Bytes = bytes; }
+
+	/**
+	 * Detect games in specified directory.
+	 * Parameters language and platform are used to pass on values
+	 * specified by the user. I.e. this is used to restrict search scope
+	 *
+	 * @param fslist: FSList to scan or NULL for scanning all specified
+	 *  default directories.
+	 * @param language: restrict results to specified language only
+	 * @param platform: restrict results to specified platform only
+	 * @return: list of indexes to GameDescriptions of matched games
+	 */
+	ADList detectGame(const FSList *fslist, Language language, Platform platform);
+
+private:
+	ADGameDescList _gameDescriptions;
+
+	int _fileMD5Bytes;
+
+	String getDescription(int num);
+};
+
+}	// End of namespace Common
+
+#endif


Property changes on: scummvm/trunk/common/advancedDetector.h
___________________________________________________________________
Name: svn:mime-type
   + text/plain
Name: svn:keywords
   + Date Rev Author URL Id
Name: svn:eol-style
   + native

Modified: scummvm/trunk/common/module.mk
===================================================================
--- scummvm/trunk/common/module.mk	2006-10-02 21:47:45 UTC (rev 24082)
+++ scummvm/trunk/common/module.mk	2006-10-02 22:21:57 UTC (rev 24083)
@@ -1,6 +1,7 @@
 MODULE := common
 
 MODULE_OBJS := \
+	advancedDetector.o \
 	config-file.o \
 	config-manager.o \
 	file.o \

Modified: scummvm/trunk/engines/agos/agos.h
===================================================================
--- scummvm/trunk/engines/agos/agos.h	2006-10-02 21:47:45 UTC (rev 24082)
+++ scummvm/trunk/engines/agos/agos.h	2006-10-02 22:21:57 UTC (rev 24083)
@@ -33,6 +33,7 @@
 #include "agos/midi.h"
 #include "agos/sound.h"
 #include "agos/vga.h"
+#include "common/advancedDetector.h"
 
 namespace AGOS {
 
@@ -119,24 +120,6 @@
 	GType_PP = 7
 };
 
-struct GameFileDescription {
-	const char *fileName;
-	uint16 fileType;
-	const char *md5;
-};
-
-struct GameDescription {
-	const char *name;
-	SIMONGameType gameType;
-	GameIds gameId;
-	const char *extra;
-	int filesCount;
-	GameFileDescription *filesDescriptions;
-	uint32 features;
-	Common::Language language;
-	Common::Platform platform;
-};
-
 struct GameSpecificSettings;
 
 class Debugger;
@@ -176,7 +159,7 @@
 	void setupFeebleVideoOpcodes(VgaOpcodeProc *op);
 
 public:
-	GameDescription *_gameDescription;
+	Common::ADGameDescription *_gameDescription;
 
 	bool initGame(void);
 	void setupGame();

Modified: scummvm/trunk/engines/agos/game.cpp
===================================================================
--- scummvm/trunk/engines/agos/game.cpp	2006-10-02 21:47:45 UTC (rev 24082)
+++ scummvm/trunk/engines/agos/game.cpp	2006-10-02 22:21:57 UTC (rev 24083)
@@ -166,26 +166,29 @@
 
 #define FILE_MD5_BYTES 5000
 
-static GameFileDescription ELVIRA1DOS_GameFiles[] = {
+using Common::ADGameFileDescription;
+using Common::ADGameDescription;
+
+static ADGameFileDescription ELVIRA1DOS_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"a49e132a1f18306dd5d1ec2fe435e178"},
 	{ "icon.dat",		GAME_ICONFILE,	"fda48c9da7f3e72d0313e2f5f760fc45"},
 	{ "tbllist",		GAME_TBLFILE,	"319f6b227c7822a551f57d24e70f8149"},
 };
 
-static GameFileDescription ELVIRA1DOS2_GameFiles[] = {
+static ADGameFileDescription ELVIRA1DOS2_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"9076d507d60cc454df662316438ec843"},
 	{ "icon.dat",		GAME_ICONFILE,	"fda48c9da7f3e72d0313e2f5f760fc45"},
 	{ "tbllist",		GAME_TBLFILE,	"319f6b227c7822a551f57d24e70f8149"},
 };
 
-static GameFileDescription ELVIRA2DOS_GameFiles[] = {
+static ADGameFileDescription ELVIRA2DOS_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"3313254722031b22d833a2cf45a91fd7"},
 	{ "icon.dat",		GAME_ICONFILE,	"83a7278bff55c82fbb3aef92981866c9"},
 	{ "stripped.txt",	GAME_STRFILE,	"c2533277b7ff11f5495967d55355ea17"},
 	{ "tbllist",		GAME_TBLFILE,	"8252660df0edbdbc3e6377e155bbd0c5"},
 };
 
-static GameFileDescription WAXWORKSDOS_GameFiles[] = {
+static ADGameFileDescription WAXWORKSDOS_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"7751e9358e894e32ef40ef3b3bae0f2a"},
 	{ "icon.dat",		GAME_ICONFILE,	"ef1b8ad3494cf103dc10a99fe152ef9a"},
 	{ "roomslst",		GAME_RMSLFILE,	"e3758c46ab8f3c23a1ac012bd607108d"},
@@ -194,7 +197,7 @@
 	{ "xtbllist",		GAME_XTBLFILE,	"6c7b3db345d46349a5226f695c03e20f"},
 };
 
-static GameFileDescription SIMON1ACORNDEMO_GameFiles[] = {
+static ADGameFileDescription SIMON1ACORNDEMO_GameFiles[] = {
 	{ "data", 	GAME_GMEFILE,	"b4a7526ced425ba8ad0d548d0ec69900"},
 	{ "gamebase", 	GAME_BASEFILE,	"425c7d1957699d35abca7e12a08c7422"},
 	{ "icondata", 	GAME_ICONFILE, 	"22107c24dfb31b66ac503c28a6e20b19"},
@@ -202,7 +205,7 @@
 	{ "tbllist", 	GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1ACORN_GameFiles[] = {
+static ADGameFileDescription SIMON1ACORN_GameFiles[] = {
 	{ "data", 	GAME_GMEFILE,	"64958b3a38afdcb85da1eeed85169806"},
 	{ "gamebase", 	GAME_BASEFILE,	"28261b99cd9da1242189b4f6f2841bd6"},
 	{ "icondata", 	GAME_ICONFILE, 	"22107c24dfb31b66ac503c28a6e20b19"},
@@ -210,112 +213,112 @@
 	{ "tbllist", 	GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1AMIGA_GameFiles[] = {
+static ADGameFileDescription SIMON1AMIGA_GameFiles[] = {
 	{ "gameamiga",		GAME_BASEFILE,	"6c9ad2ff571d34a4cf0c696cf4e13500"},
 	{ "icon.pkd",		GAME_ICONFILE,	"565ef7a98dcc21ef526a2bb10b6f42ed"},
 	{ "stripped.txt",	GAME_STRFILE,	"c649fcc0439766810e5097ee7e81d4c8"},
 	{ "tbllist",		GAME_TBLFILE,	"f9d5bf2ce09f82289c791c3ca26e1e4b"},
 };
 
-static GameFileDescription SIMON1AMIGA_FR_GameFiles[] = {
+static ADGameFileDescription SIMON1AMIGA_FR_GameFiles[] = {
 	{ "gameamiga",		GAME_BASEFILE,	"bd9828b9d4e5d89b50fe8c47a8e6bc07"},
 	{ "icon.pkd",		GAME_ICONFILE,	"565ef7a98dcc21ef526a2bb10b6f42ed"},
 	{ "stripped.txt",	GAME_STRFILE,	"2297baec985617d0d5612a0124bac359"},
 	{ "tbllist",		GAME_TBLFILE,	"f9d5bf2ce09f82289c791c3ca26e1e4b"},
 };
 
-static GameFileDescription SIMON1AMIGA_DE_GameFiles[] = {
+static ADGameFileDescription SIMON1AMIGA_DE_GameFiles[] = {
 	{ "gameamiga",		GAME_BASEFILE,	"a2de9553f3b73064369948b5af38bb30"},
 	{ "icon.pkd",		GAME_ICONFILE,	"565ef7a98dcc21ef526a2bb10b6f42ed"},
 	{ "stripped.txt",	GAME_STRFILE,	"c649fcc0439766810e5097ee7e81d4c8"},
 	{ "tbllist",		GAME_TBLFILE,	"f9d5bf2ce09f82289c791c3ca26e1e4b"},
 };
 
-static GameFileDescription SIMON1AMIGADEMO_GameFiles[] = {
+static ADGameFileDescription SIMON1AMIGADEMO_GameFiles[] = {
 	{ "gameamiga",		GAME_BASEFILE,	"a12b696170f14eca5ff75f1549829251"},  // Unpacked version
 	{ "icon.pkd",		GAME_ICONFILE,	"ebc96af15bfaf75ba8210326b9260d2f"},
 	{ "stripped.txt",	GAME_STRFILE,	"8edde5b9498dc9f31da1093028da467c"},
 	{ "tbllist",		GAME_TBLFILE,	"1247e024e1f13ca54c1e354120c7519c"},
 };
 
-static GameFileDescription SIMON1CD32_GameFiles[] = {
+static ADGameFileDescription SIMON1CD32_GameFiles[] = {
 	{ "gameamiga",		GAME_BASEFILE,	"bab7f19237cf7d7619b6c73631da1854"},
 	{ "icon.pkd",		GAME_ICONFILE,	"565ef7a98dcc21ef526a2bb10b6f42ed"},
 	{ "stripped.txt",	GAME_STRFILE,	"59be788020441e21861e284236fd08c1"},
 	{ "tbllist",		GAME_TBLFILE,	"f9d5bf2ce09f82289c791c3ca26e1e4b"},
 };
 
-static GameFileDescription SIMON1CD32_2_GameFiles[] = {
+static ADGameFileDescription SIMON1CD32_2_GameFiles[] = {
 	{ "gameamiga",		GAME_BASEFILE,	"ec5358680c117f29b128cbbb322111a4"},
 	{ "icon.pkd",		GAME_ICONFILE,	"8ce5a46466a4f8f6d0f780b0ef00d5f5"},
 	{ "stripped.txt",	GAME_STRFILE,	"59be788020441e21861e284236fd08c1"},
 	{ "tbllist",		GAME_TBLFILE,	"f9d5bf2ce09f82289c791c3ca26e1e4b"},
 };
 
-static GameFileDescription SIMON1DOS_INF_GameFiles[] = {
+static ADGameFileDescription SIMON1DOS_INF_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"9f93d27432ce44a787eef10adb640870"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "stripped.txt",	GAME_STRFILE,	"2af9affc5981eec44b90d4c556145cb8"},
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1DOS_INF_RU_GameFiles[] = {
+static ADGameFileDescription SIMON1DOS_INF_RU_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"605fb866e03ec1c41b10c6a518ddfa49"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "stripped.txt",	GAME_STRFILE,	"2af9affc5981eec44b90d4c556145cb8"},
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1DOS_GameFiles[] = {
+static ADGameFileDescription SIMON1DOS_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"c392e494dcabed797b98cbcfc687b33a"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "stripped.txt",	GAME_STRFILE,	"c95a0a1ee973e19c2a1c5d12026c139f"},
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1DOS_RU_GameFiles[] = {
+static ADGameFileDescription SIMON1DOS_RU_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"605fb866e03ec1c41b10c6a518ddfa49"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "stripped.txt",	GAME_STRFILE,	"c95a0a1ee973e19c2a1c5d12026c139f"},
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1DOS_FR_GameFiles[] = {
+static ADGameFileDescription SIMON1DOS_FR_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"34759d0d4285a2f4b21b8e03b8fcefb3"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "stripped.txt",	GAME_STRFILE,	"aa01e7386057abc0c3e27dbaa9c4ba5b"},
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1DOS_DE_GameFiles[] = {
+static ADGameFileDescription SIMON1DOS_DE_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"063015e6ce7d90b570dbc21fe0c667b1"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "stripped.txt",	GAME_STRFILE,	"c95a0a1ee973e19c2a1c5d12026c139f"},
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1DOS_IT_GameFiles[] = {
+static ADGameFileDescription SIMON1DOS_IT_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"65c9b2dea57df84ef55d1eaf384ebd30"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "stripped.txt",	GAME_STRFILE,	"2af9affc5981eec44b90d4c556145cb8"},
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1DOS_ES_GameFiles[] = {
+static ADGameFileDescription SIMON1DOS_ES_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"5374fafdea2068134f33deab225feed3"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "stripped.txt",	GAME_STRFILE,	"2af9affc5981eec44b90d4c556145cb8"},
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1DEMO_GameFiles[] = {
+static ADGameFileDescription SIMON1DEMO_GameFiles[] = {
 	{ "gdemo",		GAME_BASEFILE,	"2be4a21bc76e2fdc071867c130651439"},
 	{ "icon.dat",		GAME_ICONFILE,	"55af3b4d93972bc58bfee38a86b76c3f"},
 	{ "stripped.txt",	GAME_STRFILE,	"33a2e329b97b2a349858d6a093159eb7"},
 	{ "tbllist",		GAME_TBLFILE,	"1247e024e1f13ca54c1e354120c7519c"},
 };
 
-static GameFileDescription SIMON1TALKIE_GameFiles[] = {
+static ADGameFileDescription SIMON1TALKIE_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"28261b99cd9da1242189b4f6f2841bd6"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "simon.gme",		GAME_GMEFILE,	"64958b3a38afdcb85da1eeed85169806"},
@@ -323,7 +326,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1TALKIE2_GameFiles[] = {
+static ADGameFileDescription SIMON1TALKIE2_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"c0b948b6821d2140f8b977144f21027a"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "simon.gme",		GAME_GMEFILE,	"64f73e94639b63af846ac4a8a94a23d8"},
@@ -331,7 +334,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1TALKIE_FR_GameFiles[] = {
+static ADGameFileDescription SIMON1TALKIE_FR_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"3cfb9d1ff4ec725af9924140126cf69f"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "simon.gme",		GAME_GMEFILE,	"638049fa5d41b81fb6fb11671721b871"},
@@ -339,7 +342,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1TALKIE_DE_GameFiles[] = {
+static ADGameFileDescription SIMON1TALKIE_DE_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"48b1f3499e2e0d731047f4d481ff7817"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "simon.gme",		GAME_GMEFILE,	"7db9912acac4f1d965a64bdcfc370ba1"},
@@ -347,7 +350,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1TALKIE_HB_GameFiles[] = {
+static ADGameFileDescription SIMON1TALKIE_HB_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"bc66e9c0b296e1b155a246917133f71a"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "simon.gme",		GAME_GMEFILE,	"a34b2c8642f2e3676d7088b5c8b3e884"},
@@ -355,7 +358,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1TALKIE_IT_GameFiles[] = {
+static ADGameFileDescription SIMON1TALKIE_IT_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"8d3ca654e158c91b860c7eae31d65312"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "simon.gme",		GAME_GMEFILE,	"52e315e0e02feca86d15cc82e3306b6c"},
@@ -363,7 +366,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1TALKIE_IT2_GameFiles[] = {
+static ADGameFileDescription SIMON1TALKIE_IT2_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"8d3ca654e158c91b860c7eae31d65312"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "simon.gme",		GAME_GMEFILE,	"104efd83c8f3edf545982e07d87f66ac"},
@@ -371,7 +374,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1TALKIE_ES_GameFiles[] = {
+static ADGameFileDescription SIMON1TALKIE_ES_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"439f801ba52c02c9d1844600d1ce0f5e"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "simon.gme",		GAME_GMEFILE,	"eff2774a73890b9eac533db90cd1afa1"},
@@ -379,7 +382,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1WIN_GameFiles[] = {
+static ADGameFileDescription SIMON1WIN_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"c7c12fea7f6d0bfd22af5cdbc8166862"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "simon.gme",		GAME_GMEFILE,	"b1b18d0731b64c0738c5cc4a2ee792fc"},
@@ -387,7 +390,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1WIN_RU_GameFiles[] = {
+static ADGameFileDescription SIMON1WIN_RU_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"4536a706412b36d628f12142bfa97af0"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "simon.gme",		GAME_GMEFILE,	"b1b18d0731b64c0738c5cc4a2ee792fc"},
@@ -395,7 +398,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON1WIN_DE_GameFiles[] = {
+static ADGameFileDescription SIMON1WIN_DE_GameFiles[] = {
 	{ "gamepc",		GAME_BASEFILE,	"48b1f3499e2e0d731047f4d481ff7817"},
 	{ "icon.dat",		GAME_ICONFILE,	"22107c24dfb31b66ac503c28a6e20b19"},
 	{ "simon.gme",		GAME_GMEFILE,	"acd9cc438525b142d93b15c77a6f551b"},
@@ -403,7 +406,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"d198a80de2c59e4a0cd24b98814849e8"},
 };
 
-static GameFileDescription SIMON2DOS_GameFiles[] = {
+static ADGameFileDescription SIMON2DOS_GameFiles[] = {
 	{ "game32",		GAME_BASEFILE,	"27c8e7feada80c75b70b9c2f6088d519"},
 	{ "icon.dat",		GAME_ICONFILE,	"ee92d1f84893195a60449f2430d07285"},
 	{ "simon2.gme",		GAME_GMEFILE,	"eefcc32b1f2c0482c1a59a963a146345"},
@@ -411,7 +414,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2DOS_RU_GameFiles[] = {
+static ADGameFileDescription SIMON2DOS_RU_GameFiles[] = {
 	{ "game32",		GAME_BASEFILE,	"7edfc633dd50f8caa719c478443db70b"},
 	{ "icon.dat",		GAME_ICONFILE,	"ee92d1f84893195a60449f2430d07285"},
 	{ "simon2.gme",		GAME_GMEFILE,	"eefcc32b1f2c0482c1a59a963a146345"},
@@ -419,7 +422,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2DOS2_GameFiles[] = {
+static ADGameFileDescription SIMON2DOS2_GameFiles[] = {
 	{ "game32",		GAME_BASEFILE,	"604d04315935e77624bd356ac926e068"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"aa6840420899a31874204f90bb214108"},
@@ -427,7 +430,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2DOS2_RU_GameFiles[] = {
+static ADGameFileDescription SIMON2DOS2_RU_GameFiles[] = {
 	{ "game32",		GAME_BASEFILE,	"eb8bde3685842a8fd38f60bc476ef8e9"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"aa6840420899a31874204f90bb214108"},
@@ -435,7 +438,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2DOS_DE_GameFiles[] = {
+static ADGameFileDescription SIMON2DOS_DE_GameFiles[] = {
 	{ "game32",		GAME_BASEFILE,	"eb6e3e37fe52993f948d7e2d6b869828"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"5fa9d080b04c610f526bd685be1bf747"},
@@ -443,7 +446,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2DOS_IT_GameFiles[] = {
+static ADGameFileDescription SIMON2DOS_IT_GameFiles[] = {
 	{ "game32",		GAME_BASEFILE,	"3e11d400bea0638f360a724687005cd1"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"f306a397565d7f13bec7ecf14c723de7"},
@@ -451,7 +454,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2DEMO_GameFiles[] = {
+static ADGameFileDescription SIMON2DEMO_GameFiles[] = {
 	{ "gsptr30",		GAME_BASEFILE,	"3794c15887539b8578bacab694ccf08a"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"f8c9e6df1e55923a749e115ba74210c4"},
@@ -459,7 +462,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"a0d5a494b5d3d209d1a1d76cc8d76601"},
 };
 
-static GameFileDescription SIMON2TALKIE_GameFiles[] = {
+static ADGameFileDescription SIMON2TALKIE_GameFiles[] = {
 	{ "gsptr30",		GAME_BASEFILE,	"8c301fb9c4fcf119d2730ccd2a565eb3"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"9c535d403966750ae98bdaf698375a38"},
@@ -467,7 +470,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2TALKIE2_GameFiles[] = {
+static ADGameFileDescription SIMON2TALKIE2_GameFiles[] = {
 	{ "gsptr30",		GAME_BASEFILE,	"608e277904d87dd28725fa08eacc2c0d"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"8d6dcc65577e285dbca03ff6d7d9323c"},
@@ -475,7 +478,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"a0d5a494b5d3d209d1a1d76cc8d76601"},
 };
 
-static GameFileDescription SIMON2TALKIE_FR_GameFiles[] = {
+static ADGameFileDescription SIMON2TALKIE_FR_GameFiles[] = {
 	{ "gsptr30",		GAME_BASEFILE,	"43b3a04d2f0a0cbd1b024c814856561a"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"8af0e02c0c3344db64dffc12196eb59d"},
@@ -483,7 +486,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2TALKIE_DE_GameFiles[] = {
+static ADGameFileDescription SIMON2TALKIE_DE_GameFiles[] = {
 	{ "gsptr30",		GAME_BASEFILE,	"0d05c3f4c06c9a4ceb3d2f5bc0b18e11"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"6c5fdfdd0eab9038767c2d22858406b2"},
@@ -491,7 +494,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2TALKIE_DE2_GameFiles[] = {
+static ADGameFileDescription SIMON2TALKIE_DE2_GameFiles[] = {
 	{ "gsptr30",		GAME_BASEFILE,	"a76ea940076b5d9316796dea225a9b69"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"ec9f0f24fd895e7ea72e3c8e448c0240"},
@@ -499,7 +502,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2TALKIE_HB_GameFiles[] = {
+static ADGameFileDescription SIMON2TALKIE_HB_GameFiles[] = {
 	{ "gsptr30",		GAME_BASEFILE,	"952a2b1be23c3c609ba8d988a9a1627d"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"a2b249a82ea182af09789eb95fb6c5be"},
@@ -507,7 +510,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2TALKIE_IT_GameFiles[] = {
+static ADGameFileDescription SIMON2TALKIE_IT_GameFiles[] = {
 	{ "gsptr30",		GAME_BASEFILE,	"3e11d400bea0638f360a724687005cd1"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"344aca58e5ad5e25c517d5eb1d85c435"},
@@ -515,7 +518,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2TALKIE_ES_GameFiles[] = {
+static ADGameFileDescription SIMON2TALKIE_ES_GameFiles[] = {
 	{ "gsptr30",		GAME_BASEFILE,	"268dc322aa73bcf27bb016b8e8ceb889"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"4f43bd06b6cc78dbd25a7475ca964eb1"},
@@ -523,7 +526,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2WIN_GameFiles[] = {
+static ADGameFileDescription SIMON2WIN_GameFiles[] = {
 	{ "gsptr30",		GAME_BASEFILE,	"608e277904d87dd28725fa08eacc2c0d"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"e749c4c103d7e7d51b34620ed76c5a04"},
@@ -531,7 +534,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2WIN_DE_GameFiles[] = {
+static ADGameFileDescription SIMON2WIN_DE_GameFiles[] = {
 	{ "gsptr30",		GAME_BASEFILE,	"a76ea940076b5d9316796dea225a9b69"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"9609a933c541fed2e00c6c3479d7c181"},
@@ -539,7 +542,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2WIN_DE2_GameFiles[] = {
+static ADGameFileDescription SIMON2WIN_DE2_GameFiles[] = {
 	{ "gsptr30",		GAME_BASEFILE,	"9e858b3bb189c134c3a5f34c3385a8d3"},
 	{ "icon.dat",		GAME_ICONFILE,	"ee92d1f84893195a60449f2430d07285"},
 	{ "simon2.gme",		GAME_GMEFILE,	"16d574da07e93bcae43cee353dab8c7e"},
@@ -547,7 +550,7 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription SIMON2WIN_PL_GameFiles[] = {
+static ADGameFileDescription SIMON2WIN_PL_GameFiles[] = {
 	{ "gsptr30",		GAME_BASEFILE,	"657fd873f5d0637097ee02315b447e6f"},
 	{ "icon.dat",		GAME_ICONFILE,	"72096a62d36e6034ea9fecc13b2dbdab"},
 	{ "simon2.gme",		GAME_GMEFILE,	"7b9afcf82a94722707e0d025c0192be8"},
@@ -555,89 +558,89 @@
 	{ "tbllist",		GAME_TBLFILE,	"2082f8d02075e590300478853a91ffd9"},
 };
 
-static GameFileDescription FEEBLEFILES_AMI_DE_GameFiles[] = {
+static ADGameFileDescription FEEBLEFILES_AMI_DE_GameFiles[] = {
 	{ "game22",		GAME_BASEFILE,	"bcd76ac080003eee3649df18db25b60e"},
 	{ "gfxindex.dat",	GAME_GFXIDXFILE,"f550f7915c5ce3a68c9f870f507449c2"},
 	{ "tbllist",		GAME_TBLFILE,	"0bbfee8e69739111eb36b0d138da8ddf"},
 };
 
-static GameFileDescription FEEBLEFILES_AMI_UK_GameFiles[] = {
+static ADGameFileDescription FEEBLEFILES_AMI_UK_GameFiles[] = {
 	{ "game22",		GAME_BASEFILE,	"629762ea9ca9ee9ff85f4774d219f5c7"},
 	{ "gfxindex.dat",	GAME_GFXIDXFILE,"f550f7915c5ce3a68c9f870f507449c2"},
 	{ "tbllist",		GAME_TBLFILE,	"0bbfee8e69739111eb36b0d138da8ddf"},
 };
 
-static GameFileDescription FEEBLEFILES_MAC_DE_GameFiles[] = {
+static ADGameFileDescription FEEBLEFILES_MAC_DE_GameFiles[] = {
 	{ "game22",		GAME_BASEFILE,	"bcd76ac080003eee3649df18db25b60e"},
 	{ "graphics.vga",	GAME_GFXIDXFILE,"11a4853cb35956846976e9473ee0e41e"},
 	{ "tbllist",		GAME_TBLFILE,	"0bbfee8e69739111eb36b0d138da8ddf"},
 };
 
-static GameFileDescription FEEBLEFILES_MAC_FR_GameFiles[] = {
+static ADGameFileDescription FEEBLEFILES_MAC_FR_GameFiles[] = {
 	{ "game22",		GAME_BASEFILE,	"ba90b40a47726039671d9e91630dd7ed"},
 	{ "graphics.vga",	GAME_GFXIDXFILE,"11a4853cb35956846976e9473ee0e41e"},
 	{ "tbllist",		GAME_TBLFILE,	"0bbfee8e69739111eb36b0d138da8ddf"},
 };
 
-static GameFileDescription FEEBLEFILES_MAC_ES_GameFiles[] = {
+static ADGameFileDescription FEEBLEFILES_MAC_ES_GameFiles[] = {
 	{ "game22",		GAME_BASEFILE,	"71d7d2d5e479b053c5a9757f1702c9c3"},
 	{ "graphics.vga",	GAME_GFXIDXFILE,"11a4853cb35956846976e9473ee0e41e"},
 	{ "tbllist",		GAME_TBLFILE,	"0bbfee8e69739111eb36b0d138da8ddf"},
 };
 
-static GameFileDescription FEEBLEFILES_MAC_UK_GameFiles[] = {
+static ADGameFileDescription FEEBLEFILES_MAC_UK_GameFiles[] = {
 	{ "game22",		GAME_BASEFILE,	"629762ea9ca9ee9ff85f4774d219f5c7"},
 	{ "graphics.vga",	GAME_GFXIDXFILE,"11a4853cb35956846976e9473ee0e41e"},
 	{ "tbllist",		GAME_TBLFILE,	"0bbfee8e69739111eb36b0d138da8ddf"},
 };
 
-static GameFileDescription FEEBLEFILES_2CD_GameFiles[] = {
+static ADGameFileDescription FEEBLEFILES_2CD_GameFiles[] = {
 	{ "game22",		GAME_BASEFILE,	"629762ea9ca9ee9ff85f4774d219f5c7"},
 	{ "tbllist",		GAME_TBLFILE,	"0bbfee8e69739111eb36b0d138da8ddf"},
 };
 
-static GameFileDescription FEEBLEFILES_4CD_GameFiles[] = {
+static ADGameFileDescription FEEBLEFILES_4CD_GameFiles[] = {
 	{ "game22",		GAME_BASEFILE,	"a8746407a5b20a7da0da0a14c380af1c"},
 	{ "tbllist",		GAME_TBLFILE,	"0bbfee8e69739111eb36b0d138da8ddf"},
 };
 
-static GameFileDescription FEEBLEFILES_DE_GameFiles[] = {
+static ADGameFileDescription FEEBLEFILES_DE_GameFiles[] = {
 	{ "game22",		GAME_BASEFILE,	"bcd76ac080003eee3649df18db25b60e"},
 	{ "tbllist",		GAME_TBLFILE,	"0bbfee8e69739111eb36b0d138da8ddf"},
 };
 
-static GameFileDescription FEEBLEFILES_FR_GameFiles[] = {
+static ADGameFileDescription FEEBLEFILES_FR_GameFiles[] = {
 	{ "game22",		GAME_BASEFILE,	"ba90b40a47726039671d9e91630dd7ed"},
 	{ "tbllist",		GAME_TBLFILE,	"0bbfee8e69739111eb36b0d138da8ddf"},
 };
 
-static GameFileDescription FEEBLEFILES_IT_GameFiles[] = {
+static ADGameFileDescription FEEBLEFILES_IT_GameFiles[] = {
 	{ "game22",		GAME_BASEFILE,	"80576f2e1ed4c912b63921fe77af313e"},
 	{ "tbllist",		GAME_TBLFILE,	"0bbfee8e69739111eb36b0d138da8ddf"},
 };
 
-static GameFileDescription FEEBLEFILES_ES_GameFiles[] = {
+static ADGameFileDescription FEEBLEFILES_ES_GameFiles[] = {
 	{ "game22",		GAME_BASEFILE,	"71d7d2d5e479b053c5a9757f1702c9c3"},
 	{ "tbllist",		GAME_TBLFILE,	"0bbfee8e69739111eb36b0d138da8ddf"},
 };
 
-static GameFileDescription DIMP_GameFiles[] = {
+static ADGameFileDescription DIMP_GameFiles[] = {
 	{ "Gdimp",		GAME_BASEFILE,	"0b1e89ae1dc2e012b7fa7a987b4ac42a"},
 };
 
-static GameFileDescription JUMBLE_GameFiles[] = {
+static ADGameFileDescription JUMBLE_GameFiles[] = {
 	{ "Gjumble",		GAME_BASEFILE,	"d54cce46d339038d1a6b74ea213655bc"},
 };
 
-static GameFileDescription PUZZLE_GameFiles[] = {
+static ADGameFileDescription PUZZLE_GameFiles[] = {
 	{ "Gpuzzle",		GAME_BASEFILE,	"3f80dac8e0d85401a1058a560fe49ab6"},
 };
 
-static GameFileDescription SWAMPY_GameFiles[] = {
+static ADGameFileDescription SWAMPY_GameFiles[] = {
 	{ "Gswampy",		GAME_BASEFILE,	"3a6d4d7b2433e660f2483f9396cc87a2"},
 };
 
-static GameDescription gameDescriptions[] = {
+static ADGameDescription gameDescriptions[] = {
 	// Elvira - English Floppy
 	{
 		"elvira",
@@ -1514,7 +1517,7 @@
 
 };
 
-DetectedGame toDetectedGame(const GameDescription &g) {
+DetectedGame toDetectedGame(const ADGameDescription &g) {
 	const char *title = 0;
 
 	const PlainGameDescriptor *sg = simonGames;
@@ -1529,154 +1532,15 @@
 	return dg;
 }
 
-static int detectGame(const FSList *fslist, Common::Language language, Common::Platform platform, int*& returnMatches) {
-	int gamesCount = ARRAYSIZE(gameDescriptions);
-	int filesCount;
-
-	typedef Common::HashMap<Common::String, bool, Common::CaseSensitiveString_Hash, Common::CaseSensitiveString_EqualTo> StringSet;
-	StringSet filesList;
-
-	typedef Common::StringMap StringMap;
-	StringMap filesMD5;
-
-	Common::String tstr, tstr2;
-	
-	int i, j;
-	char md5str[32+1];
-	uint8 md5sum[16];
-
-	int matched[ARRAYSIZE(gameDescriptions)];
-	int matchedCount = 0;
-	bool fileMissing;
-	GameFileDescription *fileDesc;
-
-	// First we compose list of files which we need MD5s for
-	for (i = 0; i < gamesCount; i++) {
-		for (j = 0; j < gameDescriptions[i].filesCount; j++) {
-			tstr = Common::String(gameDescriptions[i].filesDescriptions[j].fileName);
-			tstr.toLowercase();
-			tstr2 = tstr + ".";
-			filesList[tstr] = true;
-			filesList[tstr2] = true;
-		}
-	}
-	
-	if (fslist != NULL) {
-		for (FSList::const_iterator file = fslist->begin(); file != fslist->end(); ++file) {
-			if (file->isDirectory())
-				continue;
-			tstr = file->name();
-			tstr.toLowercase();
-			tstr2 = tstr + ".";
-
-			if (!filesList.contains(tstr) && !filesList.contains(tstr2))
-				continue;
-
-			if (!Common::md5_file(*file, md5sum, FILE_MD5_BYTES))
-				continue;
-			for (j = 0; j < 16; j++) {
-				sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
-			}
-			filesMD5[tstr] = Common::String(md5str);
-			filesMD5[tstr2] = Common::String(md5str);
-		}
-	} else {
-		Common::File testFile;
-
-		for (StringSet::const_iterator file = filesList.begin(); file != filesList.end(); ++file) {
-			tstr = file->_key;
-			tstr.toLowercase();
-
-			if (!filesMD5.contains(tstr)) {
-				if (testFile.open(file->_key)) {
-					testFile.close();
-
-					if (Common::md5_file(file->_key.c_str(), md5sum, FILE_MD5_BYTES)) {
-						for (j = 0; j < 16; j++) {
-							sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
-						}
-						filesMD5[tstr] = Common::String(md5str);
-					}
-				}
-			}
-		}
-	}
-
-	for (i = 0; i < gamesCount; i++) {
-		filesCount = gameDescriptions[i].filesCount;		
-		fileMissing = false;
-
-		// Try to open all files for this game
-		for (j = 0; j < filesCount; j++) {
-			fileDesc = &gameDescriptions[i].filesDescriptions[j];
-			tstr = fileDesc->fileName;
-			tstr.toLowercase();
-			tstr2 = tstr + ".";
-
-			if (!filesMD5.contains(tstr) && !filesMD5.contains(tstr2)) {
-				fileMissing = true;
-				break;
-			}
-			if (strcmp(fileDesc->md5, filesMD5[tstr].c_str()) && strcmp(fileDesc->md5, filesMD5[tstr2].c_str())) {
-				fileMissing = true;
-				break;
-			}
-		}
-		if (!fileMissing) {
-			debug(2, "Found game: %s", toDetectedGame(gameDescriptions[i]).description.c_str());
-			matched[matchedCount++] = i;
-		}
-	}
-
-	if (!filesMD5.empty() && (matchedCount == 0)) {
-		printf("MD5s of your game version are unknown. Please, report following data to\n");
-		printf("ScummVM team along with your game name and version:\n");
-
-		for (StringMap::const_iterator file = filesMD5.begin(); file != filesMD5.end(); ++file)
-			printf("%s: %s\n", file->_key.c_str(), file->_value.c_str());
-	}
-
-	// We have some resource sets which are superpositions of other
-	// Now remove lesser set if bigger matches too
-
-	if (matchedCount > 1) {
-		// Search max number
-		int maxcount = 0;
-		for (i = 0; i < matchedCount; i++) {
-			maxcount = MAX(gameDescriptions[matched[i]].filesCount, maxcount);
-		}
-
-		// Now purge targets with number of files lesser than max
-		for (i = 0; i < matchedCount; i++) {
-			if ((gameDescriptions[matched[i]].language != language && language != Common::UNK_LANG) ||
-				(gameDescriptions[matched[i]].platform != platform && platform != Common::kPlatformUnknown)) {
-				debug(2, "Purged %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str());
-				matched[i] = -1;
-				continue;
-			}
-
-			if (gameDescriptions[matched[i]].filesCount < maxcount) {
-				debug(2, "Purged: %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str());
-				matched[i] = -1;
-			}
-		}
-	}
-
-	returnMatches = (int *)malloc(matchedCount * sizeof(int));
-	j = 0;
-	for (i = 0; i < matchedCount; i++)
-		if (matched[i] != -1)
-			returnMatches[j++] = matched[i];
-	return j;
-}
-
 bool AGOSEngine::initGame() {
 	uint16 gameCount = ARRAYSIZE(gameDescriptions);
 	int gameNumber = -1;
 	
 	DetectedGameList detectedGames;
-	int count;
-	int* matches;
+	Common::AdvancedDetector AdvDetector;
+	Common::ADList matches;
+	Common::ADGameDescList descList;
+
 	Common::Language language = Common::UNK_LANG;
 	Common::Platform platform = Common::kPlatformUnknown;
 
@@ -1692,16 +1556,22 @@
 	// forgotten which particular version it was, so we have to do it all
 	// over again...
 
-	count = detectGame(NULL, language, platform, matches);
+	for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++)
+		descList.push_back(&gameDescriptions[i]);
 
-	for (int i = 0; i < count; i++) {
+	AdvDetector.registerGameDescriptions(descList);
+	AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES);
+
+	matches = AdvDetector.detectGame(NULL, language, platform);
+
+	for (uint i = 0; i < matches.size(); i++) {
 		if (toDetectedGame(gameDescriptions[matches[i]]).gameid == gameid) {
 			gameNumber = matches[i];
 			break;
 		}
 	}
 
-	free(matches);
+	//delete &matches;
 
 	if (gameNumber >= gameCount || gameNumber == -1) {
 		error("AGOSEngine::loadGame wrong gameNumber");
@@ -1716,13 +1586,22 @@
 
 DetectedGameList GAME_detectGames(const FSList &fslist) {
 	DetectedGameList detectedGames;
-	int count;
-	int* matches;
-	count = detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown, matches);
+	Common::AdvancedDetector AdvDetector;
+	Common::ADList matches;
+	Common::ADGameDescList descList;
 
-	for (int i = 0; i < count; i++)
+	for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++)
+		descList.push_back(&gameDescriptions[i]);
+
+	AdvDetector.registerGameDescriptions(descList);
+	AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES);
+
+	matches = AdvDetector.detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown);
+
+	for (uint i = 0; i < matches.size(); i++)
 		detectedGames.push_back(toDetectedGame(gameDescriptions[matches[i]]));
-	free(matches);
+	
+	//delete &matches;
 	return detectedGames;
 }
 

Modified: scummvm/trunk/engines/saga/game.cpp
===================================================================
--- scummvm/trunk/engines/saga/game.cpp	2006-10-02 21:47:45 UTC (rev 24082)
+++ scummvm/trunk/engines/saga/game.cpp	2006-10-02 22:21:57 UTC (rev 24083)
@@ -32,6 +32,7 @@
 #include "common/hashmap.h"
 #include "common/hash-str.h"
 #include "common/config-manager.h"
+#include "common/advancedDetector.h"
 #include "base/plugins.h"
 
 #include "saga/rscfile.h"
@@ -105,9 +106,13 @@
 REGISTER_PLUGIN(SAGA, "SAGA Engine", "Inherit the Earth (C) Wyrmkeep Entertainment");
 
 namespace Saga {
+
+using Common::ADGameFileDescription;
+using Common::ADGameDescription;
+
 #include "sagagame.cpp"
 
-DetectedGame toDetectedGame(const GameDescription &g) {
+DetectedGame toDetectedGame(const ADGameDescription &g) {
 	const char *title;
 	title = saga_games[g.gameType].description;
 	DetectedGame dg(g.name, title, g.language, g.platform);
@@ -115,152 +120,15 @@
 	return dg;
 }
 
-static int detectGame(const FSList *fslist, Common::Language language, Common::Platform platform, int*& returnMatches) {
-	int gamesCount = ARRAYSIZE(gameDescriptions);
-	int filesCount;
-
-	typedef Common::HashMap<Common::String, bool, Common::CaseSensitiveString_Hash, Common::CaseSensitiveString_EqualTo> StringSet;
-	StringSet filesList;
-
-	typedef Common::StringMap StringMap;
-	StringMap filesMD5;
-
-	Common::String tstr;
-	
-	int i, j;
-	char md5str[32+1];
-	uint8 md5sum[16];
-
-	int matched[ARRAYSIZE(gameDescriptions)];
-	int matchedCount = 0;
-	bool fileMissing;
-	GameFileDescription *fileDesc;
-
-	// First we compose list of files which we need MD5s for
-	for (i = 0; i < gamesCount; i++) {
-		for (j = 0; j < gameDescriptions[i].filesCount; j++) {
-			tstr = Common::String(gameDescriptions[i].filesDescriptions[j].fileName);
-			tstr.toLowercase();
-			filesList[tstr] = true;
-		}
-	}
-	
-	if (fslist != NULL) {
-		for (FSList::const_iterator file = fslist->begin(); file != fslist->end(); ++file) {
-			if (file->isDirectory()) continue;
-			tstr = file->name();
-			tstr.toLowercase();
-
-			if (!filesList.contains(tstr)) continue;
-
-			if (!Common::md5_file(*file, md5sum, FILE_MD5_BYTES)) continue;
-			for (j = 0; j < 16; j++) {
-				sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
-			}
-			filesMD5[tstr] = Common::String(md5str);
-		}
-	} else {
-		Common::File testFile;
-
-		for (StringSet::const_iterator file = filesList.begin(); file != filesList.end(); ++file) {
-			tstr = file->_key;
-			tstr.toLowercase();
-
-			if (!filesMD5.contains(tstr)) {
-				if (testFile.open(file->_key)) {
-					testFile.close();
-
-					if (Common::md5_file(file->_key.c_str(), md5sum, FILE_MD5_BYTES)) {
-						for (j = 0; j < 16; j++) {
-							sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
-						}
-						filesMD5[tstr] = Common::String(md5str);
-					}
-				}
-			}
-		}
-	}
-
-	for (i = 0; i < gamesCount; i++) {
-		filesCount = gameDescriptions[i].filesCount;		
-		fileMissing = false;
-
-		// Try to open all files for this game
-		for (j = 0; j < filesCount; j++) {
-			fileDesc = &gameDescriptions[i].filesDescriptions[j];
-			tstr = fileDesc->fileName;
-			tstr.toLowercase();
-
-			if (!filesMD5.contains(tstr)) {
-
-				if ((fileDesc->fileType & (GAME_SOUNDFILE | GAME_VOICEFILE | GAME_MUSICFILE)) != 0) {
-					//TODO: find recompressed files
-				}
-				fileMissing = true;
-				break;
-			}
-			if (strcmp(fileDesc->md5, filesMD5[tstr].c_str())) {
-				fileMissing = true;
-				break;
-			}
-		}
-		if (!fileMissing) {
-			debug(2, "Found game: %s", toDetectedGame(gameDescriptions[i]).description.c_str());
-			matched[matchedCount++] = i;
-		}
-	}
-
-	if (!filesMD5.empty() && (matchedCount == 0)) {
-		printf("MD5s of your game version are unknown. Please, report following data to\n");
-		printf("ScummVM team along with your game name and version:\n");
-
-		for (StringMap::const_iterator file = filesMD5.begin(); file != filesMD5.end(); ++file)
-			printf("%s: %s\n", file->_key.c_str(), file->_value.c_str());
-	}
-
-	// We have some resource sets which are superpositions of other
-	// Particularly it is ite-demo-linux vs ite-demo-win
-	// Now remove lesser set if bigger matches too
-
-	if (matchedCount > 1) {
-		// Search max number
-		int maxcount = 0;
-		for (i = 0; i < matchedCount; i++) {
-			maxcount = MAX(gameDescriptions[matched[i]].filesCount, maxcount);
-		}
-
-		// Now purge targets with number of files lesser than max
-		for (i = 0; i < matchedCount; i++) {
-			if ((gameDescriptions[matched[i]].language != language && language != Common::UNK_LANG) ||
-				(gameDescriptions[matched[i]].platform != platform && platform != Common::kPlatformUnknown)) {
-				debug(2, "Purged %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str());
-				matched[i] = -1;
-				continue;
-			}
-
-			if (gameDescriptions[matched[i]].filesCount < maxcount) {
-				debug(2, "Purged: %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str());
-				matched[i] = -1;
-			}
-		}
-	}
-
-
-	returnMatches = (int *)malloc(matchedCount * sizeof(int));
-	j = 0;
-	for (i = 0; i < matchedCount; i++)
-		if (matched[i] != -1)
-			returnMatches[j++] = matched[i];
-	return j;
-}
-
 bool SagaEngine::initGame() {
 	uint16 gameCount = ARRAYSIZE(gameDescriptions);
 	int gameNumber = -1;
 	
 	DetectedGameList detectedGames;
-	int count;
-	int* matches;
+	Common::AdvancedDetector AdvDetector;
+	Common::ADList matches;
+	Common::ADGameDescList descList;
+
 	Common::Language language = Common::UNK_LANG;
 	Common::Platform platform = Common::kPlatformUnknown;
 
@@ -270,25 +138,31 @@
 		platform = Common::parsePlatform(ConfMan.get("platform"));
 
 
-	count = detectGame(NULL, language, platform, matches);
+	for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++)
+		descList.push_back((ADGameDescription *)&gameDescriptions[i]);
 
-	if (count == 0) {
+	AdvDetector.registerGameDescriptions(descList);
+	AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES);
+
+	matches = AdvDetector.detectGame(NULL, language, platform);
+
+	if (matches.size() == 0) {
 		warning("No valid games were found in the specified directory.");
 		return false;
 	}
 
-	if (count != 1)
-		warning("Conflicting targets detected (%d)", count);
+	if (matches.size() != 1)
+		warning("Conflicting targets detected (%d)", matches.size());
 
 	gameNumber = matches[0];
 
-	free(matches);
+	//delete matches;
 
 	if (gameNumber >= gameCount || gameNumber == -1) {
 		error("SagaEngine::loadGame wrong gameNumber");
 	}
 
-	_gameTitle = toDetectedGame(gameDescriptions[gameNumber]).description;
+	_gameTitle = toDetectedGame(gameDescriptions[gameNumber].desc).description;
 	debug(2, "Running %s", _gameTitle.c_str());
 
 	_gameNumber = gameNumber;
@@ -305,13 +179,22 @@
 
 DetectedGameList GAME_detectGames(const FSList &fslist) {
 	DetectedGameList detectedGames;
-	int count;
-	int* matches;
-	count = detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown, matches);
+	Common::AdvancedDetector AdvDetector;
+	Common::ADList matches;
+	Common::ADGameDescList descList;
 
-	for (int i = 0; i < count; i++)
-		detectedGames.push_back(toDetectedGame(gameDescriptions[matches[i]]));
-	free(matches);
+	for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++)
+		descList.push_back((ADGameDescription *)&gameDescriptions[i]);
+
+	AdvDetector.registerGameDescriptions(descList);
+	AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES);
+
+	matches = AdvDetector.detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown);
+
+	for (uint i = 0; i < matches.size(); i++)
+		detectedGames.push_back(toDetectedGame(gameDescriptions[matches[i]].desc));
+	//delete matches;
+
 	return detectedGames;
 }
 

Modified: scummvm/trunk/engines/saga/rscfile.cpp
===================================================================
--- scummvm/trunk/engines/saga/rscfile.cpp	2006-10-02 21:47:45 UTC (rev 24082)
+++ scummvm/trunk/engines/saga/rscfile.cpp	2006-10-02 22:21:57 UTC (rev 24083)
@@ -340,14 +340,14 @@
 bool Resource::createContexts() {
 	int i;
 	ResourceContext *context;
-	_contextsCount = _vm->getGameDescription()->filesCount;
+	_contextsCount = _vm->getGameDescription()->desc.filesCount;
 	_contexts = (ResourceContext*)calloc(_contextsCount, sizeof(*_contexts));
 
 	for (i = 0; i < _contextsCount; i++) {
 		context = &_contexts[i];
 		context->file = new Common::File();
-		context->fileName = _vm->getGameDescription()->filesDescriptions[i].fileName;
-		context->fileType = _vm->getGameDescription()->filesDescriptions[i].fileType;
+		context->fileName = _vm->getGameDescription()->desc.filesDescriptions[i].fileName;
+		context->fileType = _vm->getGameDescription()->desc.filesDescriptions[i].fileType;
 		context->serial = 0;
 
 		// IHNM has serveral different voice files, so we need to allow

Modified: scummvm/trunk/engines/saga/saga.h
===================================================================
--- scummvm/trunk/engines/saga/saga.h	2006-10-02 21:47:45 UTC (rev 24082)
+++ scummvm/trunk/engines/saga/saga.h	2006-10-02 22:21:57 UTC (rev 24083)
@@ -31,6 +31,7 @@
 
 #include "saga/gfx.h"
 #include "saga/list.h"
+#include "common/advancedDetector.h"
 
 namespace Saga {
 
@@ -359,7 +360,7 @@
 
 //current game description
 	int _gameNumber;
-	GameDescription *_gameDescription;
+	SAGAGameDescription *_gameDescription;
 	Common::String _gameTitle;
 	Common::Rect _displayClip;
 
@@ -372,8 +373,8 @@
 public:
 	bool initGame(void);
 public:
-	const GameDescription *getGameDescription() const { return _gameDescription; }
-	const bool isBigEndian() const { return (_gameDescription->features & GF_BIG_ENDIAN_DATA) != 0; }
+	const SAGAGameDescription *getGameDescription() const { return _gameDescription; }
+	const bool isBigEndian() const { return (_gameDescription->desc.features & GF_BIG_ENDIAN_DATA) != 0; }
 	const bool isMacResources() const { return (getPlatform() == Common::kPlatformMacintosh); }
 	const GameResourceDescription *getResourceDescription() { return _gameDescription->resourceDescription; }
 	const GameSoundInfo *getVoiceInfo() const { return _gameDescription->voiceInfo; }
@@ -386,11 +387,11 @@
 	}
 	int getFontsCount() const { return _gameDescription->fontsCount; }
 
-	int getGameId() const { return _gameDescription->gameId; }
-	int getGameType() const { return _gameDescription->gameType; }
-	uint32 getFeatures() const { return _gameDescription->features; }
-	Common::Language getLanguage() const { return _gameDescription->language; }
-	Common::Platform getPlatform() const { return _gameDescription->platform; }
+	int getGameId() const { return _gameDescription->desc.gameId; }
+	int getGameType() const { return _gameDescription->desc.gameType; }
+	uint32 getFeatures() const { return _gameDescription->desc.features; }
+	Common::Language getLanguage() const { return _gameDescription->desc.language; }
+	Common::Platform getPlatform() const { return _gameDescription->desc.platform; }
 	int getGameNumber() const { return _gameNumber; }
 	int getStartSceneNumber() const { return _gameDescription->startSceneNumber; }
 

Modified: scummvm/trunk/engines/saga/sagagame.cpp
===================================================================
--- scummvm/trunk/engines/saga/sagagame.cpp	2006-10-02 21:47:45 UTC (rev 24082)
+++ scummvm/trunk/engines/saga/sagagame.cpp	2006-10-02 22:21:57 UTC (rev 24083)
@@ -177,7 +177,7 @@
 };
 
 // Inherit the Earth - DOS Demo version
-static GameFileDescription ITE_DEMO_G_GameFiles[] = {
+static ADGameFileDescription ITE_DEMO_G_GameFiles[] = {
 	{"ite.rsc",		GAME_RESOURCEFILE,					"986c79c4d2939dbe555576529fd37932"},
 	//{"ite.dmo",	GAME_DEMOFILE},						"0b9a70eb4e120b6f00579b46c8cae29e"
 	{"scripts.rsc", GAME_SCRIPTFILE,					"d5697dd3240a3ceaddaa986c47e1a2d7"},
@@ -200,14 +200,14 @@
 
 // Inherit the Earth - Wyrmkeep Win32 Demo version
 
-static GameFileDescription ITE_WINDEMO2_GameFiles[] = {
+static ADGameFileDescription ITE_WINDEMO2_GameFiles[] = {
 	{"ited.rsc",		GAME_RESOURCEFILE,	"3a450852cbf3c80773984d565647e6ac"},
 	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"3f12b67fa93e56e1a6be39d2921d80bb"},
 	{"soundsd.rsc",		GAME_SOUNDFILE,		"95a6c148e22e99a8c243f2978223583c"},
 	{"voicesd.rsc",		GAME_VOICEFILE,		"e139d86bab2ee8ba3157337f894a92d4"}
 };
 
-static GameFileDescription ITE_WINDEMO1_GameFiles[] = {
+static ADGameFileDescription ITE_WINDEMO1_GameFiles[] = {
 	{"ited.rsc",		GAME_RESOURCEFILE,	"3a450852cbf3c80773984d565647e6ac"},
 	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"3f12b67fa93e56e1a6be39d2921d80bb"},
 	{"soundsd.rsc",		GAME_SOUNDFILE,		"a741139dd7365a13f463cd896ff9969a"},
@@ -247,7 +247,7 @@
 };
 
 // Inherit the Earth - Wyrmkeep Mac Demo version
-static GameFileDescription ITE_MACDEMO2_GameFiles[] = {
+static ADGameFileDescription ITE_MACDEMO2_GameFiles[] = {
 	{"ited.rsc",		GAME_RESOURCEFILE,	"addfc9d82bc2fa1f4cab23743c652c08"},
 	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"fded5c59b8b7c5976229f960d21e6b0b"},
 	{"soundsd.rsc",		GAME_SOUNDFILE,		"b3a831fbed337d1f1300fee1dd474f6c"},
@@ -255,7 +255,7 @@
 	{"musicd.rsc",		GAME_MUSICFILE,		"495bdde51fd9f4bea2b9c911091b1ab2"}
 };
 
-static GameFileDescription ITE_MACDEMO1_GameFiles[] = {
+static ADGameFileDescription ITE_MACDEMO1_GameFiles[] = {
 	{"ited.rsc",		GAME_RESOURCEFILE,	"addfc9d82bc2fa1f4cab23743c652c08"},
 	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"fded5c59b8b7c5976229f960d21e6b0b"},
 	{"soundsd.rsc",		GAME_SOUNDFILE,		"b3a831fbed337d1f1300fee1dd474f6c"},
@@ -291,7 +291,7 @@
 };
 
 // Inherit the Earth - Wyrmkeep Linux Demo version
-static GameFileDescription ITE_LINDEMO_GameFiles[] = {
+static ADGameFileDescription ITE_LINDEMO_GameFiles[] = {
 	{"ited.rsc",		GAME_RESOURCEFILE,	"3a450852cbf3c80773984d565647e6ac"},
 	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"3f12b67fa93e56e1a6be39d2921d80bb"},
 	{"soundsd.rsc",		GAME_SOUNDFILE,		"95a6c148e22e99a8c243f2978223583c"},
@@ -310,7 +310,7 @@
 
 // Inherit the Earth - Wyrmkeep Linux version
 
-static GameFileDescription ITE_LINCD_GameFiles[] = {
+static ADGameFileDescription ITE_LINCD_GameFiles[] = {
 	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54"},
 	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84"},
 	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe"},
@@ -324,7 +324,7 @@
 // modified to include the Wyrmkeep changes. The resource files are little-
 // endian, except for the voice file which is big-endian.
 
-static GameFileDescription ITE_MULTICD_GameFiles[] = {
+static ADGameFileDescription ITE_MULTICD_GameFiles[] = {
 	{"ite.rsc",						GAME_RESOURCEFILE,					"a6433e34b97b15e64fe8214651012db9"},
 	{"scripts.rsc",					GAME_SCRIPTFILE,					"a891405405edefc69c9d6c420c868b84"},
 	{"sounds.rsc",					GAME_SOUNDFILE,						"e2ccb61c325d6d1ead3be0e731fe29fe"},
@@ -332,7 +332,7 @@
 	{"music.rsc",					GAME_MUSICFILE,						"d6454756517f042f01210458abe8edd4"}
 };
 
-static GameFileDescription ITE_MACCD_G_GameFiles[] = {
+static ADGameFileDescription ITE_MACCD_G_GameFiles[] = {
 	{"ite resources.bin",	GAME_RESOURCEFILE | GAME_MACBINARY,	"0bd506aa887bfc7965f695c6bd28237d"},
 	{"ite scripts.bin",		GAME_SCRIPTFILE | GAME_MACBINARY,	"af0d7a2588e09ad3ecbc5b474ea238bf"},
 	{"ite sounds.bin",		GAME_SOUNDFILE | GAME_MACBINARY,	"441426c6bb2a517f65c7e49b57f7a345"},
@@ -350,7 +350,7 @@
 };
 
 // Inherit the Earth - Mac Wyrmkeep version
-static GameFileDescription ITE_MACCD_GameFiles[] = {
+static ADGameFileDescription ITE_MACCD_GameFiles[] = {
 	{"ite.rsc",						GAME_RESOURCEFILE,	"4f7fa11c5175980ed593392838523060"},
 	{"scripts.rsc",					GAME_SCRIPTFILE,	"adf1f46c1d0589083996a7060c798ad0"},
 	{"sounds.rsc",					GAME_SOUNDFILE,		"95863b89a0916941f6c5e1789843ba14"},
@@ -377,26 +377,26 @@
 };
 
 // Inherit the Earth - Diskette version
-static GameFileDescription ITE_DISK_DE_GameFiles[] = {
+static ADGameFileDescription ITE_DISK_DE_GameFiles[] = {
 	{"ite.rsc",		GAME_RESOURCEFILE,					"869fc23c8f38f575979ec67152914fee"},
 	{"scripts.rsc",	GAME_SCRIPTFILE,					"516f7330f8410057b834424ea719d1ef"},
 	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"0c9113e630f97ef0996b8c3114badb08"}
 };
 
-static GameFileDescription ITE_DISK_G_GameFiles[] = {
+static ADGameFileDescription ITE_DISK_G_GameFiles[] = {
 	{"ite.rsc",		GAME_RESOURCEFILE,					"8f4315a9bb10ec839253108a032c8b54"},
 	{"scripts.rsc",	GAME_SCRIPTFILE,					"516f7330f8410057b834424ea719d1ef"},
 	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"c46e4392fcd2e89bc91e5567db33b62d"}
 };
 
-static GameFileDescription ITE_DISK_DE2_GameFiles[] = {
+static ADGameFileDescription ITE_DISK_DE2_GameFiles[] = {
 	{"ite.rsc",		GAME_RESOURCEFILE,					"869fc23c8f38f575979ec67152914fee"},
 	{"scripts.rsc",	GAME_SCRIPTFILE,					"516f7330f8410057b834424ea719d1ef"},
 	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"0c9113e630f97ef0996b8c3114badb08"},
 	{"music.rsc",	GAME_MUSICFILE,						"d6454756517f042f01210458abe8edd4"}
 };
 
-static GameFileDescription ITE_DISK_G2_GameFiles[] = {
+static ADGameFileDescription ITE_DISK_G2_GameFiles[] = {
 	{"ite.rsc",		GAME_RESOURCEFILE,					"8f4315a9bb10ec839253108a032c8b54"},
 	{"scripts.rsc",	GAME_SCRIPTFILE,					"516f7330f8410057b834424ea719d1ef"},
 	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"c46e4392fcd2e89bc91e5567db33b62d"},
@@ -419,14 +419,14 @@
 };
 
 // Inherit the Earth - CD Enhanced version
-static GameFileDescription ITE_WINCD_GameFiles[] = {
+static ADGameFileDescription ITE_WINCD_GameFiles[] = {
 	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54"},
 	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84"},
 	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe"},
 	{"voices.rsc",	GAME_VOICEFILE,		"41bb6b95d792dde5196bdb78740895a6"}
 };
 
-static GameFileDescription ITE_CD_G_GameFiles[] = {
+static ADGameFileDescription ITE_CD_G_GameFiles[] = {
 	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54"},
 	{"scripts.rsc",	GAME_SCRIPTFILE,	"50a0d2d7003c926a3832d503c8534e90"},
 	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe"},
@@ -434,14 +434,14 @@
 };
 
 // reported by mld. Bestsellergamers cover disk
-static GameFileDescription ITE_CD_DE_GameFiles[] = {
+static ADGameFileDescription ITE_CD_DE_GameFiles[] = {
 	{"ite.rsc",		GAME_RESOURCEFILE,	"869fc23c8f38f575979ec67152914fee"},
 	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84"},
 	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe"},
 	{"voices.rsc",	GAME_VOICEFILE,		"2fbad5d10b9b60a3415dc4aebbb11718"}
 };
 
-static GameFileDescription ITE_CD_GameFiles[] = {
+static ADGameFileDescription ITE_CD_GameFiles[] = {
 	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54"},
 	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84"},
 	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe"},
@@ -449,7 +449,7 @@
 };
 
 
-static GameFileDescription ITE_CD_G2_GameFiles[] = {
+static ADGameFileDescription ITE_CD_G2_GameFiles[] = {
 	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54"},
 	{"scripts.rsc",	GAME_SCRIPTFILE,	"50a0d2d7003c926a3832d503c8534e90"},
 	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe"},
@@ -457,7 +457,7 @@
 	{"music.rsc",	GAME_MUSICFILE,		"d6454756517f042f01210458abe8edd4"}
 };
 
-static GameFileDescription ITE_CD_DE2_GameFiles[] = {
+static ADGameFileDescription ITE_CD_DE2_GameFiles[] = {
 	{"ite.rsc",		GAME_RESOURCEFILE,	"869fc23c8f38f575979ec67152914fee"},
 	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84"},
 	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe"},
@@ -695,7 +695,7 @@
 };
 
 // I Have No Mouth and I Must Scream - Demo version
-static GameFileDescription IHNM_DEMO_GameFiles[] = {
+static ADGameFileDescription IHNM_DEMO_GameFiles[] = {
 	{"scream.res",		GAME_RESOURCEFILE,	"46bbdc65d164ba7e89836a0935eec8e6"},
 	{"scripts.res",		GAME_SCRIPTFILE,	"9626bda8978094ff9b29198bc1ed5f9a"},
 	{"sfx.res",			GAME_SOUNDFILE,		"1c610d543f32ec8b525e3f652536f269"},
@@ -704,7 +704,7 @@
 
 // I Have No Mouth and I Must Scream - Retail CD version
 
-static GameFileDescription IHNM_CD_GameFiles[] = {
+static ADGameFileDescription IHNM_CD_GameFiles[] = {
 	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52"},
 	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583"},
 	{"scream.res",	GAME_RESOURCEFILE,					"46bbdc65d164ba7e89836a0935eec8e6"},
@@ -720,7 +720,7 @@
 	{"voices6.res",	GAME_VOICEFILE,						"f580ed7568c7d6ef34e934ba20adf834"}
 };
 
-static GameFileDescription IHNM_CD_ES_GameFiles[] = {
+static ADGameFileDescription IHNM_CD_ES_GameFiles[] = {
 	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52"},
 	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583"},
 	{"scream.res",	GAME_RESOURCEFILE,					"c92370d400e6f2a3fc411c3729d09224"},
@@ -736,7 +736,7 @@
 	{"voices6.res",	GAME_VOICEFILE,						"96c9bda9a5f41d6bc232ed7bf6d371d9"}
 };
 
-static GameFileDescription IHNM_CD_RU_GameFiles[] = {
+static ADGameFileDescription IHNM_CD_RU_GameFiles[] = {
 	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52"},
 	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583"},
 	{"scream.res",	GAME_RESOURCEFILE,					"46bbdc65d164ba7e89836a0935eec8e6"},
@@ -755,7 +755,7 @@
 // I Have No Mouth and I Must Scream - Censored CD version (without Nimdok)
 
 // Reported by mld. German Retail
-static GameFileDescription IHNM_CD_DE_GameFiles[] = {
+static ADGameFileDescription IHNM_CD_DE_GameFiles[] = {
 	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52"},
 	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583"},
 	{"scream.res",	GAME_RESOURCEFILE,					"c92370d400e6f2a3fc411c3729d09224"},
@@ -770,7 +770,7 @@
 	{"voices6.res",	GAME_VOICEFILE,						"2b9aea838f74b4eecfb29a8f205a2bd4"}
 };
 
-static GameFileDescription IHNM_CD_FR_GameFiles[] = {
+static ADGameFileDescription IHNM_CD_FR_GameFiles[] = {
 	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52"},
 	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583"},
 	{"scream.res",	GAME_RESOURCEFILE,					"c92370d400e6f2a3fc411c3729d09224"},
@@ -812,19 +812,24 @@
 
 #define FILE_MD5_BYTES 5000
 
-static GameDescription gameDescriptions[] = {
+static SAGAGameDescription gameDescriptions[] = {
 	// Inherit the earth - DOS Demo version
 	// sound unchecked
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_DEMO_G, // Game id
-		"Demo", // Game title
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_DEMO_G, // Game id
+			"Demo", // Game title
+			ARRAYSIZE(ITE_DEMO_G_GameFiles), // Game datafiles
+			ITE_DEMO_G_GameFiles,
+			0, // features
+			Common::EN_ANY,
+			Common::kPlatformPC,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE, // Starting scene number
 		&ITEDemo_Resources,
-		ARRAYSIZE(ITE_DEMO_G_GameFiles), // Game datafiles
-		ITE_DEMO_G_GameFiles,
 		ARRAYSIZE(ITEDEMO_GameFonts),
 		ITEDEMO_GameFonts,
 		&ITEDEMO_GameSound,
@@ -832,22 +837,24 @@
 		NULL,
 		0,
 		NULL,
-		0, // features
-		Common::EN_ANY,
-		Common::kPlatformPC,
 	},
 
 	// Inherit the earth - MAC Demo version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_MACDEMO2,
-		"Demo",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_MACDEMO2,
+			"Demo",
+			ARRAYSIZE(ITE_MACDEMO2_GameFiles),
+			ITE_MACDEMO2_GameFiles,
+			GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+			Common::EN_ANY,
+			Common::kPlatformMacintosh,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_MACDEMO2_GameFiles),
-		ITE_MACDEMO2_GameFiles,
 		ARRAYSIZE(ITEWINDEMO_GameFonts),
 		ITEWINDEMO_GameFonts,
 		&ITEMACDEMO_GameVoice,
@@ -855,22 +862,24 @@
 		&ITEMACDEMO_GameMusic,
 		ARRAYSIZE(ITEMacPatch_Files),
 		ITEMacPatch_Files,
-		GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
-		Common::EN_ANY,
-		Common::kPlatformMacintosh,
 	},
 
 	// Inherit the earth - early MAC Demo version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_MACDEMO1,
-		"early Demo",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_MACDEMO1,
+			"early Demo",
+			ARRAYSIZE(ITE_MACDEMO1_GameFiles),
+			ITE_MACDEMO1_GameFiles,
+			GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
+			Common::EN_ANY,
+			Common::kPlatformMacintosh,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_MACDEMO1_GameFiles),
-		ITE_MACDEMO1_GameFiles,
 		ARRAYSIZE(ITEWINDEMO_GameFonts),
 		ITEWINDEMO_GameFonts,
 		&ITEMACDEMO_GameVoice,
@@ -878,22 +887,24 @@
 		&ITEMACCD_GameMusic,
 		ARRAYSIZE(ITEMacPatch_Files),
 		ITEMacPatch_Files,
-		GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
-		Common::EN_ANY,
-		Common::kPlatformMacintosh,
 	},
 
 	// Inherit the earth - MAC CD Guild version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_MACCD_G,
-		"CD",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_MACCD_G,
+			"CD",
+			ARRAYSIZE(ITE_MACCD_G_GameFiles),
+			ITE_MACCD_G_GameFiles,
+			GF_BIG_ENDIAN_DATA | GF_CD_FX,
+			Common::EN_ANY,
+			Common::kPlatformMacintosh,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_MACCD_G_GameFiles),
-		ITE_MACCD_G_GameFiles,
 		ARRAYSIZE(ITEWINDEMO_GameFonts),
 		ITEWINDEMO_GameFonts,
 		&ITEMACCD_G_GameSound,
@@ -901,22 +912,24 @@
 		NULL,
 		0,
 		NULL,
-		GF_BIG_ENDIAN_DATA | GF_CD_FX,
-		Common::EN_ANY,
-		Common::kPlatformMacintosh,
 	},
 
 	// Inherit the earth - MAC CD Wyrmkeep version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_MACCD,
-		"Wyrmkeep CD",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_MACCD,
+			"Wyrmkeep CD",
+			ARRAYSIZE(ITE_MACCD_GameFiles),
+			ITE_MACCD_GameFiles,
+			GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
+			Common::EN_ANY,
+			Common::kPlatformMacintosh,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_MACCD_GameFiles),
-		ITE_MACCD_GameFiles,
 		ARRAYSIZE(ITEWINDEMO_GameFonts),
 		ITEWINDEMO_GameFonts,
 		&ITEMACCD_GameSound,
@@ -924,23 +937,25 @@
 		&ITEMACCD_GameMusic,
 		ARRAYSIZE(ITEMacPatch_Files),
 		ITEMacPatch_Files,
-		GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
-		Common::EN_ANY,
-		Common::kPlatformMacintosh,
 	},
 
 	// Inherit the earth - Linux Demo version
 	// Note: it should be before GID_ITE_WINDEMO2 version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_LINDEMO,
-		"Demo",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_LINDEMO,
+			"Demo",
+			ARRAYSIZE(ITE_LINDEMO_GameFiles),
+			ITE_LINDEMO_GameFiles,
+			GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+			Common::EN_ANY,
+			Common::kPlatformLinux,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_LINDEMO_GameFiles),
-		ITE_LINDEMO_GameFiles,
 		ARRAYSIZE(ITEWINDEMO_GameFonts),
 		ITEWINDEMO_GameFonts,
 		&ITEWINDEMO2_GameVoice,
@@ -948,22 +963,24 @@
 		&ITELINDEMO_GameMusic,
 		ARRAYSIZE(ITELinPatch_Files),
 		ITELinPatch_Files,
-		GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
-		Common::EN_ANY,
-		Common::kPlatformLinux,
 	},
 
 	// Inherit the earth - Win32 Demo version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_WINDEMO2,
-		"Demo",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_WINDEMO2,
+			"Demo",
+			ARRAYSIZE(ITE_WINDEMO2_GameFiles),
+			ITE_WINDEMO2_GameFiles,
+			GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+			Common::EN_ANY,
+			Common::kPlatformWindows,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_WINDEMO2_GameFiles),
-		ITE_WINDEMO2_GameFiles,
 		ARRAYSIZE(ITEWINDEMO_GameFonts),
 		ITEWINDEMO_GameFonts,
 		&ITEWINDEMO2_GameVoice,
@@ -971,22 +988,24 @@
 		NULL,
 		ARRAYSIZE(ITEWinPatch2_Files),
 		ITEWinPatch2_Files,
-		GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
-		Common::EN_ANY,
-		Common::kPlatformWindows,
 	},
 
 	// Inherit the earth - early Win32 Demo version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_WINDEMO1,
-		"early Demo",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_WINDEMO1,
+			"early Demo",
+			ARRAYSIZE(ITE_WINDEMO1_GameFiles),
+			ITE_WINDEMO1_GameFiles,
+			GF_WYRMKEEP | GF_CD_FX,
+			Common::EN_ANY,
+			Common::kPlatformWindows,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_WINDEMO1_GameFiles),
-		ITE_WINDEMO1_GameFiles,
 		ARRAYSIZE(ITEWINDEMO_GameFonts),
 		ITEWINDEMO_GameFonts,
 		&ITEWINDEMO1_GameSound,
@@ -994,22 +1013,24 @@
 		NULL,
 		ARRAYSIZE(ITEWinPatch1_Files),
 		ITEWinPatch1_Files,
-		GF_WYRMKEEP | GF_CD_FX,
-		Common::EN_ANY,
-		Common::kPlatformWindows,
 	},
 
 	// Inherit the earth - Wyrmkeep combined Windows/Mac/Linux CD
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_MULTICD,
-		"Multi-OS CD Version",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_MULTICD,
+			"Multi-OS CD Version",
+			ARRAYSIZE(ITE_MULTICD_GameFiles),
+			ITE_MULTICD_GameFiles,
+			GF_WYRMKEEP | GF_CD_FX,
+			Common::EN_ANY,
+			Common::kPlatformUnknown,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_MULTICD_GameFiles),
-		ITE_MULTICD_GameFiles,
 		ARRAYSIZE(ITECD_GameFonts),
 		ITECD_GameFonts,
 		&ITEMACCD_GameSound,
@@ -1017,22 +1038,24 @@
 		&ITEMACCD_GameMusic,
 		0,
 		NULL,
-		GF_WYRMKEEP | GF_CD_FX,
-		Common::EN_ANY,
-		Common::kPlatformUnknown,
 	},
 
 	// Inherit the earth - Wyrmkeep Linux CD version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_LINCD,
-		"CD Version",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_LINCD,
+			"CD Version",
+			ARRAYSIZE(ITE_LINCD_GameFiles),
+			ITE_LINCD_GameFiles,
+			GF_WYRMKEEP | GF_CD_FX,
+			Common::EN_ANY,
+			Common::kPlatformLinux,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_LINCD_GameFiles),
-		ITE_LINCD_GameFiles,
 		ARRAYSIZE(ITECD_GameFonts),
 		ITECD_GameFonts,
 		&ITECD_GameSound,
@@ -1040,22 +1063,24 @@
 		&ITEMACCD_GameMusic,
 		ARRAYSIZE(ITELinPatch_Files),
 		ITELinPatch_Files,
-		GF_WYRMKEEP | GF_CD_FX,
-		Common::EN_ANY,
-		Common::kPlatformLinux,
 	},
 
 	// Inherit the earth - Wyrmkeep Windows CD version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_WINCD,
-		"CD Version",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_WINCD,
+			"CD Version",
+			ARRAYSIZE(ITE_WINCD_GameFiles),
+			ITE_WINCD_GameFiles,
+			GF_WYRMKEEP | GF_CD_FX,
+			Common::EN_ANY,
+			Common::kPlatformWindows,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_WINCD_GameFiles),
-		ITE_WINCD_GameFiles,
 		ARRAYSIZE(ITECD_GameFonts),
 		ITECD_GameFonts,
 		&ITECD_GameSound,
@@ -1063,22 +1088,24 @@
 		NULL,
 		ARRAYSIZE(ITEWinPatch1_Files),
 		ITEWinPatch1_Files,
-		GF_WYRMKEEP | GF_CD_FX,
-		Common::EN_ANY,
-		Common::kPlatformWindows,
 	},
 
 	// Inherit the earth - DOS CD version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_CD_G,
-		"CD Version",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_CD_G,
+			"CD Version",
+			ARRAYSIZE(ITE_CD_G_GameFiles),
+			ITE_CD_G_GameFiles,
+			GF_CD_FX,
+			Common::EN_ANY,
+			Common::kPlatformPC,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_CD_G_GameFiles),
-		ITE_CD_G_GameFiles,
 		ARRAYSIZE(ITECD_GameFonts),
 		ITECD_GameFonts,
 		&ITECD_GameSound,
@@ -1086,22 +1113,24 @@
 		NULL,
 		0,
 		NULL,
-		GF_CD_FX,
-		Common::EN_ANY,
-		Common::kPlatformPC,
 	},
 
 	// Inherit the earth - DOS CD version with digital music
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_CD_G2,
-		"CD Version",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_CD_G2,
+			"CD Version",
+			ARRAYSIZE(ITE_CD_G2_GameFiles),
+			ITE_CD_G2_GameFiles,
+			GF_CD_FX,
+			Common::EN_ANY,
+			Common::kPlatformPC,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_CD_G2_GameFiles),
-		ITE_CD_G2_GameFiles,
 		ARRAYSIZE(ITECD_GameFonts),
 		ITECD_GameFonts,
 		&ITECD_GameSound,
@@ -1109,22 +1138,24 @@
 		&ITEMACCD_GameMusic,
 		0,
 		NULL,
-		GF_CD_FX,
-		Common::EN_ANY,
-		Common::kPlatformPC,
 	},
 
 	// Inherit the earth - DOS CD German version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_CD_DE,
-		"CD Version",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_CD_DE,
+			"CD Version",
+			ARRAYSIZE(ITE_CD_DE_GameFiles),
+			ITE_CD_DE_GameFiles,
+			GF_CD_FX,
+			Common::DE_DEU,
+			Common::kPlatformPC,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_CD_DE_GameFiles),
-		ITE_CD_DE_GameFiles,
 		ARRAYSIZE(ITECD_GameFonts),
 		ITECD_GameFonts,
 		&ITECD_GameSound,
@@ -1132,22 +1163,24 @@
 		NULL,
 		0,
 		NULL,
-		GF_CD_FX,
-		Common::DE_DEU,
-		Common::kPlatformPC,
 	},
 
 	// Inherit the earth - DOS CD German version with digital music
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_CD_DE2,
-		"CD Version",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_CD_DE2,
+			"CD Version",
+			ARRAYSIZE(ITE_CD_DE2_GameFiles),
+			ITE_CD_DE2_GameFiles,
+			GF_CD_FX,
+			Common::DE_DEU,
+			Common::kPlatformPC,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_CD_DE2_GameFiles),
-		ITE_CD_DE2_GameFiles,
 		ARRAYSIZE(ITECD_GameFonts),
 		ITECD_GameFonts,
 		&ITECD_GameSound,
@@ -1155,22 +1188,24 @@
 		&ITEMACCD_GameMusic,
 		0,
 		NULL,
-		GF_CD_FX,
-		Common::DE_DEU,
-		Common::kPlatformPC,
 	},
 
 	// Inherit the earth - CD version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_CD,
-		"CD Version",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_CD,
+			"CD Version",
+			ARRAYSIZE(ITE_CD_GameFiles),
+			ITE_CD_GameFiles,
+			GF_CD_FX,
+			Common::EN_ANY,
+			Common::kPlatformPC,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_CD_GameFiles),
-		ITE_CD_GameFiles,
 		ARRAYSIZE(ITECD_GameFonts),
 		ITECD_GameFonts,
 		&ITECD_GameSound,
@@ -1178,22 +1213,24 @@
 		NULL,
 		0,
 		NULL,
-		GF_CD_FX,
-		Common::EN_ANY,
-		Common::kPlatformPC,
 	},
 
 	// Inherit the earth - German Floppy version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_DISK_DE,
-		"Floppy",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_DISK_DE,
+			"Floppy",
+			ARRAYSIZE(ITE_DISK_DE_GameFiles),
+			ITE_DISK_DE_GameFiles,
+			0,
+			Common::DE_DEU,
+			Common::kPlatformPC,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_DISK_DE_GameFiles),
-		ITE_DISK_DE_GameFiles,
 		ARRAYSIZE(ITEDISK_GameFonts),
 		ITEDISK_GameFonts,
 		&ITEDISK_GameSound,
@@ -1201,22 +1238,24 @@
 		NULL,
 		0,
 		NULL,
-		0,
-		Common::DE_DEU,
-		Common::kPlatformPC,
 	},
 
 	// Inherit the earth - German Floppy version with digital music
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_DISK_DE2,
-		"Floppy",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_DISK_DE2,
+			"Floppy",
+			ARRAYSIZE(ITE_DISK_DE2_GameFiles),
+			ITE_DISK_DE2_GameFiles,
+			0,
+			Common::DE_DEU,
+			Common::kPlatformPC,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_DISK_DE2_GameFiles),
-		ITE_DISK_DE2_GameFiles,
 		ARRAYSIZE(ITEDISK_GameFonts),
 		ITEDISK_GameFonts,
 		&ITEDISK_GameSound,
@@ -1224,22 +1263,24 @@
 		&ITEMACCD_GameMusic,
 		0,
 		NULL,
-		0,
-		Common::DE_DEU,
-		Common::kPlatformPC,
 	},
 
 	// Inherit the earth - Disk version
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_DISK_G,
-		"Floppy",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_DISK_G,
+			"Floppy",
+			ARRAYSIZE(ITE_DISK_G_GameFiles),
+			ITE_DISK_G_GameFiles,
+			0,
+			Common::EN_ANY,
+			Common::kPlatformPC,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_DISK_G_GameFiles),
-		ITE_DISK_G_GameFiles,
 		ARRAYSIZE(ITEDISK_GameFonts),
 		ITEDISK_GameFonts,
 		&ITEDISK_GameSound,
@@ -1247,22 +1288,24 @@
 		NULL,
 		0,
 		NULL,
-		0,
-		Common::EN_ANY,
-		Common::kPlatformPC,
 	},
 
 	// Inherit the earth - Disk version with digital music
 	{
-		"ite",
-		GType_ITE,
-		GID_ITE_DISK_G2,
-		"Floppy",
+		{
+			"ite",
+			GType_ITE,
+			GID_ITE_DISK_G2,
+			"Floppy",
+			ARRAYSIZE(ITE_DISK_G2_GameFiles),
+			ITE_DISK_G2_GameFiles,
+			0,
+			Common::EN_ANY,
+			Common::kPlatformPC,
+		},
 		&ITE_DisplayInfo,
 		ITE_DEFAULT_SCENE,
 		&ITE_Resources,
-		ARRAYSIZE(ITE_DISK_G2_GameFiles),
-		ITE_DISK_G2_GameFiles,
 		ARRAYSIZE(ITEDISK_GameFonts),
 		ITEDISK_GameFonts,
 		&ITEDISK_GameSound,
@@ -1270,22 +1313,24 @@
 		&ITEMACCD_GameMusic,
 		0,
 		NULL,
-		0,
-		Common::EN_ANY,
-		Common::kPlatformPC,
 	},
 
 	// I Have No Mouth And I Must Scream - Demo version
 	{
-		"ihnm",
-		GType_IHNM,
-		GID_IHNM_DEMO,
-		"Demo",
+		{
+			"ihnm",
+			GType_IHNM,
+			GID_IHNM_DEMO,
+			"Demo",
+			ARRAYSIZE(IHNM_DEMO_GameFiles),
+			IHNM_DEMO_GameFiles,
+			0,
+			Common::EN_ANY,
+			Common::kPlatformPC,
+		},
 		&IHNM_DisplayInfo,
 		0,
 		&IHNM_Resources,
-		ARRAYSIZE(IHNM_DEMO_GameFiles),
-		IHNM_DEMO_GameFiles,
 		ARRAYSIZE(IHNMDEMO_GameFonts),
 		IHNMDEMO_GameFonts,
 		&IHNM_GameSound,
@@ -1293,22 +1338,24 @@
 		NULL,
 		0,
 		NULL,
-		0,
-		Common::EN_ANY,
-		Common::kPlatformPC,
 	},
 
 	// I Have No Mouth And I Must Scream - CD version
 	{
-		"ihnm",
-		GType_IHNM,
-		GID_IHNM_CD,
-		"",
+		{
+			"ihnm",
+			GType_IHNM,
+			GID_IHNM_CD,
+			"",
+			ARRAYSIZE(IHNM_CD_GameFiles),
+			IHNM_CD_GameFiles,
+			0,
+			Common::EN_ANY,
+			Common::kPlatformPC,
+		},
 		&IHNM_DisplayInfo,
 		IHNM_DEFAULT_SCENE,
 		&IHNM_Resources,
-		ARRAYSIZE(IHNM_CD_GameFiles),
-		IHNM_CD_GameFiles,
 		ARRAYSIZE(IHNMCD_GameFonts),
 		IHNMCD_GameFonts,
 		&IHNM_GameSound,
@@ -1316,22 +1363,24 @@
 		NULL,
 		0,
 		NULL,
-		0,
-		Common::EN_ANY,
-		Common::kPlatformPC,
 	},
 
 	// I Have No Mouth And I Must Scream - De CD version
 	{
-		"ihnm",
-		GType_IHNM,
-		GID_IHNM_CD_DE,
-		"",
+		{
+			"ihnm",
+			GType_IHNM,
+			GID_IHNM_CD_DE,
+			"",
+			ARRAYSIZE(IHNM_CD_DE_GameFiles),
+			IHNM_CD_DE_GameFiles,
+			0,
+			Common::DE_DEU,
+			Common::kPlatformPC,
+		},
 		&IHNM_DisplayInfo,
 		IHNM_DEFAULT_SCENE,
 		&IHNM_Resources,
-		ARRAYSIZE(IHNM_CD_DE_GameFiles),
-		IHNM_CD_DE_GameFiles,
 		ARRAYSIZE(IHNMCD_GameFonts),
 		IHNMCD_GameFonts,
 		&IHNM_GameSound,
@@ -1339,21 +1388,24 @@
 		NULL,
 		0,
 		NULL,
-		0,
-		Common::DE_DEU,
-		Common::kPlatformPC,
 	},
+
 	// I Have No Mouth And I Must Scream - Sp CD version
 	{
-		"ihnm",
-		GType_IHNM,
-		GID_IHNM_CD_ES,
-		"",
+		{
+			"ihnm",
+			GType_IHNM,
+			GID_IHNM_CD_ES,
+			"",
+			ARRAYSIZE(IHNM_CD_ES_GameFiles),
+			IHNM_CD_ES_GameFiles,
+			0,
+			Common::ES_ESP,
+			Common::kPlatformPC,
+		},
 		&IHNM_DisplayInfo,
 		IHNM_DEFAULT_SCENE,
 		&IHNM_Resources,
-		ARRAYSIZE(IHNM_CD_ES_GameFiles),
-		IHNM_CD_ES_GameFiles,
 		ARRAYSIZE(IHNMCD_GameFonts),
 		IHNMCD_GameFonts,
 		&IHNM_GameSound,
@@ -1361,21 +1413,24 @@
 		NULL,
 		0,
 		NULL,
-		0,
-		Common::ES_ESP,
-		Common::kPlatformPC,
 	},
+
 	// I Have No Mouth And I Must Scream - Ru CD version
 	{
-		"ihnm",
-		GType_IHNM,
-		GID_IHNM_CD_RU,
-		"",
+		{
+			"ihnm",
+			GType_IHNM,
+			GID_IHNM_CD_RU,
+			"",
+			ARRAYSIZE(IHNM_CD_RU_GameFiles),
+			IHNM_CD_RU_GameFiles,
+			0,
+			Common::RU_RUS,
+			Common::kPlatformPC,
+		},
 		&IHNM_DisplayInfo,
 		IHNM_DEFAULT_SCENE,
 		&IHNM_Resources,
-		ARRAYSIZE(IHNM_CD_RU_GameFiles),
-		IHNM_CD_RU_GameFiles,
 		ARRAYSIZE(IHNMCD_GameFonts),
 		IHNMCD_GameFonts,
 		&IHNM_GameSound,
@@ -1383,21 +1438,24 @@
 		NULL,
 		0,
 		NULL,
-		0,
-		Common::RU_RUS,
-		Common::kPlatformPC,
 	},
+
 	// I Have No Mouth And I Must Scream - Fr CD version
 	{
-		"ihnm",
-		GType_IHNM,
-		GID_IHNM_CD_FR,
-		"",
+		{
+			"ihnm",
+			GType_IHNM,
+			GID_IHNM_CD_FR,
+			"",
+			ARRAYSIZE(IHNM_CD_FR_GameFiles),
+			IHNM_CD_FR_GameFiles,
+			0,
+			Common::FR_FRA,
+			Common::kPlatformPC,
+		},
 		&IHNM_DisplayInfo,
 		IHNM_DEFAULT_SCENE,
 		&IHNM_Resources,
-		ARRAYSIZE(IHNM_CD_FR_GameFiles),
-		IHNM_CD_FR_GameFiles,
 		ARRAYSIZE(IHNMCD_GameFonts),
 		IHNMCD_GameFonts,
 		&IHNM_GameSound,
@@ -1405,10 +1463,5 @@
 		NULL,
 		0,
 		NULL,
-		0,
-		Common::FR_FRA,
-		Common::kPlatformPC,
 	},
 };
-
-

Modified: scummvm/trunk/engines/saga/sagagame.h
===================================================================
--- scummvm/trunk/engines/saga/sagagame.h	2006-10-02 21:47:45 UTC (rev 24082)
+++ scummvm/trunk/engines/saga/sagagame.h	2006-10-02 22:21:57 UTC (rev 24083)
@@ -191,12 +191,6 @@
 };
 
 
-struct GameFileDescription {
-	const char *fileName;
-	uint16 fileType;
-	const char *md5;
-};
-
 struct GameResourceDescription {
 	uint32 sceneLUTResourceId;
 	uint32 moduleLUTResourceId;
@@ -332,16 +326,12 @@
 	GameSoundInfo *soundInfo;
 };
 
-struct GameDescription {
-	const char *name;
-	SAGAGameType gameType;
-	GameIds gameId;
-	const char *extra;
+struct SAGAGameDescription {
+	Common::ADGameDescription desc;
+
 	GameDisplayInfo *gameDisplayInfo;
 	int startSceneNumber;
 	GameResourceDescription *resourceDescription;
-	int filesCount;
-	GameFileDescription *filesDescriptions;
 	int fontsCount;
 	GameFontDescription *fontDescriptions;
 	GameSoundInfo *voiceInfo;
@@ -349,9 +339,6 @@
 	GameSoundInfo *musicInfo;
 	int patchesCount;
 	GamePatchDescription *patchDescriptions;
-	uint32 features;
-	Common::Language language;
-	Common::Platform platform;
 };
 
 #define FILE_MD5_BYTES 5000


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