[Scummvm-cvs-logs] SF.net SVN: scummvm: [24148] scummvm/trunk

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Sat Oct 7 02:23:00 CEST 2006


Revision: 24148
          http://svn.sourceforge.net/scummvm/?rev=24148&view=rev
Author:   fingolfin
Date:     2006-10-06 17:22:48 -0700 (Fri, 06 Oct 2006)

Log Message:
-----------
Started to refactor the plugin code (moving backend specific stuff into backends/plugins/)

Modified Paths:
--------------
    scummvm/trunk/backends/module.mk
    scummvm/trunk/base/plugins.cpp
    scummvm/trunk/base/plugins.h

Added Paths:
-----------
    scummvm/trunk/backends/plugins/
    scummvm/trunk/backends/plugins/dynamic-plugin.h
    scummvm/trunk/backends/plugins/posix/
    scummvm/trunk/backends/plugins/posix/posix-provider.cpp
    scummvm/trunk/backends/plugins/posix/posix-provider.h

Modified: scummvm/trunk/backends/module.mk
===================================================================
--- scummvm/trunk/backends/module.mk	2006-10-06 19:12:48 UTC (rev 24147)
+++ scummvm/trunk/backends/module.mk	2006-10-07 00:22:48 UTC (rev 24148)
@@ -13,6 +13,7 @@
 	midi/quicktime.o \
 	midi/seq.o \
 	midi/windows.o \
+	plugins/posix/posix-provider.o \
 	saves/savefile.o \
 	saves/default/default-saves.o \
 	timer/default/default-timer.o

Added: scummvm/trunk/backends/plugins/dynamic-plugin.h
===================================================================
--- scummvm/trunk/backends/plugins/dynamic-plugin.h	                        (rev 0)
+++ scummvm/trunk/backends/plugins/dynamic-plugin.h	2006-10-07 00:22:48 UTC (rev 24148)
@@ -0,0 +1,126 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001  Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef BACKENDS_PLUGINS_DYNAMICPLUGIN_H
+#define BACKENDS_PLUGINS_DYNAMICPLUGIN_H
+
+#include "common/stdafx.h"
+#include "base/plugins.h"
+
+
+/** Type of factory functions which make new Engine objects. */
+typedef PluginError (*EngineFactory)(OSystem *syst, Engine **engine);
+
+typedef const char *(*NameFunc)();
+typedef GameDescriptor (*GameIDQueryFunc)(const char *gameid);
+typedef GameList (*GameIDListFunc)();
+typedef DetectedGameList (*DetectFunc)(const FSList &fslist);
+
+
+class DynamicPlugin : public Plugin {
+protected:
+	typedef void (*VoidFunc)();
+	
+	Common::String _name;
+	Common::String _copyright;
+	GameIDQueryFunc _qf;
+	EngineFactory _ef;
+	DetectFunc _df;
+	GameList _games;
+
+	virtual VoidFunc findSymbol(const char *symbol) = 0;
+
+public:
+	DynamicPlugin() : _qf(0), _ef(0), _df(0), _games() {}
+
+	const char *getName() const					{ return _name.c_str(); }
+	const char *getCopyright() const			{ return _copyright.c_str(); }
+
+	PluginError createInstance(OSystem *syst, Engine **engine) const {
+		assert(_ef);
+		return (*_ef)(syst, engine);
+	}
+
+	GameList getSupportedGames() const { return _games; }
+
+	GameDescriptor findGame(const char *gameid) const {
+		assert(_qf);
+		return (*_qf)(gameid);
+	}
+
+	DetectedGameList detectGames(const FSList &fslist) const {
+		assert(_df);
+		return (*_df)(fslist);
+	}
+
+	virtual bool loadPlugin() {
+		// Query the plugin's name
+		NameFunc nameFunc = (NameFunc)findSymbol("PLUGIN_name");
+		if (!nameFunc) {
+			unloadPlugin();
+			return false;
+		}
+		_name = nameFunc();
+	
+		// Query the plugin's copyright
+		nameFunc = (NameFunc)findSymbol("PLUGIN_copyright");
+		if (!nameFunc) {
+			unloadPlugin();
+			return false;
+		}
+		_copyright = nameFunc();
+	
+		// Query the plugin for the game ids it supports
+		GameIDListFunc gameListFunc = (GameIDListFunc)findSymbol("PLUGIN_gameIDList");
+		if (!gameListFunc) {
+			unloadPlugin();
+			return false;
+		}
+		_games = gameListFunc();
+	
+		// Retrieve the gameid query function
+		_qf = (GameIDQueryFunc)findSymbol("PLUGIN_findGameID");
+		if (!_qf) {
+			unloadPlugin();
+			return false;
+		}
+	
+		// Retrieve the factory function
+		_ef = (EngineFactory)findSymbol("PLUGIN_createEngine");
+		if (!_ef) {
+			unloadPlugin();
+			return false;
+		}
+	
+		// Retrieve the detector function
+		_df = (DetectFunc)findSymbol("PLUGIN_detectGames");
+		if (!_df) {
+			unloadPlugin();
+			return false;
+		}
+	
+		return true;
+	}
+};
+
+#endif


Property changes on: scummvm/trunk/backends/plugins/dynamic-plugin.h
___________________________________________________________________
Name: svn:mime-type
   + text/plain
Name: svn:keywords
   + Date Rev Author URL Id
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   + native


Property changes on: scummvm/trunk/backends/plugins/posix
___________________________________________________________________
Name: svn:ignore
   + .deps
*.o
lib*.a


Added: scummvm/trunk/backends/plugins/posix/posix-provider.cpp
===================================================================
--- scummvm/trunk/backends/plugins/posix/posix-provider.cpp	                        (rev 0)
+++ scummvm/trunk/backends/plugins/posix/posix-provider.cpp	2006-10-07 00:22:48 UTC (rev 24148)
@@ -0,0 +1,178 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001  Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifdef DYNAMIC_MODULES
+
+#include "backends/plugins/posix/posix-provider.h"
+#include "backends/plugins/dynamic-plugin.h"
+#include "common/fs.h"
+#include "common/util.h"
+
+#if defined(UNIX)
+
+#include <dlfcn.h>
+#define PLUGIN_DIRECTORY	"plugins/"
+
+#elif defined(__DC__)
+#include "dcloader.h"
+#define PLUGIN_DIRECTORY	"/"
+#define PLUGIN_PREFIX		""
+#define PLUGIN_SUFFIX		".PLG"
+
+#elif defined(_WIN32)
+#define PLUGIN_DIRECTORY	""
+#define PLUGIN_PREFIX		""
+#define PLUGIN_SUFFIX		".dll"
+#else
+#error No support for loading plugins on non-unix systems at this point!
+#endif
+
+
+
+class POSIXPlugin : public DynamicPlugin {
+protected:
+	void *_dlHandle;
+	Common::String _filename;
+
+	virtual VoidFunc findSymbol(const char *symbol) {
+	#if defined(UNIX) || defined(__DC__)
+		void *func = dlsym(_dlHandle, symbol);
+		if (!func)
+			warning("Failed loading symbol '%s' from plugin '%s' (%s)", symbol, _filename.c_str(), dlerror());
+	#else
+	#if defined(_WIN32)
+		void *func = (void *)GetProcAddress((HMODULE)_dlHandle, symbol);
+		if (!func)
+			warning("Failed loading symbol '%s' from plugin '%s'", symbol, _filename.c_str());
+	#else
+	#error TODO
+	#endif
+	#endif
+	
+		// FIXME HACK: This is a HACK to circumvent a clash between the ISO C++
+		// standard and POSIX: ISO C++ disallows casting between function pointers
+		// and data pointers, but dlsym always returns a void pointer. For details,
+		// see e.g. <http://www.trilithium.com/johan/2004/12/problem-with-dlsym/>.
+		assert(sizeof(VoidFunc) == sizeof(func));
+		VoidFunc tmp;
+		memcpy(&tmp, &func, sizeof(VoidFunc));
+		return tmp;
+	}
+
+public:
+	POSIXPlugin(const Common::String &filename)
+		: _dlHandle(0), _filename(filename) {}
+
+	bool loadPlugin() {
+		assert(!_dlHandle);
+	#if defined(UNIX) || defined(__DC__)
+		_dlHandle = dlopen(_filename.c_str(), RTLD_LAZY);
+	
+		if (!_dlHandle) {
+			warning("Failed loading plugin '%s' (%s)", _filename.c_str(), dlerror());
+			return false;
+		}
+	#else
+	#if defined(_WIN32)
+		_dlHandle = LoadLibrary(_filename.c_str());
+	
+		if (!_dlHandle) {
+			warning("Failed loading plugin '%s'", _filename.c_str());
+			return false;
+		}
+	#else
+	#error TODO
+	#endif
+	#endif
+	
+		bool ret = DynamicPlugin::loadPlugin();
+		
+	#ifdef __DC__
+		if (ret)
+			dlforgetsyms(_dlHandle);
+	#endif
+
+		return ret;
+	}
+	void unloadPlugin() {
+		if (_dlHandle) {
+	#if defined(UNIX) || defined(__DC__)
+			if (dlclose(_dlHandle) != 0)
+				warning("Failed unloading plugin '%s' (%s)", _filename.c_str(), dlerror());
+	#elif defined(_WIN32)
+			if (!FreeLibrary((HMODULE)_dlHandle))
+				warning("Failed unloading plugin '%s'", _filename.c_str());
+	#else
+	#error TODO
+	#endif
+		}
+	}
+};
+
+
+POSIXPluginProvider::POSIXPluginProvider() {
+}
+
+POSIXPluginProvider::~POSIXPluginProvider() {
+}
+
+PluginList POSIXPluginProvider::getPlugins() {
+	PluginList pl;
+	
+	
+	// Load dynamic plugins
+	// TODO... this is right now just a nasty hack.
+	// This should search one or multiple directories for all plugins it can
+	// find (to this end, we maybe should use a special prefix/suffix; e.g.
+	// instead of libscumm.so, use scumm.engine or scumm.plugin etc.).
+	//
+	// The list of directories to search could be e.g.:
+	// User specified (via config file), ".", "./plugins", "$(prefix)/lib".
+	//
+	// We also need to add code which ensures what we are looking at is
+	// a) a ScummVM engine and b) matches the version of the executable.
+	// Hence one more symbol should be exported by plugins which returns
+	// the "ABI" version the plugin was built for, and we can compare that
+	// to the ABI version of the executable.
+
+	// Load all plugins.
+	// Scan for all plugins in this directory
+	FilesystemNode dir(PLUGIN_DIRECTORY);
+	FSList files;
+	if (!dir.listDir(files, FilesystemNode::kListFilesOnly)) {
+		error("Couldn't open plugin directory '%s'", PLUGIN_DIRECTORY);
+	}
+
+	for (FSList::const_iterator i = files.begin(); i != files.end(); ++i) {
+		Common::String name(i->name());
+		if (name.hasPrefix(PLUGIN_PREFIX) && name.hasSuffix(PLUGIN_SUFFIX)) {
+			pl.push_back(new POSIXPlugin(i->path()));
+		}
+	}
+	
+	
+	return pl;
+}
+
+
+#endif // DYNAMIC_MODULES


Property changes on: scummvm/trunk/backends/plugins/posix/posix-provider.cpp
___________________________________________________________________
Name: svn:mime-type
   + text/plain
Name: svn:keywords
   + Date Rev Author URL Id
Name: svn:eol-style
   + native

Added: scummvm/trunk/backends/plugins/posix/posix-provider.h
===================================================================
--- scummvm/trunk/backends/plugins/posix/posix-provider.h	                        (rev 0)
+++ scummvm/trunk/backends/plugins/posix/posix-provider.h	2006-10-07 00:22:48 UTC (rev 24148)
@@ -0,0 +1,42 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001  Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef BACKENDS_PLUGINS_POSIX_H
+#define BACKENDS_PLUGINS_POSIX_H
+
+#include "common/stdafx.h"
+#include "base/plugins.h"
+
+#ifdef DYNAMIC_MODULES
+
+class POSIXPluginProvider : public PluginProvider {
+public:
+	POSIXPluginProvider();
+	~POSIXPluginProvider();
+
+	virtual PluginList getPlugins();
+};
+
+#endif
+
+#endif


Property changes on: scummvm/trunk/backends/plugins/posix/posix-provider.h
___________________________________________________________________
Name: svn:mime-type
   + text/plain
Name: svn:keywords
   + Date Rev Author URL Id
Name: svn:eol-style
   + native

Modified: scummvm/trunk/base/plugins.cpp
===================================================================
--- scummvm/trunk/base/plugins.cpp	2006-10-06 19:12:48 UTC (rev 24147)
+++ scummvm/trunk/base/plugins.cpp	2006-10-07 00:22:48 UTC (rev 24148)
@@ -23,54 +23,20 @@
 
 #include "common/stdafx.h"
 #include "base/plugins.h"
-#include "engines/engine.h"
 #include "common/util.h"
 #include "common/fs.h"
 
-/** Type of factory functions which make new Engine objects. */
-typedef PluginError (*EngineFactory)(OSystem *syst, Engine **engine);
-
-typedef const char *(*NameFunc)();
-typedef GameDescriptor (*GameIDQueryFunc)(const char *gameid);
-typedef GameList (*GameIDListFunc)();
-typedef DetectedGameList (*DetectFunc)(const FSList &fslist);
-
-
 #ifdef DYNAMIC_MODULES
-
-#ifdef UNIX
-#include <dlfcn.h>
-#define PLUGIN_DIRECTORY	"plugins/"
-#else
-#ifdef __DC__
-#include "dcloader.h"
-#define PLUGIN_DIRECTORY	"/"
-#define PLUGIN_PREFIX		""
-#define PLUGIN_SUFFIX		".PLG"
-#else
-#ifdef _WIN32
-#define PLUGIN_DIRECTORY	""
-#define PLUGIN_PREFIX		""
-#define PLUGIN_SUFFIX		".dll"
-#else
-#error No support for loading plugins on non-unix systems at this point!
+  #if defined(UNIX)
+  #include "backends/plugins/posix/posix-provider.h"
+  #elif defined(__DC__)
+  #include "backends/plugins/dc/dc-provider.h"
+  #elif defined(_WIN32)
+  #include "backends/plugins/win32/win32-provider.h"
+  #endif
 #endif
-#endif
-#endif
 
-#else
 
-PluginRegistrator::PluginRegistrator(const char *name, const char *copyright, GameList games, GameIDQueryFunc qf, EngineFactory ef, DetectFunc df)
-	: _name(name), _copyright(copyright), _qf(qf), _ef(ef), _df(df), _games(games) {
-	//printf("Automatically registered plugin '%s'\n", name);
-}
-
-#endif
-
-
-#pragma mark -
-
-
 void DetectedGame::updateDesc(const char *extra) {
 	// TODO: The format used here (LANG/PLATFORM/EXTRA) is not set in stone.
 	// We may want to change the order (PLATFORM/EXTRA/LANG, anybody?), or
@@ -114,6 +80,9 @@
 		delete _plugin;
 	}
 
+	virtual bool loadPlugin()		{ return true; }
+	virtual void unloadPlugin()		{}
+
 	const char *getName() const { return _plugin->_name; }
 	const char *getCopyright() const { return _plugin->_copyright; }
 
@@ -134,266 +103,118 @@
 		return (*_plugin->_df)(fslist);
 	}
 };
-#endif
 
-#pragma mark -
-
-#ifdef DYNAMIC_MODULES
-
-class DynamicPlugin : public Plugin {
-protected:
-	typedef void (*VoidFunc)();
-	
-	void *_dlHandle;
-	Common::String _filename;
-
-	Common::String _name;
-	Common::String _copyright;
-	GameIDQueryFunc _qf;
-	EngineFactory _ef;
-	DetectFunc _df;
-	GameList _games;
-
-	VoidFunc findSymbol(const char *symbol);
-
+class StaticPluginProvider : public PluginProvider {
 public:
-	DynamicPlugin(const Common::String &filename)
-		: _dlHandle(0), _filename(filename), _qf(0), _ef(0), _df(0), _games() {}
-
-	const char *getName() const					{ return _name.c_str(); }
-	const char *getCopyright() const			{ return _copyright.c_str(); }
-
-	PluginError createInstance(OSystem *syst, Engine **engine) const {
-		assert(_ef);
-		return (*_ef)(syst, engine);
+	StaticPluginProvider() {
 	}
-
-	GameList getSupportedGames() const { return _games; }
-
-	GameDescriptor findGame(const char *gameid) const {
-		assert(_qf);
-		return (*_qf)(gameid);
+	
+	~StaticPluginProvider() {
 	}
 
-	DetectedGameList detectGames(const FSList &fslist) const {
-		assert(_df);
-		return (*_df)(fslist);
+	virtual PluginList getPlugins() {
+		PluginList pl;
+	
+		#define LINK_PLUGIN(ID) \
+			extern PluginRegistrator *g_##ID##_PluginReg; \
+			extern void g_##ID##_PluginReg_alloc(); \
+			g_##ID##_PluginReg_alloc(); \
+			plugin = g_##ID##_PluginReg; \
+			pl.push_back(new StaticPlugin(plugin));
+	
+		// "Loader" for the static plugins.
+		// Iterate over all registered (static) plugins and load them.
+		PluginRegistrator *plugin;
+	
+		#ifndef DISABLE_SCUMM
+		LINK_PLUGIN(SCUMM)
+		#endif
+		#ifndef DISABLE_SKY
+		LINK_PLUGIN(SKY)
+		#endif
+		#ifndef DISABLE_SWORD1
+		LINK_PLUGIN(SWORD1)
+		#endif
+		#ifndef DISABLE_SWORD2
+		LINK_PLUGIN(SWORD2)
+		#endif
+		#ifndef DISABLE_AGOS
+		LINK_PLUGIN(AGOS)
+		#endif
+		#ifndef DISABLE_QUEEN
+		LINK_PLUGIN(QUEEN)
+		#endif
+		#ifndef DISABLE_SAGA
+		LINK_PLUGIN(SAGA)
+		#endif
+		#ifndef DISABLE_KYRA
+		LINK_PLUGIN(KYRA)
+		#endif
+		#ifndef DISABLE_GOB
+		LINK_PLUGIN(GOB)
+		#endif
+		#ifndef DISABLE_LURE
+		LINK_PLUGIN(LURE)
+		#endif
+		#ifndef DISABLE_CINE
+		LINK_PLUGIN(CINE)
+		#endif
+		#ifndef DISABLE_AGI
+		LINK_PLUGIN(AGI)
+		#endif
+	
+	
+		return pl;
 	}
-
-	bool loadPlugin();
-	void unloadPlugin();
 };
 
-DynamicPlugin::VoidFunc DynamicPlugin::findSymbol(const char *symbol) {
-#if defined(UNIX) || defined(__DC__)
-	void *func = dlsym(_dlHandle, symbol);
-	if (!func)
-		warning("Failed loading symbol '%s' from plugin '%s' (%s)", symbol, _filename.c_str(), dlerror());
-#else
-#if defined(_WIN32)
-	void *func = (void *)GetProcAddress((HMODULE)_dlHandle, symbol);
-	if (!func)
-		warning("Failed loading symbol '%s' from plugin '%s'", symbol, _filename.c_str());
-#else
-#error TODO
-#endif
-#endif
 
-	// FIXME HACK: This is a HACK to circumvent a clash between the ISO C++
-	// standard and POSIX: ISO C++ disallows casting between function pointers
-	// and data pointers, but dlsym always returns a void pointer. For details,
-	// see e.g. <http://www.trilithium.com/johan/2004/12/problem-with-dlsym/>.
-	assert(sizeof(VoidFunc) == sizeof(func));
-	VoidFunc tmp;
-	memcpy(&tmp, &func, sizeof(VoidFunc));
-	return tmp;
-}
-
-bool DynamicPlugin::loadPlugin() {
-	assert(!_dlHandle);
-#if defined(UNIX) || defined(__DC__)
-	_dlHandle = dlopen(_filename.c_str(), RTLD_LAZY);
-
-	if (!_dlHandle) {
-		warning("Failed loading plugin '%s' (%s)", _filename.c_str(), dlerror());
-		return false;
-	}
-#else
-#if defined(_WIN32)
-	_dlHandle = LoadLibrary(_filename.c_str());
-
-	if (!_dlHandle) {
-		warning("Failed loading plugin '%s'", _filename.c_str());
-		return false;
-	}
-#else
-#error TODO
 #endif
-#endif
 
-	// Query the plugin's name
-	NameFunc nameFunc = (NameFunc)findSymbol("PLUGIN_name");
-	if (!nameFunc) {
-		unloadPlugin();
-		return false;
-	}
-	_name = nameFunc();
+#pragma mark -
 
-	// Query the plugin's copyright
-	nameFunc = (NameFunc)findSymbol("PLUGIN_copyright");
-	if (!nameFunc) {
-		unloadPlugin();
-		return false;
-	}
-	_copyright = nameFunc();
+DECLARE_SINGLETON(PluginManager);
 
-	// Query the plugin for the game ids it supports
-	GameIDListFunc gameListFunc = (GameIDListFunc)findSymbol("PLUGIN_gameIDList");
-	if (!gameListFunc) {
-		unloadPlugin();
-		return false;
-	}
-	_games = gameListFunc();
+PluginManager::PluginManager() {
 
-	// Retrieve the gameid query function
-	_qf = (GameIDQueryFunc)findSymbol("PLUGIN_findGameID");
-	if (!_qf) {
-		unloadPlugin();
-		return false;
-	}
+// FIXME: The following code should be moved to the backend specific code,
+// usually into the main() function just before scummvm_main is called
+#ifdef DYNAMIC_MODULES
 
-	// Retrieve the factory function
-	_ef = (EngineFactory)findSymbol("PLUGIN_createEngine");
-	if (!_ef) {
-		unloadPlugin();
-		return false;
-	}
-
-	// Retrieve the detector function
-	_df = (DetectFunc)findSymbol("PLUGIN_detectGames");
-	if (!_df) {
-		unloadPlugin();
-		return false;
-	}
-
-#ifdef __DC__
-	dlforgetsyms(_dlHandle);
+#if defined(UNIX)
+	addPluginProvider(new POSIXPluginProvider());
+#elif defined(__DC__)
+	addPluginProvider(new DCPluginProvider());
+#elif defined(_WIN32)
+	addPluginProvider(new Win32PluginProvider());
+#else
+#error No support for loading plugins on non-unix systems at this point!
 #endif
 
-	return true;
-}
-
-void DynamicPlugin::unloadPlugin() {
-	if (_dlHandle) {
-#if defined(UNIX) || defined(__DC__)
-		if (dlclose(_dlHandle) != 0)
-			warning("Failed unloading plugin '%s' (%s)", _filename.c_str(), dlerror());
-#elif defined(_WIN32)
-		if (!FreeLibrary((HMODULE)_dlHandle))
-			warning("Failed unloading plugin '%s'", _filename.c_str());
 #else
-#error TODO
+	addPluginProvider(new StaticPluginProvider());
 #endif
-	}
 }
 
-#endif	// DYNAMIC_MODULES
-
-#pragma mark -
-
-DECLARE_SINGLETON(PluginManager);
-
-PluginManager::PluginManager() {
-}
-
 PluginManager::~PluginManager() {
 	// Explicitly unload all loaded plugins
 	unloadPlugins();
 }
+	
+void PluginManager::addPluginProvider(PluginProvider *pp) {
+	_providers.push_back(pp);
+}
 
 void PluginManager::loadPlugins() {
-#ifdef DYNAMIC_MODULES
-	// Load dynamic plugins
-	// TODO... this is right now just a nasty hack.
-	// This should search one or multiple directories for all plugins it can
-	// find (to this end, we maybe should use a special prefix/suffix; e.g.
-	// instead of libscumm.so, use scumm.engine or scumm.plugin etc.).
-	//
-	// The list of directories to search could be e.g.:
-	// User specified (via config file), ".", "./plugins", "$(prefix)/lib".
-	//
-	// We also need to add code which ensures what we are looking at is
-	// a) a ScummVM engine and b) matches the version of the executable.
-	// Hence one more symbol should be exported by plugins which returns
-	// the "ABI" version the plugin was built for, and we can compare that
-	// to the ABI version of the executable.
-
-	// Load all plugins.
-	// Scan for all plugins in this directory
-	FilesystemNode dir(PLUGIN_DIRECTORY);
-	FSList files;
-	if (!dir.listDir(files, FilesystemNode::kListFilesOnly)) {
-		error("Couldn't open plugin directory '%s'", PLUGIN_DIRECTORY);
-	}
-
-	for (FSList::const_iterator i = files.begin(); i != files.end(); ++i) {
-		Common::String name(i->name());
-		if (name.hasPrefix(PLUGIN_PREFIX) && name.hasSuffix(PLUGIN_SUFFIX)) {
-			tryLoadPlugin(new DynamicPlugin(i->path()));
+	for (ProviderList::iterator pp = _providers.begin();
+	                            pp != _providers.end();
+	                            ++pp) {
+		PluginList pl((**pp).getPlugins());
+		for (PluginList::iterator plugin = pl.begin(); plugin != pl.end(); ++plugin) {
+			tryLoadPlugin(*plugin);
 		}
 	}
 
-#else
-
-	#define LINK_PLUGIN(ID) \
-		extern PluginRegistrator *g_##ID##_PluginReg; \
-		extern void g_##ID##_PluginReg_alloc(); \
-		g_##ID##_PluginReg_alloc(); \
-		plugin = g_##ID##_PluginReg; \
-		tryLoadPlugin(new StaticPlugin(plugin));
-
-	// "Loader" for the static plugins.
-	// Iterate over all registered (static) plugins and load them.
-	PluginRegistrator *plugin;
-
-	#ifndef DISABLE_SCUMM
-	LINK_PLUGIN(SCUMM)
-	#endif
-	#ifndef DISABLE_SKY
-	LINK_PLUGIN(SKY)
-	#endif
-	#ifndef DISABLE_SWORD1
-	LINK_PLUGIN(SWORD1)
-	#endif
-	#ifndef DISABLE_SWORD2
-	LINK_PLUGIN(SWORD2)
-	#endif
-	#ifndef DISABLE_AGOS
-	LINK_PLUGIN(AGOS)
-	#endif
-	#ifndef DISABLE_QUEEN
-	LINK_PLUGIN(QUEEN)
-	#endif
-	#ifndef DISABLE_SAGA
-	LINK_PLUGIN(SAGA)
-	#endif
-	#ifndef DISABLE_KYRA
-	LINK_PLUGIN(KYRA)
-	#endif
-	#ifndef DISABLE_GOB
-	LINK_PLUGIN(GOB)
-	#endif
-	#ifndef DISABLE_LURE
-	LINK_PLUGIN(LURE)
-	#endif
-	#ifndef DISABLE_CINE
-	LINK_PLUGIN(CINE)
-	#endif
-	#ifndef DISABLE_AGI
-	LINK_PLUGIN(AGI)
-	#endif
-
-#endif
 }
 
 void PluginManager::unloadPlugins() {
@@ -423,6 +244,15 @@
 	if (plugin->loadPlugin()) {
 		// If successful, add it to the list of known plugins and return.
 		_plugins.push_back(plugin);
+		
+		// TODO/FIXME: We should perform some additional checks here:
+		// * Check for some kind of "API version" (possibly derived from the
+		//   SVN tree revision?)
+		// * If two plugins provide the same engine, we should only load one.
+		//   To detect this situation, we could just compare the plugin name.
+		//   To handle it, simply prefer modules loaded earlier to those coming.
+		//   Or vice versa... to be determined... :-)
+		
 		return true;
 	} else {
 		// Failed to load the plugin

Modified: scummvm/trunk/base/plugins.h
===================================================================
--- scummvm/trunk/base/plugins.h	2006-10-06 19:12:48 UTC (rev 24147)
+++ scummvm/trunk/base/plugins.h	2006-10-07 00:22:48 UTC (rev 24148)
@@ -25,6 +25,7 @@
 #define BASE_PLUGINS_H
 
 #include "common/array.h"
+#include "common/list.h"
 #include "common/singleton.h"
 #include "common/util.h"
 #include "base/game.h"
@@ -86,14 +87,14 @@
  */
 class Plugin {
 public:
-	virtual ~Plugin()				{}
+	virtual ~Plugin() {}
 
-	virtual bool loadPlugin()		{ return true; }
-	virtual void unloadPlugin()		{}
+	virtual bool loadPlugin() = 0;
+	virtual void unloadPlugin() = 0;
 
 	virtual const char *getName() const = 0;
 	virtual const char *getCopyright() const = 0;
-	virtual int getVersion() const	{ return 0; }	// TODO!
+//	virtual int getVersion() const	{ return 0; }	// TODO!
 
 	virtual GameList getSupportedGames() const = 0;
 	virtual GameDescriptor findGame(const char *gameid) const = 0;
@@ -173,7 +174,8 @@
 	GameList _games;
 
 public:
-	PluginRegistrator(const char *name, const char *copyright, GameList games, GameIDQueryFunc qf, EngineFactory ef, DetectFunc df);
+	PluginRegistrator(const char *name, const char *copyright, GameList games, GameIDQueryFunc qf, EngineFactory ef, DetectFunc df)
+		: _name(name), _copyright(copyright), _qf(qf), _ef(ef), _df(df), _games(games) {}
 };
 #endif
 
@@ -182,8 +184,21 @@
 typedef Common::Array<Plugin *> PluginList;
 
 
-class PluginManager;
+class PluginProvider {
+public:
+	virtual ~PluginProvider() {}
+	
+	/**
+	 * Return a list of Plugin objects. The caller is responsible for actually
+	 * loading/unloading them (by invoking the appropriate methods).
+	 * Furthermore, the caller is responsible for deleting these objects
+	 * eventually.
+	 */
+	virtual PluginList getPlugins() = 0;
+};
 
+//class PluginManager;
+
 /**
  * Instances of this class manage all plugins, including loading them,
  * making wrapper objects of class Plugin available, and unloading them.
@@ -191,8 +206,10 @@
  * @todo Add support for dynamic plugins (this may need additional API, e.g. for a plugin path)
  */
 class PluginManager : public Common::Singleton<PluginManager> {
+	typedef Common::List<PluginProvider *> ProviderList;
 private:
 	PluginList _plugins;
+	ProviderList _providers;
 
 	bool tryLoadPlugin(Plugin *plugin);
 
@@ -201,6 +218,8 @@
 
 public:
 	~PluginManager();
+	
+	void addPluginProvider(PluginProvider *pp);
 
 	void loadPlugins();
 	void unloadPlugins();


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