[Scummvm-cvs-logs] SF.net SVN: scummvm: [24320] scummvm/trunk/engines/cine

sev at users.sourceforge.net sev at users.sourceforge.net
Sun Oct 15 03:08:04 CEST 2006


Revision: 24320
          http://svn.sourceforge.net/scummvm/?rev=24320&view=rev
Author:   sev
Date:     2006-10-14 18:06:44 -0700 (Sat, 14 Oct 2006)

Log Message:
-----------
Add proper game detection to CinE engine.

Modified Paths:
--------------
    scummvm/trunk/engines/cine/bg.cpp
    scummvm/trunk/engines/cine/cine.cpp
    scummvm/trunk/engines/cine/cine.h
    scummvm/trunk/engines/cine/gfx.cpp
    scummvm/trunk/engines/cine/main_loop.cpp
    scummvm/trunk/engines/cine/module.mk
    scummvm/trunk/engines/cine/part.cpp
    scummvm/trunk/engines/cine/prc.cpp
    scummvm/trunk/engines/cine/resource.cpp
    scummvm/trunk/engines/cine/script.cpp
    scummvm/trunk/engines/cine/sfx_player.cpp
    scummvm/trunk/engines/cine/texte.cpp
    scummvm/trunk/engines/cine/various.cpp
    scummvm/trunk/engines/cine/various.h

Added Paths:
-----------
    scummvm/trunk/engines/cine/detection.cpp

Modified: scummvm/trunk/engines/cine/bg.cpp
===================================================================
--- scummvm/trunk/engines/cine/bg.cpp	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/bg.cpp	2006-10-15 01:06:44 UTC (rev 24320)
@@ -44,7 +44,7 @@
 
 	byte *ptr = readBundleFile(findFileInBundle(ctName));
 
-	if (gameType == Cine::GID_OS) {
+	if (g_cine->getGameType() == Cine::GType_OS) {
 		uint16 bpp = READ_BE_UINT16(ptr); ptr += 2;
 		if (bpp == 8) {
 			ptr += 3 * 256;

Modified: scummvm/trunk/engines/cine/cine.cpp
===================================================================
--- scummvm/trunk/engines/cine/cine.cpp	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/cine.cpp	2006-10-15 01:06:44 UTC (rev 24320)
@@ -29,8 +29,6 @@
 #include "common/config-manager.h"
 #include "common/system.h"
 
-#include "base/plugins.h"
-
 #include "graphics/cursorman.h"
 
 #include "sound/mididrv.h"
@@ -50,97 +48,10 @@
 SfxPlayer *g_sfxPlayer;
 Common::SaveFileManager *g_saveFileMan;
 
+CineEngine *g_cine;
+
 static void initialize();
 
-struct GameSettings {
-	const char *gameid;
-	const char *description;
-	byte id;
-	uint32 features;
-	const char *detectname;
-};
-
-static const GameSettings cine_settings[] = {
-	{"fw", "Future Wars", Cine::GID_FW, MDT_ADLIB, "AUTO00.PRC"},
-	{"os", "Operation Stealth", Cine::GID_OS, MDT_ADLIB, "PROCS00"},
-	{NULL, NULL, 0, 0, NULL}
-};
-
-} // End of namespace Cine
-
-
-GameList Engine_CINE_gameIDList() {
-	GameList games;
-	const Cine::GameSettings *g = Cine::cine_settings;
-
-	while (g->gameid) {
-		games.push_back(*g);
-		g++;
-	}
-
-	return games;
-}
-
-GameDescriptor Engine_CINE_findGameID(const char *gameid) {
-	const Cine::GameSettings *g = Cine::cine_settings;
-	while (g->gameid) {
-		if (0 == scumm_stricmp(gameid, g->gameid))
-			break;
-		g++;
-	}
-	return *g;
-}
-
-DetectedGameList Engine_CINE_detectGames(const FSList &fslist) {
-	DetectedGameList detectedGames;
-	const Cine::GameSettings *g;
-
-	for (g = Cine::cine_settings; g->gameid; ++g) {
-		// Iterate over all files in the given directory
-		for (FSList::const_iterator file = fslist.begin();
-		    file != fslist.end(); ++file) {
-			const char *fileName = file->name().c_str();
-
-			if (0 == scumm_stricmp(g->detectname, fileName)) {
-				// Match found, add to list of candidates, then abort inner loop.
-				detectedGames.push_back(*g);
-				break;
-			}
-		}
-	}
-	return detectedGames;
-}
-
-PluginError Engine_CINE_create(OSystem *syst, Engine **engine) {
-	assert(syst);
-	assert(engine);
-
-	FSList fslist;
-	FilesystemNode dir(ConfMan.get("path"));
-	if (!dir.listDir(fslist, FilesystemNode::kListFilesOnly)) {
-		warning("CineEngine: invalid game path '%s'", dir.path().c_str());
-		return kInvalidPathError;
-	}
-
-	// Invoke the detector
-	Common::String gameid = ConfMan.get("gameid");
-	DetectedGameList detectedGames = Engine_CINE_detectGames(fslist);
-
-	for (uint i = 0; i < detectedGames.size(); i++) {
-		if (detectedGames[i].gameid == gameid) {
-			*engine = new Cine::CineEngine(syst);
-			return kNoError;
-		}
-	}
-	
-	warning("CineEngine: Unable to locate game data at path '%s'", dir.path().c_str());
-	return kNoGameDataFoundError;
-}
-
-REGISTER_PLUGIN(CINE, "CINE Engine", "TODO (C) TODO");
-
-namespace Cine {
-
 CineEngine::CineEngine(OSystem *syst) : Engine(syst) {
 	Common::addSpecialDebugLevel(kCineDebugScript, "Script", "Script debug level");
 
@@ -152,29 +63,26 @@
 	_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
 	_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
 
-	const Cine::GameSettings *g;
-
-	const char *gameid = ConfMan.get("gameid").c_str();
-	for (g = Cine::cine_settings; g->gameid; ++g)
-		if (!scumm_stricmp(g->gameid, gameid)) {
-			_gameId = g->id;
-			break;
-		}
-
-	gameType = _gameId;
+	g_cine = this;
 }
 
 CineEngine::~CineEngine() {
 }
 
 int CineEngine::init() {
+	// Detect game
+	if (!initGame()) {
+		GUIErrorMessage("No valid games were found in the specified directory.");
+		return -1;
+	}
+
 	// Initialize backend
 	_system->beginGFXTransaction();
 	initCommonGFX(false);
 	_system->initSize(320, 200);
 	_system->endGFXTransaction();
 
-	if (gameType == GID_FW) {
+	if (g_cine->getGameType() == GType_FW) {
 		g_soundDriver = new AdlibSoundDriverINS(_mixer);
 	} else {
 		g_soundDriver = new AdlibSoundDriverADL(_mixer);
@@ -192,7 +100,7 @@
 
 	mainLoop(1);
 
-	if (gameType == Cine::GID_FW)
+	if (g_cine->getGameType() == Cine::GType_FW)
 		snd_clearBasesonEntries();
 
 	delete g_sfxPlayer;
@@ -201,8 +109,6 @@
 }
 
 
-int gameType;
-
 static void initialize() {
 	uint16 i;
 
@@ -219,11 +125,11 @@
 	
 	loadTextData("texte.dat", textDataPtr);
 
-	switch (gameType) {
-	case Cine::GID_FW:
+	switch (g_cine->getGameType()) {
+	case Cine::GType_FW:
 		snd_loadBasesonEntries("BASESON.SND");
 		break;
-	case Cine::GID_OS:
+	case Cine::GType_OS:
 		// TODO
 		// load POLDAT.DAT
 		// load ERRMESS.DAT (default responses to actions)
@@ -240,7 +146,7 @@
 	}
 
 	// bypass protection
-	if (gameType == GID_OS && !ConfMan.getBool("copy_protection")) {
+	if (g_cine->getGameType() == GType_OS && !ConfMan.getBool("copy_protection")) {
 		globalVars[255] = 1;
 	}
 

Modified: scummvm/trunk/engines/cine/cine.h
===================================================================
--- scummvm/trunk/engines/cine/cine.h	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/cine.h	2006-10-15 01:06:44 UTC (rev 24320)
@@ -28,6 +28,7 @@
 #include "common/stdafx.h"
 #include "common/scummsys.h"
 #include "common/util.h"
+#include "common/advancedDetector.h"
 
 #include "engines/engine.h"
 
@@ -47,27 +48,46 @@
 
 namespace Cine {
 
-enum CineGameId {
-	GID_FW = 1,
-	GID_OS
+enum CineGameType {
+	GType_FW = 1,
+	GType_OS
 };
 
+enum CineGameFeatures {
+	GF_CD =   1 << 0,
+	GF_DEMO = 1 << 1
+};
+
+struct CINEGameDescription {
+	Common::ADGameDescription desc;
+
+	int gameType;
+	uint32 features;
+};
+
 class CineEngine : public Engine {
-	int _gameId;
 
 protected:
 	int init();
 	int go();
 	void shutdown();
+	
+	bool initGame();
 
 public:
 	CineEngine(OSystem *syst);
 	virtual ~CineEngine();
-	int getGameId() {
-		return _gameId;
-	}
+
+	int getGameType() const { return _gameDescription->gameType; }
+	uint32 getFeatures() const { return _gameDescription->features; }
+	Common::Language getLanguage() const { return _gameDescription->desc.language; }
+	Common::Platform getPlatform() const { return _gameDescription->desc.platform; }
+
+	const CINEGameDescription *_gameDescription;
 };
 
+extern CineEngine *g_cine;
+
 #define BOOT_PRC_NAME "AUTO00.PRC"
 
 enum {

Added: scummvm/trunk/engines/cine/detection.cpp
===================================================================
--- scummvm/trunk/engines/cine/detection.cpp	                        (rev 0)
+++ scummvm/trunk/engines/cine/detection.cpp	2006-10-15 01:06:44 UTC (rev 24320)
@@ -0,0 +1,695 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2006 The ScummVM project
+ *
+ * cinE Engine is (C) 2004-2005 by CinE Team
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+
+#include "base/plugins.h"
+
+#include "common/advancedDetector.h"
+#include "common/config-manager.h"
+#include "common/file.h"
+
+#include "cine/cine.h"
+
+namespace Cine {
+static DetectedGameList GAME_detectGames(const FSList &fslist);
+}
+
+using Common::File;
+
+static const PlainGameDescriptor cineGames[] = {
+	{"fw", "Future Wars"},
+	{"os", "Operation Stealth"},
+	{NULL, NULL}
+};
+
+GameList Engine_CINE_gameIDList() {
+	GameList games;
+	const PlainGameDescriptor *g = cineGames;
+	while (g->gameid) {
+		games.push_back(*g);
+		g++;
+	}
+
+	return games;
+}
+
+GameDescriptor Engine_CINE_findGameID(const char *gameid) {
+	// First search the list of supported game IDs.
+	const PlainGameDescriptor *g = cineGames;
+	while (g->gameid) {
+		if (!scumm_stricmp(gameid, g->gameid))
+			return *g;
+		g++;
+	}
+
+	return *g;
+}
+
+DetectedGameList Engine_CINE_detectGames(const FSList &fslist) {
+	return Cine::GAME_detectGames(fslist);
+}
+
+PluginError Engine_CINE_create(OSystem *syst, Engine **engine) {
+	assert(syst);
+	assert(engine);
+
+	FSList fslist;
+	FilesystemNode dir(ConfMan.get("path"));
+	if (!dir.listDir(fslist, FilesystemNode::kListFilesOnly)) {
+		warning("CineEngine: invalid game path '%s'", dir.path().c_str());
+		return kInvalidPathError;
+	}
+
+	// Invoke the detector
+	Common::String gameid = ConfMan.get("gameid");
+	DetectedGameList detectedGames = Engine_CINE_detectGames(fslist);
+
+	for (uint i = 0; i < detectedGames.size(); i++) {
+		if (detectedGames[i].gameid == gameid) {
+			*engine = new Cine::CineEngine(syst);
+			return kNoError;
+		}
+	}
+	
+	warning("CineEngine: Unable to locate game data at path '%s'", dir.path().c_str());
+	return kNoGameDataFoundError;
+}
+
+REGISTER_PLUGIN(CINE, "Cinematique evo.1 engine", "Future Wars & Operation Stealth (C) Delphine Software");
+
+namespace Cine {
+
+#define FILE_MD5_BYTES 5000
+
+using Common::ADGameFileDescription;
+using Common::ADGameDescription;
+
+static const ADGameFileDescription FW_GameFiles[] = {
+	{ "part01",		0,	"61d003202d301c29dd399acfb1354310"},
+};
+
+static const ADGameFileDescription FWDE_GameFiles[] = {
+	{ "part01",		0,	"f5e98fcca3fb5e7afa284c81c39d8b14"},
+};
+
+static const ADGameFileDescription FWES_GameFiles[] = {
+	{ "part01",		0,	"570109f965c7f53984b98c83d86eb206"},
+};
+
+static const ADGameFileDescription FWFR_GameFiles[] = {
+	{ "part01",		0,	"5d1acb97abe9591f9008e00d07add95a"},
+};
+
+static const ADGameFileDescription FWAmiga_GameFiles[] = {
+	{ "part01",		0,	"57afd280b598b4180fda6689fbedc4b8"},
+};
+
+static const ADGameFileDescription FWAmigaDE_GameFiles[] = {
+	{ "part01",		0,	"3a87a913e0e33963a48a7f822ca0eb0e"},
+};
+
+static const ADGameFileDescription FWAmigaES_GameFiles[] = {
+	{ "part01",		0,	"5ad0007ccd5f7b3dd6b15ea7f281f9e1"},
+};
+
+static const ADGameFileDescription FWAmigaFR_GameFiles[] = {
+	{ "part01",		0,	"460f2da8793bc581a2d4b6fc19ccb5ae"},
+};
+
+static const ADGameFileDescription FWAmigaIT_GameFiles[] = {
+	{ "part01",		0,	"1c8e5207743172134409ac58860021af"},
+};
+
+static const ADGameFileDescription FWAmigaDemo_GameFiles[] = {
+	{ "demo",		0,	"0f50767cd964e302d3af0ba2528df8c4"},
+	{ "demo.prc",		0,	"d2ac3a743d288359c63644ea7071edae"},
+};
+
+static const ADGameFileDescription FWST_GameFiles[] = {
+	{ "part01",		0,	"36050db13af57e462ca1adc4df99de4e"},
+};
+
+static const ADGameFileDescription FWSTFR_GameFiles[] = {
+	{ "part01",		0,	"ef245573b7dab0d4825ceb98e37cef4d"},
+};
+
+static const ADGameFileDescription OS_GameFiles[] = {
+	{ "procs00",		0,	"d6752e7d25924cb866b61eb7cb0c8b56"},
+};
+
+static const ADGameFileDescription OSUS_GameFiles[] = {
+	{ "procs1",		0,	"d8c3a9d05a63e4cfa801826a7063a126"},
+};
+
+static const ADGameFileDescription OSUSAlt_GameFiles[] = {
+	{ "procs00",	0,	"862a75d76fb7fffec30e52be9ad1c474"},
+};
+
+static const ADGameFileDescription OSDE_GameFiles[] = {
+	{ "procs1",		0,	"39b91ae35d1297ce0a76a1a803ca1593"},
+};
+
+static const ADGameFileDescription OSES_GameFiles[] = {
+	{ "procs1",		0,	"74c2dabd9d212525fca8875a5f6d8994"},
+};
+
+static const ADGameFileDescription OSESCD_GameFiles[] = {
+	{ "procs1",		0,	"74c2dabd9d212525fca8875a5f6d8994"},
+	{ "sds1",		0,	"75443ba39cdc95667e07d7118e5c151c"},
+};
+
+static const ADGameFileDescription OSFR_GameFiles[] = {
+	{ "procs00",		0,	"f143567f08cfd1a9b1c9a41c89eadfef"},
+};
+
+static const ADGameFileDescription OSIT_GameFiles[] = {
+	{ "procs1",		0,	"da066e6b8dd93f2502c2a3755f08dc12"},
+};
+
+static const ADGameFileDescription OSAmiga_GameFiles[] = {
+	{ "procs0",		0,	"a9da5531ead0ebf9ad387fa588c0cbb0"},
+};
+
+static const ADGameFileDescription OSAmigaAlt_GameFiles[] = {
+	{ "procs0",		0,	"8a429ced2f4acff8a15ae125174042e8"},
+};
+
+static const ADGameFileDescription OSAmigaUS_GameFiles[] = {
+	{ "procs0",		0,	"d5f27e33fc29c879f36f15b86ccfa58c"},
+};
+
+static const ADGameFileDescription OSAmigaDE_GameFiles[] = {
+	{ "procs0",		0,	"8b7dce249821d3a62b314399c4334347"},
+};
+
+static const ADGameFileDescription OSAmigaES_GameFiles[] = {
+	{ "procs0",		0,	"35fc295ddd0af9da932d256ba799a4b0"},
+};
+
+static const ADGameFileDescription OSAmigaFR_GameFiles[] = {
+	{ "procs0",		0,	"d4ea4a97e01fa67ea066f9e785050ed2"},
+};
+
+static const ADGameFileDescription OSAmigaDemo_GameFiles[] = {
+	{ "demo",		0,	"8d3a750d1c840b1b1071e42f9e6f6aa2"},
+};
+
+static const ADGameFileDescription OSST_GameFiles[] = {
+	{ "procs0",		0,	"1501d5ae364b2814a33ed19347c3fcae"},
+};
+
+static const ADGameFileDescription OSSTFR_GameFiles[] = {
+	{ "procs0",		0,	"2148d25de3219dd4a36580ca735d0afa"},
+};
+
+
+static const CINEGameDescription gameDescriptions[] = {
+	{
+		{
+			"fw",
+			"",
+			ARRAYSIZE(FW_GameFiles),
+			FW_GameFiles,
+			Common::EN_ANY,
+			Common::kPlatformPC,
+		},
+		GType_FW,
+		0,
+	},
+
+	{
+		{
+			"fw",
+			"",
+			ARRAYSIZE(FWDE_GameFiles),
+			FWDE_GameFiles,
+			Common::DE_DEU,
+			Common::kPlatformPC,
+		},
+		GType_FW,
+		0,
+	},
+
+	{
+		{
+			"fw",
+			"",
+			ARRAYSIZE(FWES_GameFiles),
+			FWES_GameFiles,
+			Common::ES_ESP,
+			Common::kPlatformPC,
+		},
+		GType_FW,
+		0,
+	},
+
+	{
+		{
+			"fw",
+			"",
+			ARRAYSIZE(FWFR_GameFiles),
+			FWFR_GameFiles,
+			Common::FR_FRA,
+			Common::kPlatformPC,
+		},
+		GType_FW,
+		0,
+	},
+
+	{
+		{
+			"fw",
+			"",
+			ARRAYSIZE(FWAmiga_GameFiles),
+			FWAmiga_GameFiles,
+			Common::EN_ANY,
+			Common::kPlatformAmiga,
+		},
+		GType_FW,
+		0,
+	},
+
+	{
+		{
+			"fw",
+			"",
+			ARRAYSIZE(FWAmigaDE_GameFiles),
+			FWAmigaDE_GameFiles,
+			Common::DE_DEU,
+			Common::kPlatformAmiga,
+		},
+		GType_FW,
+		0,
+	},
+
+	{
+		{
+			"fw",
+			"",
+			ARRAYSIZE(FWAmigaES_GameFiles),
+			FWAmigaES_GameFiles,
+			Common::ES_ESP,
+			Common::kPlatformAmiga,
+		},
+		GType_FW,
+		0,
+	},
+
+	{
+		{
+			"fw",
+			"",
+			ARRAYSIZE(FWAmigaFR_GameFiles),
+			FWAmigaFR_GameFiles,
+			Common::FR_FRA,
+			Common::kPlatformAmiga,
+		},
+		GType_FW,
+		0,
+	},
+
+	{
+		{
+			"fw",
+			"",
+			ARRAYSIZE(FWAmigaIT_GameFiles),
+			FWAmigaIT_GameFiles,
+			Common::IT_ITA,
+			Common::kPlatformAmiga,
+		},
+		GType_FW,
+		0,
+	},
+
+	{
+		{
+			"fw",
+			"Demo",
+			ARRAYSIZE(FWAmigaDemo_GameFiles),
+			FWAmigaDemo_GameFiles,
+			Common::EN_ANY,
+			Common::kPlatformAmiga,
+		},
+		GType_FW,
+		0,
+	},
+
+	{
+		{
+			"fw",
+			"",
+			ARRAYSIZE(FWST_GameFiles),
+			FWST_GameFiles,
+			Common::EN_ANY,
+			Common::kPlatformAtariST,
+		},
+		GType_FW,
+		0,
+	},
+
+	{
+		{
+			"fw",
+			"",
+			ARRAYSIZE(FWSTFR_GameFiles),
+			FWSTFR_GameFiles,
+			Common::FR_FRA,
+			Common::kPlatformAtariST,
+		},
+		GType_FW,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"CD",
+			ARRAYSIZE(OS_GameFiles),
+			OS_GameFiles,
+			Common::EN_GRB,
+			Common::kPlatformPC,
+		},
+		GType_OS,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"",
+			ARRAYSIZE(OSUS_GameFiles),
+			OSUS_GameFiles,
+			Common::EN_USA,
+			Common::kPlatformPC,
+		},
+		GType_OS,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"CD",
+			ARRAYSIZE(OSUSAlt_GameFiles),
+			OSUSAlt_GameFiles,
+			Common::EN_USA,
+			Common::kPlatformPC,
+		},
+		GType_OS,
+		GF_CD,
+	},
+
+	{
+		{
+			"os",
+			"",
+			ARRAYSIZE(OSDE_GameFiles),
+			OSDE_GameFiles,
+			Common::DE_DEU,
+			Common::kPlatformPC,
+		},
+		GType_OS,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"",
+			ARRAYSIZE(OSES_GameFiles),
+			OSES_GameFiles,
+			Common::ES_ESP,
+			Common::kPlatformPC,
+		},
+		GType_OS,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"CD",
+			ARRAYSIZE(OSESCD_GameFiles),
+			OSESCD_GameFiles,
+			Common::ES_ESP,
+			Common::kPlatformPC,
+		},
+		GType_OS,
+		GF_CD,
+	},
+
+	{
+		{
+			"os",
+			"CD",
+			ARRAYSIZE(OSFR_GameFiles),
+			OSFR_GameFiles,
+			Common::FR_FRA,
+			Common::kPlatformPC,
+		},
+		GType_OS,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"",
+			ARRAYSIZE(OSIT_GameFiles),
+			OSIT_GameFiles,
+			Common::IT_ITA,
+			Common::kPlatformPC,
+		},
+		GType_OS,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"",
+			ARRAYSIZE(OSAmiga_GameFiles),
+			OSAmiga_GameFiles,
+			Common::EN_GRB,
+			Common::kPlatformAmiga,
+		},
+		GType_OS,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"alt",
+			ARRAYSIZE(OSAmigaAlt_GameFiles),
+			OSAmigaAlt_GameFiles,
+			Common::EN_GRB,
+			Common::kPlatformAmiga,
+		},
+		GType_OS,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"",
+			ARRAYSIZE(OSAmigaUS_GameFiles),
+			OSAmigaUS_GameFiles,
+			Common::EN_USA,
+			Common::kPlatformAmiga,
+		},
+		GType_OS,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"",
+			ARRAYSIZE(OSAmigaDE_GameFiles),
+			OSAmigaDE_GameFiles,
+			Common::DE_DEU,
+			Common::kPlatformAmiga,
+		},
+		GType_OS,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"",
+			ARRAYSIZE(OSAmigaES_GameFiles),
+			OSAmigaES_GameFiles,
+			Common::ES_ESP,
+			Common::kPlatformAmiga,
+		},
+		GType_OS,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"",
+			ARRAYSIZE(OSAmigaFR_GameFiles),
+			OSAmigaFR_GameFiles,
+			Common::FR_FRA,
+			Common::kPlatformAmiga,
+		},
+		GType_OS,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"Demo",
+			ARRAYSIZE(OSAmigaDemo_GameFiles),
+			OSAmigaDemo_GameFiles,
+			Common::EN_GRB,
+			Common::kPlatformAmiga,
+		},
+		GType_OS,
+		GF_DEMO,
+	},
+
+	{
+		{
+			"os",
+			"",
+			ARRAYSIZE(OSST_GameFiles),
+			OSST_GameFiles,
+			Common::EN_GRB,
+			Common::kPlatformAtariST,
+		},
+		GType_OS,
+		0,
+	},
+
+	{
+		{
+			"os",
+			"",
+			ARRAYSIZE(OSSTFR_GameFiles),
+			OSSTFR_GameFiles,
+			Common::FR_FRA,
+			Common::kPlatformAtariST,
+		},
+		GType_OS,
+		0,
+	},
+
+};
+
+DetectedGame toDetectedGame(const ADGameDescription &g) {
+	const char *title = 0;
+
+	const PlainGameDescriptor *sg = cineGames;
+	while (sg->gameid) {
+		if (!scumm_stricmp(g.name, sg->gameid))
+			title = sg->description;
+		sg++;
+	}
+
+	DetectedGame dg(g.name, title, g.language, g.platform);
+	dg.updateDesc(g.extra);
+	return dg;
+}
+
+bool CineEngine::initGame() {
+	int gameNumber = -1;
+	
+	DetectedGameList detectedGames;
+	Common::AdvancedDetector AdvDetector;
+	Common::ADList matches;
+	Common::ADGameDescList descList;
+
+	Common::Language language = Common::UNK_LANG;
+	Common::Platform platform = Common::kPlatformUnknown;
+
+	if (ConfMan.hasKey("language"))
+		language = Common::parseLanguage(ConfMan.get("language"));
+	if (ConfMan.hasKey("platform"))
+		platform = Common::parsePlatform(ConfMan.get("platform"));
+
+	Common::String gameid = ConfMan.get("gameid");
+
+	// At this point, Engine_Cine_create() has already verified that the
+	// desired game is in the specified directory. But we've already
+	// forgotten which particular version it was, so we have to do it all
+	// over again...
+
+	for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++)
+		descList.push_back((ADGameDescription *)&gameDescriptions[i]);
+
+	AdvDetector.registerGameDescriptions(descList);
+	AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES);
+
+	matches = AdvDetector.detectGame(NULL, language, platform);
+
+	for (uint i = 0; i < matches.size(); i++) {
+		if (toDetectedGame(gameDescriptions[matches[i]].desc).gameid == gameid) {
+			gameNumber = matches[i];
+			break;
+		}
+	}
+
+	//delete &matches;
+
+	if (gameNumber >= ARRAYSIZE(gameDescriptions) || gameNumber == -1) {
+		error("CineEngine::loadGame wrong gameNumber");
+	}
+
+	debug(2, "Running %s", toDetectedGame(gameDescriptions[gameNumber].desc).description.c_str());
+
+	_gameDescription = &gameDescriptions[gameNumber];
+
+	return true;
+}
+
+DetectedGameList GAME_detectGames(const FSList &fslist) {
+	DetectedGameList detectedGames;
+	Common::AdvancedDetector AdvDetector;
+	Common::ADList matches;
+	Common::ADGameDescList descList;
+
+	for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++)
+		descList.push_back((ADGameDescription *)&gameDescriptions[i]);
+
+	AdvDetector.registerGameDescriptions(descList);
+	AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES);
+
+	matches = AdvDetector.detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown);
+
+	for (uint i = 0; i < matches.size(); i++)
+		detectedGames.push_back(toDetectedGame(gameDescriptions[matches[i]].desc));
+	
+	//delete &matches;
+	return detectedGames;
+}
+
+} // End of namespace Cine


Property changes on: scummvm/trunk/engines/cine/detection.cpp
___________________________________________________________________
Name: svn:mime-type
   + text/plain
Name: svn:keywords
   + Date Rev Author URL Id
Name: svn:eol-style
   + native

Modified: scummvm/trunk/engines/cine/gfx.cpp
===================================================================
--- scummvm/trunk/engines/cine/gfx.cpp	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/gfx.cpp	2006-10-15 01:06:44 UTC (rev 24320)
@@ -335,7 +335,7 @@
 		destPtr += i * 320;
 
 		for (j = 0; j < width * 8; j++) {
-			if (((gameType == Cine::GID_FW && (!maskPtr || !(*maskPtr))) || (gameType == Cine::GID_OS)) && (x + j >= 0
+			if (((g_cine->getGameType() == Cine::GType_FW && (!maskPtr || !(*maskPtr))) || (g_cine->getGameType() == Cine::GType_OS)) && (x + j >= 0
 					&& x + j < 320 && i + y >= 0 && i + y < 200)) {
 				*(destPtr++) = *(spritePtr++);
 			} else {

Modified: scummvm/trunk/engines/cine/main_loop.cpp
===================================================================
--- scummvm/trunk/engines/cine/main_loop.cpp	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/main_loop.cpp	2006-10-15 01:06:44 UTC (rev 24320)
@@ -304,7 +304,7 @@
 	unloadAllMasks();
 	freePrcLinkedList();
 	releaseObjectScripts();
-	// if (gameType == Cine::GID_OS) {
+	// if (g_cine->getGameType() == Cine::GType_OS) {
 	// 	freeUnkList();
 	// }
 	closeEngine7();

Modified: scummvm/trunk/engines/cine/module.mk
===================================================================
--- scummvm/trunk/engines/cine/module.mk	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/module.mk	2006-10-15 01:06:44 UTC (rev 24320)
@@ -5,6 +5,7 @@
 	bg.o \
 	bg_list.o \
 	cine.o \
+	detection.o \
 	font.o \
 	gfx.o \
 	main_loop.o \

Modified: scummvm/trunk/engines/cine/part.cpp
===================================================================
--- scummvm/trunk/engines/cine/part.cpp	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/part.cpp	2006-10-15 01:06:44 UTC (rev 24320)
@@ -68,7 +68,7 @@
 		partFileHandle.readUint32BE(); // unused
 	}
 
-	if (gameType == Cine::GID_FW)
+	if (g_cine->getGameType() == Cine::GType_FW && g_cine->getPlatform() == Common::kPlatformPC)
 		loadPal(partName);
 }
 
@@ -97,7 +97,7 @@
 void closePart(void) {
 }
 
-static const char *bundleNames[] = {
+static const char *bundleNamesDOSEN[] = {
 	"EGOUBASE",
 	"LABYBASE",
 	"PROCEGOU",
@@ -133,8 +133,6 @@
 	"RSC15",
 	"RSC16",
 	"RSC17",
-// english version
-#if 1
 	"SONS1",
 	"SONS2",
 	"SONS3",
@@ -144,34 +142,247 @@
 	"SONS7",
 	"SONS8",
 	"SONS9",
-#else
-	"SONS31", // french version
+	NULL
+};
+
+static const char *bundleNamesDOSUS[] = {
+	"EGOUBASE",
+	"LABYBASE",
+	"PROCEGOU",
+	"PROCLABY",
+	"PROCS00",
+	"PROCS01",
+	"PROCS02",
+	"PROCS03",
+	"PROCS04",
+	"PROCS06",
+	"PROCS07",
+	"PROCS08",
+	"PROCS12",
+	"PROCS13",
+	"PROCS15",
+	"PROCS16",
+	"RSC00",
+	"RSC02",
+	"RSC03",
+	"RSC04",
+	"RSC05",
+	"RSC06",
+	"RSC07",
+	"RSC08",
+	"RSC09",
+	"RSC10",
+	"RSC11",
+	"RSC12",
+	"RSC13",
+	"RSC14",
+	"RSC15",
+	"RSC16",
+	"RSC17",
+	"SONS31",
 	"SONS32",
 	"SONS33",
-	"SONS34"
-#endif
+	"SONS34",
+	NULL
 };
 
+static const char *bundleNamesDOSFR[] = {
+	"EGOUBASE",
+	"LABYBASE",
+	"PROCEGOU",
+	"PROCLABY",
+	"PROCS00",
+	"PROCS01",
+	"PROCS02",
+	"PROCS03",
+	"PROCS04",
+	"PROCS06",
+	"PROCS07",
+	"PROCS08",
+	"PROCS10",
+	"PROCS12",
+	"PROCS13",
+	"PROCS15",
+	"PROCS16",
+	"RSC00",
+	"RSC01",
+	"RSC02",
+	"RSC03",
+	"RSC04",
+	"RSC05",
+	"RSC06",
+	"RSC07",
+	"RSC08",
+	"RSC09",
+	"RSC10",
+	"RSC11",
+	"RSC12",
+	"RSC13",
+	"RSC14",
+	"RSC15",
+	"RSC16",
+	"RSC17",
+	"SONS31",
+	"SONS32",
+	"SONS33",
+	"SONS34",
+	NULL
+};
+
+static const char *bundleNamesDOSES[] = {
+	"EGOUBASE",
+	"LABYBASE",
+	"PROCS1",
+	"PROCS2",
+	"PROCS3",
+	"PROCS4",
+	"PROCS5",
+	"PROCS6",
+	"SD01A",
+	"SD01B",
+	"SD01C",
+	"SD01D",
+	"SD021",
+	"SD022",
+	"SD03",
+	"SDSONS",
+	"SDSONS2",
+	"SDSONS3",
+	"SINTRO2",
+	NULL
+};
+
+static const char *bundleNamesDOSInt[] = {
+	"EGOUBASE",
+	"LABYBASE",
+	"PROCS1",
+	"PROCS2",
+	"PROCS3",
+	"PROCS4",
+	"PROCS5",
+	"PROCS6",
+	"SD01A",
+	"SD01B",
+	"SD01C",
+	"SD01D",
+	"SD021",
+	"SD022",
+	"SD03",
+	"SDS1",
+	"SDS2",
+	"SDS3",
+	"SDS4",
+	"SDS5",
+	"SDS6",
+	"SINTRO2",
+	NULL
+};
+
+static const char *bundleNamesAmiga[] = {
+	"EGOUBASE",
+	"LABYBASE",
+	"PROCS0",
+	"PROCS1",
+	"PROCS2",
+	"SAMPLES",
+	"SAMPLES2",
+	"SAMPLES3",
+	"SD01A",
+	"SD01B",
+	"SD01C",
+	"SD01D",
+	"SD02",
+	"SD03",
+	"SDSONS",
+	"SDSONS2",
+	"SDSONS3",
+	"SINTRO2",
+	NULL
+};
+
+static const char *bundleNamesAmigaDemo[] = {
+	"DEMO_OS",
+	"SDSONS",
+	NULL
+};
+
+static const char *bundleNamesAtari[] = {
+	"EGOUBASE",
+	"LABYBASE",
+	"PROCS0",
+	"PROCS1",
+	"PROCS2",
+	"SAMPLES",
+	"SD01A",
+	"SD01B",
+	"SD01C",
+	"SD01D",
+	"SD02",
+	"SD03",
+	"SDSONS",
+	"SDSONS2",
+	"SDSONS3",
+	"SINTRO2",
+	NULL
+};
+
 int16 findFileInBundle(const char *fileName) {
 	uint16 i;
 
-	if (gameType == Cine::GID_OS) {
-		uint16 j;
-
+	if (g_cine->getGameType() == Cine::GType_OS) {
 		for (i = 0; i < numElementInPart; i++) {
 			if (!strcmp(fileName, partBuffer[i].partName)) {
 				return i;
 			}
 		}
 
-		for (j = 0; j < 39; j++) {
-			loadPart(bundleNames[j]);
+		const char **bPtr;
 
+		if (g_cine->getPlatform() == Common::kPlatformPC) {
+			switch (g_cine->getLanguage()) {
+			case Common::EN_GRB:
+				bPtr = bundleNamesDOSEN;
+				break;
+			case Common::EN_USA:
+				if (g_cine->getFeatures() & GF_CD)
+					bPtr = bundleNamesDOSUS;
+				else
+					bPtr = bundleNamesDOSInt;
+				break;
+			case Common::DE_DEU:
+			case Common::IT_ITA:
+				bPtr = bundleNamesDOSInt;
+				break;
+			case Common::ES_ESP:
+				if (g_cine->getFeatures() & GF_CD)
+					bPtr = bundleNamesDOSInt;
+				else
+					bPtr = bundleNamesDOSES;
+				break;
+			case Common::FR_FRA:
+				bPtr = bundleNamesDOSFR;
+				break;
+			default:
+				break;
+			}
+		} else if (g_cine->getPlatform() == Common::kPlatformAmiga) {
+			if (g_cine->getFeatures() & GF_DEMO)
+				bPtr = bundleNamesAmigaDemo;
+			else
+				bPtr = bundleNamesAmiga;
+		} else if (g_cine->getPlatform() == Common::kPlatformAtariST) {
+				bPtr = bundleNamesAtari;
+		}
+
+		while (**bPtr) {
+			loadPart(*bPtr);
+
 			for (i = 0; i < numElementInPart; i++) {
 				if (!strcmp(fileName, partBuffer[i].partName)) {
 					return i;
 				}
 			}
+			bPtr++;
 		}
 	} else {
 		for (i = 0; i < numElementInPart; i++) {

Modified: scummvm/trunk/engines/cine/prc.cpp
===================================================================
--- scummvm/trunk/engines/cine/prc.cpp	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/prc.cpp	2006-10-15 01:06:44 UTC (rev 24320)
@@ -77,7 +77,8 @@
 	}
 
 	checkDataDisk(-1);
-	if ((gameType == Cine::GID_FW) && (!strcmp(pPrcName, BOOT_PRC_NAME))) {
+	if ((g_cine->getGameType() == Cine::GType_FW) &&
+		(!scumm_stricmp(pPrcName, BOOT_PRC_NAME) || !scumm_stricmp(pPrcName, "demo.prc"))) {
 		scriptPtr = readFile(pPrcName);
 	} else {
 		scriptPtr = readBundleFile(findFileInBundle(pPrcName));

Modified: scummvm/trunk/engines/cine/resource.cpp
===================================================================
--- scummvm/trunk/engines/cine/resource.cpp	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/resource.cpp	2006-10-15 01:06:44 UTC (rev 24320)
@@ -94,7 +94,7 @@
 	int entryNum;
 	byte *entryData = NULL;
 
-	if (gameType == Cine::GID_OS) {
+	if (g_cine->getGameType() == Cine::GType_OS) {
 		entryNum = findFileInBundle((const char *)entryName);
 		if (entryNum != -1)
 			entryData = readBundleFile(entryNum);

Modified: scummvm/trunk/engines/cine/script.cpp
===================================================================
--- scummvm/trunk/engines/cine/script.cpp	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/script.cpp	2006-10-15 01:06:44 UTC (rev 24320)
@@ -422,7 +422,7 @@
 		o1_changeDataDisk
 	};
 
-	if (gameType == Cine::GID_FW) {
+	if (g_cine->getGameType() == Cine::GType_FW) {
 		_opcodeTable = opcodeTableFW;
 		_numOpcodes = ARRAYSIZE(opcodeTableFW);
 	} else {
@@ -541,7 +541,7 @@
 
 	part = objectTable[objIdx].part;
 
-	if (gameType == Cine::GID_OS) {
+	if (g_cine->getGameType() == Cine::GType_OS) {
 		drawSpriteRaw2(animDataTable[objectTable[objIdx].frame].ptr1, objectTable[objIdx].part, width, height, page2Raw, x, y);
 	} else {
 		drawSpriteRaw(animDataTable[objectTable[objIdx].frame].ptr1, animDataTable[objectTable[objIdx].frame].ptr2, width, height, page2Raw, x, y);
@@ -1627,7 +1627,7 @@
 
 		debugC(5, kCineDebugScript, "Line: %d: compare globalVars[%d] and %d", _currentLine, varIdx, value);
 
-		if (varIdx == 255 && (gameType == Cine::GID_FW)) {	// TODO: fix
+		if (varIdx == 255 && (g_cine->getGameType() == Cine::GType_FW)) {	// TODO: fix
 			_currentScriptElement->compareResult = 1;
 		} else {
 			_currentScriptElement->compareResult = compareVars(globalVars[varIdx], value);
@@ -1717,6 +1717,12 @@
 	const char *param = getNextString();
 
 	debugC(5, kCineDebugScript, "Line: %d: loadMusic(%s)", _currentLine, param);
+
+	if (g_cine->getPlatform() == Common::kPlatformAmiga) {
+		warning("STUB: o1_loadMusic");
+		return;
+	}
+
 	g_sfxPlayer->load(param);
 }
 

Modified: scummvm/trunk/engines/cine/sfx_player.cpp
===================================================================
--- scummvm/trunk/engines/cine/sfx_player.cpp	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/sfx_player.cpp	2006-10-15 01:06:44 UTC (rev 24320)
@@ -63,7 +63,7 @@
 	}
 
 	/* like the original PC version, skip introduction song (file doesn't exist) */
-	if (gameType == Cine::GID_OS && strncmp(song, "INTRO", 5) == 0) {
+	if (g_cine->getGameType() == Cine::GType_OS && strncmp(song, "INTRO", 5) == 0) {
 		return 0;
 	}
 		

Modified: scummvm/trunk/engines/cine/texte.cpp
===================================================================
--- scummvm/trunk/engines/cine/texte.cpp	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/texte.cpp	2006-10-15 01:06:44 UTC (rev 24320)
@@ -57,7 +57,7 @@
 
 	tempBuffer = pDestinationBuffer;
 
-	if (gameType == Cine::GID_FW) {
+	if (g_cine->getGameType() == Cine::GType_FW) {
 		dataSize = dataSize / 0x4E;
 
 		loadRelatedPalette(pFileName);

Modified: scummvm/trunk/engines/cine/various.cpp
===================================================================
--- scummvm/trunk/engines/cine/various.cpp	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/various.cpp	2006-10-15 01:06:44 UTC (rev 24320)
@@ -421,7 +421,7 @@
 
 				if ((xdif >= 0) && ((treshold << 4) > xdif) && (ydif > 0) && (ydif < height)) {
 					if (animDataTable[frame].ptr1) {
-						if (gameType == Cine::GID_OS)
+						if (g_cine->getGameType() == Cine::GType_OS)
 							return currentHead->objIdx;
 
 						if (currentHead->type == 0)	{ // use generated mask
@@ -449,7 +449,7 @@
 int16 loadSaveDirectory(void) {
 	Common::InSaveFile *fHandle;
 
-	if (gameType == Cine::GID_FW)
+	if (g_cine->getGameType() == Cine::GType_FW)
 		fHandle = g_saveFileMan->openForLoading("FW.DIR");
 	else
 		fHandle = g_saveFileMan->openForLoading("OS.DIR");
@@ -601,7 +601,7 @@
 	g_sfxPlayer->stop();
 	freeAnimDataTable();
 	unloadAllMasks();
-	// if (gameType == Cine::GID_OS) {
+	// if (g_cine->getGameType() == Cine::GType_OS) {
 	// 	freeUnkList();
 	// }
 	freePrcLinkedList();
@@ -1090,7 +1090,7 @@
 
 					if (selectedSave >= 0) {
 						char saveNameBuffer[256];
-						if (gameType == Cine::GID_FW)
+						if (g_cine->getGameType() == Cine::GType_FW)
 							sprintf(saveNameBuffer, "FW.%1d", selectedSave);
 						else
 							sprintf(saveNameBuffer, "OS.%1d", selectedSave);
@@ -1132,7 +1132,7 @@
 					//makeTextEntryMenu("Veuillez entrer le Nom de la Sauvegarde .", &currentSaveName[selectedSave], 120);
 					sprintf(currentSaveName[selectedSave], "temporary save name");
 
-					if (gameType == Cine::GID_FW)
+					if (g_cine->getGameType() == Cine::GType_FW)
 						sprintf(saveFileName, "FW.%1d", selectedSave);
 					else
 						sprintf(saveFileName, "OS.%1d", selectedSave);
@@ -1143,7 +1143,7 @@
 
 						Common::OutSaveFile *fHandle;
 
-						if (gameType == Cine::GID_FW)
+						if (g_cine->getGameType() == Cine::GType_FW)
 							fHandle = g_saveFileMan->openForSaving("FW.DIR");
 						else
 							fHandle = g_saveFileMan->openForSaving("OS.DIR");
@@ -1285,7 +1285,7 @@
 	int16 i;
 	int16 j;
 
-	assert(gameType == Cine::GID_FW);
+	assert(g_cine->getGameType() == Cine::GType_FW);
 
 	for (i = 0; i < 20; i++) {
 		objectListCommand[i][0] = 0;
@@ -1308,7 +1308,7 @@
 	int16 i;
 	int16 j;
 
-	assert(gameType == Cine::GID_OS);
+	assert(g_cine->getGameType() == Cine::GType_OS);
 
 	for (i = 0; i < 20; i++) {
 		objectListCommand[i][0] = 0;
@@ -1383,7 +1383,7 @@
 
 		getMouseData(mouseUpdateStatus, &dummyU16, &x, &y);
 
-		if (gameType == Cine::GID_FW) {
+		if (g_cine->getGameType() == Cine::GType_FW) {
 			si = selectSubObject(x, y + 8);
 		} else {
 			si = selectSubObject2(x, y + 8, -subObjectUseTable[playerCommand]);
@@ -1393,7 +1393,7 @@
 			playerCommand = -1;
 			strcpy(commandBuffer, "");
 		} else {
-			if (gameType == Cine::GID_OS) {
+			if (g_cine->getGameType() == Cine::GType_OS) {
 				if (si >= 8000) {
 					si -= 8000;
 					canUseOnObject = canUseOnItemTable[playerCommand];
@@ -1420,7 +1420,7 @@
 		}
 	}
 
-	if (gameType == Cine::GID_OS) {
+	if (g_cine->getGameType() == Cine::GType_OS) {
 		if (playerCommand != -1 && canUseOnObject != 0)	{ // call use on sub object
 			int16 si;
 
@@ -1971,7 +1971,7 @@
 
 	getMouseData(mouseUpdateStatus, &mouseButton, &mouseX, &mouseY);
 
-	if (gameType == Cine::GID_OS) {
+	if (g_cine->getGameType() == Cine::GType_OS) {
 		playerCommand = makeMenuChoice2(defaultActionCommand, 6, mouseX, mouseY, 70);
 
 		if (playerCommand >= 8000) {
@@ -2109,7 +2109,7 @@
 		} else {
 			if (mouseButton & 2) {
 				if (!(mouseButton & 1)) {
-					if (gameType == Cine::GID_OS) {
+					if (g_cine->getGameType() == Cine::GType_OS) {
 						playerCommand = makeMenuChoice2(defaultActionCommand, 6, mouseX, mouseY, 70);
 
 						if (playerCommand >= 8000) {
@@ -2343,7 +2343,7 @@
 	} else
 #endif
 
-	if (gameType == Cine::GID_OS) {
+	if (g_cine->getGameType() == Cine::GType_OS) {
 		drawSpriteRaw2(spritePtr, objectTable[currentOverlay->objIdx].part, width, height, page, x, y);
 	} else {
 		drawSpriteRaw(spritePtr, maskPtr, width, height, page, x, y);
@@ -2676,7 +2676,7 @@
 				y = objPtr->y;
 
 				if (objPtr->frame >= 0) {
-					if (gameType == Cine::GID_OS) {
+					if (g_cine->getGameType() == Cine::GType_OS) {
 						uint16 partVar1;
 						uint16 partVar2;
 						AnimData *pPart;
@@ -3161,7 +3161,8 @@
 		param1 = ptr1[1];
 		param2 = ptr1[2];
 
-		assert(element->varC == 255);
+		if (element->varC != 255)
+			warning("processSeqListElement: varC = %d", element->varC);
 
 		if (globalVars[VAR_MOUSE_X_POS] || globalVars[VAR_MOUSE_Y_POS]) {
 			computeMove1(element, ptr1[4] + x, ptr1[5] + y, param1, param2, globalVars[VAR_MOUSE_X_POS], globalVars[VAR_MOUSE_Y_POS]);

Modified: scummvm/trunk/engines/cine/various.h
===================================================================
--- scummvm/trunk/engines/cine/various.h	2006-10-15 00:50:22 UTC (rev 24319)
+++ scummvm/trunk/engines/cine/various.h	2006-10-15 01:06:44 UTC (rev 24320)
@@ -32,8 +32,6 @@
 
 namespace Cine {
 
-extern int gameType;
-
 typedef char commandeType[20];
 
 void initLanguage(Common::Language lang);


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