[Scummvm-cvs-logs] SF.net SVN: scummvm: [26373] scummvm/trunk/engines/parallaction/disk.cpp
peres001 at users.sourceforge.net
peres001 at users.sourceforge.net
Mon Apr 2 22:53:26 CEST 2007
Revision: 26373
http://scummvm.svn.sourceforge.net/scummvm/?rev=26373&view=rev
Author: peres001
Date: 2007-04-02 13:53:25 -0700 (Mon, 02 Apr 2007)
Log Message:
-----------
- slightly improved mask for amiga (not perfect yet)
- fixed loading of Talks for amiga
- fixed handling of multiple frames
Modified Paths:
--------------
scummvm/trunk/engines/parallaction/disk.cpp
Modified: scummvm/trunk/engines/parallaction/disk.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/disk.cpp 2007-04-02 19:12:17 UTC (rev 26372)
+++ scummvm/trunk/engines/parallaction/disk.cpp 2007-04-02 20:53:25 UTC (rev 26373)
@@ -763,7 +763,7 @@
uint16 width = stream.readByte();
uint16 height = stream.readByte();
- assert(numFrames == 1 && (width & 7) == 0);
+ assert((width & 7) == 0);
byte bytesPerPlane = width / 8;
@@ -861,8 +861,12 @@
sprintf(path, "%s.talk.pp", name);
if (!_archive.openArchivedFile(path)) {
sprintf(path, "%s.talk.dd", name);
- if (!_archive.openArchivedFile(path))
- error("can't open talk '%s' from archive", path);
+ if (!_archive.openArchivedFile(path)) {
+ sprintf(path, "%s.pp", name);
+ if (!_archive.openArchivedFile(path)) {
+ error("can't open talk '%s' from archive", path);
+ }
+ }
}
PowerPackerStream stream(_archive);
@@ -1016,6 +1020,28 @@
return;
}
+// FIXME: mask values are not computed correctly for level 1 and 2
+void buildMask(byte* buf) {
+
+ byte mask0[16] = { 0, 0x80, 0x20, 0xA0, 8, 0x84, 0x28, 0xA8, 2, 0x82, 0x22, 0xA2, 0xA, 0x8A, 0x2A, 0xAA };
+ byte mask1[16] = { 0, 0x40, 0x10, 0x50, 4, 0x42, 0x14, 0x54, 1, 0x41, 0x11, 0x51, 0x5, 0x45, 0x15, 0x55 };
+
+ byte plane0[40];
+ byte plane1[40];
+
+ for (uint32 i = 0; i < 200; i++) {
+
+ memcpy(plane0, buf, 40);
+ memcpy(plane1, buf+40, 40);
+
+ for (uint32 j = 0; j < 40; j++) {
+ *buf++ = mask0[(plane0[j] & 0xF0) >> 4] | mask1[(plane1[j] & 0xF0) >> 4];
+ *buf++ = mask0[plane0[j] & 0xF] | mask1[plane1[j] & 0xF];
+ }
+
+ }
+}
+
void AmigaDisk::loadScenery(const char* background, const char* mask) {
debugC(1, kDebugDisk, "AmigaDisk::loadScenery '%s', '%s'", background, mask);
@@ -1041,35 +1067,32 @@
delete decoder;
delete stream;
- // FIXME: ILBMDecoder properly reads a LBM file and
- // outputs a usable 8-bits bitmap, but that's not what
- // we need here. Masks must be 2-bits bitmaps, so the
- // following code must be changed to use RLEStream
- // to access the raw mask data, and another - not yet
- // written - filter to properly reorder planes.
-/* sprintf(path, "%s.mask.pp", background);
+ sprintf(path, "%s.mask.pp", background);
if (!_archive.openArchivedFile(path))
error("can't open mask file %s", path);
stream = new PowerPackerStream(_archive);
- decoder = new Graphics::ILBMDecoder(*stream);
- decoder->decode(surf, pal);
- _vm->_gfx->setMask(static_cast<byte*>(surf.pixels));
- surf.free();
- delete decoder;
+ stream->seek(0x126, SEEK_SET); // HACK: skipping IFF/ILBM header should be done by analysis, not magic
+ RLEStream *stream2 = new RLEStream(stream);
+ byte *buf = (byte*)malloc(SCREENMASK_WIDTH*SCREEN_HEIGHT);
+ stream2->read(buf, SCREENMASK_WIDTH*SCREEN_HEIGHT);
+ buildMask(buf);
+ _vm->_gfx->setMask(buf);
+ free(buf);
delete stream;
-*/
+ delete stream2;
+
sprintf(path, "%s.path.pp", background);
if (!_archive.openArchivedFile(path))
error("can't open path file %s", path);
stream = new PowerPackerStream(_archive);
- stream->seek(0x120, SEEK_SET); // skip IFF/ILBM header
- RLEStream stream2(stream);
- byte *buf = (byte*)malloc(SCREENMASK_WIDTH*SCREEN_HEIGHT);
- stream2.read(buf, SCREENMASK_WIDTH*SCREEN_HEIGHT);
+ stream->seek(0x120, SEEK_SET); // HACK: skipping IFF/ILBM header should be done by analysis, not magic
+ stream2 = new RLEStream(stream);
+ buf = (byte*)malloc(SCREENPATH_WIDTH*SCREEN_HEIGHT);
+ stream2->read(buf, SCREENPATH_WIDTH*SCREEN_HEIGHT);
setPath(buf);
free(buf);
-
delete stream;
+ delete stream2;
return;
}
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