[Scummvm-cvs-logs] SF.net SVN: scummvm: [26657] scummvm/trunk/backends/platform/wince
knakos at users.sourceforge.net
knakos at users.sourceforge.net
Sat Apr 28 19:31:42 CEST 2007
Revision: 26657
http://scummvm.svn.sourceforge.net/scummvm/?rev=26657&view=rev
Author: knakos
Date: 2007-04-28 10:31:41 -0700 (Sat, 28 Apr 2007)
Log Message:
-----------
cleanup, implement new default action mappings, bump action version, enable keybinding at launcher, fix quit dialog looks
Modified Paths:
--------------
scummvm/trunk/backends/platform/wince/CEActionsSmartphone.cpp
scummvm/trunk/backends/platform/wince/CEActionsSmartphone.h
Modified: scummvm/trunk/backends/platform/wince/CEActionsSmartphone.cpp
===================================================================
--- scummvm/trunk/backends/platform/wince/CEActionsSmartphone.cpp 2007-04-28 17:28:43 UTC (rev 26656)
+++ scummvm/trunk/backends/platform/wince/CEActionsSmartphone.cpp 2007-04-28 17:31:41 UTC (rev 26657)
@@ -1,5 +1,5 @@
/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001-2006 The ScummVM project
+ * Copyright (C) 2001-2007 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -20,25 +20,15 @@
*
*/
-//#define SIMU_SMARTPHONE 1
-
-//#ifdef WIN32_PLATFORM_WFSP
-
#include "common/stdafx.h"
#include "CEActionsSmartphone.h"
#include "EventsBuffer.h"
-
#include "gui/message.h"
-
#include "scumm/scumm.h"
-
#include "common/config-manager.h"
-
#include "gui/KeysDialog.h"
-#ifdef _WIN32_WCE
#define KEY_ALL_SKIP 3457
-#endif
const String smartphoneActionNames[] = {
"Up",
@@ -53,14 +43,11 @@
"FT Cheat",
"Bind Keys",
"Keyboard",
- "Rotate"
+ "Rotate",
+ "Quit"
};
-#ifdef SIMU_SMARTPHONE
-const int ACTIONS_SMARTPHONE_DEFAULT[] = { 0x111, 0x112, 0x114, 0x113, 0x11a, 0x11b, VK_LWIN, VK_ESCAPE, VK_F8, 0, VK_RETURN, 0, 0 };
-#else
-const int ACTIONS_SMARTPHONE_DEFAULT[] = { '4', '6', '8', '2', 0x11a, 0x11b, '0', VK_ESCAPE, '9', 0, VK_RETURN, 0, 0 };
-#endif
+const int ACTIONS_SMARTPHONE_DEFAULT[] = { SDLK_UP, SDLK_DOWN, SDLK_LEFT, SDLK_RIGHT, SDLK_F1, SDLK_F2, SDLK_F3, SDLK_ESCAPE, SDLK_9, SDLK_8, SDLK_F4, SDLK_RETURN, SDLK_5, SDLK_0 };
void CEActionsSmartphone::init() {
_instance = new CEActionsSmartphone();
@@ -98,22 +85,18 @@
_CESystem = static_cast<OSystem_WINCE3*>(mainSystem);
GUI_Actions::initInstanceMain(mainSystem);
- // Mouse Up
+
+ // These actions are always on
_action_enabled[SMARTPHONE_ACTION_UP] = true;
- // Mouse Down
_action_enabled[SMARTPHONE_ACTION_DOWN] = true;
- // Mouse Left
_action_enabled[SMARTPHONE_ACTION_LEFT] = true;
- // Mouse Right
_action_enabled[SMARTPHONE_ACTION_RIGHT] = true;
- // Left Click
_action_enabled[SMARTPHONE_ACTION_LEFTCLICK] = true;
- // Right Click
_action_enabled[SMARTPHONE_ACTION_RIGHTCLICK] = true;
- // Show virtual keyboard
_action_enabled[SMARTPHONE_ACTION_KEYBOARD] = true;
- // Rotate display
_action_enabled[SMARTPHONE_ACTION_ROTATE] = true;
+ _action_enabled[SMARTPHONE_ACTION_QUIT] = true;
+ _action_enabled[SMARTPHONE_ACTION_BINDKEYS] = true;
}
void CEActionsSmartphone::initInstanceGame() {
@@ -239,9 +222,14 @@
case SMARTPHONE_ACTION_ROTATE:
_CESystem->smartphone_rotate_display();
return true;
+ case SMARTPHONE_ACTION_QUIT:
+ {
+ GUI::MessageDialog alert(" Are you sure you want to quit ? ", "Yes", "No");
+ if (alert.runModal() == GUI::kMessageOK)
+ _mainSystem->quit();
+ return true;
+ }
}
return false;
}
-
-//#endif
Modified: scummvm/trunk/backends/platform/wince/CEActionsSmartphone.h
===================================================================
--- scummvm/trunk/backends/platform/wince/CEActionsSmartphone.h 2007-04-28 17:28:43 UTC (rev 26656)
+++ scummvm/trunk/backends/platform/wince/CEActionsSmartphone.h 2007-04-28 17:31:41 UTC (rev 26657)
@@ -1,5 +1,5 @@
/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001-2006 The ScummVM project
+ * Copyright (C) 2001-2007 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -23,36 +23,32 @@
#ifndef CEACTIONSSMARTPHONE
#define CEACTIONSSMARTPHONE
-//#ifdef WIN32_PLATFORM_WFSP
-
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/system.h"
-
-
#include "wince-sdl.h"
#include "gui/Key.h"
-
#include "gui/Actions.h"
-#define SMARTPHONE_ACTION_VERSION 4
+#define SMARTPHONE_ACTION_VERSION 5
enum smartphoneActionType {
- SMARTPHONE_ACTION_UP = 0,
- SMARTPHONE_ACTION_DOWN,
- SMARTPHONE_ACTION_LEFT,
- SMARTPHONE_ACTION_RIGHT,
- SMARTPHONE_ACTION_LEFTCLICK,
- SMARTPHONE_ACTION_RIGHTCLICK,
- SMARTPHONE_ACTION_SAVE,
- SMARTPHONE_ACTION_SKIP,
- SMARTPHONE_ACTION_ZONE,
- SMARTPHONE_ACTION_FT_CHEAT,
- SMARTPHONE_ACTION_BINDKEYS,
- SMARTPHONE_ACTION_KEYBOARD,
- SMARTPHONE_ACTION_ROTATE,
+ SMARTPHONE_ACTION_UP = 0,
+ SMARTPHONE_ACTION_DOWN,
+ SMARTPHONE_ACTION_LEFT,
+ SMARTPHONE_ACTION_RIGHT,
+ SMARTPHONE_ACTION_LEFTCLICK,
+ SMARTPHONE_ACTION_RIGHTCLICK,
+ SMARTPHONE_ACTION_SAVE,
+ SMARTPHONE_ACTION_SKIP,
+ SMARTPHONE_ACTION_ZONE,
+ SMARTPHONE_ACTION_FT_CHEAT,
+ SMARTPHONE_ACTION_BINDKEYS,
+ SMARTPHONE_ACTION_KEYBOARD,
+ SMARTPHONE_ACTION_ROTATE,
+ SMARTPHONE_ACTION_QUIT,
- SMARTPHONE_ACTION_LAST
+ SMARTPHONE_ACTION_LAST
};
@@ -78,5 +74,3 @@
};
#endif
-
-//#endif
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