[Scummvm-cvs-logs] SF.net SVN: scummvm: [28745] scummvm/trunk/engines/saga
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Sun Aug 26 07:04:00 CEST 2007
Revision: 28745
http://scummvm.svn.sourceforge.net/scummvm/?rev=28745&view=rev
Author: thebluegr
Date: 2007-08-25 22:03:59 -0700 (Sat, 25 Aug 2007)
Log Message:
-----------
One more place where music for chapter 6 shouldn't be played for now
Modified Paths:
--------------
scummvm/trunk/engines/saga/saveload.cpp
scummvm/trunk/engines/saga/sfuncs.cpp
Modified: scummvm/trunk/engines/saga/saveload.cpp
===================================================================
--- scummvm/trunk/engines/saga/saveload.cpp 2007-08-26 03:32:18 UTC (rev 28744)
+++ scummvm/trunk/engines/saga/saveload.cpp 2007-08-26 05:03:59 UTC (rev 28745)
@@ -274,7 +274,8 @@
// incorrect, and the game crashes here when trying to load a music track there. For now,
// just don't change the music track for chapter 6
// FIXME: Figure out what's wrong with the loaded music track and remove this hack
- // Note that when this hack is removed, remove it from Script::sfPlayMusic as well
+ // Note that when this hack is removed, remove it from Script::sfPlayMusic and
+ // Script::sfQueueMusic as well
if (getGameType() == GType_IHNM && _scene->currentChapterNumber() == 6) {
// do nothing
} else {
Modified: scummvm/trunk/engines/saga/sfuncs.cpp
===================================================================
--- scummvm/trunk/engines/saga/sfuncs.cpp 2007-08-26 03:32:18 UTC (rev 28744)
+++ scummvm/trunk/engines/saga/sfuncs.cpp 2007-08-26 05:03:59 UTC (rev 28745)
@@ -1680,7 +1680,8 @@
// incorrect, and the game crashes here when trying to load a music track there. For now,
// just don't change the music track for chapter 6
// FIXME: Figure out what's wrong with the loaded music track and remove this hack
- // Note that when this hack is removed, remove it from SagaEngine::load as well
+ // Note that when this hack is removed, remove it from SagaEngine::load and
+ // Script::sfQueueMusic as well
if (_vm->getGameType() == GType_IHNM && _vm->_scene->currentChapterNumber() == 6)
return;
_vm->_music->play(_vm->_music->_songTable[param1], param2 ? MUSIC_LOOP : MUSIC_NORMAL);
@@ -2149,6 +2150,15 @@
return;
}
+ // HACK for chapter 6 (last chapter) in IHNM. For some reason, the songtable loaded is
+ // incorrect, and the game crashes here when trying to load a music track there. For now,
+ // just don't change the music track for chapter 6
+ // FIXME: Figure out what's wrong with the loaded music track and remove this hack
+ // Note that when this hack is removed, remove it from SagaEngine::load and
+ // Script::sfPlayMusic as well
+ if (_vm->getGameType() == GType_IHNM && _vm->_scene->currentChapterNumber() == 6)
+ return;
+
if (param1 >= _vm->_music->_songTableLen) {
warning("sfQueueMusic: Wrong song number (%d > %d)", param1, _vm->_music->_songTableLen - 1);
} else {
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