[Scummvm-cvs-logs] SF.net SVN: scummvm: [29770] scummvm/trunk/engines/agi/preagi_mickey.cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Sat Dec 8 19:19:11 CET 2007


Revision: 29770
          http://scummvm.svn.sourceforge.net/scummvm/?rev=29770&view=rev
Author:   thebluegr
Date:     2007-12-08 10:19:09 -0800 (Sat, 08 Dec 2007)

Log Message:
-----------
Renamed SAVEGAME_VERSION to MSA_SAVEGAME_VERSION

Modified Paths:
--------------
    scummvm/trunk/engines/agi/preagi_mickey.cpp

Modified: scummvm/trunk/engines/agi/preagi_mickey.cpp
===================================================================
--- scummvm/trunk/engines/agi/preagi_mickey.cpp	2007-12-08 18:16:30 UTC (rev 29769)
+++ scummvm/trunk/engines/agi/preagi_mickey.cpp	2007-12-08 18:19:09 UTC (rev 29770)
@@ -36,7 +36,7 @@
 
 #define IDI_SND_OSCILLATOR_FREQUENCY	1193180
 #define IDI_SND_TIMER_RESOLUTION		0.0182
-#define SAVEGAME_VERSION				1
+#define MSA_SAVEGAME_VERSION			1
 
 namespace Agi {
 
@@ -934,8 +934,8 @@
 				error("Mickey::loadGame wrong save game format");
 
 			saveVersion = infile->readByte();
-			if (saveVersion != SAVEGAME_VERSION)
-				warning("Old save game version (%d, current version is %d). Will try and read anyway, but don't be surprised if bad things happen", saveVersion, SAVEGAME_VERSION);
+			if (saveVersion != MSA_SAVEGAME_VERSION)
+				warning("Old save game version (%d, current version is %d). Will try and read anyway, but don't be surprised if bad things happen", saveVersion, MSA_SAVEGAME_VERSION);
 
 			_game.iRoom = infile->readByte();
 			_game.iPlanet = infile->readByte();
@@ -1040,7 +1040,7 @@
 				return;
 		} else {
 			outfile->writeUint32BE(MKID_BE('MICK'));	// header
-			outfile->writeByte(SAVEGAME_VERSION);
+			outfile->writeByte(MSA_SAVEGAME_VERSION);
 
 			outfile->writeByte(_game.iRoom);
 			outfile->writeByte(_game.iPlanet);


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