[Scummvm-cvs-logs] SF.net SVN: scummvm: [25367] scummvm/trunk/engines/scumm/script_c64.cpp

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Sun Feb 4 00:47:46 CET 2007


Revision: 25367
          http://scummvm.svn.sourceforge.net/scummvm/?rev=25367&view=rev
Author:   fingolfin
Date:     2007-02-03 15:47:45 -0800 (Sat, 03 Feb 2007)

Log Message:
-----------
Fixed the default coords in ScummEngine_c64::o_putActorAtObject, which still in char coords, not pixel coords (see also ScummEngine_v2::o2_putActorAtObject)

Modified Paths:
--------------
    scummvm/trunk/engines/scumm/script_c64.cpp

Modified: scummvm/trunk/engines/scumm/script_c64.cpp
===================================================================
--- scummvm/trunk/engines/scumm/script_c64.cpp	2007-02-03 23:10:17 UTC (rev 25366)
+++ scummvm/trunk/engines/scumm/script_c64.cpp	2007-02-03 23:47:45 UTC (rev 25367)
@@ -745,8 +745,8 @@
 	if (whereIsObject(obj) != WIO_NOT_FOUND)
 		getObjectXYPos(obj, x, y);
 	else {
-		x = 30;
-		y = 60;
+		x = 240;
+		y = 120;
 	}
 
 	a->putActor(x, y);


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