[Scummvm-cvs-logs] SF.net SVN: scummvm: [25654] scummvm/trunk/engines/parallaction

eriktorbjorn at users.sourceforge.net eriktorbjorn at users.sourceforge.net
Sat Feb 17 16:37:50 CET 2007


Revision: 25654
          http://scummvm.svn.sourceforge.net/scummvm/?rev=25654&view=rev
Author:   eriktorbjorn
Date:     2007-02-17 07:37:49 -0800 (Sat, 17 Feb 2007)

Log Message:
-----------
Some indentation and format changes. Mostly replacing spaces with tabs.

Modified Paths:
--------------
    scummvm/trunk/engines/parallaction/animation.cpp
    scummvm/trunk/engines/parallaction/archive.cpp
    scummvm/trunk/engines/parallaction/callables.cpp
    scummvm/trunk/engines/parallaction/commands.cpp
    scummvm/trunk/engines/parallaction/dialogue.cpp
    scummvm/trunk/engines/parallaction/graphics.cpp
    scummvm/trunk/engines/parallaction/intro.cpp
    scummvm/trunk/engines/parallaction/inventory.cpp
    scummvm/trunk/engines/parallaction/loadsave.cpp
    scummvm/trunk/engines/parallaction/location.cpp
    scummvm/trunk/engines/parallaction/menu.cpp
    scummvm/trunk/engines/parallaction/parallaction.cpp
    scummvm/trunk/engines/parallaction/parallaction.h
    scummvm/trunk/engines/parallaction/parser.cpp
    scummvm/trunk/engines/parallaction/staticres.cpp
    scummvm/trunk/engines/parallaction/walk.cpp
    scummvm/trunk/engines/parallaction/zone.cpp

Modified: scummvm/trunk/engines/parallaction/animation.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/animation.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/animation.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -522,7 +522,7 @@
 
 
 void jobRunScripts(void *parm, Job *j) {
-    debugC(3, kDebugLocation, "jobRunScripts");
+	debugC(3, kDebugLocation, "jobRunScripts");
 
 	static uint16 modCounter = 0;
 
@@ -673,7 +673,8 @@
 		a->_program->_ip = (Instruction*)inst->_node._next;
 
 label1:
-		if (a->_zone._flags & kFlagsCharacter) a->_z = a->_zone.pos._position._y + a->_cnv._height;
+		if (a->_zone._flags & kFlagsCharacter)
+			a->_z = a->_zone.pos._position._y + a->_cnv._height;
 	}
 
 	sortAnimations();
@@ -685,8 +686,10 @@
 void wrapLocalVar(LocalVariable *local) {
 //	  printf("wrapLocalVar(v: %i, min: %i, max: %i)\n", local->_value, local->_min, local->_max);
 
-	if (local->_value >= local->_max) local->_value = local->_min;
-	if (local->_value < local->_min) local->_value = local->_max - 1;
+	if (local->_value >= local->_max)
+		local->_value = local->_min;
+	if (local->_value < local->_min)
+		local->_value = local->_max - 1;
 
 	return;
 }

Modified: scummvm/trunk/engines/parallaction/archive.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/archive.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/archive.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -42,7 +42,8 @@
 void openArchive(const char *file) {
 	debugC(1, kDebugDisk, "open archive '%s'", file);
 
-    if (_archive.isOpen()) closeArchive();
+	if (_archive.isOpen())
+		closeArchive();
 
 
 	uint32	offset = DIRECTORY_OFFSET_IN_FILE;
@@ -96,7 +97,7 @@
 	ArchivedFile *file = (ArchivedFile*)memAlloc(sizeof(ArchivedFile));
 
 	if (!file)
-        error("openArchivedFile: can't allocate buffer for '%s'", name);
+		error("openArchivedFile: can't allocate buffer for '%s'", name);
 
 	file->_index = i;
 	file->_offset = _archiveOffsets[i];
@@ -167,7 +168,8 @@
 
 	char *t = _archive.readLine(buf, size);
 
-	if (_archive.eof() || t == NULL) return NULL;
+	if (_archive.eof() || t == NULL)
+		return NULL;
 
 	return t;
 }

Modified: scummvm/trunk/engines/parallaction/callables.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/callables.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/callables.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -47,7 +47,8 @@
 
 	static uint16 flag = 1;
 
-	if (flag == 0) return;
+	if (flag == 0)
+		return;
 	flag = 0;
 
 	stopMusic();
@@ -174,7 +175,8 @@
 void _c_contaFoglie(void *parm) {
 
 	num_foglie++;
-	if (num_foglie != 6) return;
+	if (num_foglie != 6)
+		return;
 
 	_commandFlags |= 0x1000;
 
@@ -264,7 +266,8 @@
 	Common::File stream;
 
 	stream.open(_vm->_characterName, Common::File::kFileWriteMode);
-	if (stream.isOpen()) stream.close();
+	if (stream.isOpen())
+		stream.close();
 
 	Common::File streamDino, streamDough, streamDonna;
 

Modified: scummvm/trunk/engines/parallaction/commands.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/commands.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/commands.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -295,19 +295,19 @@
 			break;
 
 		case CMD_ON:	// on
-            // WORKAROUND: the original DOS-based engine didn't check u->_zone before dereferencing
-            // the pointer to get structure members, thus leading to crashes in systems with memory
-            // protection.
-            // As a side note, the overwritten address is the 5th entry in the DOS interrupt table
-            // (print screen handler): this suggests that a system would hang when the print screen
-            // key is pressed after playing Nippon Safes, provided that this code path is taken.
-            if (u->_zone != NULL) {
-                u->_zone->_flags &= ~kFlagsRemove;
-                u->_zone->_flags |= kFlagsActive;
-                if ((u->_zone->_type & 0xFFFF) == kZoneGet) {
-                    addJob(&jobDisplayDroppedItem, u->_zone, kPriority17 );
-                }
-            }
+			// WORKAROUND: the original DOS-based engine didn't check u->_zone before dereferencing
+			// the pointer to get structure members, thus leading to crashes in systems with memory
+			// protection.
+			// As a side note, the overwritten address is the 5th entry in the DOS interrupt table
+			// (print screen handler): this suggests that a system would hang when the print screen
+			// key is pressed after playing Nippon Safes, provided that this code path is taken.
+			if (u->_zone != NULL) {
+				u->_zone->_flags &= ~kFlagsRemove;
+				u->_zone->_flags |= kFlagsActive;
+				if ((u->_zone->_type & 0xFFFF) == kZoneGet) {
+					addJob(&jobDisplayDroppedItem, u->_zone, kPriority17 );
+				}
+			}
 			break;
 
 		case CMD_OFF:	// off
@@ -342,7 +342,7 @@
 		}
 	}
 
-    debugC(1, kDebugLocation, "runCommands completed");
+	debugC(1, kDebugLocation, "runCommands completed");
 
 	return;
 

Modified: scummvm/trunk/engines/parallaction/dialogue.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/dialogue.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/dialogue.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -220,14 +220,14 @@
 
 
 void runDialogue(SpeakData *data) {
-    debugC(1, kDebugDialogue, "runDialogue: starting dialogue '%s'", data->_name);
+	debugC(1, kDebugDialogue, "runDialogue: starting dialogue '%s'", data->_name);
 
 	enterDialogue();
-    debugC(1, kDebugDialogue, "runDialogue: enterDialogue ok");
+	debugC(1, kDebugDialogue, "runDialogue: enterDialogue ok");
 
 	if (!scumm_stricmp(_location, "museum")) {
 		_vm->_graphics->freeCnv( &_tempFrames );
-        debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location");
+		debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location");
 	}
 
 	char v20[PATH_LEN];
@@ -242,9 +242,9 @@
 		sprintf(v20, "%stal", v24);
 	}
 
-    debugC(1, kDebugDialogue, "runDialogue: loading 1st character head '%s'", v20);
+	debugC(1, kDebugDialogue, "runDialogue: loading 1st character head '%s'", v20);
 	_vm->_graphics->loadExternalCnv(v20, &_characterFace);
-    debugC(1, kDebugDialogue, "runDialogue: 1st character head loaded");
+	debugC(1, kDebugDialogue, "runDialogue: 1st character head loaded");
 
 	_vm->_graphics->loadExternalCnv("comiccnv", &Graphics::_font);
 
@@ -253,11 +253,11 @@
 
 	if (!scumm_stricmp(data->_name, "yourself") || data->_name[0] == '\0') {
 		memcpy(&v6E, &_characterFace, sizeof(Cnv));
-        debugC(1, kDebugDialogue, "runDialogue: using default character head");
+		debugC(1, kDebugDialogue, "runDialogue: using default character head");
 	} else {
-        debugC(1, kDebugDialogue, "runDialogue: loading 2nd character head '%s'", v20);
+		debugC(1, kDebugDialogue, "runDialogue: loading 2nd character head '%s'", v20);
 		_vm->_graphics->loadCnv(data->_name, &v6E);
-        debugC(1, kDebugDialogue, "runDialogue: 2nd character head loaded");
+		debugC(1, kDebugDialogue, "runDialogue: 2nd character head loaded");
 	}
 
 	v5C._width = v6E._width;
@@ -282,7 +282,7 @@
 
 		// display Question if any
 		if (scumm_stricmp(v60->_text, "NULL")) {
-            debugC(1, kDebugDialogue, "runDialogue: showing question '%s'", v60->_text);
+			debugC(1, kDebugDialogue, "runDialogue: showing question '%s'", v60->_text);
 
 			_vm->_graphics->flatBlitCnv(
 				&v5C,
@@ -345,10 +345,10 @@
 						&_answerBalloonH[_si]
 					);
 
-                    debugC(1, kDebugDialogue, "runDialogue: showing answer #%i '%s'",
-                        _si,
-                        v60->_answers[_si]
-                    );
+					debugC(1, kDebugDialogue, "runDialogue: showing answer #%i '%s'",
+						_si,
+						v60->_answers[_si]
+					);
 
 					_vm->_graphics->drawBalloon(
 						_answerBalloonX[_si],
@@ -368,18 +368,18 @@
 						3
 					);
 
-                   debugC(1, kDebugDialogue, "runDialogue: answer #%i shown at (%i, %i)+(%i, %i)",
-                        _si,
-                        _answerBalloonX[_si],
+					debugC(1, kDebugDialogue, "runDialogue: answer #%i shown at (%i, %i)+(%i, %i)",
+						_si,
+						_answerBalloonX[_si],
 						_answerBalloonY[_si],
 						_answerBalloonW[_si],
 						_answerBalloonH[_si]
-                    );
+					);
 
 
 					displayedAnswers = true;
 				} else {
-                    debugC(1, kDebugDialogue, "runDialogue: skipping answer #%i", _si);
+					debugC(1, kDebugDialogue, "runDialogue: skipping answer #%i", _si);
 
 					_answerBalloonY[_si+1] = _answerBalloonY[_si];
 					_answerBalloonY[_si] = SKIPPED_ANSWER;
@@ -393,7 +393,7 @@
 
 			if (displayedAnswers == true) {
 
-                debugC(1, kDebugDialogue, "runDialogue: showing answering face (%p)", (const void*)v48._data0);
+				debugC(1, kDebugDialogue, "runDialogue: showing answering face (%p)", (const void*)v48._data0);
 
 				_vm->_graphics->flatBlitCnv(
 					&v48,
@@ -403,20 +403,20 @@
 					v48._data1
 				);
 
-                debugC(1, kDebugDialogue, "runDialogue: answering face shown");
+				debugC(1, kDebugDialogue, "runDialogue: answering face shown");
 
 				if (askPassword == false) {
 
-                    debugC(1, kDebugDialogue, "runDialogue: waiting for user to select answer");
+					debugC(1, kDebugDialogue, "runDialogue: waiting for user to select answer");
 					_di = selectAnswer(v60, &v48);
-                    debugC(1, kDebugDialogue, "runDialogue: user selected answer #%i", _di);
+					debugC(1, kDebugDialogue, "runDialogue: user selected answer #%i", _di);
 
 				} else {
 
 					char password[100];
 					uint16 passwordLen = 0;
 
-                    debugC(1, kDebugDialogue, "runDialogue: asking password");
+					debugC(1, kDebugDialogue, "runDialogue: asking password");
 
 					while (askPassword == true) {
 						strcpy(password, ".......");
@@ -495,7 +495,7 @@
 				v60 = (Dialogue*)v60->_following._questions[_di];
 
 			} else {
-                debugC(1, kDebugDialogue, "runDialogue: no suitable answers found");
+				debugC(1, kDebugDialogue, "runDialogue: no suitable answers found");
 
 				v60 = NULL;
 			}
@@ -507,21 +507,21 @@
 
 	}
 
-    debugC(1, kDebugDialogue, "runDialogue: out of dialogue loop");
+	debugC(1, kDebugDialogue, "runDialogue: out of dialogue loop");
 	_vm->_graphics->copyScreen(Graphics::kBitBack, Graphics::kBitFront);
 
 	_vm->_graphics->freeCnv(&_characterFace);
-    debugC(1, kDebugDialogue, "runDialogue: 1st character head free'd");
+	debugC(1, kDebugDialogue, "runDialogue: 1st character head free'd");
 
 	if (scumm_stricmp(data->_name, "yourself") || data->_name[0] == '\0') {
 		_vm->_graphics->freeCnv(&v6E);
-        debugC(1, kDebugDialogue, "runDialogue: 2nd character head free'd");
+		debugC(1, kDebugDialogue, "runDialogue: 2nd character head free'd");
 	}
 
 	_vm->_graphics->freeCnv(&Graphics::_font);
 
 	exitDialogue();
-    debugC(1, kDebugDialogue, "runDialogue: exit dialogue ok");
+	debugC(1, kDebugDialogue, "runDialogue: exit dialogue ok");
 
 	if (!scumm_stricmp(_location, "museum")) {
 
@@ -532,13 +532,13 @@
 
 		memcpy(&_yourself._cnv, &_tempFrames, sizeof(Cnv));
 
-        debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location ok");
+		debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location ok");
 	}
 
-    debugC(1, kDebugDialogue, "runDialogue: running zone commands");
+	debugC(1, kDebugDialogue, "runDialogue: running zone commands");
 	runCommands(v34);
 
-    debugC(1, kDebugDialogue, "runDialogue: end");
+	debugC(1, kDebugDialogue, "runDialogue: end");
 
 	return;
 
@@ -624,7 +624,7 @@
 
 		}
 
-        g_system->delayMillis(30);
+		g_system->delayMillis(30);
 
 		v2 = _si;
 	}

Modified: scummvm/trunk/engines/parallaction/graphics.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/graphics.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/graphics.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -360,14 +360,16 @@
 
 
 void Graphics::flatBlit(uint16 w, uint16 h, int16 x, int16 y, byte *data, Graphics::Buffers buffer) {
-    debugC(9, kDebugGraphics, "Graphics::flatBlit(%i, %i, %i, %i)", w, h, x, y);
+	debugC(9, kDebugGraphics, "Graphics::flatBlit(%i, %i, %i, %i)", w, h, x, y);
 
-    // source coordinates
+	// source coordinates
 	int16 left = 0, top = 0;
 	int16 right = w, bottom = h;
 
-	if (x + w > SCREEN_WIDTH) right = SCREEN_WIDTH - x;
-	if (y + h > SCREEN_HEIGHT) bottom = SCREEN_HEIGHT - y;
+	if (x + w > SCREEN_WIDTH)
+		right = SCREEN_WIDTH - x;
+	if (y + h > SCREEN_HEIGHT)
+		bottom = SCREEN_HEIGHT - y;
 
 	if (x < 0) {	// partially left clipped
 		left = -x;
@@ -465,9 +467,10 @@
 void jobDisplayLabel(void *parm, Job *j) {
 
 	ZoneLabel *label = (ZoneLabel*)parm;
-    debugC(1, kDebugLocation, "jobDisplayLabel (%p)", (const void*) label);
+	debugC(1, kDebugLocation, "jobDisplayLabel (%p)", (const void*) label);
 
-	if (label->_cnv._width == 0) return;
+	if (label->_cnv._width == 0)
+		return;
 	_vm->_graphics->flatBlitCnv(&label->_cnv, Graphics::_labelPosition[0]._x, Graphics::_labelPosition[0]._y, Graphics::kBitBack, label->_cnv._data1);
 
 	return;
@@ -476,7 +479,7 @@
 void jobEraseLabel(void *parm, Job *j) {
 	ZoneLabel *label = (ZoneLabel*)parm;
 
-    debugC(1, kDebugLocation, "jobEraseLabel (%p)", (const void*) label);
+	debugC(1, kDebugLocation, "jobEraseLabel (%p)", (const void*) label);
 
 	int16 _si, _di;
 
@@ -631,7 +634,8 @@
 //	strings
 //
 void Graphics::displayString(uint16 x, uint16 y, const char *text) {
-    if (text == NULL) return;
+	if (text == NULL)
+		return;
 
 	uint16 len = strlen(text);
 	StaticCnv tmp;
@@ -1178,13 +1182,13 @@
 		_bgLayers[_si] = _al;
 	}
 
-    Common::MemoryReadStream sread(tempfx, sizeof(PaletteFxRange)*6);
+	Common::MemoryReadStream sread(tempfx, sizeof(PaletteFxRange)*6);
 	for (_si = 0; _si < 6; _si++) {
-	    _palettefx[_si]._timer = sread.readUint16BE();
-	    _palettefx[_si]._step = sread.readUint16BE();
-	    _palettefx[_si]._flags = sread.readUint16BE();
-	    _palettefx[_si]._first = sread.readByte();
-	    _palettefx[_si]._last = sread.readByte();
+		_palettefx[_si]._timer = sread.readUint16BE();
+		_palettefx[_si]._step = sread.readUint16BE();
+		_palettefx[_si]._flags = sread.readUint16BE();
+		_palettefx[_si]._first = sread.readByte();
+		_palettefx[_si]._last = sread.readByte();
 	}
 
 #if 0
@@ -1258,15 +1262,15 @@
 
 	byte *d = _buffers[buffer] + x + SCREEN_WIDTH * y;
 
-    memset(d, color, w);
+	memset(d, color, w);
 
 	for (uint16 i = 0; i < h; i++) {
 		d[i * SCREEN_WIDTH] = color;
 		d[i * SCREEN_WIDTH + w - 1] = color;
 	}
 
-    d = _buffers[buffer] + x + SCREEN_WIDTH * (y + h - 1);
-    memset(d, color, w);
+	d = _buffers[buffer] + x + SCREEN_WIDTH * (y + h - 1);
+	memset(d, color, w);
 
 	return;
 }

Modified: scummvm/trunk/engines/parallaction/intro.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/intro.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/intro.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -31,92 +31,92 @@
 static Animation *_rightHandAnim;
 
 static uint16 _rightHandPositions[684] = {
-  0x0064, 0x0046, 0x006c, 0x0046, 0x0074, 0x0046, 0x007c, 0x0046,
-  0x0084, 0x0046, 0x008c, 0x0046, 0x0094, 0x0046, 0x009c, 0x0046,
-  0x00a4, 0x0046, 0x00ac, 0x0046, 0x00b4, 0x0046, 0x00bc, 0x0046,
-  0x00c4, 0x0046, 0x00cc, 0x0046, 0x00d4, 0x0046, 0x00dc, 0x0046,
-  0x00e4, 0x0046, 0x00ec, 0x0046, 0x00f4, 0x0046, 0x00fc, 0x0046,
-  0x0104, 0x0046, 0x00ff, 0x0042, 0x00ff, 0x004a, 0x00ff, 0x0052,
-  0x00ff, 0x005a, 0x00ff, 0x0062, 0x00ff, 0x006a, 0x00ff, 0x0072,
-  0x00ff, 0x007a, 0x00ff, 0x0082, 0x00ff, 0x008a, 0x00ff, 0x0092,
-  0x00ff, 0x009a, 0x00ff, 0x00a2, 0x0104, 0x0097, 0x00fc, 0x0097,
-  0x00f4, 0x0097, 0x00ec, 0x0097, 0x00e4, 0x0097, 0x00dc, 0x0097,
-  0x00d4, 0x0097, 0x00cc, 0x0097, 0x00c4, 0x0097, 0x00bc, 0x0097,
-  0x00b4, 0x0097, 0x00ac, 0x0097, 0x00a4, 0x0097, 0x009c, 0x0097,
-  0x0094, 0x0097, 0x008c, 0x0097, 0x0084, 0x0097, 0x007c, 0x0097,
-  0x0074, 0x0097, 0x006c, 0x0097, 0x0064, 0x0097, 0x0066, 0x0042,
-  0x0066, 0x004a, 0x0066, 0x0052, 0x0066, 0x005a, 0x0066, 0x0062,
-  0x0066, 0x006a, 0x0066, 0x0072, 0x0066, 0x007a, 0x0066, 0x0082,
-  0x0066, 0x008a, 0x0066, 0x0092, 0x0066, 0x009a, 0x0066, 0x00a2,
-  0x008c, 0x0091, 0x0099, 0x0042, 0x0099, 0x004a, 0x0099, 0x0052,
-  0x0099, 0x005a, 0x0099, 0x0062, 0x0099, 0x006a, 0x0099, 0x0072,
-  0x0099, 0x007a, 0x0099, 0x0082, 0x0099, 0x008a, 0x0099, 0x0092,
-  0x0099, 0x009a, 0x0099, 0x00a2, 0x00a0, 0x004d, 0x00cc, 0x0042,
-  0x00cc, 0x004a, 0x00cc, 0x0052, 0x00cc, 0x005a, 0x00cc, 0x0062,
-  0x00cc, 0x006a, 0x00cc, 0x0072, 0x00cc, 0x007a, 0x00cc, 0x0082,
-  0x00cc, 0x008a, 0x00cc, 0x0092, 0x00cc, 0x009a, 0x00cc, 0x00a2,
-  0x00ca, 0x0050, 0x00b1, 0x0050, 0x0081, 0x0052, 0x007e, 0x0052,
-  0x007c, 0x0055, 0x007c, 0x005c, 0x007e, 0x005e, 0x0080, 0x005e,
-  0x0082, 0x005c, 0x0082, 0x0054, 0x0080, 0x0052, 0x0078, 0x0052,
-  0x007c, 0x005e, 0x0077, 0x0061, 0x0074, 0x006e, 0x0074, 0x0078,
-  0x0076, 0x007a, 0x0079, 0x0078, 0x0079, 0x0070, 0x0078, 0x0070,
-  0x0078, 0x006b, 0x007b, 0x0066, 0x007a, 0x006f, 0x0084, 0x006f,
-  0x0085, 0x0066, 0x0086, 0x0070, 0x0085, 0x0070, 0x0085, 0x0079,
-  0x0088, 0x0079, 0x008a, 0x0078, 0x008a, 0x006c, 0x0087, 0x0061,
-  0x0085, 0x005f, 0x0082, 0x005f, 0x0080, 0x0061, 0x007e, 0x0061,
-  0x007b, 0x005f, 0x007c, 0x006f, 0x007c, 0x0071, 0x0079, 0x0074,
-  0x0079, 0x0089, 0x0076, 0x008c, 0x0076, 0x008e, 0x007a, 0x008e,
-  0x007f, 0x0089, 0x007f, 0x0083, 0x007e, 0x0083, 0x007e, 0x0077,
-  0x0080, 0x0077, 0x0080, 0x0083, 0x0080, 0x008b, 0x0084, 0x0090,
-  0x0088, 0x0090, 0x0088, 0x008e, 0x0085, 0x008b, 0x0085, 0x0074,
-  0x0082, 0x0071, 0x00b2, 0x0052, 0x00b0, 0x0054, 0x00b0, 0x0056,
-  0x00ae, 0x0058, 0x00af, 0x0059, 0x00af, 0x005e, 0x00b2, 0x0061,
-  0x00b5, 0x0061, 0x00b8, 0x005e, 0x00b8, 0x005a, 0x00b9, 0x0059,
-  0x00b9, 0x0058, 0x00b7, 0x0056, 0x00b7, 0x0054, 0x00b5, 0x0052,
-  0x00b2, 0x0052, 0x00ae, 0x005a, 0x00ab, 0x005b, 0x00ab, 0x006d,
-  0x00ae, 0x0072, 0x00b8, 0x0072, 0x00bc, 0x006d, 0x00bc, 0x005b,
-  0x00b9, 0x005a, 0x00bc, 0x005c, 0x00be, 0x005c, 0x00c1, 0x005f,
-  0x00c4, 0x0067, 0x00c4, 0x006d, 0x00c1, 0x0076, 0x00c0, 0x0077,
-  0x00bd, 0x0077, 0x00bb, 0x0075, 0x00bd, 0x0073, 0x00bb, 0x0072,
-  0x00be, 0x0070, 0x00be, 0x006a, 0x00a9, 0x006a, 0x00a9, 0x0070,
-  0x00ac, 0x0072, 0x00aa, 0x0073, 0x00ac, 0x0075, 0x00aa, 0x0077,
-  0x00a7, 0x0077, 0x00a3, 0x006d, 0x00a3, 0x0067, 0x00a6, 0x005f,
-  0x00a9, 0x005c, 0x00ab, 0x005c, 0x00ac, 0x0077, 0x00ac, 0x007c,
-  0x00ab, 0x007c, 0x00ab, 0x0084, 0x00ac, 0x0084, 0x00ac, 0x008b,
-  0x00a9, 0x008e, 0x00a9, 0x0090, 0x00ae, 0x0090, 0x00ae, 0x008d,
-  0x00b2, 0x008c, 0x00b2, 0x0087, 0x00b1, 0x0086, 0x00b1, 0x007b,
-  0x00b2, 0x0079, 0x00b4, 0x0079, 0x00b4, 0x007d, 0x00b5, 0x007d,
-  0x00b5, 0x0087, 0x00b4, 0x0087, 0x00b4, 0x008c, 0x00b6, 0x008c,
-  0x00b9, 0x0091, 0x00b4, 0x0091, 0x00bd, 0x008f, 0x00ba, 0x008c,
-  0x00ba, 0x0083, 0x00bb, 0x0082, 0x00bb, 0x0075, 0x00cc, 0x006e,
-  0x00d4, 0x006c, 0x00db, 0x0069, 0x00d9, 0x0068, 0x00d9, 0x0064,
-  0x00dc, 0x0064, 0x00dc, 0x0060, 0x00df, 0x0056, 0x00e5, 0x0052,
-  0x00e7, 0x0052, 0x00ec, 0x0056, 0x00ef, 0x005d, 0x00f1, 0x0065,
-  0x00f3, 0x0064, 0x00f3, 0x0069, 0x00f0, 0x0069, 0x00ec, 0x0065,
-  0x00ec, 0x005e, 0x00e9, 0x005f, 0x00e9, 0x005a, 0x00e7, 0x0058,
-  0x00e4, 0x0058, 0x00e3, 0x0054, 0x00e3, 0x0058, 0x00e1, 0x005c,
-  0x00e4, 0x0061, 0x00e7, 0x0061, 0x00e9, 0x005f, 0x00eb, 0x005d,
-  0x00e4, 0x0062, 0x00e0, 0x0064, 0x00e0, 0x0069, 0x00e2, 0x006b,
-  0x00e0, 0x0072, 0x00e0, 0x0077, 0x00ec, 0x0077, 0x00ec, 0x0071,
-  0x00ea, 0x006b, 0x00ec, 0x006a, 0x00ec, 0x0063, 0x00e7, 0x0063,
-  0x00e7, 0x0065, 0x00e1, 0x0069, 0x00e3, 0x0068, 0x00e6, 0x0069,
-  0x00ec, 0x005e, 0x00ea, 0x006b, 0x00e7, 0x006b, 0x00e7, 0x006a,
-  0x00e5, 0x006a, 0x00e5, 0x006b, 0x00e2, 0x006b, 0x00df, 0x006c,
-  0x00dc, 0x006f, 0x00dc, 0x0071, 0x00da, 0x0073, 0x00d8, 0x0073,
-  0x00d8, 0x006f, 0x00dc, 0x006b, 0x00dc, 0x0069, 0x00dd, 0x0068,
-  0x00ef, 0x0068, 0x00f0, 0x0069, 0x00f0, 0x006b, 0x00f4, 0x006f,
-  0x00f4, 0x0072, 0x00f3, 0x0073, 0x00f2, 0x0073, 0x00f0, 0x0071,
-  0x00f0, 0x006f, 0x00ec, 0x006b, 0x00ec, 0x007a, 0x00eb, 0x007b,
-  0x00eb, 0x007f, 0x00ec, 0x0080, 0x00ec, 0x0084, 0x00eb, 0x0085,
-  0x00eb, 0x008b, 0x00ec, 0x008c, 0x00ec, 0x008f, 0x00ed, 0x0091,
-  0x00e9, 0x0091, 0x00e9, 0x008f, 0x00e7, 0x008d, 0x00e7, 0x0090,
-  0x00e7, 0x0089, 0x00e8, 0x0088, 0x00e8, 0x0086, 0x00e7, 0x0085,
-  0x00e7, 0x007d, 0x00e6, 0x007c, 0x00e6, 0x0078, 0x00e5, 0x007d,
-  0x00e5, 0x0085, 0x00e4, 0x0086, 0x00e4, 0x0088, 0x00e5, 0x0089,
-  0x00e5, 0x0090, 0x00e5, 0x008b, 0x00e3, 0x0091, 0x00df, 0x0091,
-  0x00e0, 0x0090, 0x00e0, 0x008c, 0x00e2, 0x008b, 0x00e1, 0x0085,
-  0x00e0, 0x0084, 0x00e0, 0x0080, 0x00e1, 0x007f, 0x00e1, 0x007c,
-  0x00e0, 0x007b, 0x00e0, 0x0077
+	0x0064, 0x0046, 0x006c, 0x0046, 0x0074, 0x0046, 0x007c, 0x0046,
+	0x0084, 0x0046, 0x008c, 0x0046, 0x0094, 0x0046, 0x009c, 0x0046,
+	0x00a4, 0x0046, 0x00ac, 0x0046, 0x00b4, 0x0046, 0x00bc, 0x0046,
+	0x00c4, 0x0046, 0x00cc, 0x0046, 0x00d4, 0x0046, 0x00dc, 0x0046,
+	0x00e4, 0x0046, 0x00ec, 0x0046, 0x00f4, 0x0046, 0x00fc, 0x0046,
+	0x0104, 0x0046, 0x00ff, 0x0042, 0x00ff, 0x004a, 0x00ff, 0x0052,
+	0x00ff, 0x005a, 0x00ff, 0x0062, 0x00ff, 0x006a, 0x00ff, 0x0072,
+	0x00ff, 0x007a, 0x00ff, 0x0082, 0x00ff, 0x008a, 0x00ff, 0x0092,
+	0x00ff, 0x009a, 0x00ff, 0x00a2, 0x0104, 0x0097, 0x00fc, 0x0097,
+	0x00f4, 0x0097, 0x00ec, 0x0097, 0x00e4, 0x0097, 0x00dc, 0x0097,
+	0x00d4, 0x0097, 0x00cc, 0x0097, 0x00c4, 0x0097, 0x00bc, 0x0097,
+	0x00b4, 0x0097, 0x00ac, 0x0097, 0x00a4, 0x0097, 0x009c, 0x0097,
+	0x0094, 0x0097, 0x008c, 0x0097, 0x0084, 0x0097, 0x007c, 0x0097,
+	0x0074, 0x0097, 0x006c, 0x0097, 0x0064, 0x0097, 0x0066, 0x0042,
+	0x0066, 0x004a, 0x0066, 0x0052, 0x0066, 0x005a, 0x0066, 0x0062,
+	0x0066, 0x006a, 0x0066, 0x0072, 0x0066, 0x007a, 0x0066, 0x0082,
+	0x0066, 0x008a, 0x0066, 0x0092, 0x0066, 0x009a, 0x0066, 0x00a2,
+	0x008c, 0x0091, 0x0099, 0x0042, 0x0099, 0x004a, 0x0099, 0x0052,
+	0x0099, 0x005a, 0x0099, 0x0062, 0x0099, 0x006a, 0x0099, 0x0072,
+	0x0099, 0x007a, 0x0099, 0x0082, 0x0099, 0x008a, 0x0099, 0x0092,
+	0x0099, 0x009a, 0x0099, 0x00a2, 0x00a0, 0x004d, 0x00cc, 0x0042,
+	0x00cc, 0x004a, 0x00cc, 0x0052, 0x00cc, 0x005a, 0x00cc, 0x0062,
+	0x00cc, 0x006a, 0x00cc, 0x0072, 0x00cc, 0x007a, 0x00cc, 0x0082,
+	0x00cc, 0x008a, 0x00cc, 0x0092, 0x00cc, 0x009a, 0x00cc, 0x00a2,
+	0x00ca, 0x0050, 0x00b1, 0x0050, 0x0081, 0x0052, 0x007e, 0x0052,
+	0x007c, 0x0055, 0x007c, 0x005c, 0x007e, 0x005e, 0x0080, 0x005e,
+	0x0082, 0x005c, 0x0082, 0x0054, 0x0080, 0x0052, 0x0078, 0x0052,
+	0x007c, 0x005e, 0x0077, 0x0061, 0x0074, 0x006e, 0x0074, 0x0078,
+	0x0076, 0x007a, 0x0079, 0x0078, 0x0079, 0x0070, 0x0078, 0x0070,
+	0x0078, 0x006b, 0x007b, 0x0066, 0x007a, 0x006f, 0x0084, 0x006f,
+	0x0085, 0x0066, 0x0086, 0x0070, 0x0085, 0x0070, 0x0085, 0x0079,
+	0x0088, 0x0079, 0x008a, 0x0078, 0x008a, 0x006c, 0x0087, 0x0061,
+	0x0085, 0x005f, 0x0082, 0x005f, 0x0080, 0x0061, 0x007e, 0x0061,
+	0x007b, 0x005f, 0x007c, 0x006f, 0x007c, 0x0071, 0x0079, 0x0074,
+	0x0079, 0x0089, 0x0076, 0x008c, 0x0076, 0x008e, 0x007a, 0x008e,
+	0x007f, 0x0089, 0x007f, 0x0083, 0x007e, 0x0083, 0x007e, 0x0077,
+	0x0080, 0x0077, 0x0080, 0x0083, 0x0080, 0x008b, 0x0084, 0x0090,
+	0x0088, 0x0090, 0x0088, 0x008e, 0x0085, 0x008b, 0x0085, 0x0074,
+	0x0082, 0x0071, 0x00b2, 0x0052, 0x00b0, 0x0054, 0x00b0, 0x0056,
+	0x00ae, 0x0058, 0x00af, 0x0059, 0x00af, 0x005e, 0x00b2, 0x0061,
+	0x00b5, 0x0061, 0x00b8, 0x005e, 0x00b8, 0x005a, 0x00b9, 0x0059,
+	0x00b9, 0x0058, 0x00b7, 0x0056, 0x00b7, 0x0054, 0x00b5, 0x0052,
+	0x00b2, 0x0052, 0x00ae, 0x005a, 0x00ab, 0x005b, 0x00ab, 0x006d,
+	0x00ae, 0x0072, 0x00b8, 0x0072, 0x00bc, 0x006d, 0x00bc, 0x005b,
+	0x00b9, 0x005a, 0x00bc, 0x005c, 0x00be, 0x005c, 0x00c1, 0x005f,
+	0x00c4, 0x0067, 0x00c4, 0x006d, 0x00c1, 0x0076, 0x00c0, 0x0077,
+	0x00bd, 0x0077, 0x00bb, 0x0075, 0x00bd, 0x0073, 0x00bb, 0x0072,
+	0x00be, 0x0070, 0x00be, 0x006a, 0x00a9, 0x006a, 0x00a9, 0x0070,
+	0x00ac, 0x0072, 0x00aa, 0x0073, 0x00ac, 0x0075, 0x00aa, 0x0077,
+	0x00a7, 0x0077, 0x00a3, 0x006d, 0x00a3, 0x0067, 0x00a6, 0x005f,
+	0x00a9, 0x005c, 0x00ab, 0x005c, 0x00ac, 0x0077, 0x00ac, 0x007c,
+	0x00ab, 0x007c, 0x00ab, 0x0084, 0x00ac, 0x0084, 0x00ac, 0x008b,
+	0x00a9, 0x008e, 0x00a9, 0x0090, 0x00ae, 0x0090, 0x00ae, 0x008d,
+	0x00b2, 0x008c, 0x00b2, 0x0087, 0x00b1, 0x0086, 0x00b1, 0x007b,
+	0x00b2, 0x0079, 0x00b4, 0x0079, 0x00b4, 0x007d, 0x00b5, 0x007d,
+	0x00b5, 0x0087, 0x00b4, 0x0087, 0x00b4, 0x008c, 0x00b6, 0x008c,
+	0x00b9, 0x0091, 0x00b4, 0x0091, 0x00bd, 0x008f, 0x00ba, 0x008c,
+	0x00ba, 0x0083, 0x00bb, 0x0082, 0x00bb, 0x0075, 0x00cc, 0x006e,
+	0x00d4, 0x006c, 0x00db, 0x0069, 0x00d9, 0x0068, 0x00d9, 0x0064,
+	0x00dc, 0x0064, 0x00dc, 0x0060, 0x00df, 0x0056, 0x00e5, 0x0052,
+	0x00e7, 0x0052, 0x00ec, 0x0056, 0x00ef, 0x005d, 0x00f1, 0x0065,
+	0x00f3, 0x0064, 0x00f3, 0x0069, 0x00f0, 0x0069, 0x00ec, 0x0065,
+	0x00ec, 0x005e, 0x00e9, 0x005f, 0x00e9, 0x005a, 0x00e7, 0x0058,
+	0x00e4, 0x0058, 0x00e3, 0x0054, 0x00e3, 0x0058, 0x00e1, 0x005c,
+	0x00e4, 0x0061, 0x00e7, 0x0061, 0x00e9, 0x005f, 0x00eb, 0x005d,
+	0x00e4, 0x0062, 0x00e0, 0x0064, 0x00e0, 0x0069, 0x00e2, 0x006b,
+	0x00e0, 0x0072, 0x00e0, 0x0077, 0x00ec, 0x0077, 0x00ec, 0x0071,
+	0x00ea, 0x006b, 0x00ec, 0x006a, 0x00ec, 0x0063, 0x00e7, 0x0063,
+	0x00e7, 0x0065, 0x00e1, 0x0069, 0x00e3, 0x0068, 0x00e6, 0x0069,
+	0x00ec, 0x005e, 0x00ea, 0x006b, 0x00e7, 0x006b, 0x00e7, 0x006a,
+	0x00e5, 0x006a, 0x00e5, 0x006b, 0x00e2, 0x006b, 0x00df, 0x006c,
+	0x00dc, 0x006f, 0x00dc, 0x0071, 0x00da, 0x0073, 0x00d8, 0x0073,
+	0x00d8, 0x006f, 0x00dc, 0x006b, 0x00dc, 0x0069, 0x00dd, 0x0068,
+	0x00ef, 0x0068, 0x00f0, 0x0069, 0x00f0, 0x006b, 0x00f4, 0x006f,
+	0x00f4, 0x0072, 0x00f3, 0x0073, 0x00f2, 0x0073, 0x00f0, 0x0071,
+	0x00f0, 0x006f, 0x00ec, 0x006b, 0x00ec, 0x007a, 0x00eb, 0x007b,
+	0x00eb, 0x007f, 0x00ec, 0x0080, 0x00ec, 0x0084, 0x00eb, 0x0085,
+	0x00eb, 0x008b, 0x00ec, 0x008c, 0x00ec, 0x008f, 0x00ed, 0x0091,
+	0x00e9, 0x0091, 0x00e9, 0x008f, 0x00e7, 0x008d, 0x00e7, 0x0090,
+	0x00e7, 0x0089, 0x00e8, 0x0088, 0x00e8, 0x0086, 0x00e7, 0x0085,
+	0x00e7, 0x007d, 0x00e6, 0x007c, 0x00e6, 0x0078, 0x00e5, 0x007d,
+	0x00e5, 0x0085, 0x00e4, 0x0086, 0x00e4, 0x0088, 0x00e5, 0x0089,
+	0x00e5, 0x0090, 0x00e5, 0x008b, 0x00e3, 0x0091, 0x00df, 0x0091,
+	0x00e0, 0x0090, 0x00e0, 0x008c, 0x00e2, 0x008b, 0x00e1, 0x0085,
+	0x00e0, 0x0084, 0x00e0, 0x0080, 0x00e1, 0x007f, 0x00e1, 0x007c,
+	0x00e0, 0x007b, 0x00e0, 0x0077
 };
 
 extern Credit _credits[];

Modified: scummvm/trunk/engines/parallaction/inventory.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/inventory.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/inventory.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -119,7 +119,8 @@
 
 	uint16 _si;
 	for (_si = 0; _inventory[_si]._id != 0; _si++) ;
-	if (_si == INVENTORY_MAX_ITEMS) return -1;
+	if (_si == INVENTORY_MAX_ITEMS)
+		return -1;
 
 	_inventory[_si]._id = (z->u.get->_icon << 16) & 0xFFFF0000;
 	_inventory[_si]._index = z->u.get->_icon;

Modified: scummvm/trunk/engines/parallaction/loadsave.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/loadsave.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/loadsave.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -59,9 +59,9 @@
 	Common::InSaveFile *f = _saveFileMan->openForLoading(filename);
 	if (!f) return;
 
-    char s[20];
+	char s[20];
 
-    f->readLine(s, 19);
+	f->readLine(s, 19);
 
 	f->readLine(_vm->_characterName, 15);
 	f->readLine(_location, 15);
@@ -154,23 +154,23 @@
 
 	Common::OutSaveFile *f = _saveFileMan->openForSaving(path);
 	if (f == 0) {
-	    char buf[32];
-	    sprintf(buf, "Can't save game in slot %i\n\n(%s)", slot, path);
-	    GUI::MessageDialog dialog(buf);
-        dialog.runModal();
-        return;
+		char buf[32];
+		sprintf(buf, "Can't save game in slot %i\n\n(%s)", slot, path);
+		GUI::MessageDialog dialog(buf);
+		dialog.runModal();
+		return;
 	}
 
 	char s[30];
 
-    if (!name || name[0] == '\0') {
-        sprintf(s, "default_%i", slot);
-    } else {
-        strncpy(s, name, 29);
-    }
+	if (!name || name[0] == '\0') {
+		sprintf(s, "default_%i", slot);
+	} else {
+		strncpy(s, name, 29);
+	}
 
-    f->writeString(s);
-    f->writeString("\n");
+	f->writeString(s);
+	f->writeString("\n");
 
 	if (_engineFlags & kEngineMiniDonna) {
 		sprintf(s, "%stras\n", _vm->_characterName);
@@ -599,7 +599,7 @@
 			updateInfos();
 		}
 
-        _list->startEditMode();
+		_list->startEditMode();
 		// Disable button if nothing is selected, or (in load mode) if an empty
 		// list item is selected. We allow choosing an empty item in save mode
 		// because we then just assign a default name.
@@ -614,11 +614,11 @@
 }
 
 void SaveLoadChooser::reflowLayout() {
-    _container->setFlags(GUI::WIDGET_INVISIBLE);
-    _gfxWidget->setFlags(GUI::WIDGET_INVISIBLE);
-    _date->setFlags(GUI::WIDGET_INVISIBLE);
-    _time->setFlags(GUI::WIDGET_INVISIBLE);
-    _playtime->setFlags(GUI::WIDGET_INVISIBLE);
+	_container->setFlags(GUI::WIDGET_INVISIBLE);
+	_gfxWidget->setFlags(GUI::WIDGET_INVISIBLE);
+	_date->setFlags(GUI::WIDGET_INVISIBLE);
+	_time->setFlags(GUI::WIDGET_INVISIBLE);
+	_playtime->setFlags(GUI::WIDGET_INVISIBLE);
 
 	Dialog::reflowLayout();
 }
@@ -680,46 +680,46 @@
 
 int Parallaction::buildSaveFileList(Common::StringList& l) {
 
-    char name[16];
-    char buf[30];
+	char name[16];
+	char buf[30];
 
-    int count = 0;
+	int count = 0;
 
-    for (int i = 0; i < 10; i++) {
-        sprintf(name, "game.%i", i);
+	for (int i = 0; i < 10; i++) {
+		sprintf(name, "game.%i", i);
 
-        buf[0] = '\0';
-        Common::InSaveFile *f = _saveFileMan->openForLoading(name);
+		buf[0] = '\0';
+		Common::InSaveFile *f = _saveFileMan->openForLoading(name);
 
-        if (f) {
-            f->readLine(buf, 29);
-            delete f;
+		if (f) {
+			f->readLine(buf, 29);
+			delete f;
 
-            count++;
-        }
+			count++;
+		}
 
-        l.push_back(buf);
-    }
+		l.push_back(buf);
+	}
 
-    return count;
+	return count;
 }
 
 
 int Parallaction::selectSaveFile(uint16 arg_0, const char* caption, const char* button) {
 
-    SaveLoadChooser* slc = new SaveLoadChooser(caption, button, _vm);
+	SaveLoadChooser* slc = new SaveLoadChooser(caption, button, _vm);
 
 	Common::StringList l;
 
-    /*int count = */ buildSaveFileList(l);
-    slc->setList(l);
+	/*int count = */ buildSaveFileList(l);
+	slc->setList(l);
 
-    int idx = slc->runModal();
-    if (idx >= 0) {
-        _saveFileName = slc->getResultString();
-    }
+	int idx = slc->runModal();
+	if (idx >= 0) {
+		_saveFileName = slc->getResultString();
+	}
 
-    delete slc;
+	delete slc;
 
 	return idx;
 }
@@ -730,13 +730,13 @@
 
 	int _di = selectSaveFile( 0, "Load file", "Load" );
 	if (_di == -1) {
-	    return;
+		return;
 	}
 
 	doLoadGame(_di);
 
-    GUI::TimedMessageDialog dialog("Loading game...", 1500);
-    dialog.runModal();
+	GUI::TimedMessageDialog dialog("Loading game...", 1500);
+	dialog.runModal();
 
 	changeCursor(kCursorArrow);
 
@@ -748,17 +748,18 @@
 
 //	strcpy(v30, asc_1C91A);
 
-	if (!scumm_stricmp(_location, "caveau")) return;
+	if (!scumm_stricmp(_location, "caveau"))
+		return;
 
 	int slot = selectSaveFile( 1, "Save file", "Save" );
 	if (slot == -1) {
-	    return;
+		return;
 	}
 
 	doSaveGame(slot, _saveFileName.c_str());
 
-    GUI::TimedMessageDialog dialog("Saving game...", 1500);
-    dialog.runModal();
+	GUI::TimedMessageDialog dialog("Saving game...", 1500);
+	dialog.runModal();
 
 	return;
 

Modified: scummvm/trunk/engines/parallaction/location.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/location.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/location.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -203,7 +203,7 @@
 
 
 void freeLocation() {
-   debugC(7, kDebugLocation, "freeLocation");
+	debugC(7, kDebugLocation, "freeLocation");
 
 	uint16 _si = 1;
 	while (_localFlagNames[_si] != 0) {
@@ -211,43 +211,43 @@
 		_localFlagNames[_si] = NULL;
 		_si++;
 	}
-    debugC(7, kDebugLocation, "freeLocation: localflags names freed");
+	debugC(7, kDebugLocation, "freeLocation: localflags names freed");
 
 
 	freeNodeList(_locationWalkNodes._next);
 	_locationWalkNodes._next = NULL;
-    debugC(7, kDebugLocation, "freeLocation: walk nodes freed");
+	debugC(7, kDebugLocation, "freeLocation: walk nodes freed");
 
-    helperNode._prev = helperNode._next = NULL;
+	helperNode._prev = helperNode._next = NULL;
 	freeZones(_zones._next);
 	freeNodeList(_zones._next);
 	memcpy(&_zones, &helperNode, sizeof(Node));
-    debugC(7, kDebugLocation, "freeLocation: zones freed");
+	debugC(7, kDebugLocation, "freeLocation: zones freed");
 
-    helperNode._prev = helperNode._next = NULL;
+	helperNode._prev = helperNode._next = NULL;
 	freeZones(_animations._next);
 	freeAnimations();
 	freeNodeList(_animations._next);
-    memcpy(&_animations, &helperNode, sizeof(Node));
-    debugC(7, kDebugLocation, "freeLocation: animations freed");
+	memcpy(&_animations, &helperNode, sizeof(Node));
+	debugC(7, kDebugLocation, "freeLocation: animations freed");
 
 	if (_locationComment) {
 		memFree(_locationComment);
 	}
 	_locationComment = NULL;
-    debugC(7, kDebugLocation, "freeLocation: comments freed");
+	debugC(7, kDebugLocation, "freeLocation: comments freed");
 
 	if (_locationCommands) {
 		freeNodeList(&_locationCommands->_node);
 	}
 	_locationCommands = NULL;
-    debugC(7, kDebugLocation, "freeLocation: commands freed");
+	debugC(7, kDebugLocation, "freeLocation: commands freed");
 
 	if (_locationACommands) {
 		freeNodeList(&_locationACommands->_node);
 	}
 	_locationACommands = NULL;
-    debugC(7, kDebugLocation, "freeLocation: acommands freed");
+	debugC(7, kDebugLocation, "freeLocation: acommands freed");
 
 	return;
 }
@@ -316,7 +316,7 @@
 
 
 void Parallaction::changeLocation(char *location) {
-    debugC(1, kDebugLocation, "changeLocation to '%s'", location);
+	debugC(1, kDebugLocation, "changeLocation to '%s'", location);
 
 //	printf("changeLocation('%s')", location);
 	if (_musicData1 != 0) {
@@ -331,7 +331,7 @@
 		playMusic();
 		_musicData1 = 0;
 
-        debugC(2, kDebugLocation, "changeLocation: started character specific music");
+		debugC(2, kDebugLocation, "changeLocation: started character specific music");
 	}
 
 	if (!scumm_stricmp(location, "night") || !scumm_stricmp(location, "intsushi")) {
@@ -339,7 +339,7 @@
 		loadMusic("soft");
 		playMusic();
 
-        debugC(2, kDebugLocation, "changeLocation: started music 'soft'");
+		debugC(2, kDebugLocation, "changeLocation: started music 'soft'");
 	}
 
 	if (!scumm_stricmp(location, "museo") ||
@@ -353,33 +353,33 @@
 		stopMusic();
 		_musicData1 = 1;
 
-        debugC(2, kDebugLocation, "changeLocation: music stopped");
+		debugC(2, kDebugLocation, "changeLocation: music stopped");
 	}
 
-    // WORKAROUND: this if-statement has been added to avoid crashes caused by
-    // execution of label jobs after a location switch. The other workaround in
-    // Parallaction::runGame should have been rendered useless by this one.
-    if (_jDrawLabel != NULL) {
-        removeJob(_jDrawLabel);
-        removeJob(_jEraseLabel);
-        _jDrawLabel = NULL;
-        _jEraseLabel = NULL;
-    }
+	// WORKAROUND: this if-statement has been added to avoid crashes caused by
+	// execution of label jobs after a location switch. The other workaround in
+	// Parallaction::runGame should have been rendered useless by this one.
+	if (_jDrawLabel != NULL) {
+		removeJob(_jDrawLabel);
+		removeJob(_jEraseLabel);
+		_jDrawLabel = NULL;
+		_jEraseLabel = NULL;
+	}
 
 
-    _hoverZone = NULL;
+	_hoverZone = NULL;
 	if (_engineFlags & kEngineMouse) {
-        changeCursor( kCursorArrow );
-        debugC(2, kDebugLocation, "changeLocation: changed cursor");
+		changeCursor( kCursorArrow );
+		debugC(2, kDebugLocation, "changeLocation: changed cursor");
 	}
 
 	strcpy(_newLocation, location);
 
 	removeNode(&_yourself._zone._node);
-    debugC(2, kDebugLocation, "changeLocation: removed character from the animation list");
+	debugC(2, kDebugLocation, "changeLocation: removed character from the animation list");
 
 	freeLocation();
-    debugC(1, kDebugLocation, "changeLocation: old location free'd");
+	debugC(1, kDebugLocation, "changeLocation: old location free'd");
 
 
 	char *tmp = strchr(_newLocation, '.');
@@ -394,7 +394,7 @@
 			_vm->_graphics->palUnk0(_palette);
 			_vm->_graphics->copyScreen(Graphics::kBitBack, Graphics::kBitFront);
 
-            debugC(1, kDebugLocation, "changeLocation: new background set");
+			debugC(1, kDebugLocation, "changeLocation: new background set");
 
 			_vm->_graphics->_proportionalFont = false;
 			_vm->_graphics->loadExternalCnv("slidecnv", &Graphics::_font);
@@ -407,7 +407,7 @@
 			_vm->_graphics->freeCnv(&Graphics::_font);
 			waitUntilLeftClick();
 
-            debugC(2, kDebugLocation, "changeLocation: intro text shown");
+			debugC(2, kDebugLocation, "changeLocation: intro text shown");
 
 			tmp = strchr(tmp+1, '.');
 			strcpy(_newLocation, tmp+1);
@@ -434,7 +434,7 @@
 
 	parseLocation(_newLocation);
 	_vm->_graphics->copyScreen(Graphics::kBitBack, Graphics::kBit2);
-    debugC(1, kDebugLocation, "changeLocation: new location '%s' parsed", _newLocation);
+	debugC(1, kDebugLocation, "changeLocation: new location '%s' parsed", _newLocation);
 
 	_yourself._zone.pos._oldposition._x = -1000;
 	_yourself._zone.pos._oldposition._y = -1000;
@@ -447,7 +447,7 @@
 		_firstPosition._y = -1000;
 		_firstPosition._x = -1000;
 
-        debugC(2, kDebugLocation, "changeLocation: initial position set to x: %i, y: %i, f: %i", _firstPosition._x, _firstPosition._y, _firstFrame);
+		debugC(2, kDebugLocation, "changeLocation: initial position set to x: %i, y: %i, f: %i", _firstPosition._x, _firstPosition._y, _firstFrame);
 	}
 
 	byte palette[PALETTE_SIZE];
@@ -463,8 +463,8 @@
 	}
 
 	if (_locationComment) {
-	    doLocationEnterTransition();
-        debugC(2, kDebugLocation, "changeLocation: shown location comment");
+		doLocationEnterTransition();
+		debugC(2, kDebugLocation, "changeLocation: shown location comment");
 	}
 
 	runJobs();
@@ -472,11 +472,11 @@
 
 	_vm->_graphics->palUnk0(_palette);
 	if (_locationACommands) {
-	    runCommands(_locationACommands);
-        debugC(1, kDebugLocation, "changeLocation: location acommands run");
-    }
+		runCommands(_locationACommands);
+		debugC(1, kDebugLocation, "changeLocation: location acommands run");
+	}
 
-    debugC(1, kDebugLocation, "changeLocation completed");
+	debugC(1, kDebugLocation, "changeLocation completed");
 
 	return;
 

Modified: scummvm/trunk/engines/parallaction/menu.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/menu.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/menu.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -193,7 +193,8 @@
 		if (_mouseButtons == kMouseRightUp) break;
 	}
 
-	if (_mouseButtons != kMouseRightUp) return;    // show intro
+	if (_mouseButtons != kMouseRightUp)
+		return;    // show intro
 
 	_vm->_graphics->freeCnv(&Graphics::_font);
 	closeArchive();

Modified: scummvm/trunk/engines/parallaction/parallaction.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/parallaction.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/parallaction.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -172,16 +172,16 @@
 
 	Common::File::addDefaultDirectory( _gameDataPath );
 
-/*    Common::addSpecialDebugLevel(kDebugAnimation, "Animation", "Animations debug level");
-    Common::addSpecialDebugLevel(kDebugZone, "Zone", "Zones debug level");
-    Common::addSpecialDebugLevel(kDebugCommand, "Command", "Commands debug level");
+/*	Common::addSpecialDebugLevel(kDebugAnimation, "Animation", "Animations debug level");
+	Common::addSpecialDebugLevel(kDebugZone, "Zone", "Zones debug level");
+	Common::addSpecialDebugLevel(kDebugCommand, "Command", "Commands debug level");
 
-    Common::addSpecialDebugLevel(kDebugIntro, "Intro", "Intro debug level");
-    Common::addSpecialDebugLevel(kDebugInventory, "Inventory", "Inventory debug level");
+	Common::addSpecialDebugLevel(kDebugIntro, "Intro", "Intro debug level");
+	Common::addSpecialDebugLevel(kDebugInventory, "Inventory", "Inventory debug level");
 */
 
-    Common::addSpecialDebugLevel(kDebugDialogue, "dialogue", "Dialogues debug level");
-    Common::addSpecialDebugLevel(kDebugLocation, "location", "Location debug level");
+	Common::addSpecialDebugLevel(kDebugDialogue, "dialogue", "Dialogues debug level");
+	Common::addSpecialDebugLevel(kDebugLocation, "location", "Location debug level");
 	Common::addSpecialDebugLevel(kDebugDisk, "disk", "Disk debug level");
 	Common::addSpecialDebugLevel(kDebugWalk, "walk", "Walk debug level");
 	Common::addSpecialDebugLevel(kDebugGraphics, "gfx", "Gfx debug level");
@@ -208,42 +208,42 @@
 */
 	_engineFlags = 0;
 /*
-    if (ConfMan.hasKey("boot_param")) {
-        Common::String bootp = ConfMan.get("boot_param");
+	if (ConfMan.hasKey("boot_param")) {
+		Common::String bootp = ConfMan.get("boot_param");
 
-        char argv[3][30];
-        char* d = argv[0];
-        uint16 j = 0;
-        for (uint16 i = 0; i < bootp.size(); i++) {
-            if (bootp[i] == '.') {
-                j++;
-                d = argv[j];
-                continue;
-            }
+		char argv[3][30];
+		char* d = argv[0];
+		uint16 j = 0;
+		for (uint16 i = 0; i < bootp.size(); i++) {
+			if (bootp[i] == '.') {
+				j++;
+				d = argv[j];
+				continue;
+			}
 
-            *d++ = bootp[i];
-        }
+			*d++ = bootp[i];
+		}
 
-        if (j < 3) {
-            GUIErrorMessage("Not enough parameters for Nippon Safes Inc.");
-            return -2;
-        }
+		if (j < 3) {
+			GUIErrorMessage("Not enough parameters for Nippon Safes Inc.");
+			return -2;
+		}
 
-        argv[2][2] = '/';
-        argv[2][3] = '\0';
+		argv[2][2] = '/';
+		argv[2][3] = '\0';
 
-        strcpy(_location, argv[0]);
-        strcpy(_characterName, argv[1]);
-        strcpy(_languageDir, argv[2]);
-        _skipMenu = true;
+		strcpy(_location, argv[0]);
+		strcpy(_characterName, argv[1]);
+		strcpy(_languageDir, argv[2]);
+		_skipMenu = true;
 
-    } else {*/
-        strcpy(_characterName, "dough");
-/*    }
+	} else {*/
+		strcpy(_characterName, "dough");
+/*	}
 */
 
 
-    memset(_locationNames, 0, 120*32);
+	memset(_locationNames, 0, 120*32);
 	_numLocations = 0;
 
 	_yourself._zone.pos._position._x = 150;
@@ -422,19 +422,19 @@
 	while ((_engineFlags & kEngineQuit) == 0) {
 		_keyDown = updateInput();
 
-        debugC(3, kDebugLocation, "runGame: input flags (%i, %i, %i, %i)",
-            _mouseHidden == 0,
-            (_engineFlags & kEngineMouse) == 0,
-            (_engineFlags & kEngineWalking) == 0,
-            (_engineFlags & kEngineChangeLocation) == 0
-        );
+		debugC(3, kDebugLocation, "runGame: input flags (%i, %i, %i, %i)",
+			_mouseHidden == 0,
+			(_engineFlags & kEngineMouse) == 0,
+			(_engineFlags & kEngineWalking) == 0,
+			(_engineFlags & kEngineChangeLocation) == 0
+		);
 
-        // WORKAROUND: the engine doesn't check for displayed labels before performing a location
-        // switch, thus crashing whenever a jobDisplayLabel/jEraseLabel pair is left into the
-        // queue after the character enters a door.
-        // Skipping input processing when kEngineChangeLocation is set solves the issue. It's
-        // noteworthy that the programmers added this very check in Big Red Adventure's engine,
-        // so it should be ok here in Nippon Safes too.
+		// WORKAROUND: the engine doesn't check for displayed labels before performing a location
+		// switch, thus crashing whenever a jobDisplayLabel/jEraseLabel pair is left into the
+		// queue after the character enters a door.
+		// Skipping input processing when kEngineChangeLocation is set solves the issue. It's
+		// noteworthy that the programmers added this very check in Big Red Adventure's engine,
+		// so it should be ok here in Nippon Safes too.
 		if ((_mouseHidden == 0) && ((_engineFlags & kEngineMouse) == 0) && ((_engineFlags & kEngineWalking) == 0) && ((_engineFlags & kEngineChangeLocation) == 0)) {
 			InputData *v8 = translateInput();
 			if (v8) processInput(v8);
@@ -483,7 +483,7 @@
 
 	switch (data->_event) {
 	case kEvEnterZone:
-        debugC(2, kDebugLocation, "processInput: kEvEnterZone");
+		debugC(2, kDebugLocation, "processInput: kEvEnterZone");
 		_graphics->_labelPosition[1]._x = -1000;
 		_graphics->_labelPosition[1]._y = -1000;
 		_graphics->_labelPosition[0]._x = -1000;
@@ -493,14 +493,14 @@
 		break;
 
 	case kEvExitZone:
-        debugC(2, kDebugLocation, "processInput: kEvExitZone");
+		debugC(2, kDebugLocation, "processInput: kEvExitZone");
 		removeJob(_jDrawLabel);
 		addJob(&jobWaitRemoveJob, _jEraseLabel, kPriority15);
 		_jDrawLabel = NULL;
 		break;
 
 	case kEvAction:
-        debugC(2, kDebugLocation, "processInput: kEvAction");
+		debugC(2, kDebugLocation, "processInput: kEvAction");
 		_procCurrentHoverItem = -1;
 		_hoverZone = NULL;
 		pauseJobs();
@@ -544,7 +544,7 @@
 		break;
 
 	case kEvWalk:
-        debugC(2, kDebugLocation, "processInput: kEvWalk");
+		debugC(2, kDebugLocation, "processInput: kEvWalk");
 		_hoverZone = NULL;
 		changeCursor(kCursorArrow);
 		if (_yourself._zone._flags & kFlagsRemove) break;
@@ -769,7 +769,7 @@
 
 	if (index == kCursorArrow) {		// standard mouse pointer
 
-        debugC(1, kDebugLocation, "changeCursor(%i), label: %p", index, (const void*)_jDrawLabel);
+		debugC(1, kDebugLocation, "changeCursor(%i), label: %p", index, (const void*)_jDrawLabel);
 
 		if (_jDrawLabel != NULL) {
 			removeJob(_jDrawLabel);
@@ -967,7 +967,8 @@
 		(*j->_fn)(j->_parm, j);
 		Job *v4 = (Job*)j->_node._next;
 
-		if (j->_finished == 1) removeJob(j);
+		if (j->_finished == 1)
+			removeJob(j);
 
 		j = v4;
 	}
@@ -983,7 +984,7 @@
 
 	static uint16 count = 0;
 
-    debugC(3, kDebugLocation, "jobWaitRemoveJob: count = %i", count);
+	debugC(3, kDebugLocation, "jobWaitRemoveJob: count = %i", count);
 
 	_engineFlags |= kEngineMouse;
 

Modified: scummvm/trunk/engines/parallaction/parallaction.h
===================================================================
--- scummvm/trunk/engines/parallaction/parallaction.h	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/parallaction.h	2007-02-17 15:37:49 UTC (rev 25654)
@@ -41,28 +41,28 @@
 // high values mean high priority
 
 enum {
-    kPriority0 = 0,
-    kPriority1 = 1,
-    kPriority2 = 2,
-    kPriority3 = 3,
-    kPriority4 = 4,
-    kPriority5 = 5,
-    kPriority6 = 6,
-    kPriority7 = 7,
-    kPriority8 = 8,
-    kPriority9 = 9,
-    kPriority10 = 10,
-    kPriority11 = 11,
-    kPriority12 = 12,
-    kPriority13 = 13,
-    kPriority14 = 14,
-    kPriority15 = 15,
-    kPriority16 = 16,
-    kPriority17 = 17,
-    kPriority18 = 18,
-    kPriority19 = 19,
-    kPriority20 = 20,
-    kPriority21 = 21
+	kPriority0 = 0,
+	kPriority1 = 1,
+	kPriority2 = 2,
+	kPriority3 = 3,
+	kPriority4 = 4,
+	kPriority5 = 5,
+	kPriority6 = 6,
+	kPriority7 = 7,
+	kPriority8 = 8,
+	kPriority9 = 9,
+	kPriority10 = 10,
+	kPriority11 = 11,
+	kPriority12 = 12,
+	kPriority13 = 13,
+	kPriority14 = 14,
+	kPriority15 = 15,
+	kPriority16 = 16,
+	kPriority17 = 17,
+	kPriority18 = 18,
+	kPriority19 = 19,
+	kPriority20 = 20,
+	kPriority21 = 21
 };
 
 enum {
@@ -271,7 +271,7 @@
 
 		int16       _inventoryIndex;
 		Zone*       _zone;
-        ZoneLabel*  _label;
+		ZoneLabel*  _label;
 	};
 
 	bool		_skipMenu;
@@ -298,9 +298,9 @@
 	void		initGame();
 	void		initGlobals();
 
-    Common::String      _saveFileName;
-    int         buildSaveFileList(Common::StringList& l);
-    int         selectSaveFile(uint16 arg_0, const char* caption, const char* button);
+	Common::String      _saveFileName;
+	int         buildSaveFileList(Common::StringList& l);
+	int         selectSaveFile(uint16 arg_0, const char* caption, const char* button);
 	void		doLoadGame(uint16 slot);
 	void		doSaveGame(uint16 slot, const char* name);
 

Modified: scummvm/trunk/engines/parallaction/parser.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/parser.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/parser.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -69,7 +69,8 @@
 		v194 = parseNextLine(v190, 400);
 
 		v194[strlen(v194)-1] = '\0';
-		if (!scumm_stricmp(v194, "endtext")) break;
+		if (!scumm_stricmp(v194, "endtext"))
+			break;
 
 		strcat(_tmp_comment, v194);
 		strcat(_tmp_comment, " ");

Modified: scummvm/trunk/engines/parallaction/staticres.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/staticres.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/staticres.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -25,22 +25,22 @@
 namespace Parallaction {
 
 byte Graphics::_mouseArrow[256] = {
-  0x12, 0x11, 0x11, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x00,
-  0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12,
-  0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x13, 0x13, 0x13, 0x12, 0x00,
-  0x13, 0x00, 0x12, 0x00, 0x13, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00,
-  0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
-  0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12,
-  0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
-  0x13, 0x13, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-  0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
-  0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12,
-  0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00,
-  0x00, 0x12, 0x13, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-  0x11, 0x11, 0x11, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x11, 0x00,
-  0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11,
-  0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00, 0x00, 0x12, 0x13, 0x00,
-  0x00, 0x12, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+	0x12, 0x11, 0x11, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x00,
+	0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12,
+	0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x13, 0x13, 0x13, 0x12, 0x00,
+	0x13, 0x00, 0x12, 0x00, 0x13, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00,
+	0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
+	0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12,
+	0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
+	0x13, 0x13, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+	0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
+	0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12,
+	0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00,
+	0x00, 0x12, 0x13, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+	0x11, 0x11, 0x11, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x11, 0x00,
+	0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11,
+	0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00, 0x00, 0x12, 0x13, 0x00,
+	0x00, 0x12, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
 };
 
 

Modified: scummvm/trunk/engines/parallaction/walk.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/walk.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/walk.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -120,7 +120,7 @@
 	uint16 v38 = walkFunc1(to_x, to_y, v44);
 	if (v38 == 1) {
 		// destination directly reachable
-        debugC(1, kDebugWalk, "direct move to (%i, %i)", to_x, to_y);
+		debugC(1, kDebugWalk, "direct move to (%i, %i)", to_x, to_y);
 		memFree(v44);
 		return v48;
 	}
@@ -219,9 +219,9 @@
 	WalkNode* tmp = &v58;
 	uint16 i = 1;
 	while (tmp->_node._next) {
-	    debugC(1, kDebugWalk, "node %i: %i, %i", i, tmp->_x, tmp->_y);
-        tmp = (WalkNode*)tmp->_node._next;
-        i++;
+		debugC(1, kDebugWalk, "node %i: %i, %i", i, tmp->_x, tmp->_y);
+		tmp = (WalkNode*)tmp->_node._next;
+		i++;
 	}
 
 
@@ -321,7 +321,7 @@
 	int16 _si = _yourself._zone.pos._position._x;
 	int16 _di = _yourself._zone.pos._position._y;
 
-//    debugC(1, kDebugWalk, "jobWalk to (%i, %i)", node->_x + _yourself._cnv._width / 2, node->_y + _yourself._cnv._height);
+//	debugC(1, kDebugWalk, "jobWalk to (%i, %i)", node->_x + _yourself._cnv._width / 2, node->_y + _yourself._cnv._height);
 
 	_yourself._zone.pos._oldposition._x = _si;
 	_yourself._zone.pos._oldposition._y = _di;
@@ -338,11 +338,11 @@
 		}
 
 
-        WalkNode *tmp = (WalkNode*)node->_node._next;
+		WalkNode *tmp = (WalkNode*)node->_node._next;
 		j->_parm = node->_node._next;
 		memFree(node);
 
-        debugC(1, kDebugWalk, "jobWalk moving to next node (%i, %i)", tmp->_x, tmp->_y);
+		debugC(1, kDebugWalk, "jobWalk moving to next node (%i, %i)", tmp->_x, tmp->_y);
 
 		node = (WalkNode*)tmp;
 	}
@@ -352,8 +352,10 @@
 		node->_y - _yourself._zone.pos._position._y
 	};
 
-	if (dist._x < 0) dist._x = -dist._x;
-	if (dist._y < 0) dist._y = -dist._y;
+	if (dist._x < 0)
+		dist._x = -dist._x;
+	if (dist._y < 0)
+		dist._y = -dist._y;
 
 	walkData1++;
 

Modified: scummvm/trunk/engines/parallaction/zone.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/zone.cpp	2007-02-17 13:39:22 UTC (rev 25653)
+++ scummvm/trunk/engines/parallaction/zone.cpp	2007-02-17 15:37:49 UTC (rev 25654)
@@ -121,24 +121,24 @@
 }
 
 void freeZones(Node *list) {
-    debugC(1, kDebugLocation, "freeZones: kEngineQuit = %i", _engineFlags & kEngineQuit);
+	debugC(1, kDebugLocation, "freeZones: kEngineQuit = %i", _engineFlags & kEngineQuit);
 
 	Zone *z = (Zone*)list;
 	Zone *v8 = NULL;
 
 	for (; z; ) {
 
-        // WORKAROUND: this huge condition is needed because we made ZoneTypeData a collection of structs
-        // instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine,
-        // but we need to check it separately here. The same workaround is applied in hitZone.
+		// WORKAROUND: this huge condition is needed because we made ZoneTypeData a collection of structs
+		// instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine,
+		// but we need to check it separately here. The same workaround is applied in hitZone.
 		if (((z->_limits._top == -1) ||
-            ((z->_limits._left == -2) && (
-                (((z->_type & 0xFFFF) == kZoneMerge) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj1)) != 0) || (isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj2)) != 0))) ||
-                (((z->_type & 0xFFFF) == kZoneGet) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.get->_icon)) != 0)))
-            ))) &&
-            ((_engineFlags & kEngineQuit) == 0)) {
+			((z->_limits._left == -2) && (
+				(((z->_type & 0xFFFF) == kZoneMerge) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj1)) != 0) || (isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj2)) != 0))) ||
+				(((z->_type & 0xFFFF) == kZoneGet) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.get->_icon)) != 0)))
+			))) &&
+			((_engineFlags & kEngineQuit) == 0)) {
 
-            debugC(1, kDebugLocation, "freeZones preserving zone '%s'", z->_label._text);
+			debugC(1, kDebugLocation, "freeZones preserving zone '%s'", z->_label._text);
 
 			v8 = (Zone*)z->_node._next;
 			removeNode(&z->_node);
@@ -190,7 +190,7 @@
 		_vm->_graphics->freeStaticCnv(&z->_label._cnv);
 		freeCommands(z->_commands);
 
-        z=(Zone*)z->_node._next;
+		z=(Zone*)z->_node._next;
 
 	}
 
@@ -472,7 +472,7 @@
 
 
 uint16 runZone(Zone *z) {
-    debugC(3, kDebugLocation, "runZone (%s)", z->_label._text);
+	debugC(3, kDebugLocation, "runZone (%s)", z->_label._text);
 
 	uint16 subtype = z->_type & 0xFFFF;
 
@@ -512,7 +512,7 @@
 
 	}
 
-    debugC(3, kDebugLocation, "runZone completed");
+	debugC(3, kDebugLocation, "runZone completed");
 
 	return 0;
 }
@@ -634,28 +634,39 @@
 				// instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine,
 				// but we need to check it separately here. The same workaround is applied in freeZones.
 				if ((((z->_type & 0xFFFF0000) == kZoneMerge) && (((_si == z->u.merge->_obj1) && (_di == z->u.merge->_obj2)) || ((_si == z->u.merge->_obj2) && (_di == z->u.merge->_obj1)))) ||
-                    (((z->_type & 0xFFFF0000) == kZoneGet) && ((_si == z->u.get->_icon) || (_di == z->u.get->_icon)))) {
+					(((z->_type & 0xFFFF0000) == kZoneGet) && ((_si == z->u.get->_icon) || (_di == z->u.get->_icon)))) {
 
 					// special Zone
-					if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) return z;
-					if (z->_type == type) return z;
-					if ((z->_type & 0xFFFF0000) == type) return z;
+					if ((type == 0) && ((z->_type & 0xFFFF0000) == 0))
+						return z;
+					if (z->_type == type)
+						return z;
+					if ((z->_type & 0xFFFF0000) == type)
+						return z;
 
 				}
 			}
 
-			if (z->_limits._left != -1) continue;
-			if (_si < _yourself._zone.pos._position._x) continue;
-			if (_si > (_yourself._zone.pos._position._x + _yourself._cnv._width)) continue;
-			if (_di < _yourself._zone.pos._position._y) continue;
-			if (_di > (_yourself._zone.pos._position._y + _yourself._cnv._height)) continue;
+			if (z->_limits._left != -1)
+				continue;
+			if (_si < _yourself._zone.pos._position._x)
+				continue;
+			if (_si > (_yourself._zone.pos._position._x + _yourself._cnv._width))
+				continue;
+			if (_di < _yourself._zone.pos._position._y)
+				continue;
+			if (_di > (_yourself._zone.pos._position._y + _yourself._cnv._height))
+				continue;
 
 		}
 
 		// normal Zone
-		if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) return z;
-		if (z->_type == type) return z;
-		if ((z->_type & 0xFFFF0000) == type) return z;
+		if ((type == 0) && ((z->_type & 0xFFFF0000) == 0))
+			return z;
+		if (z->_type == type)
+			return z;
+		if ((z->_type & 0xFFFF0000) == type)
+			return z;
 
 	}
 


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