[Scummvm-cvs-logs] SF.net SVN: scummvm: [25726] scummvm/trunk/engines/saga
eriktorbjorn at users.sourceforge.net
eriktorbjorn at users.sourceforge.net
Mon Feb 19 18:30:44 CET 2007
Revision: 25726
http://scummvm.svn.sourceforge.net/scummvm/?rev=25726&view=rev
Author: eriktorbjorn
Date: 2007-02-19 09:30:43 -0800 (Mon, 19 Feb 2007)
Log Message:
-----------
Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency.
Modified Paths:
--------------
scummvm/trunk/engines/saga/animation.h
scummvm/trunk/engines/saga/console.h
scummvm/trunk/engines/saga/gfx.h
scummvm/trunk/engines/saga/isomap.h
scummvm/trunk/engines/saga/music.h
scummvm/trunk/engines/saga/objectmap.h
scummvm/trunk/engines/saga/puzzle.h
scummvm/trunk/engines/saga/render.h
scummvm/trunk/engines/saga/sagaresnames.h
scummvm/trunk/engines/saga/sndres.h
scummvm/trunk/engines/saga/sound.h
Modified: scummvm/trunk/engines/saga/animation.h
===================================================================
--- scummvm/trunk/engines/saga/animation.h 2007-02-19 14:11:56 UTC (rev 25725)
+++ scummvm/trunk/engines/saga/animation.h 2007-02-19 17:30:43 UTC (rev 25726)
@@ -24,8 +24,8 @@
// Background animation management module private header
-#ifndef SAGA_ANIMATION_H_
-#define SAGA_ANIMATION_H_
+#ifndef SAGA_ANIMATION_H
+#define SAGA_ANIMATION_H
#include "saga/stream.h"
Modified: scummvm/trunk/engines/saga/console.h
===================================================================
--- scummvm/trunk/engines/saga/console.h 2007-02-19 14:11:56 UTC (rev 25725)
+++ scummvm/trunk/engines/saga/console.h 2007-02-19 17:30:43 UTC (rev 25726)
@@ -24,8 +24,8 @@
// Console module header file
-#ifndef SAGA_CONSOLE_H_
-#define SAGA_CONSOLE_H_
+#ifndef SAGA_CONSOLE_H
+#define SAGA_CONSOLE_H
#include "gui/debugger.h"
Modified: scummvm/trunk/engines/saga/gfx.h
===================================================================
--- scummvm/trunk/engines/saga/gfx.h 2007-02-19 14:11:56 UTC (rev 25725)
+++ scummvm/trunk/engines/saga/gfx.h 2007-02-19 17:30:43 UTC (rev 25726)
@@ -24,8 +24,8 @@
// Graphics maniuplation routines - private header file
-#ifndef SAGA_GFX_H_
-#define SAGA_GFX_H_
+#ifndef SAGA_GFX_H
+#define SAGA_GFX_H
#include "graphics/surface.h"
Modified: scummvm/trunk/engines/saga/isomap.h
===================================================================
--- scummvm/trunk/engines/saga/isomap.h 2007-02-19 14:11:56 UTC (rev 25725)
+++ scummvm/trunk/engines/saga/isomap.h 2007-02-19 17:30:43 UTC (rev 25726)
@@ -24,8 +24,8 @@
// Isometric level module - private header
-#ifndef SAGA_ISOMAP_H_
-#define SAGA_ISOMAP_H_
+#ifndef SAGA_ISOMAP_H
+#define SAGA_ISOMAP_H
#include "saga/actor.h"
Modified: scummvm/trunk/engines/saga/music.h
===================================================================
--- scummvm/trunk/engines/saga/music.h 2007-02-19 14:11:56 UTC (rev 25725)
+++ scummvm/trunk/engines/saga/music.h 2007-02-19 17:30:43 UTC (rev 25726)
@@ -24,8 +24,8 @@
// Music class
-#ifndef SAGA_MUSIC_H_
-#define SAGA_MUSIC_H_
+#ifndef SAGA_MUSIC_H
+#define SAGA_MUSIC_H
#include "sound/audiocd.h"
#include "sound/mididrv.h"
Modified: scummvm/trunk/engines/saga/objectmap.h
===================================================================
--- scummvm/trunk/engines/saga/objectmap.h 2007-02-19 14:11:56 UTC (rev 25725)
+++ scummvm/trunk/engines/saga/objectmap.h 2007-02-19 17:30:43 UTC (rev 25726)
@@ -24,8 +24,8 @@
// Object map / Object click-area module header file
-#ifndef SAGA_OBJECTMAP_H_
-#define SAGA_OBJECTMAP_H_
+#ifndef SAGA_OBJECTMAP_H
+#define SAGA_OBJECTMAP_H
#include "saga/stream.h"
Modified: scummvm/trunk/engines/saga/puzzle.h
===================================================================
--- scummvm/trunk/engines/saga/puzzle.h 2007-02-19 14:11:56 UTC (rev 25725)
+++ scummvm/trunk/engines/saga/puzzle.h 2007-02-19 17:30:43 UTC (rev 25726)
@@ -20,8 +20,8 @@
*
*/
-#ifndef SAGA_PUZZLE_H_
-#define SAGA_PUZZLE_H_
+#ifndef SAGA_PUZZLE_H
+#define SAGA_PUZZLE_H
namespace Saga {
Modified: scummvm/trunk/engines/saga/render.h
===================================================================
--- scummvm/trunk/engines/saga/render.h 2007-02-19 14:11:56 UTC (rev 25725)
+++ scummvm/trunk/engines/saga/render.h 2007-02-19 17:30:43 UTC (rev 25726)
@@ -24,8 +24,8 @@
// Main rendering loop - private header
-#ifndef SAGA_RENDER_H_
-#define SAGA_RENDER_H_
+#ifndef SAGA_RENDER_H
+#define SAGA_RENDER_H
#include "saga/sprite.h"
Modified: scummvm/trunk/engines/saga/sagaresnames.h
===================================================================
--- scummvm/trunk/engines/saga/sagaresnames.h 2007-02-19 14:11:56 UTC (rev 25725)
+++ scummvm/trunk/engines/saga/sagaresnames.h 2007-02-19 17:30:43 UTC (rev 25726)
@@ -24,8 +24,8 @@
// Descriptive names for game resource numbers
-#ifndef SAGA_RESOURCENAMES_H_
-#define SAGA_RESOURCENAMES_H_
+#ifndef SAGA_RESOURCENAMES_H
+#define SAGA_RESOURCENAMES_H
namespace Saga {
Modified: scummvm/trunk/engines/saga/sndres.h
===================================================================
--- scummvm/trunk/engines/saga/sndres.h 2007-02-19 14:11:56 UTC (rev 25725)
+++ scummvm/trunk/engines/saga/sndres.h 2007-02-19 17:30:43 UTC (rev 25726)
@@ -24,8 +24,8 @@
// Sound resource class header
-#ifndef SAGA_SNDRES_H_
-#define SAGA_SNDRES_H_
+#ifndef SAGA_SNDRES_H
+#define SAGA_SNDRES_H
#include "saga/itedata.h"
#include "saga/sound.h"
Modified: scummvm/trunk/engines/saga/sound.h
===================================================================
--- scummvm/trunk/engines/saga/sound.h 2007-02-19 14:11:56 UTC (rev 25725)
+++ scummvm/trunk/engines/saga/sound.h 2007-02-19 17:30:43 UTC (rev 25726)
@@ -24,8 +24,8 @@
// Sound class
-#ifndef SAGA_SOUND_H_
-#define SAGA_SOUND_H_
+#ifndef SAGA_SOUND_H
+#define SAGA_SOUND_H
#include "sound/mixer.h"
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