[Scummvm-cvs-logs] SF.net SVN: scummvm: [25905] scummvm/trunk/engines/sword1/sound.cpp
fingolfin at users.sourceforge.net
fingolfin at users.sourceforge.net
Wed Feb 28 11:44:53 CET 2007
Revision: 25905
http://scummvm.svn.sourceforge.net/scummvm/?rev=25905&view=rev
Author: fingolfin
Date: 2007-02-28 02:44:52 -0800 (Wed, 28 Feb 2007)
Log Message:
-----------
Fix for bug #1670081 -- SWORD1: game won't load (ogg compression) (regression)
Modified Paths:
--------------
scummvm/trunk/engines/sword1/sound.cpp
Modified: scummvm/trunk/engines/sword1/sound.cpp
===================================================================
--- scummvm/trunk/engines/sword1/sound.cpp 2007-02-28 09:14:26 UTC (rev 25904)
+++ scummvm/trunk/engines/sword1/sound.cpp 2007-02-28 10:44:52 UTC (rev 25905)
@@ -344,11 +344,13 @@
}
#endif
#ifdef USE_MAD
- sprintf(cowName, "SPEECH%d.CL3", SwordEngine::_systemVars.currentCD);
- _cowFile.open(cowName);
- if (_cowFile.isOpen()) {
- debug(1, "Using MP3 compressed Speech Cluster");
- _cowMode = CowMp3;
+ if (!_cowFile.isOpen()) {
+ sprintf(cowName, "SPEECH%d.CL3", SwordEngine::_systemVars.currentCD);
+ _cowFile.open(cowName);
+ if (_cowFile.isOpen()) {
+ debug(1, "Using MP3 compressed Speech Cluster");
+ _cowMode = CowMp3;
+ }
}
#endif
if (!_cowFile.isOpen()) {
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