[Scummvm-cvs-logs] SF.net SVN: scummvm: [25905] scummvm/trunk/engines/sword1/sound.cpp

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Wed Feb 28 11:44:53 CET 2007


Revision: 25905
          http://scummvm.svn.sourceforge.net/scummvm/?rev=25905&view=rev
Author:   fingolfin
Date:     2007-02-28 02:44:52 -0800 (Wed, 28 Feb 2007)

Log Message:
-----------
Fix for bug #1670081 -- SWORD1: game won't load (ogg compression) (regression)

Modified Paths:
--------------
    scummvm/trunk/engines/sword1/sound.cpp

Modified: scummvm/trunk/engines/sword1/sound.cpp
===================================================================
--- scummvm/trunk/engines/sword1/sound.cpp	2007-02-28 09:14:26 UTC (rev 25904)
+++ scummvm/trunk/engines/sword1/sound.cpp	2007-02-28 10:44:52 UTC (rev 25905)
@@ -344,11 +344,13 @@
 	}
 #endif
 #ifdef USE_MAD
-	sprintf(cowName, "SPEECH%d.CL3", SwordEngine::_systemVars.currentCD);
-	_cowFile.open(cowName);
-	if (_cowFile.isOpen()) {
-		debug(1, "Using MP3 compressed Speech Cluster");
-		_cowMode = CowMp3;
+	if (!_cowFile.isOpen()) {
+		sprintf(cowName, "SPEECH%d.CL3", SwordEngine::_systemVars.currentCD);
+		_cowFile.open(cowName);
+		if (_cowFile.isOpen()) {
+			debug(1, "Using MP3 compressed Speech Cluster");
+			_cowMode = CowMp3;
+		}
 	}
 #endif
 	if (!_cowFile.isOpen()) {


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