[Scummvm-cvs-logs] SF.net SVN: scummvm: [25231] scummvm/trunk/engines/sword2/resman.cpp
eriktorbjorn at users.sourceforge.net
eriktorbjorn at users.sourceforge.net
Sat Jan 27 23:10:50 CET 2007
Revision: 25231
http://scummvm.svn.sourceforge.net/scummvm/?rev=25231&view=rev
Author: eriktorbjorn
Date: 2007-01-27 14:10:50 -0800 (Sat, 27 Jan 2007)
Log Message:
-----------
Stop movie lead-in/out when restarting the game (as I already claimed in a
comment that I was doing) to *really* fix bug #1645480. This time for sure...
Modified Paths:
--------------
scummvm/trunk/engines/sword2/resman.cpp
Modified: scummvm/trunk/engines/sword2/resman.cpp
===================================================================
--- scummvm/trunk/engines/sword2/resman.cpp 2007-01-27 22:03:33 UTC (rev 25230)
+++ scummvm/trunk/engines/sword2/resman.cpp 2007-01-27 22:10:50 UTC (rev 25231)
@@ -541,7 +541,7 @@
// will still believe that the sound resources are in memory. We also
// need to kill the movie lead-in/out.
- _vm->_sound->clearFxQueue(false);
+ _vm->_sound->clearFxQueue(true);
for (uint i = 0; i < _totalResFiles; i++)
remove(i);
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