[Scummvm-cvs-logs] SF.net SVN: scummvm: [25300] scummvm/trunk/engines/lure/luredefs.h

dreammaster at users.sourceforge.net dreammaster at users.sourceforge.net
Wed Jan 31 03:28:52 CET 2007


Revision: 25300
          http://scummvm.svn.sourceforge.net/scummvm/?rev=25300&view=rev
Author:   dreammaster
Date:     2007-01-30 18:28:51 -0800 (Tue, 30 Jan 2007)

Log Message:
-----------
Added constants for the dungeon bricks and chute animation resources

Modified Paths:
--------------
    scummvm/trunk/engines/lure/luredefs.h

Modified: scummvm/trunk/engines/lure/luredefs.h
===================================================================
--- scummvm/trunk/engines/lure/luredefs.h	2007-01-31 02:28:04 UTC (rev 25299)
+++ scummvm/trunk/engines/lure/luredefs.h	2007-01-31 02:28:51 UTC (rev 25300)
@@ -118,6 +118,8 @@
 // Palette and animation for chute animation
 #define CHUTE_PALETTE_ID 0x404C
 #define CHUTE_ANIM_ID 0x404D
+#define CHUTE2_ANIM_ID 0x404f
+#define CHUTE3_ANIM_ID 0x4051
 // Palette and animation for hiding in barrel
 #define BARREL_PALETTE_ID 0xE9F0
 #define BARREL_ANIM_ID 0xE9F1
@@ -231,6 +233,7 @@
 #define TRANSFORM_ID 0x425
 #define START_EXIT_ID 0x2710
 #define BOTTLE_HOTSPOT_ID 0x2710
+#define BRICKS_ID 0x2714
 #define START_NONVISUAL_HOTSPOT_ID 0x7530
 
 // Milliseconds delay between game frames


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