[Scummvm-cvs-logs] SF.net SVN: scummvm: [25300] scummvm/trunk/engines/lure/luredefs.h
dreammaster at users.sourceforge.net
dreammaster at users.sourceforge.net
Wed Jan 31 03:28:52 CET 2007
Revision: 25300
http://scummvm.svn.sourceforge.net/scummvm/?rev=25300&view=rev
Author: dreammaster
Date: 2007-01-30 18:28:51 -0800 (Tue, 30 Jan 2007)
Log Message:
-----------
Added constants for the dungeon bricks and chute animation resources
Modified Paths:
--------------
scummvm/trunk/engines/lure/luredefs.h
Modified: scummvm/trunk/engines/lure/luredefs.h
===================================================================
--- scummvm/trunk/engines/lure/luredefs.h 2007-01-31 02:28:04 UTC (rev 25299)
+++ scummvm/trunk/engines/lure/luredefs.h 2007-01-31 02:28:51 UTC (rev 25300)
@@ -118,6 +118,8 @@
// Palette and animation for chute animation
#define CHUTE_PALETTE_ID 0x404C
#define CHUTE_ANIM_ID 0x404D
+#define CHUTE2_ANIM_ID 0x404f
+#define CHUTE3_ANIM_ID 0x4051
// Palette and animation for hiding in barrel
#define BARREL_PALETTE_ID 0xE9F0
#define BARREL_ANIM_ID 0xE9F1
@@ -231,6 +233,7 @@
#define TRANSFORM_ID 0x425
#define START_EXIT_ID 0x2710
#define BOTTLE_HOTSPOT_ID 0x2710
+#define BRICKS_ID 0x2714
#define START_NONVISUAL_HOTSPOT_ID 0x7530
// Milliseconds delay between game frames
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