[Scummvm-cvs-logs] SF.net SVN: scummvm: [27993] scummvm/trunk/engines/agi/agi.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Mon Jul 9 19:39:47 CEST 2007
Revision: 27993
http://scummvm.svn.sourceforge.net/scummvm/?rev=27993&view=rev
Author: thebluegr
Date: 2007-07-09 10:39:47 -0700 (Mon, 09 Jul 2007)
Log Message:
-----------
Fix for bug #1742432 - AGI: Engine crashes if no game is detected
Modified Paths:
--------------
scummvm/trunk/engines/agi/agi.cpp
Modified: scummvm/trunk/engines/agi/agi.cpp
===================================================================
--- scummvm/trunk/engines/agi/agi.cpp 2007-07-09 17:30:50 UTC (rev 27992)
+++ scummvm/trunk/engines/agi/agi.cpp 2007-07-09 17:39:47 UTC (rev 27993)
@@ -676,6 +676,13 @@
}
AgiEngine::~AgiEngine() {
+ // If the engine hasn't been initialized yet via AgiEngine::initialize(), don't attempt to free any resources,
+ // as they haven't been allocated. Fixes bug #1742432 - AGI: Engine crashes if no game is detected
+ if (_game.state == STATE_INIT) {
+ delete _rnd; // delete _rnd, as it is allocated in the constructor, not in initialize()
+ return;
+ }
+
agiDeinit();
_sound->deinitSound();
delete _sound;
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