[Scummvm-cvs-logs] SF.net SVN: scummvm: [28086] tools/branches/gsoc2007-toolsgui/README
lightcast at users.sourceforge.net
lightcast at users.sourceforge.net
Sun Jul 15 05:31:29 CEST 2007
Revision: 28086
http://scummvm.svn.sourceforge.net/scummvm/?rev=28086&view=rev
Author: lightcast
Date: 2007-07-14 20:31:29 -0700 (Sat, 14 Jul 2007)
Log Message:
-----------
Update README to reflect changes to the tools.
Added examples of usage to all compression and extraction tools.
Modified Paths:
--------------
tools/branches/gsoc2007-toolsgui/README
Modified: tools/branches/gsoc2007-toolsgui/README
===================================================================
--- tools/branches/gsoc2007-toolsgui/README 2007-07-15 03:29:33 UTC (rev 28085)
+++ tools/branches/gsoc2007-toolsgui/README 2007-07-15 03:31:29 UTC (rev 28086)
@@ -11,54 +11,81 @@
Extracts the packed files used in the Amiga and AtariST
versions of Elvira 1/2, Waxworks and Simon the Sorcerer 1.
+ Example of usage:
+ extract_agos <file 1> ... <file n>
+
extract_kyra
Unpacks .PAK files from Kyrandia games.
-
- extract_scumm_mac
- Extracts Macintosh "single file" SCUMM games into their
- component parts, for use with ScummVM.
- This is required for ScummVM up to version 0.6.x; all
- later versions directly support reading this file
- format.
-
+
+ Example of usage:
+ extract_kyra <file> [params]
+
extract_loom_tg16
Extracts data files from the PC-Engine version of Loom.
Use the dumpcd utility at http://www.zeograd.com/misc_download.php
to dump the code tracks on the CD.
+
+ Example of usage:
+ extract_loom_tg16 <code_##.ISO>
extract_mm_apple
Extracts data files from the Apple II version of Maniac
Mansion.
+
+ Example of usage:
+ extract_mm_apple <disk1.dsk> <disk2.dsk>
extract_mm_c64
Extracts data files from the Commodore 64 version of Maniac
Mansion.
+ Example of usage:
+ extract_mm_apple <disk1.d64> <disk2.d64>
+
extract_mm_nes
Extracts data files from the NES version of Maniac Mansion.
+ Example of usage:
+ extract_mm_nes <file.PRG>
+
extract_parallaction
Extracts the contents of archives used by Nippon Safes
+ Example of usage:
+ extract_parallaction [small] <file> <outputdir>
+
+ extract_scumm_mac
+ Extracts Macintosh "single file" SCUMM games into their
+ component parts, for use with ScummVM.
+ This is required for ScummVM up to version 0.6.x; all
+ later versions directly support reading this file
+ format.
+
+ Example of usage:
+ extract_scumm_mac <file>
+
extract_zak_c64
Extracts data files from the Commodore 64 version of Zak
McKracken.
-Compression Tools:
- compress_scumm_sou
- Used to compress .sou files to .so3 (MP3), .sog (Vorbis),
- or .sof (FLAC).
-
Example of usage:
- compress_scumm_sou [params] monster.sou
+ extract_zak_c64 <disk1.d64> <disk2.d64>
+Compression Tools:
compress_agos
Used to compress the Feeble Files or Simon 1/2 voc/wav files
to MP3, Vorbis or FLAC.
Example of usage:
- compress_agos [params] [<file> | mac]
+ compress_agos [params] <file | mac>
+ compress_kyra
+ Used to compress The Legend of Kyrandia's speech files with
+ MP3, Vorbis or FLAC.
+
+ Example of usage:
+ compress_kyra [params] <file> <inputdir> <outputdir>
+
compress_queen
Used to rebuild the datafile of Flight of the Amazon Queen,
and allow optional MP3, Vorbis or FLAC compression.
@@ -70,12 +97,6 @@
Used to compress SAGA engine digital sound files to MP3, Vorbis
or FLAC.
- Example of usage:
- compress_saga [params] <file>
-
- Where <file> is the sound file you with to compress, without the
- extension.
-
For Inherit the Earth, the digital music (music.rsc), speech
(voices.rsc or "inherit the earth voices") and sound effects
(sounds.rsc) files can be compressed. For I have no mouth, the
@@ -92,34 +113,18 @@
the Earth are not currently supported. Finally, there is no support
for compressed sounds in I have no mouth yet.
- compress_sword1
- Used to compress Broken Sword 1's music and speech .clu
- files to .cl3 (MP3), .clg (Vorbis) or .clf (FLAC).
-
Example of usage:
- compress_sword1 [params]
+ compress_saga [params] <file>
- compress_sword2
- Used to compress Broken Sword 2's music and speech .clu
- files to .cl3 (MP3), .clg (Vorbis) or .clf (FLAC).
+ Where <file> is the sound file you with to compress, without the
+ extension.
- Please note that FLAC compression will produce a larger file
- than the original! This is because the original files already
- use lossy compression.
+ compress_scumm_bun
+ Compresses '.bun' music/voice files.
Example of usage:
- compress_sword2 [params] <file>
+ compress_scumm_bun [--vorbis] [params] <file> <inputdir> <outputdir>
- compress_touche
- Used to compress and pack Touche speech files ('Vxxx' and
- 'OBJ') to MP3, Vorbis or FLAC to a single file named
- TOUCHE.SO3 (MP3), TOUCHE.SOG (Vorbis), or TOUCHE.SOF (FLAC).
-
- Once compressed, only TOUCHE.DAT and TOUCHE.SOx files are
-
- Example of usage:
- comrpess_touche [params] <inputdir>
-
compress_scumm_san
Compresses '.san' smush animation files. It uses lossless
zlib for compressing FOBJ gfx chunks inside a san file.
@@ -140,24 +145,43 @@
move the '.flu' files, too!
Example of usage:
- compress_scumm_bun [--vorbis] [params] <inputfile> <inputdir> <outputdir>
+ compress_scumm_bun [--vorbis] [params] <file> <inputdir> <outputdir>
- compress_scumm_bun
- Compresses '.bun' music/voice files.
+ compress_scumm_sou
+ Used to compress .sou files to .so3 (MP3), .sog (Vorbis),
+ or .sof (FLAC).
- For the Ogg or MP3 compression feature, your ScummVM binary
- naturally must have been built with Ogg or MP3 support enabled.
+ Example of usage:
+ compress_scumm_sou [params] monster.sou
+ compress_sword1
+ Used to compress Broken Sword 1's music and speech .clu
+ files to .cl3 (MP3), .clg (Vorbis) or .clf (FLAC).
+
Example of usage:
- compress_scumm_bun [--vorbis] [params] <inputfile> <inputdir> <outputdir>
+ compress_sword1 [params] <inputdir>
- compress_kyra
- Used to compress The Legend of Kyrandia's speech files with
- MP3, Vorbis or FLAC.
+ compress_sword2
+ Used to compress Broken Sword 2's music and speech .clu
+ files to .cl3 (MP3), .clg (Vorbis) or .clf (FLAC).
+ Please note that FLAC compression will produce a larger file
+ than the original! This is because the original files already
+ use lossy compression.
+
Example of usage:
- compress_kyra [params] <inputfile> <inputdir> <outputdir>
+ compress_sword2 [params] <file>
+ compress_touche
+ Used to compress and pack Touche speech files ('Vxxx' and
+ 'OBJ') to MP3, Vorbis or FLAC to a single file named
+ TOUCHE.SO3 (MP3), TOUCHE.SOG (Vorbis), or TOUCHE.SOF (FLAC).
+
+ Once compressed, only TOUCHE.DAT and TOUCHE.SOx files are
+
+ Example of usage:
+ comrpess_touche [params] <inputdir> <outputdir>
+
Script Tools:
descumm
Decompiles SCUMM scripts
@@ -169,7 +193,7 @@
Basic script disassembler for Legend of Kyrandia games
Encoder Tools:
- encode_dxa <filename>
+ encode_dxa [params] <file>
Creates DXA file out of extracted Smacker video.
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