[Scummvm-cvs-logs] SF.net SVN: scummvm: [28129] scummvm/trunk/engines/agi
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Tue Jul 17 22:17:28 CEST 2007
Revision: 28129
http://scummvm.svn.sourceforge.net/scummvm/?rev=28129&view=rev
Author: thebluegr
Date: 2007-07-17 13:17:28 -0700 (Tue, 17 Jul 2007)
Log Message:
-----------
Re-enabled the 3 entries that can't have menus (KQ3 ST, KQ3 DOS 1.01, SQ1 DOS 1.0X). The ESC key will pause the game in those 3 games
Modified Paths:
--------------
scummvm/trunk/engines/agi/agi.h
scummvm/trunk/engines/agi/detection.cpp
scummvm/trunk/engines/agi/keyboard.cpp
Modified: scummvm/trunk/engines/agi/agi.h
===================================================================
--- scummvm/trunk/engines/agi/agi.h 2007-07-17 18:27:24 UTC (rev 28128)
+++ scummvm/trunk/engines/agi/agi.h 2007-07-17 20:17:28 UTC (rev 28129)
@@ -112,7 +112,8 @@
GF_AGIPAL = (1 << 4),
GF_MACGOLDRUSH = (1 << 5),
GF_FANMADE = (1 << 6),
- GF_MENUS = (1 << 7)
+ GF_MENUS = (1 << 7),
+ GF_ESCPAUSE = (1 << 8)
};
enum AgiGameID {
Modified: scummvm/trunk/engines/agi/detection.cpp
===================================================================
--- scummvm/trunk/engines/agi/detection.cpp 2007-07-17 18:27:24 UTC (rev 28128)
+++ scummvm/trunk/engines/agi/detection.cpp 2007-07-17 20:17:28 UTC (rev 28129)
@@ -648,10 +648,10 @@
0x2440,
},
-#if 0
+
{
// King's Quest 3 (ST) 1.02 11/18/86
- // Problematic: does not have menus, crashes if menus are enforced
+ // Does not have menus, crashes if menus are enforced. Therefore, ESC pauses the game
{
"kq3",
"1.02 1986-11-18",
@@ -662,11 +662,11 @@
},
GID_KQ3,
GType_V2,
- 0,
+ GF_ESCPAUSE,
0x2272,
},
-#endif
+
{
// King's Quest 3 (Mac) 2.14 3/15/88
{
@@ -717,10 +717,10 @@
0x3086,
},
-#if 0
+
{
// King's Quest 3 (PC) 1.01 11/08/86 [AGI 2.272]
- // Problematic: does not have menus, crashes if menus are enforced
+ // Does not have menus, crashes if menus are enforced. Therefore, ESC pauses the game
{
"kq3",
"1.01 1986-11-08",
@@ -731,11 +731,11 @@
},
GID_KQ3,
GType_V2,
- 0,
+ GF_ESCPAUSE,
0x2272,
},
-#endif
+
{
// King's Quest 3 (PC 5.25") 2.00 5/25/87 [AGI 2.435]
{
@@ -1411,10 +1411,10 @@
0x2917,
},
-#if 0
+
{
// Space Quest 1 (PC) 1.0X [AGI 2.089]
- // Problematic: does not have menus, crashes if menus are enforced
+ // Does not have menus, crashes if menus are enforced. Therefore, ESC pauses the game
{
"sq1",
"1.0X 1986-09-24",
@@ -1425,12 +1425,12 @@
},
GID_SQ1,
GType_V2,
- 0,
+ GF_ESCPAUSE,
0x2089,
},
-#endif
+
{
// Space Quest 1 (PC 5.25"/3.5") 2.2 [AGI 2.426/2.917]
{
Modified: scummvm/trunk/engines/agi/keyboard.cpp
===================================================================
--- scummvm/trunk/engines/agi/keyboard.cpp 2007-07-17 18:27:24 UTC (rev 28128)
+++ scummvm/trunk/engines/agi/keyboard.cpp 2007-07-17 20:17:28 UTC (rev 28129)
@@ -107,8 +107,10 @@
VtEntry *v = &_game.viewTable[0];
int i;
- /* AGI 3.149 games and The Black Cauldron need KEY_ESCAPE to use menus */
- if (key == 0 || (key == KEY_ESCAPE && agiGetRelease() != 0x3149 && getGameID() != GID_BC) )
+ // AGI 3.149 games and The Black Cauldron need KEY_ESCAPE to use menus
+ // Games with the GF_ESCPAUSE flag need KEY_ESCAPE to pause the game
+ if (key == 0 ||
+ (key == KEY_ESCAPE && agiGetRelease() != 0x3149 && getGameID() != GID_BC && !(getFeatures() & GF_ESCPAUSE)) )
return false;
if ((getGameID() == GID_MH1 || getGameID() == GID_MH2) && (key == KEY_ENTER) &&
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