[Scummvm-cvs-logs] SF.net SVN: scummvm: [28141] scummvm/trunk/engines/saga/detection_tables.h
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Thu Jul 19 02:40:12 CEST 2007
Revision: 28141
http://scummvm.svn.sourceforge.net/scummvm/?rev=28141&view=rev
Author: thebluegr
Date: 2007-07-18 17:40:11 -0700 (Wed, 18 Jul 2007)
Log Message:
-----------
Fix for bug #1754613 - ITE: crashes using compressed audio. The digital music information was missing from the ITE versions that did not originally include digital music
Modified Paths:
--------------
scummvm/trunk/engines/saga/detection_tables.h
Modified: scummvm/trunk/engines/saga/detection_tables.h
===================================================================
--- scummvm/trunk/engines/saga/detection_tables.h 2007-07-18 20:51:26 UTC (rev 28140)
+++ scummvm/trunk/engines/saga/detection_tables.h 2007-07-19 00:40:11 UTC (rev 28141)
@@ -123,6 +123,8 @@
true
};
+/*
+// Not used
static const GameSoundInfo ITEMACDEMO_GameMusic = {
kSoundPCM,
11025,
@@ -131,6 +133,7 @@
false,
true
};
+*/
// Inherit the Earth - Wyrmkeep Linux Demo version
static const GameSoundInfo ITELINDEMO_GameMusic = {
@@ -326,7 +329,7 @@
ITEDEMO_GameFonts,
&ITEDEMO_GameSound,
&ITEDEMO_GameSound,
- NULL,
+ &ITEMACCD_GameMusic, // note: this version did not originally have digital music
0,
NULL,
},
@@ -424,7 +427,7 @@
ITEWINDEMO_GameFonts,
&ITEWINDEMO1_GameSound,
&ITEWINDEMO1_GameSound,
- NULL,
+ &ITEMACCD_GameMusic, // note: this version did not originally have digital music
ARRAYSIZE(ITEPatch_Files),
ITEPatch_Files,
},
@@ -457,7 +460,7 @@
ITEWINDEMO_GameFonts,
&ITEMACCD_G_GameSound,
&ITEMACCD_G_GameSound,
- NULL,
+ &ITEMACCD_GameMusic, // note: this version did not originally have digital music
0,
NULL,
},
@@ -587,7 +590,7 @@
ITECD_GameFonts,
&ITECD_GameSound,
&ITECD_GameSound,
- NULL,
+ &ITEMACCD_GameMusic, // note: this version did not originally have digital music
0,
NULL,
},
@@ -618,7 +621,7 @@
ITECD_GameFonts,
&ITECD_GameSound,
&ITECD_GameSound,
- NULL,
+ &ITEMACCD_GameMusic, // note: this version did not originally have digital music
0,
NULL,
},
@@ -649,7 +652,7 @@
ITEDISK_GameFonts,
&ITEDISK_GameSound,
&ITEDISK_GameSound,
- NULL,
+ &ITEMACCD_GameMusic, // note: this version did not originally have digital music
0,
NULL,
},
@@ -678,7 +681,7 @@
ITEDISK_GameFonts,
&ITEDISK_GameSound,
&ITEDISK_GameSound,
- NULL,
+ &ITEMACCD_GameMusic, // note: this version did not originally have digital music
0,
NULL,
},
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