[Scummvm-cvs-logs] SF.net SVN: scummvm: [28141] scummvm/trunk/engines/saga/detection_tables.h

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Thu Jul 19 02:40:12 CEST 2007


Revision: 28141
          http://scummvm.svn.sourceforge.net/scummvm/?rev=28141&view=rev
Author:   thebluegr
Date:     2007-07-18 17:40:11 -0700 (Wed, 18 Jul 2007)

Log Message:
-----------
Fix for bug #1754613 - ITE: crashes using compressed audio. The digital music information was missing from the ITE versions that did not originally include digital music

Modified Paths:
--------------
    scummvm/trunk/engines/saga/detection_tables.h

Modified: scummvm/trunk/engines/saga/detection_tables.h
===================================================================
--- scummvm/trunk/engines/saga/detection_tables.h	2007-07-18 20:51:26 UTC (rev 28140)
+++ scummvm/trunk/engines/saga/detection_tables.h	2007-07-19 00:40:11 UTC (rev 28141)
@@ -123,6 +123,8 @@
 	true
 };
 
+/*
+// Not used
 static const GameSoundInfo ITEMACDEMO_GameMusic = {
 	kSoundPCM,
 	11025,
@@ -131,6 +133,7 @@
 	false,
 	true
 };
+*/
 
 // Inherit the Earth - Wyrmkeep Linux Demo version
 static const GameSoundInfo ITELINDEMO_GameMusic = {
@@ -326,7 +329,7 @@
 		ITEDEMO_GameFonts,
 		&ITEDEMO_GameSound,
 		&ITEDEMO_GameSound,
-		NULL,
+		&ITEMACCD_GameMusic,		// note: this version did not originally have digital music
 		0,
 		NULL,
 	},
@@ -424,7 +427,7 @@
 		ITEWINDEMO_GameFonts,
 		&ITEWINDEMO1_GameSound,
 		&ITEWINDEMO1_GameSound,
-		NULL,
+		&ITEMACCD_GameMusic,		// note: this version did not originally have digital music
 		ARRAYSIZE(ITEPatch_Files),
 		ITEPatch_Files,
 	},
@@ -457,7 +460,7 @@
 		ITEWINDEMO_GameFonts,
 		&ITEMACCD_G_GameSound,
 		&ITEMACCD_G_GameSound,
-		NULL,
+		&ITEMACCD_GameMusic,		// note: this version did not originally have digital music
 		0,
 		NULL,
 	},
@@ -587,7 +590,7 @@
 		ITECD_GameFonts,
 		&ITECD_GameSound,
 		&ITECD_GameSound,
-		NULL,
+		&ITEMACCD_GameMusic,		// note: this version did not originally have digital music
 		0,
 		NULL,
 	},
@@ -618,7 +621,7 @@
 		ITECD_GameFonts,
 		&ITECD_GameSound,
 		&ITECD_GameSound,
-		NULL,
+		&ITEMACCD_GameMusic,		// note: this version did not originally have digital music
 		0,
 		NULL,
 	},
@@ -649,7 +652,7 @@
 		ITEDISK_GameFonts,
 		&ITEDISK_GameSound,
 		&ITEDISK_GameSound,
-		NULL,
+		&ITEMACCD_GameMusic,		// note: this version did not originally have digital music
 		0,
 		NULL,
 	},
@@ -678,7 +681,7 @@
 		ITEDISK_GameFonts,
 		&ITEDISK_GameSound,
 		&ITEDISK_GameSound,
-		NULL,
+		&ITEMACCD_GameMusic,		// note: this version did not originally have digital music
 		0,
 		NULL,
 	},


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