[Scummvm-cvs-logs] SF.net SVN: scummvm: [28210] scummvm/branches/branch-0-10-0/engines/ parallaction
Kirben at users.sourceforge.net
Kirben at users.sourceforge.net
Thu Jul 26 09:20:52 CEST 2007
Revision: 28210
http://scummvm.svn.sourceforge.net/scummvm/?rev=28210&view=rev
Author: Kirben
Date: 2007-07-26 00:20:52 -0700 (Thu, 26 Jul 2007)
Log Message:
-----------
Fix compile.
Modified Paths:
--------------
scummvm/branches/branch-0-10-0/engines/parallaction/detection.cpp
scummvm/branches/branch-0-10-0/engines/parallaction/dialogue.cpp
scummvm/branches/branch-0-10-0/engines/parallaction/graphics.h
scummvm/branches/branch-0-10-0/engines/parallaction/parallaction.cpp
Modified: scummvm/branches/branch-0-10-0/engines/parallaction/detection.cpp
===================================================================
--- scummvm/branches/branch-0-10-0/engines/parallaction/detection.cpp 2007-07-26 03:29:45 UTC (rev 28209)
+++ scummvm/branches/branch-0-10-0/engines/parallaction/detection.cpp 2007-07-26 07:20:52 UTC (rev 28210)
@@ -174,9 +174,7 @@
namespace Parallaction {
bool Parallaction::detectGame() {
- Common::EncapsulatedADGameDesc encapsulatedDesc = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
- _gameDescription = (const PARALLACTIONGameDescription *)(encapsulatedDesc.realDesc);
-
+ _gameDescription = (const PARALLACTIONGameDescription *)Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
return (_gameDescription != 0);
}
Modified: scummvm/branches/branch-0-10-0/engines/parallaction/dialogue.cpp
===================================================================
--- scummvm/branches/branch-0-10-0/engines/parallaction/dialogue.cpp 2007-07-26 03:29:45 UTC (rev 28209)
+++ scummvm/branches/branch-0-10-0/engines/parallaction/dialogue.cpp 2007-07-26 07:20:52 UTC (rev 28210)
@@ -253,7 +253,7 @@
_vm->_gfx->updateScreen();
Common::Event e;
- while (e.kbd.ascii != Common::KEYCODE_RETURN && passwordLen < MAX_PASSWORD_LENGTH) {
+ while (e.kbd.ascii != 0xD && passwordLen < MAX_PASSWORD_LENGTH) {
// FIXME: see comment for updateInput()
if (!g_system->getEventManager()->pollEvent(e)) continue;
Modified: scummvm/branches/branch-0-10-0/engines/parallaction/graphics.h
===================================================================
--- scummvm/branches/branch-0-10-0/engines/parallaction/graphics.h 2007-07-26 03:29:45 UTC (rev 28209)
+++ scummvm/branches/branch-0-10-0/engines/parallaction/graphics.h 2007-07-26 07:20:52 UTC (rev 28210)
@@ -73,7 +73,7 @@
byte _first;
byte _last;
-} PACKED_STRUCT;
+};
#include "common/pack-end.h" // END STRUCT PACKING
Modified: scummvm/branches/branch-0-10-0/engines/parallaction/parallaction.cpp
===================================================================
--- scummvm/branches/branch-0-10-0/engines/parallaction/parallaction.cpp 2007-07-26 03:29:45 UTC (rev 28209)
+++ scummvm/branches/branch-0-10-0/engines/parallaction/parallaction.cpp 2007-07-26 07:20:52 UTC (rev 28210)
@@ -286,8 +286,8 @@
if (e.kbd.flags == Common::KBD_CTRL && e.kbd.keycode == 'd')
_debugger->attach();
if (getFeatures() & GF_DEMO) break;
- if (e.kbd.keycode == Common::KEYCODE_l) KeyDown = kEvLoadGame;
- if (e.kbd.keycode == Common::KEYCODE_s) KeyDown = kEvSaveGame;
+ if (e.kbd.ascii == 'l') KeyDown = kEvLoadGame;
+ if (e.kbd.ascii == 's') KeyDown = kEvSaveGame;
break;
case Common::EVENT_LBUTTONDOWN:
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
More information about the Scummvm-git-logs
mailing list