[Scummvm-cvs-logs] SF.net SVN: scummvm: [28294] scummvm/trunk/engines/kyra
lordhoto at users.sourceforge.net
lordhoto at users.sourceforge.net
Sun Jul 29 18:28:26 CEST 2007
Revision: 28294
http://scummvm.svn.sourceforge.net/scummvm/?rev=28294&view=rev
Author: lordhoto
Date: 2007-07-29 09:28:25 -0700 (Sun, 29 Jul 2007)
Log Message:
-----------
- Restructure Kyrandia sourcecode (part 1, breaks compiling)
Added Paths:
-----------
scummvm/trunk/engines/kyra/animator_v1.cpp
scummvm/trunk/engines/kyra/animator_v1.h
scummvm/trunk/engines/kyra/gui_v1.cpp
scummvm/trunk/engines/kyra/items_v1.cpp
scummvm/trunk/engines/kyra/saveload_v1.cpp
scummvm/trunk/engines/kyra/scene_v1.cpp
scummvm/trunk/engines/kyra/timer_v1.cpp
Removed Paths:
-------------
scummvm/trunk/engines/kyra/animator.cpp
scummvm/trunk/engines/kyra/animator.h
scummvm/trunk/engines/kyra/gui.cpp
scummvm/trunk/engines/kyra/items.cpp
scummvm/trunk/engines/kyra/saveload.cpp
scummvm/trunk/engines/kyra/scene.cpp
scummvm/trunk/engines/kyra/timer.cpp
Deleted: scummvm/trunk/engines/kyra/animator.cpp
===================================================================
--- scummvm/trunk/engines/kyra/animator.cpp 2007-07-29 16:13:52 UTC (rev 28293)
+++ scummvm/trunk/engines/kyra/animator.cpp 2007-07-29 16:28:25 UTC (rev 28294)
@@ -1,692 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/stdafx.h"
-#include "common/endian.h"
-
-#include "kyra/kyra.h"
-#include "kyra/screen.h"
-#include "kyra/animator.h"
-#include "kyra/sprites.h"
-
-#include "common/system.h"
-
-namespace Kyra {
-ScreenAnimator::ScreenAnimator(KyraEngine *vm, OSystem *system) {
- _vm = vm;
- _screen = vm->screen();
- _initOk = false;
- _updateScreen = false;
- _system = system;
- _screenObjects = _actors = _items = _sprites = _objectQueue = 0;
- _noDrawShapesFlag = 0;
-
- _actorBkgBackUp[0] = new uint8[_screen->getRectSize(8, 69)];
- memset(_actorBkgBackUp[0], 0, _screen->getRectSize(8, 69));
- _actorBkgBackUp[1] = new uint8[_screen->getRectSize(8, 69)];
- memset(_actorBkgBackUp[1], 0, _screen->getRectSize(8, 69));
-}
-
-ScreenAnimator::~ScreenAnimator() {
- close();
- delete [] _actorBkgBackUp[0];
- delete [] _actorBkgBackUp[1];
-}
-
-void ScreenAnimator::init(int actors_, int items_, int sprites_) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::init(%d, %d, %d)", actors_, items_, sprites_);
- _screenObjects = new AnimObject[actors_ + items_ + sprites_];
- assert(_screenObjects);
- memset(_screenObjects, 0, sizeof(AnimObject) * (actors_ + items_ + sprites_));
- _actors = _screenObjects;
- _sprites = &_screenObjects[actors_];
- _items = &_screenObjects[actors_ + items_];
- _brandonDrawFrame = 113;
-
- _initOk = true;
-}
-
-void ScreenAnimator::close() {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::close()");
- if (_initOk) {
- _initOk = false;
- delete [] _screenObjects;
- _screenObjects = _actors = _items = _sprites = _objectQueue = 0;
- }
-}
-
-void ScreenAnimator::initAnimStateList() {
- AnimObject *animStates = _screenObjects;
- animStates[0].index = 0;
- animStates[0].active = 1;
- animStates[0].flags = 0x800;
- animStates[0].background = _actorBkgBackUp[0];
- animStates[0].rectSize = _screen->getRectSize(4, 48);
- animStates[0].width = 4;
- animStates[0].height = 48;
- animStates[0].width2 = 4;
- animStates[0].height2 = 3;
-
- for (int i = 1; i <= 4; ++i) {
- animStates[i].index = i;
- animStates[i].active = 0;
- animStates[i].flags = 0x800;
- animStates[i].background = _actorBkgBackUp[1];
- animStates[i].rectSize = _screen->getRectSize(4, 64);
- animStates[i].width = 4;
- animStates[i].height = 48;
- animStates[i].width2 = 4;
- animStates[i].height2 = 3;
- }
-
- for (int i = 5; i < 16; ++i) {
- animStates[i].index = i;
- animStates[i].active = 0;
- animStates[i].flags = 0;
- }
-
- for (int i = 16; i < 28; ++i) {
- animStates[i].index = i;
- animStates[i].flags = 0;
- animStates[i].background = _vm->_shapes[345+i];
- animStates[i].rectSize = _screen->getRectSize(3, 24);
- animStates[i].width = 3;
- animStates[i].height = 16;
- animStates[i].width2 = 0;
- animStates[i].height2 = 0;
- }
-}
-
-void ScreenAnimator::preserveAllBackgrounds() {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::preserveAllBackgrounds()");
- uint8 curPage = _screen->_curPage;
- _screen->_curPage = 2;
-
- AnimObject *curObject = _objectQueue;
- while (curObject) {
- if (curObject->active && !curObject->disable) {
- preserveOrRestoreBackground(curObject, false);
- curObject->bkgdChangeFlag = 0;
- }
- curObject = curObject->nextAnimObject;
- }
- _screen->_curPage = curPage;
-}
-
-void ScreenAnimator::flagAllObjectsForBkgdChange() {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::flagAllObjectsForBkgdChange()");
- AnimObject *curObject = _objectQueue;
- while (curObject) {
- curObject->bkgdChangeFlag = 1;
- curObject = curObject->nextAnimObject;
- }
-}
-
-void ScreenAnimator::flagAllObjectsForRefresh() {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::flagAllObjectsForRefresh()");
- AnimObject *curObject = _objectQueue;
- while (curObject) {
- curObject->refreshFlag = 1;
- curObject = curObject->nextAnimObject;
- }
-}
-
-void ScreenAnimator::restoreAllObjectBackgrounds() {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::restoreAllObjectBackground()");
- AnimObject *curObject = _objectQueue;
- _screen->_curPage = 2;
-
- while (curObject) {
- if (curObject->active && !curObject->disable) {
- preserveOrRestoreBackground(curObject, true);
- curObject->x2 = curObject->x1;
- curObject->y2 = curObject->y1;
- }
- curObject = curObject->nextAnimObject;
- }
-
- _screen->_curPage = 0;
-}
-
-void ScreenAnimator::preserveAnyChangedBackgrounds() {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::preserveAnyChangedBackgrounds()");
- AnimObject *curObject = _objectQueue;
- _screen->_curPage = 2;
-
- while (curObject) {
- if (curObject->active && !curObject->disable && curObject->bkgdChangeFlag) {
- preserveOrRestoreBackground(curObject, false);
- curObject->bkgdChangeFlag = 0;
- }
- curObject = curObject->nextAnimObject;
- }
-
- _screen->_curPage = 0;
-}
-
-void ScreenAnimator::preserveOrRestoreBackground(AnimObject *obj, bool restore) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::preserveOrRestoreBackground(%p, %d)", (const void *)obj, restore);
- int x = 0, y = 0, width = obj->width, height = obj->height;
-
- if (restore) {
- x = obj->x2 >> 3;
- y = obj->y2;
- } else {
- x = obj->x1 >> 3;
- y = obj->y1;
- }
-
- if (x < 0)
- x = 0;
- if (y < 0)
- y = 0;
-
- int temp;
-
- temp = x + width;
- if (temp >= 39)
- x = 39 - width;
- temp = y + height;
- if (temp >= 136)
- y = 136 - height;
-
- if (restore)
- _screen->copyBlockToPage(_screen->_curPage, x << 3, y, width << 3, height, obj->background);
- else
- _screen->copyRegionToBuffer(_screen->_curPage, x << 3, y, width << 3, height, obj->background);
-}
-
-void ScreenAnimator::prepDrawAllObjects() {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::prepDrawAllObjects()");
- AnimObject *curObject = _objectQueue;
- int drawPage = 2;
- int flagUnk1 = 0, flagUnk2 = 0, flagUnk3 = 0;
- if (_noDrawShapesFlag)
- return;
- if (_vm->_brandonStatusBit & 0x20)
- flagUnk1 = 0x200;
- if (_vm->_brandonStatusBit & 0x40)
- flagUnk2 = 0x4000;
-
- while (curObject) {
- if (curObject->active) {
- int xpos = curObject->x1;
- int ypos = curObject->y1;
-
- int drawLayer = 0;
- if (!(curObject->flags & 0x800))
- drawLayer = 7;
- else if (curObject->disable)
- drawLayer = 0;
- else
- drawLayer = _vm->_sprites->getDrawLayer(curObject->drawY);
-
- // talking head functionallity
- if (_vm->_talkingCharNum != -1 && (_vm->_currentCharacter->currentAnimFrame != 88 || curObject->index != 0)) {
- const int16 baseAnimFrameTable1[] = { 0x11, 0x35, 0x59, 0x00, 0x00, 0x00 };
- const int16 baseAnimFrameTable2[] = { 0x15, 0x39, 0x5D, 0x00, 0x00, 0x00 };
- const int8 xOffsetTable1[] = { 2, 4, 0, 5, 2, 0, 0, 0 };
- const int8 xOffsetTable2[] = { 6, 4, 8, 3, 6, 0, 0, 0 };
- const int8 yOffsetTable1[] = { 0, 8, 1, 1, 0, 0, 0, 0 };
- const int8 yOffsetTable2[] = { 0, 8, 1, 1, 0, 0, 0, 0 };
- if (curObject->index == 0 || curObject->index <= 4) {
- int shapesIndex = 0;
- if (curObject->index == _vm->_charSayUnk3) {
- shapesIndex = _vm->_currHeadShape + baseAnimFrameTable1[curObject->index];
- } else {
- shapesIndex = baseAnimFrameTable2[curObject->index];
- int temp2 = 0;
- if (curObject->index == 2) {
- if (_vm->_characterList[2].sceneId == 77 || _vm->_characterList[2].sceneId == 86)
- temp2 = 1;
- else
- temp2 = 0;
- } else {
- temp2 = 1;
- }
-
- if (!temp2)
- shapesIndex = -1;
- }
-
- xpos = curObject->x1;
- ypos = curObject->y1;
-
- int tempX = 0, tempY = 0;
- if (curObject->flags & 0x1) {
- tempX = (xOffsetTable1[curObject->index] * _brandonScaleX) >> 8;
- tempY = yOffsetTable1[curObject->index];
- } else {
- tempX = (xOffsetTable2[curObject->index] * _brandonScaleX) >> 8;
- tempY = yOffsetTable2[curObject->index];
- }
- tempY = (tempY * _brandonScaleY) >> 8;
- xpos += tempX;
- ypos += tempY;
-
- if (_vm->_scaleMode && _brandonScaleX != 256)
- ++xpos;
-
- if (curObject->index == 0 && shapesIndex != -1) {
- if (!(_vm->_brandonStatusBit & 2)) {
- flagUnk3 = 0x100;
- if ((flagUnk1 & 0x200) || (flagUnk2 & 0x4000))
- flagUnk3 = 0;
-
- int tempFlags = 0;
- if (flagUnk3 & 0x100) {
- tempFlags = curObject->flags & 1;
- tempFlags |= 0x800 | flagUnk1 | 0x100;
- }
-
- if (!(flagUnk3 & 0x100) && (flagUnk2 & 0x4000)) {
- tempFlags = curObject->flags & 1;
- tempFlags |= 0x900 | flagUnk1 | 0x4000;
- _screen->drawShape(drawPage, _vm->_shapes[shapesIndex], xpos, ypos, 2, tempFlags | 4, _vm->_brandonPoisonFlagsGFX, int(1), int(_vm->_brandonInvFlag), drawLayer, _brandonScaleX, _brandonScaleY);
- } else {
- if (!(flagUnk2 & 0x4000)) {
- tempFlags = curObject->flags & 1;
- tempFlags |= 0x900 | flagUnk1;
- }
-
- _screen->drawShape(drawPage, _vm->_shapes[shapesIndex], xpos, ypos, 2, tempFlags | 4, _vm->_brandonPoisonFlagsGFX, int(1), drawLayer, _brandonScaleX, _brandonScaleY);
- }
- }
- } else {
- if (shapesIndex != -1) {
- int tempFlags = 0;
- if (curObject->flags & 1)
- tempFlags = 1;
- _screen->drawShape(drawPage, _vm->_shapes[shapesIndex], xpos, ypos, 2, tempFlags | 0x800, drawLayer);
- }
- }
- }
- }
-
- xpos = curObject->x1;
- ypos = curObject->y1;
-
- curObject->flags |= 0x800;
- if (curObject->index == 0) {
- flagUnk3 = 0x100;
-
- if (flagUnk1 & 0x200 || flagUnk2 & 0x4000)
- flagUnk3 = 0;
-
- if (_vm->_brandonStatusBit & 2)
- curObject->flags &= 0xFFFFFFFE;
-
- if (!_vm->_scaleMode) {
- if (flagUnk3 & 0x100)
- _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x100, (uint8*)_vm->_brandonPoisonFlagsGFX, int(1), drawLayer);
- else if (flagUnk2 & 0x4000)
- _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x4000, int(_vm->_brandonInvFlag), drawLayer);
- else
- _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1, drawLayer);
- } else {
- if (flagUnk3 & 0x100)
- _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x104, (uint8*)_vm->_brandonPoisonFlagsGFX, int(1), drawLayer, _brandonScaleX, _brandonScaleY);
- else if (flagUnk2 & 0x4000)
- _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x4004, int(_vm->_brandonInvFlag), drawLayer, _brandonScaleX, _brandonScaleY);
- else
- _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x4, drawLayer, _brandonScaleX, _brandonScaleY);
- }
- } else {
- if (curObject->index >= 16 && curObject->index <= 27)
- _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | 4, drawLayer, (int)_vm->_scaleTable[curObject->drawY], (int)_vm->_scaleTable[curObject->drawY]);
- else
- _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags, drawLayer);
- }
- }
- curObject = curObject->nextAnimObject;
- }
-}
-
-void ScreenAnimator::copyChangedObjectsForward(int refreshFlag) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::copyChangedObjectsForward(%d)", refreshFlag);
-
- for (AnimObject *curObject = _objectQueue; curObject; curObject = curObject->nextAnimObject) {
- if (curObject->active) {
- if (curObject->refreshFlag || refreshFlag) {
- int xpos = 0, ypos = 0, width = 0, height = 0;
- xpos = (curObject->x1>>3) - (curObject->width2>>3) - 1;
- ypos = curObject->y1 - curObject->height2;
- width = curObject->width + (curObject->width2>>3) + 2;
- height = curObject->height + curObject->height2*2;
-
- if (xpos < 1)
- xpos = 1;
- else if (xpos > 39)
- continue;
-
- if (xpos + width > 39)
- width = 39 - xpos;
-
- if (ypos < 8)
- ypos = 8;
- else if (ypos > 136)
- continue;
-
- if (ypos + height > 136)
- height = 136 - ypos;
-
- _screen->copyRegion(xpos << 3, ypos, xpos << 3, ypos, width << 3, height, 2, 0, Screen::CR_CLIPPED);
- curObject->refreshFlag = 0;
- _updateScreen = true;
- }
- }
- }
-
- if (_updateScreen) {
- _screen->updateScreen();
- _updateScreen = false;
- }
-}
-
-void ScreenAnimator::updateAllObjectShapes() {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::updateAllObjectShapes()");
- restoreAllObjectBackgrounds();
- preserveAnyChangedBackgrounds();
- prepDrawAllObjects();
- copyChangedObjectsForward(0);
-}
-
-void ScreenAnimator::animRemoveGameItem(int index) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::animRemoveGameItem(%d)", index);
- restoreAllObjectBackgrounds();
-
- AnimObject *animObj = &_items[index];
- animObj->sceneAnimPtr = 0;
- animObj->animFrameNumber = -1;
- animObj->refreshFlag = 1;
- animObj->bkgdChangeFlag = 1;
- updateAllObjectShapes();
- animObj->active = 0;
-
- objectRemoveQueue(_objectQueue, animObj);
-}
-
-void ScreenAnimator::animAddGameItem(int index, uint16 sceneId) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::animRemoveGameItem(%d, %d)", index, sceneId);
- restoreAllObjectBackgrounds();
- assert(sceneId < _vm->_roomTableSize);
- Room *currentRoom = &_vm->_roomTable[sceneId];
- AnimObject *animObj = &_items[index];
- animObj->active = 1;
- animObj->refreshFlag = 1;
- animObj->bkgdChangeFlag = 1;
- animObj->drawY = currentRoom->itemsYPos[index];
- animObj->sceneAnimPtr = _vm->_shapes[216+currentRoom->itemsTable[index]];
- animObj->animFrameNumber = -1;
- animObj->x1 = currentRoom->itemsXPos[index];
- animObj->y1 = currentRoom->itemsYPos[index];
- animObj->x1 -= fetchAnimWidth(animObj->sceneAnimPtr, _vm->_scaleTable[animObj->drawY]) >> 1;
- animObj->y1 -= fetchAnimHeight(animObj->sceneAnimPtr, _vm->_scaleTable[animObj->drawY]);
- animObj->x2 = animObj->x1;
- animObj->y2 = animObj->y1;
- animObj->width2 = 0;
- animObj->height2 = 0;
- _objectQueue = objectQueue(_objectQueue, animObj);
- preserveAnyChangedBackgrounds();
- animObj->refreshFlag = 1;
- animObj->bkgdChangeFlag = 1;
-}
-
-void ScreenAnimator::animAddNPC(int character) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::animAddNPC(%d)", character);
- restoreAllObjectBackgrounds();
- AnimObject *animObj = &_actors[character];
- const Character *ch = &_vm->_characterList[character];
-
- animObj->active = 1;
- animObj->refreshFlag = 1;
- animObj->bkgdChangeFlag = 1;
- animObj->drawY = ch->y1;
- animObj->sceneAnimPtr = _vm->_shapes[ch->currentAnimFrame];
- animObj->x1 = animObj->x2 = ch->x1 + _vm->_defaultShapeTable[ch->currentAnimFrame-7].xOffset;
- animObj->y1 = animObj->y2 = ch->y1 + _vm->_defaultShapeTable[ch->currentAnimFrame-7].yOffset;
-
- if (ch->facing >= 1 && ch->facing <= 3)
- animObj->flags |= 1;
- else if (ch->facing >= 5 && ch->facing <= 7)
- animObj->flags &= 0xFFFFFFFE;
-
- _objectQueue = objectQueue(_objectQueue, animObj);
- preserveAnyChangedBackgrounds();
- animObj->refreshFlag = 1;
- animObj->bkgdChangeFlag = 1;
-}
-
-AnimObject *ScreenAnimator::objectRemoveQueue(AnimObject *queue, AnimObject *rem) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::objectRemoveQueue(%p, %p)", (const void *)queue, (const void *)rem);
- AnimObject *cur = queue;
- AnimObject *prev = queue;
-
- while (cur != rem && cur) {
- AnimObject *temp = cur->nextAnimObject;
- if (!temp)
- break;
- prev = cur;
- cur = temp;
- }
-
- if (cur == queue) {
- if (!cur)
- return 0;
- return cur->nextAnimObject;
- }
-
- if (!cur->nextAnimObject) {
- if (cur == rem) {
- if (!prev)
- return 0;
- else
- prev->nextAnimObject = 0;
- }
- } else {
- if (cur == rem)
- prev->nextAnimObject = rem->nextAnimObject;
- }
-
- return queue;
-}
-
-AnimObject *ScreenAnimator::objectAddHead(AnimObject *queue, AnimObject *head) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::objectAddHead(%p, %p)", (const void *)queue, (const void *)head);
- head->nextAnimObject = queue;
- return head;
-}
-
-AnimObject *ScreenAnimator::objectQueue(AnimObject *queue, AnimObject *add) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::objectQueue(%p, %p)", (const void *)queue, (const void *)add);
- if (add->drawY <= queue->drawY || !queue) {
- add->nextAnimObject = queue;
- return add;
- }
- AnimObject *cur = queue;
- AnimObject *prev = queue;
- while (add->drawY > cur->drawY) {
- AnimObject *temp = cur->nextAnimObject;
- if (!temp)
- break;
- prev = cur;
- cur = temp;
- }
-
- if (add->drawY <= cur->drawY) {
- prev->nextAnimObject = add;
- add->nextAnimObject = cur;
- } else {
- cur->nextAnimObject = add;
- add->nextAnimObject = 0;
- }
- return queue;
-}
-
-void ScreenAnimator::addObjectToQueue(AnimObject *object) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::addObjectToQueue(%p)", (const void *)object);
- if (!_objectQueue)
- _objectQueue = objectAddHead(0, object);
- else
- _objectQueue = objectQueue(_objectQueue, object);
-}
-
-void ScreenAnimator::refreshObject(AnimObject *object) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::refreshObject(%p)", (const void *)object);
- _objectQueue = objectRemoveQueue(_objectQueue, object);
- if (_objectQueue)
- _objectQueue = objectQueue(_objectQueue, object);
- else
- _objectQueue = objectAddHead(0, object);
-}
-
-void ScreenAnimator::makeBrandonFaceMouse() {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::makeBrandonFaceMouse()");
- Common::Point mouse = _vm->getMousePos();
- if (mouse.x >= _vm->_currentCharacter->x1)
- _vm->_currentCharacter->facing = 3;
- else
- _vm->_currentCharacter->facing = 5;
- animRefreshNPC(0);
- updateAllObjectShapes();
-}
-
-int16 ScreenAnimator::fetchAnimWidth(const uint8 *shape, int16 mult) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::fetchAnimWidth(%p, %d)", (const void *)shape, mult);
- if (_vm->gameFlags().useAltShapeHeader)
- shape += 2;
- return (((int16)READ_LE_UINT16((shape+3))) * mult) >> 8;
-}
-
-int16 ScreenAnimator::fetchAnimHeight(const uint8 *shape, int16 mult) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::fetchAnimHeight(%p, %d)", (const void *)shape, mult);
- if (_vm->gameFlags().useAltShapeHeader)
- shape += 2;
- return (int16)(((int8)*(shape+2)) * mult) >> 8;
-}
-
-void ScreenAnimator::setBrandonAnimSeqSize(int width, int height) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::setBrandonAnimSeqSize(%d, %d)", width, height);
- restoreAllObjectBackgrounds();
- _brandonAnimSeqSizeWidth = _actors[0].width;
- _brandonAnimSeqSizeHeight = _actors[0].height;
- _actors[0].width = width + 1;
- _actors[0].height = height;
- preserveAllBackgrounds();
-}
-
-void ScreenAnimator::resetBrandonAnimSeqSize() {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::resetBrandonAnimSeqSize()");
- restoreAllObjectBackgrounds();
- _actors[0].width = _brandonAnimSeqSizeWidth;
- _actors[0].height = _brandonAnimSeqSizeHeight;
- preserveAllBackgrounds();
-}
-
-void ScreenAnimator::animRefreshNPC(int character) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::animRefreshNPC(%d)", character);
- AnimObject *animObj = &_actors[character];
- Character *ch = &_vm->characterList()[character];
-
- animObj->refreshFlag = 1;
- animObj->bkgdChangeFlag = 1;
- int facing = ch->facing;
- if (facing >= 1 && facing <= 3)
- animObj->flags |= 1;
- else if (facing >= 5 && facing <= 7)
- animObj->flags &= 0xFFFFFFFE;
-
- animObj->drawY = ch->y1;
- animObj->sceneAnimPtr = _vm->shapes()[ch->currentAnimFrame];
- animObj->animFrameNumber = ch->currentAnimFrame;
- if (character == 0) {
- if (_vm->brandonStatus() & 10) {
- animObj->animFrameNumber = 88;
- ch->currentAnimFrame = 88;
- }
- if (_vm->brandonStatus() & 2) {
- animObj->animFrameNumber = _brandonDrawFrame;
- ch->currentAnimFrame = _brandonDrawFrame;
- animObj->sceneAnimPtr = _vm->shapes()[_brandonDrawFrame];
- if (_vm->_brandonStatusBit0x02Flag) {
- ++_brandonDrawFrame;
- // TODO: check this
- if (_brandonDrawFrame >= 122) {
- _brandonDrawFrame = 113;
- _vm->_brandonStatusBit0x02Flag = 0;
- }
- }
- }
- }
-
- int xOffset = _vm->_defaultShapeTable[ch->currentAnimFrame-7].xOffset;
- int yOffset = _vm->_defaultShapeTable[ch->currentAnimFrame-7].yOffset;
-
- if (_vm->_scaleMode) {
- animObj->x1 = ch->x1;
- animObj->y1 = ch->y1;
-
- int newScale = _vm->_scaleTable[ch->y1];
- _brandonScaleX = newScale;
- _brandonScaleY = newScale;
-
- animObj->x1 += (_brandonScaleX * xOffset) >> 8;
- animObj->y1 += (_brandonScaleY * yOffset) >> 8;
- } else {
- animObj->x1 = ch->x1 + xOffset;
- animObj->y1 = ch->y1 + yOffset;
- }
- animObj->width2 = 4;
- animObj->height2 = 3;
-
- refreshObject(animObj);
-}
-
-void ScreenAnimator::setCharacterDefaultFrame(int character) {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::setCharacterDefaultFrame()");
- static uint16 initFrameTable[] = {
- 7, 41, 77, 0, 0
- };
- assert(character < ARRAYSIZE(initFrameTable));
- Character *edit = &_vm->characterList()[character];
- edit->sceneId = 0xFFFF;
- edit->facing = 0;
- edit->currentAnimFrame = initFrameTable[character];
- // edit->unk6 = 1;
-}
-
-void ScreenAnimator::setCharactersHeight() {
- debugC(9, kDebugLevelAnimator, "ScreenAnimator::setCharactersHeight()");
- static int8 initHeightTable[] = {
- 48, 40, 48, 47, 56,
- 44, 42, 47, 38, 35,
- 40
- };
- for (int i = 0; i < 11; ++i)
- _vm->characterList()[i].height = initHeightTable[i];
-}
-
-} // end of namespace Kyra
-
Deleted: scummvm/trunk/engines/kyra/animator.h
===================================================================
--- scummvm/trunk/engines/kyra/animator.h 2007-07-29 16:13:52 UTC (rev 28293)
+++ scummvm/trunk/engines/kyra/animator.h 2007-07-29 16:28:25 UTC (rev 28294)
@@ -1,132 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef KYRA_ANIMATOR_H
-#define KYRA_ANIMATOR_H
-
-namespace Kyra {
-class KyraEngine;
-class Screen;
-
-struct AnimObject {
- uint8 index;
- uint32 active;
- uint32 refreshFlag;
- uint32 bkgdChangeFlag;
- bool disable;
- uint32 flags;
- int16 drawY;
- uint8 *sceneAnimPtr;
- int16 animFrameNumber;
- uint8 *background;
- uint16 rectSize;
- int16 x1, y1;
- int16 x2, y2;
- uint16 width;
- uint16 height;
- uint16 width2;
- uint16 height2;
- AnimObject *nextAnimObject;
-};
-
-class ScreenAnimator {
-public:
- ScreenAnimator(KyraEngine *vm, OSystem *system);
- virtual ~ScreenAnimator();
-
- operator bool() const { return _initOk; }
-
- void init(int actors, int items, int sprites);
- void close();
-
- AnimObject *objects() { return _screenObjects; }
- AnimObject *actors() { return _actors; }
- AnimObject *items() { return _items; }
- AnimObject *sprites() { return _sprites; }
-
- void initAnimStateList();
- void preserveAllBackgrounds();
- void flagAllObjectsForBkgdChange();
- void flagAllObjectsForRefresh();
- void restoreAllObjectBackgrounds();
- void preserveAnyChangedBackgrounds();
- virtual void prepDrawAllObjects();
- void copyChangedObjectsForward(int refreshFlag);
-
- void updateAllObjectShapes();
- void animRemoveGameItem(int index);
- void animAddGameItem(int index, uint16 sceneId);
- void animAddNPC(int character);
- void animRefreshNPC(int character);
-
- void clearQueue() { _objectQueue = 0; }
- void addObjectToQueue(AnimObject *object);
- void refreshObject(AnimObject *object);
-
- void makeBrandonFaceMouse();
- void setBrandonAnimSeqSize(int width, int height);
- void resetBrandonAnimSeqSize();
- void setCharacterDefaultFrame(int character);
- void setCharactersHeight();
-
- int16 fetchAnimWidth(const uint8 *shape, int16 mult);
- int16 fetchAnimHeight(const uint8 *shape, int16 mult);
-
- int _noDrawShapesFlag;
- bool _updateScreen;
- uint16 _brandonDrawFrame;
- int _brandonScaleX;
- int _brandonScaleY;
-
-protected:
- KyraEngine *_vm;
- Screen *_screen;
- OSystem *_system;
- bool _initOk;
-
- AnimObject *_screenObjects;
-
- AnimObject *_actors;
- AnimObject *_items;
- AnimObject *_sprites;
-
- uint8 *_actorBkgBackUp[2];
-
- AnimObject *objectRemoveQueue(AnimObject *queue, AnimObject *rem);
- AnimObject *objectAddHead(AnimObject *queue, AnimObject *head);
- AnimObject *objectQueue(AnimObject *queue, AnimObject *add);
-
- void preserveOrRestoreBackground(AnimObject *obj, bool restore);
-
- AnimObject *_objectQueue;
-
- int _brandonAnimSeqSizeWidth;
- int _brandonAnimSeqSizeHeight;
-
-};
-} // end of namespace Kyra
-
-#endif
-
Copied: scummvm/trunk/engines/kyra/animator_v1.cpp (from rev 28293, scummvm/trunk/engines/kyra/animator.cpp)
===================================================================
--- scummvm/trunk/engines/kyra/animator_v1.cpp (rev 0)
+++ scummvm/trunk/engines/kyra/animator_v1.cpp 2007-07-29 16:28:25 UTC (rev 28294)
@@ -0,0 +1,692 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "common/endian.h"
+
+#include "kyra/kyra.h"
+#include "kyra/screen.h"
+#include "kyra/animator.h"
+#include "kyra/sprites.h"
+
+#include "common/system.h"
+
+namespace Kyra {
+ScreenAnimator::ScreenAnimator(KyraEngine *vm, OSystem *system) {
+ _vm = vm;
+ _screen = vm->screen();
+ _initOk = false;
+ _updateScreen = false;
+ _system = system;
+ _screenObjects = _actors = _items = _sprites = _objectQueue = 0;
+ _noDrawShapesFlag = 0;
+
+ _actorBkgBackUp[0] = new uint8[_screen->getRectSize(8, 69)];
+ memset(_actorBkgBackUp[0], 0, _screen->getRectSize(8, 69));
+ _actorBkgBackUp[1] = new uint8[_screen->getRectSize(8, 69)];
+ memset(_actorBkgBackUp[1], 0, _screen->getRectSize(8, 69));
+}
+
+ScreenAnimator::~ScreenAnimator() {
+ close();
+ delete [] _actorBkgBackUp[0];
+ delete [] _actorBkgBackUp[1];
+}
+
+void ScreenAnimator::init(int actors_, int items_, int sprites_) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::init(%d, %d, %d)", actors_, items_, sprites_);
+ _screenObjects = new AnimObject[actors_ + items_ + sprites_];
+ assert(_screenObjects);
+ memset(_screenObjects, 0, sizeof(AnimObject) * (actors_ + items_ + sprites_));
+ _actors = _screenObjects;
+ _sprites = &_screenObjects[actors_];
+ _items = &_screenObjects[actors_ + items_];
+ _brandonDrawFrame = 113;
+
+ _initOk = true;
+}
+
+void ScreenAnimator::close() {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::close()");
+ if (_initOk) {
+ _initOk = false;
+ delete [] _screenObjects;
+ _screenObjects = _actors = _items = _sprites = _objectQueue = 0;
+ }
+}
+
+void ScreenAnimator::initAnimStateList() {
+ AnimObject *animStates = _screenObjects;
+ animStates[0].index = 0;
+ animStates[0].active = 1;
+ animStates[0].flags = 0x800;
+ animStates[0].background = _actorBkgBackUp[0];
+ animStates[0].rectSize = _screen->getRectSize(4, 48);
+ animStates[0].width = 4;
+ animStates[0].height = 48;
+ animStates[0].width2 = 4;
+ animStates[0].height2 = 3;
+
+ for (int i = 1; i <= 4; ++i) {
+ animStates[i].index = i;
+ animStates[i].active = 0;
+ animStates[i].flags = 0x800;
+ animStates[i].background = _actorBkgBackUp[1];
+ animStates[i].rectSize = _screen->getRectSize(4, 64);
+ animStates[i].width = 4;
+ animStates[i].height = 48;
+ animStates[i].width2 = 4;
+ animStates[i].height2 = 3;
+ }
+
+ for (int i = 5; i < 16; ++i) {
+ animStates[i].index = i;
+ animStates[i].active = 0;
+ animStates[i].flags = 0;
+ }
+
+ for (int i = 16; i < 28; ++i) {
+ animStates[i].index = i;
+ animStates[i].flags = 0;
+ animStates[i].background = _vm->_shapes[345+i];
+ animStates[i].rectSize = _screen->getRectSize(3, 24);
+ animStates[i].width = 3;
+ animStates[i].height = 16;
+ animStates[i].width2 = 0;
+ animStates[i].height2 = 0;
+ }
+}
+
+void ScreenAnimator::preserveAllBackgrounds() {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::preserveAllBackgrounds()");
+ uint8 curPage = _screen->_curPage;
+ _screen->_curPage = 2;
+
+ AnimObject *curObject = _objectQueue;
+ while (curObject) {
+ if (curObject->active && !curObject->disable) {
+ preserveOrRestoreBackground(curObject, false);
+ curObject->bkgdChangeFlag = 0;
+ }
+ curObject = curObject->nextAnimObject;
+ }
+ _screen->_curPage = curPage;
+}
+
+void ScreenAnimator::flagAllObjectsForBkgdChange() {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::flagAllObjectsForBkgdChange()");
+ AnimObject *curObject = _objectQueue;
+ while (curObject) {
+ curObject->bkgdChangeFlag = 1;
+ curObject = curObject->nextAnimObject;
+ }
+}
+
+void ScreenAnimator::flagAllObjectsForRefresh() {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::flagAllObjectsForRefresh()");
+ AnimObject *curObject = _objectQueue;
+ while (curObject) {
+ curObject->refreshFlag = 1;
+ curObject = curObject->nextAnimObject;
+ }
+}
+
+void ScreenAnimator::restoreAllObjectBackgrounds() {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::restoreAllObjectBackground()");
+ AnimObject *curObject = _objectQueue;
+ _screen->_curPage = 2;
+
+ while (curObject) {
+ if (curObject->active && !curObject->disable) {
+ preserveOrRestoreBackground(curObject, true);
+ curObject->x2 = curObject->x1;
+ curObject->y2 = curObject->y1;
+ }
+ curObject = curObject->nextAnimObject;
+ }
+
+ _screen->_curPage = 0;
+}
+
+void ScreenAnimator::preserveAnyChangedBackgrounds() {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::preserveAnyChangedBackgrounds()");
+ AnimObject *curObject = _objectQueue;
+ _screen->_curPage = 2;
+
+ while (curObject) {
+ if (curObject->active && !curObject->disable && curObject->bkgdChangeFlag) {
+ preserveOrRestoreBackground(curObject, false);
+ curObject->bkgdChangeFlag = 0;
+ }
+ curObject = curObject->nextAnimObject;
+ }
+
+ _screen->_curPage = 0;
+}
+
+void ScreenAnimator::preserveOrRestoreBackground(AnimObject *obj, bool restore) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::preserveOrRestoreBackground(%p, %d)", (const void *)obj, restore);
+ int x = 0, y = 0, width = obj->width, height = obj->height;
+
+ if (restore) {
+ x = obj->x2 >> 3;
+ y = obj->y2;
+ } else {
+ x = obj->x1 >> 3;
+ y = obj->y1;
+ }
+
+ if (x < 0)
+ x = 0;
+ if (y < 0)
+ y = 0;
+
+ int temp;
+
+ temp = x + width;
+ if (temp >= 39)
+ x = 39 - width;
+ temp = y + height;
+ if (temp >= 136)
+ y = 136 - height;
+
+ if (restore)
+ _screen->copyBlockToPage(_screen->_curPage, x << 3, y, width << 3, height, obj->background);
+ else
+ _screen->copyRegionToBuffer(_screen->_curPage, x << 3, y, width << 3, height, obj->background);
+}
+
+void ScreenAnimator::prepDrawAllObjects() {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::prepDrawAllObjects()");
+ AnimObject *curObject = _objectQueue;
+ int drawPage = 2;
+ int flagUnk1 = 0, flagUnk2 = 0, flagUnk3 = 0;
+ if (_noDrawShapesFlag)
+ return;
+ if (_vm->_brandonStatusBit & 0x20)
+ flagUnk1 = 0x200;
+ if (_vm->_brandonStatusBit & 0x40)
+ flagUnk2 = 0x4000;
+
+ while (curObject) {
+ if (curObject->active) {
+ int xpos = curObject->x1;
+ int ypos = curObject->y1;
+
+ int drawLayer = 0;
+ if (!(curObject->flags & 0x800))
+ drawLayer = 7;
+ else if (curObject->disable)
+ drawLayer = 0;
+ else
+ drawLayer = _vm->_sprites->getDrawLayer(curObject->drawY);
+
+ // talking head functionallity
+ if (_vm->_talkingCharNum != -1 && (_vm->_currentCharacter->currentAnimFrame != 88 || curObject->index != 0)) {
+ const int16 baseAnimFrameTable1[] = { 0x11, 0x35, 0x59, 0x00, 0x00, 0x00 };
+ const int16 baseAnimFrameTable2[] = { 0x15, 0x39, 0x5D, 0x00, 0x00, 0x00 };
+ const int8 xOffsetTable1[] = { 2, 4, 0, 5, 2, 0, 0, 0 };
+ const int8 xOffsetTable2[] = { 6, 4, 8, 3, 6, 0, 0, 0 };
+ const int8 yOffsetTable1[] = { 0, 8, 1, 1, 0, 0, 0, 0 };
+ const int8 yOffsetTable2[] = { 0, 8, 1, 1, 0, 0, 0, 0 };
+ if (curObject->index == 0 || curObject->index <= 4) {
+ int shapesIndex = 0;
+ if (curObject->index == _vm->_charSayUnk3) {
+ shapesIndex = _vm->_currHeadShape + baseAnimFrameTable1[curObject->index];
+ } else {
+ shapesIndex = baseAnimFrameTable2[curObject->index];
+ int temp2 = 0;
+ if (curObject->index == 2) {
+ if (_vm->_characterList[2].sceneId == 77 || _vm->_characterList[2].sceneId == 86)
+ temp2 = 1;
+ else
+ temp2 = 0;
+ } else {
+ temp2 = 1;
+ }
+
+ if (!temp2)
+ shapesIndex = -1;
+ }
+
+ xpos = curObject->x1;
+ ypos = curObject->y1;
+
+ int tempX = 0, tempY = 0;
+ if (curObject->flags & 0x1) {
+ tempX = (xOffsetTable1[curObject->index] * _brandonScaleX) >> 8;
+ tempY = yOffsetTable1[curObject->index];
+ } else {
+ tempX = (xOffsetTable2[curObject->index] * _brandonScaleX) >> 8;
+ tempY = yOffsetTable2[curObject->index];
+ }
+ tempY = (tempY * _brandonScaleY) >> 8;
+ xpos += tempX;
+ ypos += tempY;
+
+ if (_vm->_scaleMode && _brandonScaleX != 256)
+ ++xpos;
+
+ if (curObject->index == 0 && shapesIndex != -1) {
+ if (!(_vm->_brandonStatusBit & 2)) {
+ flagUnk3 = 0x100;
+ if ((flagUnk1 & 0x200) || (flagUnk2 & 0x4000))
+ flagUnk3 = 0;
+
+ int tempFlags = 0;
+ if (flagUnk3 & 0x100) {
+ tempFlags = curObject->flags & 1;
+ tempFlags |= 0x800 | flagUnk1 | 0x100;
+ }
+
+ if (!(flagUnk3 & 0x100) && (flagUnk2 & 0x4000)) {
+ tempFlags = curObject->flags & 1;
+ tempFlags |= 0x900 | flagUnk1 | 0x4000;
+ _screen->drawShape(drawPage, _vm->_shapes[shapesIndex], xpos, ypos, 2, tempFlags | 4, _vm->_brandonPoisonFlagsGFX, int(1), int(_vm->_brandonInvFlag), drawLayer, _brandonScaleX, _brandonScaleY);
+ } else {
+ if (!(flagUnk2 & 0x4000)) {
+ tempFlags = curObject->flags & 1;
+ tempFlags |= 0x900 | flagUnk1;
+ }
+
+ _screen->drawShape(drawPage, _vm->_shapes[shapesIndex], xpos, ypos, 2, tempFlags | 4, _vm->_brandonPoisonFlagsGFX, int(1), drawLayer, _brandonScaleX, _brandonScaleY);
+ }
+ }
+ } else {
+ if (shapesIndex != -1) {
+ int tempFlags = 0;
+ if (curObject->flags & 1)
+ tempFlags = 1;
+ _screen->drawShape(drawPage, _vm->_shapes[shapesIndex], xpos, ypos, 2, tempFlags | 0x800, drawLayer);
+ }
+ }
+ }
+ }
+
+ xpos = curObject->x1;
+ ypos = curObject->y1;
+
+ curObject->flags |= 0x800;
+ if (curObject->index == 0) {
+ flagUnk3 = 0x100;
+
+ if (flagUnk1 & 0x200 || flagUnk2 & 0x4000)
+ flagUnk3 = 0;
+
+ if (_vm->_brandonStatusBit & 2)
+ curObject->flags &= 0xFFFFFFFE;
+
+ if (!_vm->_scaleMode) {
+ if (flagUnk3 & 0x100)
+ _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x100, (uint8*)_vm->_brandonPoisonFlagsGFX, int(1), drawLayer);
+ else if (flagUnk2 & 0x4000)
+ _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x4000, int(_vm->_brandonInvFlag), drawLayer);
+ else
+ _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1, drawLayer);
+ } else {
+ if (flagUnk3 & 0x100)
+ _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x104, (uint8*)_vm->_brandonPoisonFlagsGFX, int(1), drawLayer, _brandonScaleX, _brandonScaleY);
+ else if (flagUnk2 & 0x4000)
+ _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x4004, int(_vm->_brandonInvFlag), drawLayer, _brandonScaleX, _brandonScaleY);
+ else
+ _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x4, drawLayer, _brandonScaleX, _brandonScaleY);
+ }
+ } else {
+ if (curObject->index >= 16 && curObject->index <= 27)
+ _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | 4, drawLayer, (int)_vm->_scaleTable[curObject->drawY], (int)_vm->_scaleTable[curObject->drawY]);
+ else
+ _screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags, drawLayer);
+ }
+ }
+ curObject = curObject->nextAnimObject;
+ }
+}
+
+void ScreenAnimator::copyChangedObjectsForward(int refreshFlag) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::copyChangedObjectsForward(%d)", refreshFlag);
+
+ for (AnimObject *curObject = _objectQueue; curObject; curObject = curObject->nextAnimObject) {
+ if (curObject->active) {
+ if (curObject->refreshFlag || refreshFlag) {
+ int xpos = 0, ypos = 0, width = 0, height = 0;
+ xpos = (curObject->x1>>3) - (curObject->width2>>3) - 1;
+ ypos = curObject->y1 - curObject->height2;
+ width = curObject->width + (curObject->width2>>3) + 2;
+ height = curObject->height + curObject->height2*2;
+
+ if (xpos < 1)
+ xpos = 1;
+ else if (xpos > 39)
+ continue;
+
+ if (xpos + width > 39)
+ width = 39 - xpos;
+
+ if (ypos < 8)
+ ypos = 8;
+ else if (ypos > 136)
+ continue;
+
+ if (ypos + height > 136)
+ height = 136 - ypos;
+
+ _screen->copyRegion(xpos << 3, ypos, xpos << 3, ypos, width << 3, height, 2, 0, Screen::CR_CLIPPED);
+ curObject->refreshFlag = 0;
+ _updateScreen = true;
+ }
+ }
+ }
+
+ if (_updateScreen) {
+ _screen->updateScreen();
+ _updateScreen = false;
+ }
+}
+
+void ScreenAnimator::updateAllObjectShapes() {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::updateAllObjectShapes()");
+ restoreAllObjectBackgrounds();
+ preserveAnyChangedBackgrounds();
+ prepDrawAllObjects();
+ copyChangedObjectsForward(0);
+}
+
+void ScreenAnimator::animRemoveGameItem(int index) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::animRemoveGameItem(%d)", index);
+ restoreAllObjectBackgrounds();
+
+ AnimObject *animObj = &_items[index];
+ animObj->sceneAnimPtr = 0;
+ animObj->animFrameNumber = -1;
+ animObj->refreshFlag = 1;
+ animObj->bkgdChangeFlag = 1;
+ updateAllObjectShapes();
+ animObj->active = 0;
+
+ objectRemoveQueue(_objectQueue, animObj);
+}
+
+void ScreenAnimator::animAddGameItem(int index, uint16 sceneId) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::animRemoveGameItem(%d, %d)", index, sceneId);
+ restoreAllObjectBackgrounds();
+ assert(sceneId < _vm->_roomTableSize);
+ Room *currentRoom = &_vm->_roomTable[sceneId];
+ AnimObject *animObj = &_items[index];
+ animObj->active = 1;
+ animObj->refreshFlag = 1;
+ animObj->bkgdChangeFlag = 1;
+ animObj->drawY = currentRoom->itemsYPos[index];
+ animObj->sceneAnimPtr = _vm->_shapes[216+currentRoom->itemsTable[index]];
+ animObj->animFrameNumber = -1;
+ animObj->x1 = currentRoom->itemsXPos[index];
+ animObj->y1 = currentRoom->itemsYPos[index];
+ animObj->x1 -= fetchAnimWidth(animObj->sceneAnimPtr, _vm->_scaleTable[animObj->drawY]) >> 1;
+ animObj->y1 -= fetchAnimHeight(animObj->sceneAnimPtr, _vm->_scaleTable[animObj->drawY]);
+ animObj->x2 = animObj->x1;
+ animObj->y2 = animObj->y1;
+ animObj->width2 = 0;
+ animObj->height2 = 0;
+ _objectQueue = objectQueue(_objectQueue, animObj);
+ preserveAnyChangedBackgrounds();
+ animObj->refreshFlag = 1;
+ animObj->bkgdChangeFlag = 1;
+}
+
+void ScreenAnimator::animAddNPC(int character) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::animAddNPC(%d)", character);
+ restoreAllObjectBackgrounds();
+ AnimObject *animObj = &_actors[character];
+ const Character *ch = &_vm->_characterList[character];
+
+ animObj->active = 1;
+ animObj->refreshFlag = 1;
+ animObj->bkgdChangeFlag = 1;
+ animObj->drawY = ch->y1;
+ animObj->sceneAnimPtr = _vm->_shapes[ch->currentAnimFrame];
+ animObj->x1 = animObj->x2 = ch->x1 + _vm->_defaultShapeTable[ch->currentAnimFrame-7].xOffset;
+ animObj->y1 = animObj->y2 = ch->y1 + _vm->_defaultShapeTable[ch->currentAnimFrame-7].yOffset;
+
+ if (ch->facing >= 1 && ch->facing <= 3)
+ animObj->flags |= 1;
+ else if (ch->facing >= 5 && ch->facing <= 7)
+ animObj->flags &= 0xFFFFFFFE;
+
+ _objectQueue = objectQueue(_objectQueue, animObj);
+ preserveAnyChangedBackgrounds();
+ animObj->refreshFlag = 1;
+ animObj->bkgdChangeFlag = 1;
+}
+
+AnimObject *ScreenAnimator::objectRemoveQueue(AnimObject *queue, AnimObject *rem) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::objectRemoveQueue(%p, %p)", (const void *)queue, (const void *)rem);
+ AnimObject *cur = queue;
+ AnimObject *prev = queue;
+
+ while (cur != rem && cur) {
+ AnimObject *temp = cur->nextAnimObject;
+ if (!temp)
+ break;
+ prev = cur;
+ cur = temp;
+ }
+
+ if (cur == queue) {
+ if (!cur)
+ return 0;
+ return cur->nextAnimObject;
+ }
+
+ if (!cur->nextAnimObject) {
+ if (cur == rem) {
+ if (!prev)
+ return 0;
+ else
+ prev->nextAnimObject = 0;
+ }
+ } else {
+ if (cur == rem)
+ prev->nextAnimObject = rem->nextAnimObject;
+ }
+
+ return queue;
+}
+
+AnimObject *ScreenAnimator::objectAddHead(AnimObject *queue, AnimObject *head) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::objectAddHead(%p, %p)", (const void *)queue, (const void *)head);
+ head->nextAnimObject = queue;
+ return head;
+}
+
+AnimObject *ScreenAnimator::objectQueue(AnimObject *queue, AnimObject *add) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::objectQueue(%p, %p)", (const void *)queue, (const void *)add);
+ if (add->drawY <= queue->drawY || !queue) {
+ add->nextAnimObject = queue;
+ return add;
+ }
+ AnimObject *cur = queue;
+ AnimObject *prev = queue;
+ while (add->drawY > cur->drawY) {
+ AnimObject *temp = cur->nextAnimObject;
+ if (!temp)
+ break;
+ prev = cur;
+ cur = temp;
+ }
+
+ if (add->drawY <= cur->drawY) {
+ prev->nextAnimObject = add;
+ add->nextAnimObject = cur;
+ } else {
+ cur->nextAnimObject = add;
+ add->nextAnimObject = 0;
+ }
+ return queue;
+}
+
+void ScreenAnimator::addObjectToQueue(AnimObject *object) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::addObjectToQueue(%p)", (const void *)object);
+ if (!_objectQueue)
+ _objectQueue = objectAddHead(0, object);
+ else
+ _objectQueue = objectQueue(_objectQueue, object);
+}
+
+void ScreenAnimator::refreshObject(AnimObject *object) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::refreshObject(%p)", (const void *)object);
+ _objectQueue = objectRemoveQueue(_objectQueue, object);
+ if (_objectQueue)
+ _objectQueue = objectQueue(_objectQueue, object);
+ else
+ _objectQueue = objectAddHead(0, object);
+}
+
+void ScreenAnimator::makeBrandonFaceMouse() {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::makeBrandonFaceMouse()");
+ Common::Point mouse = _vm->getMousePos();
+ if (mouse.x >= _vm->_currentCharacter->x1)
+ _vm->_currentCharacter->facing = 3;
+ else
+ _vm->_currentCharacter->facing = 5;
+ animRefreshNPC(0);
+ updateAllObjectShapes();
+}
+
+int16 ScreenAnimator::fetchAnimWidth(const uint8 *shape, int16 mult) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::fetchAnimWidth(%p, %d)", (const void *)shape, mult);
+ if (_vm->gameFlags().useAltShapeHeader)
+ shape += 2;
+ return (((int16)READ_LE_UINT16((shape+3))) * mult) >> 8;
+}
+
+int16 ScreenAnimator::fetchAnimHeight(const uint8 *shape, int16 mult) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::fetchAnimHeight(%p, %d)", (const void *)shape, mult);
+ if (_vm->gameFlags().useAltShapeHeader)
+ shape += 2;
+ return (int16)(((int8)*(shape+2)) * mult) >> 8;
+}
+
+void ScreenAnimator::setBrandonAnimSeqSize(int width, int height) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::setBrandonAnimSeqSize(%d, %d)", width, height);
+ restoreAllObjectBackgrounds();
+ _brandonAnimSeqSizeWidth = _actors[0].width;
+ _brandonAnimSeqSizeHeight = _actors[0].height;
+ _actors[0].width = width + 1;
+ _actors[0].height = height;
+ preserveAllBackgrounds();
+}
+
+void ScreenAnimator::resetBrandonAnimSeqSize() {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::resetBrandonAnimSeqSize()");
+ restoreAllObjectBackgrounds();
+ _actors[0].width = _brandonAnimSeqSizeWidth;
+ _actors[0].height = _brandonAnimSeqSizeHeight;
+ preserveAllBackgrounds();
+}
+
+void ScreenAnimator::animRefreshNPC(int character) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::animRefreshNPC(%d)", character);
+ AnimObject *animObj = &_actors[character];
+ Character *ch = &_vm->characterList()[character];
+
+ animObj->refreshFlag = 1;
+ animObj->bkgdChangeFlag = 1;
+ int facing = ch->facing;
+ if (facing >= 1 && facing <= 3)
+ animObj->flags |= 1;
+ else if (facing >= 5 && facing <= 7)
+ animObj->flags &= 0xFFFFFFFE;
+
+ animObj->drawY = ch->y1;
+ animObj->sceneAnimPtr = _vm->shapes()[ch->currentAnimFrame];
+ animObj->animFrameNumber = ch->currentAnimFrame;
+ if (character == 0) {
+ if (_vm->brandonStatus() & 10) {
+ animObj->animFrameNumber = 88;
+ ch->currentAnimFrame = 88;
+ }
+ if (_vm->brandonStatus() & 2) {
+ animObj->animFrameNumber = _brandonDrawFrame;
+ ch->currentAnimFrame = _brandonDrawFrame;
+ animObj->sceneAnimPtr = _vm->shapes()[_brandonDrawFrame];
+ if (_vm->_brandonStatusBit0x02Flag) {
+ ++_brandonDrawFrame;
+ // TODO: check this
+ if (_brandonDrawFrame >= 122) {
+ _brandonDrawFrame = 113;
+ _vm->_brandonStatusBit0x02Flag = 0;
+ }
+ }
+ }
+ }
+
+ int xOffset = _vm->_defaultShapeTable[ch->currentAnimFrame-7].xOffset;
+ int yOffset = _vm->_defaultShapeTable[ch->currentAnimFrame-7].yOffset;
+
+ if (_vm->_scaleMode) {
+ animObj->x1 = ch->x1;
+ animObj->y1 = ch->y1;
+
+ int newScale = _vm->_scaleTable[ch->y1];
+ _brandonScaleX = newScale;
+ _brandonScaleY = newScale;
+
+ animObj->x1 += (_brandonScaleX * xOffset) >> 8;
+ animObj->y1 += (_brandonScaleY * yOffset) >> 8;
+ } else {
+ animObj->x1 = ch->x1 + xOffset;
+ animObj->y1 = ch->y1 + yOffset;
+ }
+ animObj->width2 = 4;
+ animObj->height2 = 3;
+
+ refreshObject(animObj);
+}
+
+void ScreenAnimator::setCharacterDefaultFrame(int character) {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::setCharacterDefaultFrame()");
+ static uint16 initFrameTable[] = {
+ 7, 41, 77, 0, 0
+ };
+ assert(character < ARRAYSIZE(initFrameTable));
+ Character *edit = &_vm->characterList()[character];
+ edit->sceneId = 0xFFFF;
+ edit->facing = 0;
+ edit->currentAnimFrame = initFrameTable[character];
+ // edit->unk6 = 1;
+}
+
+void ScreenAnimator::setCharactersHeight() {
+ debugC(9, kDebugLevelAnimator, "ScreenAnimator::setCharactersHeight()");
+ static int8 initHeightTable[] = {
+ 48, 40, 48, 47, 56,
+ 44, 42, 47, 38, 35,
+ 40
+ };
+ for (int i = 0; i < 11; ++i)
+ _vm->characterList()[i].height = initHeightTable[i];
+}
+
+} // end of namespace Kyra
+
Copied: scummvm/trunk/engines/kyra/animator_v1.h (from rev 28293, scummvm/trunk/engines/kyra/animator.h)
===================================================================
--- scummvm/trunk/engines/kyra/animator_v1.h (rev 0)
+++ scummvm/trunk/engines/kyra/animator_v1.h 2007-07-29 16:28:25 UTC (rev 28294)
@@ -0,0 +1,132 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef KYRA_ANIMATOR_H
+#define KYRA_ANIMATOR_H
+
+namespace Kyra {
+class KyraEngine;
+class Screen;
+
+struct AnimObject {
+ uint8 index;
+ uint32 active;
+ uint32 refreshFlag;
+ uint32 bkgdChangeFlag;
+ bool disable;
+ uint32 flags;
+ int16 drawY;
+ uint8 *sceneAnimPtr;
+ int16 animFrameNumber;
+ uint8 *background;
+ uint16 rectSize;
+ int16 x1, y1;
+ int16 x2, y2;
+ uint16 width;
+ uint16 height;
+ uint16 width2;
+ uint16 height2;
+ AnimObject *nextAnimObject;
+};
+
+class ScreenAnimator {
+public:
+ ScreenAnimator(KyraEngine *vm, OSystem *system);
+ virtual ~ScreenAnimator();
+
+ operator bool() const { return _initOk; }
+
+ void init(int actors, int items, int sprites);
+ void close();
+
+ AnimObject *objects() { return _screenObjects; }
+ AnimObject *actors() { return _actors; }
+ AnimObject *items() { return _items; }
+ AnimObject *sprites() { return _sprites; }
+
+ void initAnimStateList();
+ void preserveAllBackgrounds();
+ void flagAllObjectsForBkgdChange();
+ void flagAllObjectsForRefresh();
+ void restoreAllObjectBackgrounds();
+ void preserveAnyChangedBackgrounds();
+ virtual void prepDrawAllObjects();
+ void copyChangedObjectsForward(int refreshFlag);
+
+ void updateAllObjectShapes();
+ void animRemoveGameItem(int index);
+ void animAddGameItem(int index, uint16 sceneId);
+ void animAddNPC(int character);
+ void animRefreshNPC(int character);
+
+ void clearQueue() { _objectQueue = 0; }
+ void addObjectToQueue(AnimObject *object);
+ void refreshObject(AnimObject *object);
+
+ void makeBrandonFaceMouse();
+ void setBrandonAnimSeqSize(int width, int height);
+ void resetBrandonAnimSeqSize();
+ void setCharacterDefaultFrame(int character);
+ void setCharactersHeight();
+
+ int16 fetchAnimWidth(const uint8 *shape, int16 mult);
+ int16 fetchAnimHeight(const uint8 *shape, int16 mult);
+
+ int _noDrawShapesFlag;
+ bool _updateScreen;
+ uint16 _brandonDrawFrame;
+ int _brandonScaleX;
+ int _brandonScaleY;
+
+protected:
+ KyraEngine *_vm;
+ Screen *_screen;
+ OSystem *_system;
+ bool _initOk;
+
+ AnimObject *_screenObjects;
+
+ AnimObject *_actors;
+ AnimObject *_items;
+ AnimObject *_sprites;
+
+ uint8 *_actorBkgBackUp[2];
+
+ AnimObject *objectRemoveQueue(AnimObject *queue, AnimObject *rem);
+ AnimObject *objectAddHead(AnimObject *queue, AnimObject *head);
+ AnimObject *objectQueue(AnimObject *queue, AnimObject *add);
+
+ void preserveOrRestoreBackground(AnimObject *obj, bool restore);
+
+ AnimObject *_objectQueue;
+
+ int _brandonAnimSeqSizeWidth;
+ int _brandonAnimSeqSizeHeight;
+
+};
+} // end of namespace Kyra
+
+#endif
+
Deleted: scummvm/trunk/engines/kyra/gui.cpp
===================================================================
--- scummvm/trunk/engines/kyra/gui.cpp 2007-07-29 16:13:52 UTC (rev 28293)
+++ scummvm/trunk/engines/kyra/gui.cpp 2007-07-29 16:28:25 UTC (rev 28294)
@@ -1,1640 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "kyra/kyra.h"
-#include "kyra/screen.h"
-#include "kyra/script.h"
-#include "kyra/text.h"
-#include "kyra/animator.h"
-#include "kyra/sound.h"
-
-#include "common/config-manager.h"
-#include "common/savefile.h"
-#include "common/events.h"
-#include "common/system.h"
-
-namespace Kyra {
-
-void KyraEngine::registerDefaultSettings() {
- // Most settings already have sensible defaults. This one, however, is
- // specific to the Kyra engine.
- ConfMan.registerDefault("walkspeed", 2);
- ConfMan.registerDefault("cdaudio", _flags.platform == Common::kPlatformFMTowns);
-}
-
-void KyraEngine::readSettings() {
- int talkspeed = ConfMan.getInt("talkspeed");
-
- // The default talk speed is 60. This should be mapped to "Normal".
-
- if (talkspeed == 0)
- _configTextspeed = 3; // Clickable
- if (talkspeed <= 50)
- _configTextspeed = 0; // Slow
- else if (talkspeed <= 150)
- _configTextspeed = 1; // Normal
- else
- _configTextspeed = 2; // Fast
-
- _configWalkspeed = ConfMan.getInt("walkspeed");
- _configMusic = ConfMan.getBool("music_mute") ? 0 : ((ConfMan.getBool("cdaudio") && _flags.platform == Common::kPlatformFMTowns) ? 2 : 1);
- _configSounds = ConfMan.getBool("sfx_mute") ? 0 : 1;
-
- _sound->enableMusic(_configMusic);
- _sound->enableSFX(_configSounds);
-
- bool speechMute = ConfMan.getBool("speech_mute");
- bool subtitles = ConfMan.getBool("subtitles");
-
- if (!speechMute && subtitles)
- _configVoice = 2; // Voice & Text
- else if (!speechMute && !subtitles)
- _configVoice = 1; // Voice only
- else
- _configVoice = 0; // Text only
-
- setWalkspeed(_configWalkspeed);
-}
-
-void KyraEngine::writeSettings() {
- bool speechMute, subtitles;
- int talkspeed;
-
- switch (_configTextspeed) {
- case 0: // Slow
- talkspeed = 1;
- break;
- case 1: // Normal
- talkspeed = 60;
- break;
- case 2: // Fast
- talkspeed = 255;
- break;
- default: // Clickable
- talkspeed = 0;
- break;
- }
-
- ConfMan.setInt("talkspeed", talkspeed);
- ConfMan.setInt("walkspeed", _configWalkspeed);
- ConfMan.setBool("music_mute", _configMusic == 0);
- ConfMan.setBool("cdaudio", _configMusic == 2);
- ConfMan.setBool("sfx_mute", _configSounds == 0);
-
- switch (_configVoice) {
- case 0: // Text only
- speechMute = true;
- subtitles = true;
- break;
- case 1: // Voice only
- speechMute = false;
- subtitles = false;
- break;
- default: // Voice & Text
- speechMute = false;
- subtitles = true;
- break;
- }
-
- if (!_configMusic)
- _sound->beginFadeOut();
-
- _sound->enableMusic(_configMusic);
- _sound->enableSFX(_configSounds);
-
- ConfMan.setBool("speech_mute", speechMute);
- ConfMan.setBool("subtitles", subtitles);
-
- ConfMan.flushToDisk();
-}
-
-void KyraEngine::initMainButtonList() {
- _haveScrollButtons = false;
- _buttonList = &_buttonData[0];
- for (int i = 0; _buttonDataListPtr[i]; ++i)
- _buttonList = initButton(_buttonList, _buttonDataListPtr[i]);
-}
-
-Button *KyraEngine::initButton(Button *list, Button *newButton) {
- if (!newButton)
- return list;
- if (!list)
- return newButton;
- Button *cur = list;
-
- while (true) {
- if (!cur->nextButton)
- break;
- cur = cur->nextButton;
- }
-
- cur->nextButton = newButton;
- return list;
-}
-
-int KyraEngine::buttonInventoryCallback(Button *caller) {
- int itemOffset = caller->specialValue - 2;
- uint8 inventoryItem = _currentCharacter->inventoryItems[itemOffset];
- if (_itemInHand == -1) {
- if (inventoryItem == 0xFF) {
- snd_playSoundEffect(0x36);
- return 0;
- } else {
- _screen->hideMouse();
- _screen->fillRect(_itemPosX[itemOffset], _itemPosY[itemOffset], _itemPosX[itemOffset] + 15, _itemPosY[itemOffset] + 15, 12);
- snd_playSoundEffect(0x35);
- setMouseItem(inventoryItem);
- updateSentenceCommand(_itemList[inventoryItem], _takenList[0], 179);
- _itemInHand = inventoryItem;
- _screen->showMouse();
- _currentCharacter->inventoryItems[itemOffset] = 0xFF;
- }
- } else {
- if (inventoryItem != 0xFF) {
- snd_playSoundEffect(0x35);
- _screen->hideMouse();
- _screen->fillRect(_itemPosX[itemOffset], _itemPosY[itemOffset], _itemPosX[itemOffset] + 15, _itemPosY[itemOffset] + 15, 12);
- _screen->drawShape(0, _shapes[216+_itemInHand], _itemPosX[itemOffset], _itemPosY[itemOffset], 0, 0);
- setMouseItem(inventoryItem);
- updateSentenceCommand(_itemList[inventoryItem], _takenList[1], 179);
- _screen->showMouse();
- _currentCharacter->inventoryItems[itemOffset] = _itemInHand;
- _itemInHand = inventoryItem;
- } else {
- snd_playSoundEffect(0x32);
- _screen->hideMouse();
- _screen->drawShape(0, _shapes[216+_itemInHand], _itemPosX[itemOffset], _itemPosY[itemOffset], 0, 0);
- _screen->setMouseCursor(1, 1, _shapes[0]);
- updateSentenceCommand(_itemList[_itemInHand], _placedList[0], 179);
- _screen->showMouse();
- _currentCharacter->inventoryItems[itemOffset] = _itemInHand;
- _itemInHand = -1;
- }
- }
- _screen->updateScreen();
- // XXX clearKyrandiaButtonIO
- return 0;
-}
-
-int KyraEngine::buttonAmuletCallback(Button *caller) {
- if (!(_deathHandler & 8))
- return 1;
- int jewel = caller->specialValue - 0x14;
- if (_currentCharacter->sceneId == 210) {
- if (_beadStateVar == 4 || _beadStateVar == 6)
- return 1;
- }
- if (!queryGameFlag(0x2D))
- return 1;
- if (_itemInHand != -1) {
- assert(_putDownFirst);
- characterSays(2000, _putDownFirst[0], 0, -2);
- return 1;
- }
- if (queryGameFlag(0xF1)) {
- assert(_waitForAmulet);
- characterSays(2001, _waitForAmulet[0], 0, -2);
- return 1;
- }
- if (!queryGameFlag(0x55+jewel)) {
- assert(_blackJewel);
- _animator->makeBrandonFaceMouse();
- drawJewelPress(jewel, 1);
- characterSays(2002, _blackJewel[0], 0, -2);
- return 1;
- }
- drawJewelPress(jewel, 0);
- drawJewelsFadeOutStart();
- drawJewelsFadeOutEnd(jewel);
-
- _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
- _scriptClick->regs[3] = 0;
- _scriptClick->regs[6] = jewel;
- _scriptInterpreter->startScript(_scriptClick, 4);
-
- while (_scriptInterpreter->validScript(_scriptClick))
- _scriptInterpreter->runScript(_scriptClick);
-
- if (_scriptClick->regs[3])
- return 1;
-
- _unkAmuletVar = 1;
- switch (jewel-1) {
- case 0:
- if (_brandonStatusBit & 1) {
- seq_brandonHealing2();
- } else if (_brandonStatusBit == 0) {
- seq_brandonHealing();
- assert(_healingTip);
- characterSays(2003, _healingTip[0], 0, -2);
- }
- break;
-
- case 1:
- seq_makeBrandonInv();
- break;
-
- case 2:
- if (_brandonStatusBit & 1) {
- assert(_wispJewelStrings);
- characterSays(2004, _wispJewelStrings[0], 0, -2);
- } else {
- if (_brandonStatusBit & 2) {
- // XXX
- seq_makeBrandonNormal2();
- // XXX
- } else {
- // do not check for item in hand again as in the original since some strings are missing
- // in the cd version
- if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198) {
- snd_playWanderScoreViaMap(1, 0);
- seq_makeBrandonWisp();
- snd_playWanderScoreViaMap(17, 0);
- } else {
- seq_makeBrandonWisp();
- }
- setGameFlag(0x9E);
- }
- }
- break;
-
- case 3:
- seq_dispelMagicAnimation();
- assert(_magicJewelString);
- characterSays(2007, _magicJewelString[0], 0, -2);
- break;
-
- default:
- break;
- }
- _unkAmuletVar = 0;
- // XXX clearKyrandiaButtonIO (!used before every return in this function!)
- return 1;
-}
-
-void KyraEngine::processButtonList(Button *list) {
- if (_haveScrollButtons) {
- if (_mouseWheel < 0)
- gui_scrollUp(&_scrollUpButton);
- else if (_mouseWheel > 0)
- gui_scrollDown(&_scrollDownButton);
- }
- while (list) {
- if (list->flags & 8) {
- list = list->nextButton;
- continue;
- }
-
- int x = list->x;
- int y = list->y;
- assert(list->dimTableIndex < _screen->_screenDimTableCount);
- if (x < 0) {
- x += _screen->_screenDimTable[list->dimTableIndex].w << 3;
- }
- x += _screen->_screenDimTable[list->dimTableIndex].sx << 3;
-
- if (y < 0) {
- y += _screen->_screenDimTable[list->dimTableIndex].h;
- }
- y += _screen->_screenDimTable[list->dimTableIndex].sy;
-
- Common::Point mouse = getMousePos();
- if (mouse.x >= x && mouse.y >= y && x + list->width >= mouse.x && y + list->height >= mouse.y) {
- int processMouseClick = 0;
- if (list->flags & 0x400) {
- if (_mousePressFlag) {
- if (!(list->flags2 & 1)) {
- list->flags2 |= 1;
- list->flags2 |= 4;
- processButton(list);
- _screen->updateScreen();
- }
- } else {
- if (list->flags2 & 1) {
- list->flags2 &= 0xFFFE;
- processButton(list);
- processMouseClick = 1;
- }
- }
- } else if (_mousePressFlag) {
- processMouseClick = 1;
- }
-
- if (processMouseClick) {
- if (list->buttonCallback) {
- if ((this->*(list->buttonCallback))(list)) {
- break;
- }
- }
- }
- } else {
- if (list->flags2 & 1) {
- list->flags2 &= 0xFFFE;
- processButton(list);
- }
- if (list->flags2 & 4) {
- list->flags2 &= 0xFFFB;
- processButton(list);
- _screen->updateScreen();
- }
- list = list->nextButton;
- continue;
- }
-
- list = list->nextButton;
- }
-}
-
-void KyraEngine::processButton(Button *button) {
- if (!button)
- return;
-
- int processType = 0;
- uint8 *shape = 0;
- Button::ButtonCallback callback = 0;
-
- int flags = (button->flags2 & 5);
- if (flags == 1) {
- processType = button->process2;
- if (processType == 1)
- shape = button->process2PtrShape;
- else if (processType == 4)
- callback = button->process2PtrCallback;
- } else if (flags == 4 || flags == 5) {
- processType = button->process1;
- if (processType == 1)
- shape = button->process1PtrShape;
- else if (processType == 4)
- callback = button->process1PtrCallback;
- } else {
- processType = button->process0;
- if (processType == 1)
- shape = button->process0PtrShape;
- else if (processType == 4)
- callback = button->process0PtrCallback;
- }
-
- int x = button->x;
- int y = button->y;
- assert(button->dimTableIndex < _screen->_screenDimTableCount);
- if (x < 0)
- x += _screen->_screenDimTable[button->dimTableIndex].w << 3;
-
- if (y < 0)
- y += _screen->_screenDimTable[button->dimTableIndex].h;
-
- if (processType == 1 && shape)
- _screen->drawShape(_screen->_curPage, shape, x, y, button->dimTableIndex, 0x10);
- else if (processType == 4 && callback)
- (this->*callback)(button);
-}
-
-void KyraEngine::processAllMenuButtons() {
- if (!_menuButtonList)
- return;
-
- Button *cur = _menuButtonList;
- while (true) {
- if (!cur->nextButton)
- break;
- processMenuButton(cur);
- cur = cur->nextButton;
- }
- return;
-}
-
-void KyraEngine::processMenuButton(Button *button) {
- if (!_displayMenu)
- return;
-
- if (!button || (button->flags & 8))
- return;
-
- if (button->flags2 & 1)
- button->flags2 &= 0xf7;
- else
- button->flags2 |= 8;
-
- button->flags2 &= 0xfc;
-
- if (button->flags2 & 4)
- button->flags2 |= 0x10;
- else
- button->flags2 &= 0xef;
-
- button->flags2 &= 0xfb;
-
- processButton(button);
-}
-
-int KyraEngine::drawBoxCallback(Button *button) {
- if (!_displayMenu)
- return 0;
-
- _screen->hideMouse();
- _screen->drawBox(button->x + 1, button->y + 1, button->x + button->width - 1, button->y + button->height - 1, 0xf8);
- _screen->showMouse();
-
- return 0;
-}
-
-int KyraEngine::drawShadedBoxCallback(Button *button) {
- if (!_displayMenu)
- return 0;
-
- _screen->hideMouse();
- _screen->drawShadedBox(button->x, button->y, button->x + button->width, button->y + button->height, 0xf9, 0xfa);
- _screen->showMouse();
-
- return 0;
-}
-
-void KyraEngine::setGUILabels() {
- int offset = 0;
- int offsetOptions = 0;
- int offsetMainMenu = 0;
- int offsetOn = 0;
-
- int walkspeedGarbageOffset = 36;
- int menuLabelGarbageOffset = 0;
-
- if (_flags.isTalkie) {
- if (_flags.lang == Common::EN_ANY)
- offset = 52;
- else if (_flags.lang == Common::DE_DEU)
- offset = 30;
- else if (_flags.lang == Common::FR_FRA || _flags.lang == Common::IT_ITA)
- offset = 6;
- offsetOn = offsetMainMenu = offsetOptions = offset;
- walkspeedGarbageOffset = 48;
- } else if (_flags.lang == Common::ES_ESP) {
- offsetOn = offsetMainMenu = offsetOptions = offset = -4;
- menuLabelGarbageOffset = 72;
- } else if (_flags.lang == Common::DE_DEU) {
- offset = offsetMainMenu = offsetOn = offsetOptions = 24;
- } else if (_flags.platform == Common::kPlatformFMTowns) {
- offset = 1;
- offsetOptions = 10;
- offsetOn = 0;
- walkspeedGarbageOffset = 0;
- }
-
- assert(offset + 27 < _guiStringsSize);
-
- // The Legend of Kyrandia
- _menu[0].menuName = _guiStrings[0];
- // Load a Game
- _menu[0].item[0].itemString = _guiStrings[1];
- // Save a Game
- _menu[0].item[1].itemString = _guiStrings[2];
- // Game controls
- _menu[0].item[2].itemString = _guiStrings[3];
- // Quit playing
- _menu[0].item[3].itemString = _guiStrings[4];
- // Resume game
- _menu[0].item[4].itemString = _guiStrings[5];
-
- // Cancel
- _menu[2].item[5].itemString = _guiStrings[10];
-
- // Enter a description of your saved game:
- _menu[3].menuName = _guiStrings[11];
- // Save
- _menu[3].item[0].itemString = _guiStrings[12];
- // Cancel
- _menu[3].item[1].itemString = _guiStrings[10];
-
- // Rest in peace, Brandon
- _menu[4].menuName = _guiStrings[13];
- // Load a game
- _menu[4].item[0].itemString = _guiStrings[1];
- // Quit playing
- _menu[4].item[1].itemString = _guiStrings[4];
-
- // Game Controls
- _menu[5].menuName = _guiStrings[6];
- // Yes
- _menu[1].item[0].itemString = _guiStrings[22 + offset];
- // No
- _menu[1].item[1].itemString = _guiStrings[23 + offset];
-
- // Music is
- _menu[5].item[0].labelString = _guiStrings[26 + offsetOptions];
- // Sounds are
- _menu[5].item[1].labelString = _guiStrings[27 + offsetOptions];
- // Walk speed
- _menu[5].item[2].labelString = &_guiStrings[24 + offsetOptions][walkspeedGarbageOffset];
- // Text speed
- _menu[5].item[4].labelString = _guiStrings[25 + offsetOptions];
- // Main Menu
- _menu[5].item[5].itemString = &_guiStrings[19 + offsetMainMenu][menuLabelGarbageOffset];
-
- if (_flags.isTalkie)
- // Text & Voice
- _voiceTextString = _guiStrings[28 + offset];
-
- _textSpeedString = _guiStrings[25 + offsetOptions];
- _onString = _guiStrings[20 + offsetOn];
- _offString = _guiStrings[21 + offset];
- _onCDString = _guiStrings[21];
-}
-
-int KyraEngine::buttonMenuCallback(Button *caller) {
- _displayMenu = true;
-
- assert(_guiStrings);
- assert(_configStrings);
-
- /*
- for (int i = 0; i < _guiStringsSize; i++)
- debug("GUI string %i: %s", i, _guiStrings[i]);
-
- for (int i = 0; i < _configStringsSize; i++)
- debug("Config string %i: %s", i, _configStrings[i]);
- */
-
- setGUILabels();
- if (_currentCharacter->sceneId == 210 && _deathHandler == 0xFF) {
- snd_playSoundEffect(0x36);
- return 0;
- }
- // XXX
- _screen->setPaletteIndex(0xFE, 60, 60, 0);
- for (int i = 0; i < 6; i++) {
- _menuButtonData[i].process0 = _menuButtonData[i].process1 = _menuButtonData[i].process2 = 4;
- _menuButtonData[i].process0PtrCallback = &KyraEngine::drawShadedBoxCallback;
- _menuButtonData[i].process1PtrCallback = &KyraEngine::drawBoxCallback;
- _menuButtonData[i].process2PtrCallback = &KyraEngine::drawShadedBoxCallback;
- }
-
- _screen->savePageToDisk("SEENPAGE.TMP", 0);
- gui_fadePalette();
-
- for (int i = 0; i < 5; i++)
- calcCoords(_menu[i]);
-
- _menuRestoreScreen = true;
- _keyPressed.reset();
- _mousePressFlag = false;
-
- _toplevelMenu = 0;
- if (_menuDirectlyToLoad) {
- gui_loadGameMenu(0);
- } else {
- if (!caller)
- _toplevelMenu = 4;
-
- initMenu(_menu[_toplevelMenu]);
- processAllMenuButtons();
- }
-
- while (_displayMenu && !_quitFlag) {
- gui_processHighlights(_menu[_toplevelMenu]);
- processButtonList(_menuButtonList);
- gui_getInput();
- }
-
- if (_menuRestoreScreen) {
- gui_restorePalette();
- _screen->loadPageFromDisk("SEENPAGE.TMP", 0);
- _animator->_updateScreen = true;
- } else {
- _screen->deletePageFromDisk(0);
- }
-
- return 0;
-}
-
-void KyraEngine::initMenu(Menu &menu) {
- _menuButtonList = 0;
-
- _screen->hideMouse();
-
- int textX;
- int textY;
-
- int menu_x2 = menu.width + menu.x - 1;
- int menu_y2 = menu.height + menu.y - 1;
-
- _screen->fillRect(menu.x + 2, menu.y + 2, menu_x2 - 2, menu_y2 - 2, menu.bgcolor);
- _screen->drawShadedBox(menu.x, menu.y, menu_x2, menu_y2, menu.color1, menu.color2);
-
- if (menu.field_10 != -1)
- textX = menu.x;
- else
- textX = _text->getCenterStringX(menu.menuName, menu.x, menu_x2);
-
- textY = menu.y + menu.field_12;
-
- _text->printText(menu.menuName, textX - 1, textY + 1, 12, 248, 0);
- _text->printText(menu.menuName, textX, textY, menu.textColor, 0, 0);
-
- int x1, y1, x2, y2;
- for (int i = 0; i < menu.nrOfItems; i++) {
- if (!menu.item[i].enabled)
- continue;
-
- x1 = menu.x + menu.item[i].x;
- y1 = menu.y + menu.item[i].y;
-
- x2 = x1 + menu.item[i].width - 1;
- y2 = y1 + menu.item[i].height - 1;
-
- if (i < 6) {
- _menuButtonData[i].nextButton = 0;
- _menuButtonData[i].x = x1;
- _menuButtonData[i].y = y1;
- _menuButtonData[i].width = menu.item[i].width - 1;
- _menuButtonData[i].height = menu.item[i].height - 1;
- _menuButtonData[i].buttonCallback = menu.item[i].callback;
- _menuButtonData[i].specialValue = menu.item[i].field_1b;
- //_menuButtonData[i].field_6 = menu.item[i].field_25;
- //_menuButtonData[i].field_8 = 0;
-
- if (!_menuButtonList)
- _menuButtonList = &_menuButtonData[i];
- else
- _menuButtonList = initButton(_menuButtonList, &_menuButtonData[i]);
- }
- _screen->fillRect(x1, y1, x2, y2, menu.item[i].bgcolor);
- _screen->drawShadedBox(x1, y1, x2, y2, menu.item[i].color1, menu.item[i].color2);
-
- if (menu.item[i].itemString) {
- if (menu.item[i].field_12 != -1 && _flags.lang == Common::EN_ANY)
- textX = x1 + menu.item[i].field_12 + 3;
- else
- textX = _text->getCenterStringX(menu.item[i].itemString, x1, x2);
-
- textY = y1 + 2;
- _text->printText(menu.item[i].itemString, textX - 1, textY + 1, 12, 0, 0);
-
- if (i == menu.highlightedItem)
- _text->printText(menu.item[i].itemString, textX, textY, menu.item[i].highlightColor, 0, 0);
- else
- _text->printText(menu.item[i].itemString, textX, textY, menu.item[i].textColor, 0, 0);
-
- if (menu.item[i].labelString) {
- _text->printText(menu.item[i].labelString, menu.x + menu.item[i].labelX - 1, menu.y + menu.item[i].labelY + 1, 12, 0, 0);
- _text->printText(menu.item[i].labelString, menu.x + menu.item[i].labelX, menu.y + menu.item[i].labelY, 253, 0, 0);
- }
- }
- }
-
- if (menu.scrollUpBtnX != -1) {
- _haveScrollButtons = true;
-
- _scrollUpButton.x = menu.scrollUpBtnX + menu.x;
- _scrollUpButton.y = menu.scrollUpBtnY + menu.y;
- _scrollUpButton.buttonCallback = &KyraEngine::gui_scrollUp;
- _scrollUpButton.nextButton = 0;
- _menuButtonList = initButton(_menuButtonList, &_scrollUpButton);
- processMenuButton(&_scrollUpButton);
-
- _scrollDownButton.x = menu.scrollDownBtnX + menu.x;
- _scrollDownButton.y = menu.scrollDownBtnY + menu.y;
- _scrollDownButton.buttonCallback = &KyraEngine::gui_scrollDown;
- _scrollDownButton.nextButton = 0;
- _menuButtonList = initButton(_menuButtonList, &_scrollDownButton);
- processMenuButton(&_scrollDownButton);
- } else {
- _haveScrollButtons = false;
- }
-
- _screen->showMouse();
- _screen->updateScreen();
-}
-
-void KyraEngine::calcCoords(Menu &menu) {
- assert(menu.nrOfItems < 7);
-
- int widthBackup = _screen->_charWidth;
- _screen->_charWidth = -2;
-
- menu.x = (320 - menu.width)/2;
-
- int menu_x2 = menu.width + menu.x - 1;
- int maxOffset = 0;
- int x1, x2, y1, y2;
-
- for (int i = 0; i < menu.nrOfItems; i++) {
- if (menu.item[i].x == -1)
- menu.item[i].x = (menu.width - menu.item[i].width)/2;
-
- if (menu.item[i].labelString) {
- x1 = menu.x + menu.item[i].x + 25;
- y1 = (200 - menu.height)/2 + menu.item[i].y;
-
- x2 = x1 + menu.item[i].width;
- y2 = y1 + menu.item[i].height;
-
- int textWidth = _screen->getTextWidth(menu.item[i].labelString) + 25;
- int textX = menu.item[i].labelX + menu.x;
-
- if (textWidth + textX > x1) {
- int offset = ((textWidth + textX) - x1);
- if (maxOffset < offset)
- maxOffset = offset;
- }
- }
-
- if (menu.item[i].itemString) {
- int textWidth = _screen->getTextWidth(menu.item[i].itemString) + 15;
-
- if (menu.item[i].width < textWidth) {
- menu.item[i].width = textWidth;
-
- if ( menu.x + menu.item[i].x + menu.item[i].width > menu_x2)
- menu.item[i].x -= (menu.x + menu.item[i].x + menu.item[i].width) - menu_x2 + 10;
- }
- }
-
- }
-
- if (maxOffset > 0) {
- maxOffset = maxOffset/2;
- for (int i = 0; i < menu.nrOfItems; i++) {
- menu.item[i].x += maxOffset + 10;
- menu.item[i].labelX -= maxOffset;
- }
- menu.width += maxOffset;
- }
-
- if (menu.menuName != 0) {
- int menuNameLength = _screen->getTextWidth(menu.menuName);
- if (menuNameLength > menu.width)
- menu.width = menuNameLength;
- }
-
- if (menu.width > 310)
- menu.width = 310;
-
- menu.x = (320 - menu.width)/2;
-
- if (menu.y == -1)
- menu.y = (200 - menu.height)/2;
-
- _screen->_charWidth = widthBackup;
-}
-
-void KyraEngine::gui_getInput() {
- Common::Event event;
- static uint32 lastScreenUpdate = 0;
- uint32 now = _system->getMillis();
-
- _mouseWheel = 0;
- while (_eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_QUIT:
- quitGame();
- break;
- case Common::EVENT_LBUTTONDOWN:
- _mousePressFlag = true;
- break;
- case Common::EVENT_LBUTTONUP:
- _mousePressFlag = false;
- break;
- case Common::EVENT_MOUSEMOVE:
- _system->updateScreen();
- lastScreenUpdate = now;
- break;
- case Common::EVENT_WHEELUP:
- _mouseWheel = -1;
- break;
- case Common::EVENT_WHEELDOWN:
- _mouseWheel = 1;
- break;
- case Common::EVENT_KEYDOWN:
- _keyPressed = event.kbd;
- break;
- default:
- break;
- }
- }
-
- if (now - lastScreenUpdate > 50) {
- _system->updateScreen();
- lastScreenUpdate = now;
- }
-
- _system->delayMillis(3);
-}
-
-int KyraEngine::gui_resumeGame(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_resumeGame()");
- processMenuButton(button);
- _displayMenu = false;
-
- return 0;
-}
-
-const char *KyraEngine::getSavegameFilename(int num) {
- static char saveLoadSlot[12];
-
- sprintf(saveLoadSlot, "%s.%.3d", _targetName.c_str(), num);
- return saveLoadSlot;
-}
-
-int KyraEngine::getNextSavegameSlot() {
- Common::InSaveFile *in;
-
- for (int i = 1; i < 1000; i++) {
- if ((in = _saveFileMan->openForLoading(getSavegameFilename(i))))
- delete in;
- else
- return i;
- }
- warning("Didn't save: Ran out of savegame filenames");
- return 0;
-}
-
-void KyraEngine::setupSavegames(Menu &menu, int num) {
- Common::InSaveFile *in;
- static char savenames[5][31];
- uint8 startSlot;
- assert(num <= 5);
-
- if (_savegameOffset == 0) {
- menu.item[0].itemString = _specialSavegameString;
- menu.item[0].enabled = 1;
- menu.item[0].field_1b = 0;
- startSlot = 1;
- } else {
- startSlot = 0;
- }
-
- for (int i = startSlot; i < num; i++) {
- if ((in = _saveFileMan->openForLoading(getSavegameFilename(i + _savegameOffset)))) {
- in->skip(8);
- in->read(savenames[i], 31);
- menu.item[i].itemString = savenames[i];
- menu.item[i].enabled = 1;
- menu.item[i].field_1b = i + _savegameOffset;
- delete in;
- } else {
- menu.item[i].enabled = 0;
- //menu.item[i].itemString = "";
- //menu.item[i].field_1b = -1;
- }
- }
-}
-
-int KyraEngine::gui_saveGameMenu(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_saveGameMenu()");
- processMenuButton(button);
- _menu[2].item[5].enabled = true;
-
- _screen->loadPageFromDisk("SEENPAGE.TMP", 0);
- _screen->savePageToDisk("SEENPAGE.TMP", 0);
-
- _menu[2].menuName = _guiStrings[8]; // Select a position to save to:
- _specialSavegameString = _guiStrings[9]; // [ EMPTY SLOT ]
- for (int i = 0; i < 5; i++)
- _menu[2].item[i].callback = &KyraEngine::gui_saveGame;
-
- _savegameOffset = 0;
- setupSavegames(_menu[2], 5);
-
- initMenu(_menu[2]);
- processAllMenuButtons();
-
- _displaySubMenu = true;
- _cancelSubMenu = false;
-
- while (_displaySubMenu && !_quitFlag) {
- gui_getInput();
- gui_processHighlights(_menu[2]);
- processButtonList(_menuButtonList);
- }
-
- _screen->loadPageFromDisk("SEENPAGE.TMP", 0);
- _screen->savePageToDisk("SEENPAGE.TMP", 0);
-
- if (_cancelSubMenu) {
- initMenu(_menu[0]);
- processAllMenuButtons();
- } else {
- _displayMenu = false;
- }
- return 0;
-}
-
-int KyraEngine::gui_loadGameMenu(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_loadGameMenu()");
- if (_menuDirectlyToLoad) {
- _menu[2].item[5].enabled = false;
- } else {
- processMenuButton(button);
- _menu[2].item[5].enabled = true;
- }
-
- _screen->loadPageFromDisk("SEENPAGE.TMP", 0);
- _screen->savePageToDisk("SEENPAGE.TMP", 0);
-
- _specialSavegameString = _newGameString[0]; //[ START A NEW GAME ]
- _menu[2].menuName = _guiStrings[7]; // Which game would you like to reload?
- for (int i = 0; i < 5; i++)
- _menu[2].item[i].callback = &KyraEngine::gui_loadGame;
-
- _savegameOffset = 0;
- setupSavegames(_menu[2], 5);
-
- initMenu(_menu[2]);
- processAllMenuButtons();
-
- _displaySubMenu = true;
- _cancelSubMenu = false;
-
- while (_displaySubMenu && !_quitFlag) {
- gui_getInput();
- gui_processHighlights(_menu[2]);
- processButtonList(_menuButtonList);
- }
-
- _screen->loadPageFromDisk("SEENPAGE.TMP", 0);
- _screen->savePageToDisk("SEENPAGE.TMP", 0);
-
- if (_cancelSubMenu) {
- initMenu(_menu[_toplevelMenu]);
- processAllMenuButtons();
- } else {
- gui_restorePalette();
- loadGame(getSavegameFilename(_gameToLoad));
- _displayMenu = false;
- _menuRestoreScreen = false;
- }
- return 0;
-}
-
-void KyraEngine::gui_redrawTextfield() {
- _screen->fillRect(38, 91, 287, 102, 250);
- _text->printText(_savegameName, 38, 92, 253, 0, 0);
-
- _screen->_charWidth = -2;
- int width = _screen->getTextWidth(_savegameName);
- _screen->fillRect(39 + width, 93, 45 + width, 100, 254);
- _screen->_charWidth = 0;
-
- _screen->updateScreen();
-}
-
-void KyraEngine::gui_updateSavegameString() {
- int length;
-
- if (_keyPressed.keycode) {
- length = strlen(_savegameName);
-
- if (_keyPressed.ascii > 31 && _keyPressed.ascii < 127) {
- if (length < 31) {
- _savegameName[length] = _keyPressed.ascii;
- _savegameName[length+1] = 0;
- gui_redrawTextfield();
- }
- } else if (_keyPressed.keycode == Common::KEYCODE_BACKSPACE ||
- _keyPressed.keycode == Common::KEYCODE_DELETE) {
- if (length > 0) {
- _savegameName[length-1] = 0;
- gui_redrawTextfield();
- }
- } else if (_keyPressed.keycode == Common::KEYCODE_RETURN ||
- _keyPressed.keycode == Common::KEYCODE_KP_ENTER) {
- _displaySubMenu = false;
- }
- }
-
- _keyPressed.reset();
-}
-
-int KyraEngine::gui_saveGame(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_saveGame()");
- processMenuButton(button);
- _gameToLoad = button->specialValue;
-
- _screen->loadPageFromDisk("SEENPAGE.TMP", 0);
- _screen->savePageToDisk("SEENPAGE.TMP", 0);
-
- initMenu(_menu[3]);
- processAllMenuButtons();
-
- _displaySubMenu = true;
- _cancelSubMenu = false;
-
- if (_savegameOffset == 0 && _gameToLoad == 0) {
- _savegameName[0] = 0;
- } else {
- for (int i = 0; i < 5; i++) {
- if (_menu[2].item[i].field_1b == _gameToLoad) {
- strncpy(_savegameName, _menu[2].item[i].itemString, 31);
- break;
- }
- }
- }
- gui_redrawTextfield();
-
- while (_displaySubMenu && !_quitFlag) {
- gui_getInput();
- gui_updateSavegameString();
- gui_processHighlights(_menu[3]);
- processButtonList(_menuButtonList);
- }
-
- if (_cancelSubMenu) {
- _displaySubMenu = true;
- _cancelSubMenu = false;
- initMenu(_menu[2]);
- processAllMenuButtons();
- } else {
- if (_savegameOffset == 0 && _gameToLoad == 0)
- _gameToLoad = getNextSavegameSlot();
- if (_gameToLoad > 0)
- saveGame(getSavegameFilename(_gameToLoad), _savegameName);
- }
-
- return 0;
-}
-
-int KyraEngine::gui_savegameConfirm(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_savegameConfirm()");
- processMenuButton(button);
- _displaySubMenu = false;
-
- return 0;
-}
-
-int KyraEngine::gui_loadGame(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_loadGame()");
- processMenuButton(button);
- _displaySubMenu = false;
- _gameToLoad = button->specialValue;
-
- return 0;
-}
-
-int KyraEngine::gui_cancelSubMenu(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_cancelLoadGameMenu()");
- processMenuButton(button);
- _displaySubMenu = false;
- _cancelSubMenu = true;
-
- return 0;
-}
-
-int KyraEngine::gui_quitPlaying(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_quitPlaying()");
- processMenuButton(button);
-
- if (gui_quitConfirm(_guiStrings[14])) { // Are you sure you want to quit playing?
- quitGame();
- } else {
- initMenu(_menu[_toplevelMenu]);
- processAllMenuButtons();
- }
-
- return 0;
-}
-
-bool KyraEngine::gui_quitConfirm(const char *str) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_quitConfirm()");
-
- _screen->loadPageFromDisk("SEENPAGE.TMP", 0);
- _screen->savePageToDisk("SEENPAGE.TMP", 0);
-
- _menu[1].menuName = str;
- calcCoords(_menu[1]);
- initMenu(_menu[1]);
-
- _displaySubMenu = true;
- _cancelSubMenu = true;
-
- while (_displaySubMenu && !_quitFlag) {
- gui_getInput();
- gui_processHighlights(_menu[1]);
- processButtonList(_menuButtonList);
- }
-
- _screen->loadPageFromDisk("SEENPAGE.TMP", 0);
- _screen->savePageToDisk("SEENPAGE.TMP", 0);
-
- return !_cancelSubMenu;
-}
-
-int KyraEngine::gui_quitConfirmYes(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_quitConfirmYes()");
- processMenuButton(button);
- _displaySubMenu = false;
- _cancelSubMenu = false;
-
- return 0;
-}
-
-int KyraEngine::gui_quitConfirmNo(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_quitConfirmNo()");
- processMenuButton(button);
- _displaySubMenu = false;
- _cancelSubMenu = true;
-
- return 0;
-}
-
-int KyraEngine::gui_gameControlsMenu(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_gameControlsMenu()");
-
- readSettings();
-
- _screen->loadPageFromDisk("SEENPAGE.TMP", 0);
- _screen->savePageToDisk("SEENPAGE.TMP", 0);
-
- if (_flags.isTalkie) {
- //_menu[5].width = 230;
-
- for (int i = 0; i < 5; i++) {
- //_menu[5].item[i].labelX = 24;
- //_menu[5].item[i].x = 115;
- //_menu[5].item[i].width = 94;
- }
-
- _menu[5].item[3].labelString = _voiceTextString; //"Voice / Text "
- _menu[5].item[3].callback = &KyraEngine::gui_controlsChangeVoice;
-
- } else {
- //_menu[5].height = 136;
- //_menu[5].item[5].y = 110;
- _menu[5].item[4].enabled = 0;
- _menu[5].item[3].labelString = _textSpeedString; // "Text speed "
- _menu[5].item[3].callback = &KyraEngine::gui_controlsChangeText;
- }
-
- gui_setupControls(_menu[5]);
-
- processAllMenuButtons();
-
- _displaySubMenu = true;
- _cancelSubMenu = false;
-
- while (_displaySubMenu && !_quitFlag) {
- gui_getInput();
- gui_processHighlights(_menu[5]);
- processButtonList(_menuButtonList);
- }
-
- _screen->loadPageFromDisk("SEENPAGE.TMP", 0);
- _screen->savePageToDisk("SEENPAGE.TMP", 0);
-
- if (_cancelSubMenu) {
- initMenu(_menu[_toplevelMenu]);
- processAllMenuButtons();
- }
- return 0;
-}
-
-void KyraEngine::gui_setupControls(Menu &menu) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_setupControls()");
-
- switch (_configMusic) {
- case 0:
- menu.item[0].itemString = _offString; //"Off"
- break;
- case 1:
- menu.item[0].itemString = _onString; //"On"
- break;
- case 2:
- menu.item[0].itemString = _onCDString; //"On + CD"
- break;
- }
-
- if (_configSounds)
- menu.item[1].itemString = _onString; //"On"
- else
- menu.item[1].itemString = _offString; //"Off"
-
-
- switch (_configWalkspeed) {
- case 0:
- menu.item[2].itemString = _configStrings[0]; //"Slowest"
- break;
- case 1:
- menu.item[2].itemString = _configStrings[1]; //"Slow"
- break;
- case 2:
- menu.item[2].itemString = _configStrings[2]; //"Normal"
- break;
- case 3:
- menu.item[2].itemString = _configStrings[3]; //"Fast"
- break;
- case 4:
- menu.item[2].itemString = _configStrings[4]; //"Fastest"
- break;
- default:
- menu.item[2].itemString = "ERROR";
- break;
- }
-
- int textControl = 3;
- int clickableOffset = 8;
- if (_flags.isTalkie) {
- textControl = 4;
- clickableOffset = 11;
-
- if (_configVoice == 0)
- _menu[5].item[4].enabled = 1;
- else
- _menu[5].item[4].enabled = 0;
-
- switch (_configVoice) {
- case 0:
- menu.item[3].itemString = _configStrings[5]; //"Text only"
- break;
- case 1:
- menu.item[3].itemString = _configStrings[6]; //"Voice only"
- break;
- case 2:
- menu.item[3].itemString = _configStrings[7]; //"Voice & Text"
- break;
- default:
- menu.item[3].itemString = "ERROR";
- break;
- }
- }
-
- switch (_configTextspeed) {
- case 0:
- menu.item[textControl].itemString = _configStrings[1]; //"Slow"
- break;
- case 1:
- menu.item[textControl].itemString = _configStrings[2]; //"Normal"
- break;
- case 2:
- menu.item[textControl].itemString = _configStrings[3]; //"Fast"
- break;
- case 3:
- menu.item[textControl].itemString = _configStrings[clickableOffset]; //"Clickable"
- break;
- default:
- menu.item[textControl].itemString = "ERROR";
- break;
- }
-
- calcCoords(menu);
- initMenu(menu);
-}
-
-int KyraEngine::gui_controlsChangeMusic(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeMusic()");
- processMenuButton(button);
-
- _configMusic = ++_configMusic % (_flags.platform == Common::kPlatformFMTowns ? 3 : 2);
- gui_setupControls(_menu[5]);
- return 0;
-}
-
-int KyraEngine::gui_controlsChangeSounds(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeSounds()");
- processMenuButton(button);
-
- _configSounds = !_configSounds;
- gui_setupControls(_menu[5]);
- return 0;
-}
-
-int KyraEngine::gui_controlsChangeWalk(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeWalk()");
- processMenuButton(button);
-
- _configWalkspeed = ++_configWalkspeed % 5;
- setWalkspeed(_configWalkspeed);
- gui_setupControls(_menu[5]);
- return 0;
-}
-
-int KyraEngine::gui_controlsChangeText(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeText()");
- processMenuButton(button);
-
- _configTextspeed = ++_configTextspeed % 4;
- gui_setupControls(_menu[5]);
- return 0;
-}
-
-int KyraEngine::gui_controlsChangeVoice(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeVoice()");
- processMenuButton(button);
-
- _configVoice = ++_configVoice % 3;
- gui_setupControls(_menu[5]);
- return 0;
-}
-
-int KyraEngine::gui_controlsApply(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsApply()");
- writeSettings();
- return gui_cancelSubMenu(button);
-}
-
-int KyraEngine::gui_scrollUp(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_scrollUp()");
- processMenuButton(button);
-
- if (_savegameOffset > 0) {
- _savegameOffset--;
- setupSavegames(_menu[2], 5);
- initMenu(_menu[2]);
- }
- return 0;
-}
-
-int KyraEngine::gui_scrollDown(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_scrollDown()");
- processMenuButton(button);
-
- _savegameOffset++;
- setupSavegames(_menu[2], 5);
- initMenu(_menu[2]);
-
- return 0;
-}
-
-void KyraEngine::gui_processHighlights(Menu &menu) {
- int x1, y1, x2, y2;
-
- Common::Point mouse = getMousePos();
- for (int i = 0; i < menu.nrOfItems; i++) {
- if (!menu.item[i].enabled)
- continue;
-
- x1 = menu.x + menu.item[i].x;
- y1 = menu.y + menu.item[i].y;
-
- x2 = x1 + menu.item[i].width;
- y2 = y1 + menu.item[i].height;
-
- if (mouse.x > x1 && mouse.x < x2 &&
- mouse.y > y1 && mouse.y < y2) {
-
- if (menu.highlightedItem != i) {
- if (menu.item[menu.highlightedItem].enabled )
- gui_redrawText(menu);
-
- menu.highlightedItem = i;
- gui_redrawHighlight(menu);
- _screen->updateScreen();
- }
- }
- }
-}
-
-void KyraEngine::gui_redrawText(Menu menu) {
- int textX;
- int i = menu.highlightedItem;
-
- int x1 = menu.x + menu.item[i].x;
- int y1 = menu.y + menu.item[i].y;
-
- int x2 = x1 + menu.item[i].width - 1;
-
- if (menu.item[i].field_12 != -1 &&_flags.lang == Common::EN_ANY)
- textX = x1 + menu.item[i].field_12 + 3;
- else
- textX = _text->getCenterStringX(menu.item[i].itemString, x1, x2);
-
- int textY = y1 + 2;
- _text->printText(menu.item[i].itemString, textX - 1, textY + 1, 12, 0, 0);
- _text->printText(menu.item[i].itemString, textX, textY, menu.item[i].textColor, 0, 0);
-}
-
-void KyraEngine::gui_redrawHighlight(Menu menu) {
- int textX;
- int i = menu.highlightedItem;
-
- int x1 = menu.x + menu.item[i].x;
- int y1 = menu.y + menu.item[i].y;
-
- int x2 = x1 + menu.item[i].width - 1;
-
- if (menu.item[i].field_12 != -1 &&_flags.lang == Common::EN_ANY)
- textX = x1 + menu.item[i].field_12 + 3;
- else
- textX = _text->getCenterStringX(menu.item[i].itemString, x1, x2);
-
- int textY = y1 + 2;
- _text->printText(menu.item[i].itemString, textX - 1, textY + 1, 12, 0, 0);
- _text->printText(menu.item[i].itemString, textX, textY, menu.item[i].highlightColor, 0, 0);
-}
-
-void KyraEngine::gui_fadePalette() {
- if (_flags.platform == Common::kPlatformAmiga)
- return;
-
- static int16 menuPalIndexes[] = {248, 249, 250, 251, 252, 253, 254, -1};
- int index = 0;
-
- memcpy(_screen->getPalette(2), _screen->_currentPalette, 768);
-
- for (int i = 0; i < 768; i++)
- _screen->_currentPalette[i] >>= 1;
-
- while (menuPalIndexes[index] != -1) {
- memcpy(&_screen->_currentPalette[menuPalIndexes[index]*3], &_screen->getPalette(2)[menuPalIndexes[index]*3], 3);
- index++;
- }
-
- _screen->fadePalette(_screen->_currentPalette, 2);
-}
-
-void KyraEngine::gui_restorePalette() {
- if (_flags.platform == Common::kPlatformAmiga)
- return;
-
- memcpy(_screen->_currentPalette, _screen->getPalette(2), 768);
- _screen->fadePalette(_screen->_currentPalette, 2);
-}
-
-#pragma mark -
-
-// Kyra 2 and 3 main menu
-
-void KyraEngine::gui_updateMainMenuAnimation() {
- _screen->updateScreen();
-}
-
-bool KyraEngine::gui_mainMenuGetInput() {
- Common::Event event;
-
- while (_eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_QUIT:
- quitGame();
- break;
- case Common::EVENT_LBUTTONUP:
- return true;
- default:
- break;
- }
- }
- return false;
-}
-
-int KyraEngine::gui_handleMainMenu() {
- debugC(9, kDebugLevelMain, "KyraEngine::gui_handleMainMenu()");
- int command = -1;
-
- uint8 colorMap[16];
- memset(colorMap, 0, sizeof(colorMap));
- _screen->setTextColorMap(colorMap);
-
- const char * const *strings = &_mainMenuStrings[_lang << 2];
- Screen::FontId oldFont = _screen->setFont(Screen::FID_8_FNT);
- int charWidthBackUp = _screen->_charWidth;
-
- _screen->_charWidth = -2;
- _screen->setScreenDim(3);
- int backUpX = _screen->_curDim->sx;
- int backUpY = _screen->_curDim->sy;
- int backUpWidth = _screen->_curDim->w;
- int backUpHeight = _screen->_curDim->h;
- _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 0, 3);
-
- int x = _screen->_curDim->sx << 3;
- int y = _screen->_curDim->sy;
- int width = _screen->_curDim->w << 3;
- int height = _screen->_curDim->h;
-
- gui_drawMainBox(x, y, width, height, 1);
- gui_drawMainBox(x + 1, y + 1, width - 2, height - 2, 0);
-
- int selected = 0;
-
- gui_drawMainMenu(strings, selected);
-
- _screen->showMouse();
-
- int fh = _screen->getFontHeight();
- int textPos = ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3;
-
- Common::Rect menuRect(x + 16, y + 4, x + width - 16, y + 4 + fh * 4);
-
- while (!_quitFlag) {
- gui_updateMainMenuAnimation();
- bool mousePressed = gui_mainMenuGetInput();
-
- Common::Point mouse = getMousePos();
- if (menuRect.contains(mouse)) {
- int item = (mouse.y - menuRect.top) / fh;
-
- if (item != selected) {
- gui_printString(strings[selected], textPos, menuRect.top + selected * fh, 0x80, 0, 5);
- gui_printString(strings[item], textPos, menuRect.top + item * fh, 0xFF, 0, 5);
-
- selected = item;
- }
-
- if (mousePressed) {
- // TODO: Flash the text
- command = item;
- break;
- }
- }
- _system->delayMillis(10);
- }
-
- if (_quitFlag)
- command = -1;
-
- _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 3, 0);
- _screen->_charWidth = charWidthBackUp;
- _screen->setFont(oldFont);
-
- return command;
-}
-
-void KyraEngine::gui_drawMainMenu(const char * const *strings, int select) {
- debugC(9, kDebugLevelMain, "KyraEngine::gui_drawMainMenu(%p)", (const void*)strings);
- static const uint16 menuTable[] = { 0x01, 0x04, 0x0C, 0x04, 0x00, 0x80, 0xFF, 0x00, 0x01, 0x02, 0x03 };
-
- int top = _screen->_curDim->sy;
- top += menuTable[1];
-
- for (int i = 0; i < menuTable[3]; ++i) {
- int curY = top + i * _screen->getFontHeight();
- int color = (i == select) ? menuTable[6] : menuTable[5];
- gui_printString(strings[i], ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3, curY, color, 0, 5);
- }
-}
-
-void KyraEngine::gui_drawMainBox(int x, int y, int w, int h, int fill) {
- debugC(9, kDebugLevelMain, "KyraEngine::gui_drawMainBox(%d, %d, %d, %d, %d)", x, y, w, h, fill);
- static const uint8 kyra3ColorTable[] = { 0x16, 0x19, 0x1A, 0x16 };
- static const uint8 kyra2ColorTable[] = { 0x0, 0x19, 0x28, 0xc8 };
-
- const uint8 *colorTable;
- if (_flags.gameID == GI_KYRA3)
- colorTable = kyra3ColorTable;
- else
- colorTable = kyra2ColorTable;
-
- --w; --h;
-
- if (fill)
- _screen->fillRect(x, y, x+w, y+h, colorTable[0]);
-
- _screen->drawClippedLine(x, y+h, x+w, y+h, colorTable[1]);
- _screen->drawClippedLine(x+w, y, x+w, y+h, colorTable[1]);
- _screen->drawClippedLine(x, y, x+w, y, colorTable[2]);
- _screen->drawClippedLine(x, y, x, y+h, colorTable[2]);
-
- _screen->setPagePixel(_screen->_curPage, x, y+h, colorTable[3]);
- _screen->setPagePixel(_screen->_curPage, x+w, y, colorTable[3]);
-}
-
-void KyraEngine::gui_printString(const char *format, int x, int y, int col1, int col2, int flags, ...) {
- debugC(9, kDebugLevelMain, "KyraEngine::gui_printString('%s', %d, %d, %d, %d, %d, ...)", format, x, y, col1, col2, flags);
- if (!format)
- return;
-
- char string[512];
- va_list vaList;
- va_start(vaList, flags);
- vsprintf(string, format, vaList);
- va_end(vaList);
-
- if (flags & 1)
- x -= _screen->getTextWidth(string) >> 1;
-
- if (flags & 2)
- x -= _screen->getTextWidth(string);
-
- if (flags & 4) {
- _screen->printText(string, x - 1, y, 240, col2);
- _screen->printText(string, x, y + 1, 240, col2);
- }
-
- if (flags & 8) {
- _screen->printText(string, x - 1, y, 227, col2);
- _screen->printText(string, x, y + 1, 227, col2);
- }
-
- _screen->printText(string, x, y, col1, col2);
-}
-
-} // end of namespace Kyra
-
Copied: scummvm/trunk/engines/kyra/gui_v1.cpp (from rev 28293, scummvm/trunk/engines/kyra/gui.cpp)
===================================================================
--- scummvm/trunk/engines/kyra/gui_v1.cpp (rev 0)
+++ scummvm/trunk/engines/kyra/gui_v1.cpp 2007-07-29 16:28:25 UTC (rev 28294)
@@ -0,0 +1,1640 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra.h"
+#include "kyra/screen.h"
+#include "kyra/script.h"
+#include "kyra/text.h"
+#include "kyra/animator.h"
+#include "kyra/sound.h"
+
+#include "common/config-manager.h"
+#include "common/savefile.h"
+#include "common/events.h"
+#include "common/system.h"
+
+namespace Kyra {
+
+void KyraEngine::registerDefaultSettings() {
+ // Most settings already have sensible defaults. This one, however, is
+ // specific to the Kyra engine.
+ ConfMan.registerDefault("walkspeed", 2);
+ ConfMan.registerDefault("cdaudio", _flags.platform == Common::kPlatformFMTowns);
+}
+
+void KyraEngine::readSettings() {
+ int talkspeed = ConfMan.getInt("talkspeed");
+
+ // The default talk speed is 60. This should be mapped to "Normal".
+
+ if (talkspeed == 0)
+ _configTextspeed = 3; // Clickable
+ if (talkspeed <= 50)
+ _configTextspeed = 0; // Slow
+ else if (talkspeed <= 150)
+ _configTextspeed = 1; // Normal
+ else
+ _configTextspeed = 2; // Fast
+
+ _configWalkspeed = ConfMan.getInt("walkspeed");
+ _configMusic = ConfMan.getBool("music_mute") ? 0 : ((ConfMan.getBool("cdaudio") && _flags.platform == Common::kPlatformFMTowns) ? 2 : 1);
+ _configSounds = ConfMan.getBool("sfx_mute") ? 0 : 1;
+
+ _sound->enableMusic(_configMusic);
+ _sound->enableSFX(_configSounds);
+
+ bool speechMute = ConfMan.getBool("speech_mute");
+ bool subtitles = ConfMan.getBool("subtitles");
+
+ if (!speechMute && subtitles)
+ _configVoice = 2; // Voice & Text
+ else if (!speechMute && !subtitles)
+ _configVoice = 1; // Voice only
+ else
+ _configVoice = 0; // Text only
+
+ setWalkspeed(_configWalkspeed);
+}
+
+void KyraEngine::writeSettings() {
+ bool speechMute, subtitles;
+ int talkspeed;
+
+ switch (_configTextspeed) {
+ case 0: // Slow
+ talkspeed = 1;
+ break;
+ case 1: // Normal
+ talkspeed = 60;
+ break;
+ case 2: // Fast
+ talkspeed = 255;
+ break;
+ default: // Clickable
+ talkspeed = 0;
+ break;
+ }
+
+ ConfMan.setInt("talkspeed", talkspeed);
+ ConfMan.setInt("walkspeed", _configWalkspeed);
+ ConfMan.setBool("music_mute", _configMusic == 0);
+ ConfMan.setBool("cdaudio", _configMusic == 2);
+ ConfMan.setBool("sfx_mute", _configSounds == 0);
+
+ switch (_configVoice) {
+ case 0: // Text only
+ speechMute = true;
+ subtitles = true;
+ break;
+ case 1: // Voice only
+ speechMute = false;
+ subtitles = false;
+ break;
+ default: // Voice & Text
+ speechMute = false;
+ subtitles = true;
+ break;
+ }
+
+ if (!_configMusic)
+ _sound->beginFadeOut();
+
+ _sound->enableMusic(_configMusic);
+ _sound->enableSFX(_configSounds);
+
+ ConfMan.setBool("speech_mute", speechMute);
+ ConfMan.setBool("subtitles", subtitles);
+
+ ConfMan.flushToDisk();
+}
+
+void KyraEngine::initMainButtonList() {
+ _haveScrollButtons = false;
+ _buttonList = &_buttonData[0];
+ for (int i = 0; _buttonDataListPtr[i]; ++i)
+ _buttonList = initButton(_buttonList, _buttonDataListPtr[i]);
+}
+
+Button *KyraEngine::initButton(Button *list, Button *newButton) {
+ if (!newButton)
+ return list;
+ if (!list)
+ return newButton;
+ Button *cur = list;
+
+ while (true) {
+ if (!cur->nextButton)
+ break;
+ cur = cur->nextButton;
+ }
+
+ cur->nextButton = newButton;
+ return list;
+}
+
+int KyraEngine::buttonInventoryCallback(Button *caller) {
+ int itemOffset = caller->specialValue - 2;
+ uint8 inventoryItem = _currentCharacter->inventoryItems[itemOffset];
+ if (_itemInHand == -1) {
+ if (inventoryItem == 0xFF) {
+ snd_playSoundEffect(0x36);
+ return 0;
+ } else {
+ _screen->hideMouse();
+ _screen->fillRect(_itemPosX[itemOffset], _itemPosY[itemOffset], _itemPosX[itemOffset] + 15, _itemPosY[itemOffset] + 15, 12);
+ snd_playSoundEffect(0x35);
+ setMouseItem(inventoryItem);
+ updateSentenceCommand(_itemList[inventoryItem], _takenList[0], 179);
+ _itemInHand = inventoryItem;
+ _screen->showMouse();
+ _currentCharacter->inventoryItems[itemOffset] = 0xFF;
+ }
+ } else {
+ if (inventoryItem != 0xFF) {
+ snd_playSoundEffect(0x35);
+ _screen->hideMouse();
+ _screen->fillRect(_itemPosX[itemOffset], _itemPosY[itemOffset], _itemPosX[itemOffset] + 15, _itemPosY[itemOffset] + 15, 12);
+ _screen->drawShape(0, _shapes[216+_itemInHand], _itemPosX[itemOffset], _itemPosY[itemOffset], 0, 0);
+ setMouseItem(inventoryItem);
+ updateSentenceCommand(_itemList[inventoryItem], _takenList[1], 179);
+ _screen->showMouse();
@@ Diff output truncated at 100000 characters. @@
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
More information about the Scummvm-git-logs
mailing list