[Scummvm-cvs-logs] SF.net SVN: scummvm: [27060] scummvm/trunk/engines/saga
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Sun Jun 3 04:39:46 CEST 2007
Revision: 27060
http://scummvm.svn.sourceforge.net/scummvm/?rev=27060&view=rev
Author: thebluegr
Date: 2007-06-02 19:39:44 -0700 (Sat, 02 Jun 2007)
Log Message:
-----------
Moved the updating of framecount to a more appropriate place
Modified Paths:
--------------
scummvm/trunk/engines/saga/actor.cpp
scummvm/trunk/engines/saga/saga.cpp
Modified: scummvm/trunk/engines/saga/actor.cpp
===================================================================
--- scummvm/trunk/engines/saga/actor.cpp 2007-06-02 21:02:35 UTC (rev 27059)
+++ scummvm/trunk/engines/saga/actor.cpp 2007-06-03 02:39:44 UTC (rev 27060)
@@ -1811,10 +1811,6 @@
createDrawOrderList();
- // Update frameCount for sfWaitFrames in IHNM
- // TODO: is this the correct place to do this?
- _vm->_frameCount++;
-
for (drawOrderIterator = _drawOrderList.begin(); drawOrderIterator != _drawOrderList.end(); ++drawOrderIterator) {
drawObject = drawOrderIterator.operator*();
Modified: scummvm/trunk/engines/saga/saga.cpp
===================================================================
--- scummvm/trunk/engines/saga/saga.cpp 2007-06-02 21:02:35 UTC (rev 27059)
+++ scummvm/trunk/engines/saga/saga.cpp 2007-06-03 02:39:44 UTC (rev 27060)
@@ -295,6 +295,8 @@
// Per frame processing
_render->drawScene();
_system->delayMillis(10);
+ // Update frameCount for sfWaitFrames in IHNM
+ _frameCount++;
}
return 0;
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