[Scummvm-cvs-logs] SF.net SVN: scummvm: [27140] scummvm/trunk/engines/saga
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Wed Jun 6 18:37:11 CEST 2007
Revision: 27140
http://scummvm.svn.sourceforge.net/scummvm/?rev=27140&view=rev
Author: thebluegr
Date: 2007-06-06 09:37:10 -0700 (Wed, 06 Jun 2007)
Log Message:
-----------
Added sanity checks for hitzones in SAGA, after discussing with h00ligan and sev. Removed a hack for IHNM which is not needed anymore and removed a redundant check for zero object types
Modified Paths:
--------------
scummvm/trunk/engines/saga/interface.cpp
scummvm/trunk/engines/saga/objectmap.h
scummvm/trunk/engines/saga/saga.cpp
scummvm/trunk/engines/saga/script.cpp
scummvm/trunk/engines/saga/sfuncs.cpp
Modified: scummvm/trunk/engines/saga/interface.cpp
===================================================================
--- scummvm/trunk/engines/saga/interface.cpp 2007-06-06 14:00:11 UTC (rev 27139)
+++ scummvm/trunk/engines/saga/interface.cpp 2007-06-06 16:37:10 UTC (rev 27140)
@@ -1289,6 +1289,10 @@
switch (objectTypeId(obj)) {
case kGameObjectHitZone:
hitZone = _vm->_scene->_actionMap->getHitZone(objectIdToIndex(obj));
+
+ if (hitZone == NULL)
+ return;
+
if (hitZone->getFlags() & kHitZoneExit)
script = hitZone->getScriptNumber();
break;
Modified: scummvm/trunk/engines/saga/objectmap.h
===================================================================
--- scummvm/trunk/engines/saga/objectmap.h 2007-06-06 14:00:11 UTC (rev 27139)
+++ scummvm/trunk/engines/saga/objectmap.h 2007-06-06 16:37:10 UTC (rev 27140)
@@ -110,12 +110,7 @@
int hitTest(const Point& testPoint);
HitZone *getHitZone(int16 index) {
if ((index < 0) || (index >= _hitZoneListCount)) {
- // HACK: If we get a wrong hitzone, return the last hitzone in the list
- // Normally, we don't get wrong hitzones in ITE, however IHNM still seems
- // to have problems with some, therefore just throw a warning for now and
- // continue with a valid hitzone
- warning("ObjectMap::getHitZone wrong index 0x%X, adjusting it to 0x%X", index, _hitZoneListCount - 1);
- index = _hitZoneListCount - 1;
+ return NULL;
}
return _hitZoneList[index];
}
Modified: scummvm/trunk/engines/saga/saga.cpp
===================================================================
--- scummvm/trunk/engines/saga/saga.cpp 2007-06-06 14:00:11 UTC (rev 27139)
+++ scummvm/trunk/engines/saga/saga.cpp 2007-06-06 16:37:10 UTC (rev 27140)
@@ -352,6 +352,10 @@
return _actor->_actorsStrings.getString(actor->_nameIndex);
case kGameObjectHitZone:
hitZone = _scene->_objectMap->getHitZone(objectIdToIndex(objectId));
+
+ if (hitZone == NULL)
+ return "";
+
return _scene->_sceneStrings.getString(hitZone->getNameIndex());
}
warning("SagaEngine::getObjectName name not found for 0x%X", objectId);
Modified: scummvm/trunk/engines/saga/script.cpp
===================================================================
--- scummvm/trunk/engines/saga/script.cpp 2007-06-06 14:00:11 UTC (rev 27139)
+++ scummvm/trunk/engines/saga/script.cpp 2007-06-06 16:37:10 UTC (rev 27140)
@@ -469,6 +469,10 @@
else if (objectType == kGameObjectHitZone) {
scriptModuleNumber = _vm->_scene->getScriptModuleNumber();
hitZone = _vm->_scene->_objectMap->getHitZone(objectIdToIndex(_pendingObject[0]));
+
+ if (hitZone == NULL)
+ return;
+
if ((hitZone->getFlags() & kHitZoneExit) == 0) {
scriptEntrypointNumber = hitZone->getScriptNumber();
}
Modified: scummvm/trunk/engines/saga/sfuncs.cpp
===================================================================
--- scummvm/trunk/engines/saga/sfuncs.cpp 2007-06-06 14:00:11 UTC (rev 27139)
+++ scummvm/trunk/engines/saga/sfuncs.cpp 2007-06-06 16:37:10 UTC (rev 27140)
@@ -386,13 +386,14 @@
break;
case kGameObjectHitZone:
case kGameObjectStepZone:
- if (objectTypeId(objectId) == 0)
- return;
- else if (objectTypeId(objectId) == kGameObjectHitZone)
+ if (objectTypeId(objectId) == kGameObjectHitZone)
hitZone = _vm->_scene->_objectMap->getHitZone(objectIdToIndex(objectId));
else
hitZone = _vm->_scene->_actionMap->getHitZone(objectIdToIndex(objectId));
+ if (hitZone == NULL)
+ return;
+
scriptEntryPointNumber = hitZone->getScriptNumber();
moduleNumber = _vm->_scene->getScriptModuleNumber();
break;
@@ -731,14 +732,6 @@
int16 flag = thread->pop();
HitZone *hitZone;
- // HACK: Don't disable the tear in scene 14, to keep the staircase functioning
- // FIXME: Investigate why this hack is needed and remove it
- if (_vm->getGameType() == GType_IHNM && _vm->_scene->currentChapterNumber() == 1 &&
- _vm->_scene->currentSceneNumber() == 14) {
- warning("sfEnableZone: HACK: Prevent unusable staircase");
- return; // Do nothing
- }
-
if (objectTypeId(objectId) == 0)
return;
else if (objectTypeId(objectId) == kGameObjectHitZone)
@@ -746,6 +739,9 @@
else
hitZone = _vm->_scene->_actionMap->getHitZone(objectIdToIndex(objectId));
+ if (hitZone == NULL)
+ return;
+
if (flag) {
hitZone->setFlag(kHitZoneEnabled);
} else {
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
More information about the Scummvm-git-logs
mailing list