[Scummvm-cvs-logs] SF.net SVN: scummvm: [27546] scummvm/trunk/engines/saga/saveload.cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Tue Jun 19 13:41:07 CEST 2007


Revision: 27546
          http://scummvm.svn.sourceforge.net/scummvm/?rev=27546&view=rev
Author:   thebluegr
Date:     2007-06-19 04:41:06 -0700 (Tue, 19 Jun 2007)

Log Message:
-----------
When loading a game from the same chapter as the current chapter in IHNM, the game will now be loaded correctly

Modified Paths:
--------------
    scummvm/trunk/engines/saga/saveload.cpp

Modified: scummvm/trunk/engines/saga/saveload.cpp
===================================================================
--- scummvm/trunk/engines/saga/saveload.cpp	2007-06-19 11:23:20 UTC (rev 27545)
+++ scummvm/trunk/engines/saga/saveload.cpp	2007-06-19 11:41:06 UTC (rev 27546)
@@ -268,9 +268,10 @@
 	sceneNumber = in->readSint32LE();
 	// Protagonist
 	if (getGameType() != GType_ITE) {
+		int currentChapter = _scene->currentChapterNumber();
 		_scene->setChapterNumber(in->readSint32LE());
 		_scene->setProtag(in->readSint32LE());
-		if (_scene->currentChapterNumber())
+		if (_scene->currentChapterNumber() != currentChapter)
 			_scene->changeScene(-2, 0, kTransitionFade, _scene->currentChapterNumber());
 		_scene->setCurrentMusicTrack(in->readSint32LE());
 		_scene->setCurrentMusicRepeat(in->readSint32LE());


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