[Scummvm-cvs-logs] SF.net SVN: scummvm: [27546] scummvm/trunk/engines/saga/saveload.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Tue Jun 19 13:41:07 CEST 2007
Revision: 27546
http://scummvm.svn.sourceforge.net/scummvm/?rev=27546&view=rev
Author: thebluegr
Date: 2007-06-19 04:41:06 -0700 (Tue, 19 Jun 2007)
Log Message:
-----------
When loading a game from the same chapter as the current chapter in IHNM, the game will now be loaded correctly
Modified Paths:
--------------
scummvm/trunk/engines/saga/saveload.cpp
Modified: scummvm/trunk/engines/saga/saveload.cpp
===================================================================
--- scummvm/trunk/engines/saga/saveload.cpp 2007-06-19 11:23:20 UTC (rev 27545)
+++ scummvm/trunk/engines/saga/saveload.cpp 2007-06-19 11:41:06 UTC (rev 27546)
@@ -268,9 +268,10 @@
sceneNumber = in->readSint32LE();
// Protagonist
if (getGameType() != GType_ITE) {
+ int currentChapter = _scene->currentChapterNumber();
_scene->setChapterNumber(in->readSint32LE());
_scene->setProtag(in->readSint32LE());
- if (_scene->currentChapterNumber())
+ if (_scene->currentChapterNumber() != currentChapter)
_scene->changeScene(-2, 0, kTransitionFade, _scene->currentChapterNumber());
_scene->setCurrentMusicTrack(in->readSint32LE());
_scene->setCurrentMusicRepeat(in->readSint32LE());
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