[Scummvm-cvs-logs] SF.net SVN: scummvm: [27664] scummvm/trunk/engines/parallaction/ parallaction.cpp

peres001 at users.sourceforge.net peres001 at users.sourceforge.net
Sat Jun 23 16:10:53 CEST 2007


Revision: 27664
          http://scummvm.svn.sourceforge.net/scummvm/?rev=27664&view=rev
Author:   peres001
Date:     2007-06-23 07:10:44 -0700 (Sat, 23 Jun 2007)

Log Message:
-----------
Changed input routine to use KEYCODE.

Modified Paths:
--------------
    scummvm/trunk/engines/parallaction/parallaction.cpp

Modified: scummvm/trunk/engines/parallaction/parallaction.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/parallaction.cpp	2007-06-23 12:31:42 UTC (rev 27663)
+++ scummvm/trunk/engines/parallaction/parallaction.cpp	2007-06-23 14:10:44 UTC (rev 27664)
@@ -104,7 +104,7 @@
 
 	// FIXME
 	_vm = this;
-	
+
 	_mouseHidden = false;
 
 	Common::File::addDefaultDirectory( _gameDataPath );
@@ -285,8 +285,8 @@
 			if (e.kbd.flags == Common::KBD_CTRL && e.kbd.keycode == 'd')
 				_debugger->attach();
 			if (getFeatures() & GF_DEMO) break;
-			if (e.kbd.ascii == 'l') KeyDown = kEvLoadGame;
-			if (e.kbd.ascii == 's') KeyDown = kEvSaveGame;
+			if (e.kbd.ascii == Common::KEYCODE_l) KeyDown = kEvLoadGame;
+			if (e.kbd.ascii == Common::KEYCODE_s) KeyDown = kEvSaveGame;
 			break;
 
 		case Common::EVENT_LBUTTONDOWN:


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