[Scummvm-cvs-logs] SF.net SVN: scummvm: [27664] scummvm/trunk/engines/parallaction/ parallaction.cpp
peres001 at users.sourceforge.net
peres001 at users.sourceforge.net
Sat Jun 23 16:10:53 CEST 2007
Revision: 27664
http://scummvm.svn.sourceforge.net/scummvm/?rev=27664&view=rev
Author: peres001
Date: 2007-06-23 07:10:44 -0700 (Sat, 23 Jun 2007)
Log Message:
-----------
Changed input routine to use KEYCODE.
Modified Paths:
--------------
scummvm/trunk/engines/parallaction/parallaction.cpp
Modified: scummvm/trunk/engines/parallaction/parallaction.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/parallaction.cpp 2007-06-23 12:31:42 UTC (rev 27663)
+++ scummvm/trunk/engines/parallaction/parallaction.cpp 2007-06-23 14:10:44 UTC (rev 27664)
@@ -104,7 +104,7 @@
// FIXME
_vm = this;
-
+
_mouseHidden = false;
Common::File::addDefaultDirectory( _gameDataPath );
@@ -285,8 +285,8 @@
if (e.kbd.flags == Common::KBD_CTRL && e.kbd.keycode == 'd')
_debugger->attach();
if (getFeatures() & GF_DEMO) break;
- if (e.kbd.ascii == 'l') KeyDown = kEvLoadGame;
- if (e.kbd.ascii == 's') KeyDown = kEvSaveGame;
+ if (e.kbd.ascii == Common::KEYCODE_l) KeyDown = kEvLoadGame;
+ if (e.kbd.ascii == Common::KEYCODE_s) KeyDown = kEvSaveGame;
break;
case Common::EVENT_LBUTTONDOWN:
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