[Scummvm-cvs-logs] SF.net SVN: scummvm: [27756] scummvm/trunk/engines/saga/actor.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Thu Jun 28 08:55:00 CEST 2007
Revision: 27756
http://scummvm.svn.sourceforge.net/scummvm/?rev=27756&view=rev
Author: thebluegr
Date: 2007-06-27 23:55:00 -0700 (Wed, 27 Jun 2007)
Log Message:
-----------
Added a workaround to prevent the making fire animation from breaking at the beehive scene in ITE
Modified Paths:
--------------
scummvm/trunk/engines/saga/actor.cpp
Modified: scummvm/trunk/engines/saga/actor.cpp
===================================================================
--- scummvm/trunk/engines/saga/actor.cpp 2007-06-28 05:37:55 UTC (rev 27755)
+++ scummvm/trunk/engines/saga/actor.cpp 2007-06-28 06:55:00 UTC (rev 27756)
@@ -2349,6 +2349,11 @@
}
void Actor::abortAllSpeeches() {
+ // WORKAROUND: Don't abort speeches in scene 31 (tree with beehive). This prevents the
+ // making fire animation from breaking
+ if (_vm->getGameType() == GType_ITE && _vm->_scene->currentSceneNumber() == 31)
+ return;
+
abortSpeech();
if (_vm->_script->_abortEnabled)
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