[Scummvm-cvs-logs] SF.net SVN: scummvm: [25929] scummvm/trunk/sound/mixer.h

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Fri Mar 2 18:49:09 CET 2007


Revision: 25929
          http://scummvm.svn.sourceforge.net/scummvm/?rev=25929&view=rev
Author:   fingolfin
Date:     2007-03-02 09:49:08 -0800 (Fri, 02 Mar 2007)

Log Message:
-----------
Updated comment

Modified Paths:
--------------
    scummvm/trunk/sound/mixer.h

Modified: scummvm/trunk/sound/mixer.h
===================================================================
--- scummvm/trunk/sound/mixer.h	2007-03-02 17:30:29 UTC (rev 25928)
+++ scummvm/trunk/sound/mixer.h	2007-03-02 17:49:08 UTC (rev 25929)
@@ -63,12 +63,9 @@
 	 * Mixer::playRaw resp. makeLinearInputStream to control their
 	 * behavior.
 	 *
-	 * Attention: The order/numbering of these *must not change*, as
-	 * at least the SCUMM iMuse Digital code stores bitmasks made up
-	 * from these flags in savegames.
-	 * In general, though, doing so is a bad idea and engine authors
-	 * are advised not to rely on a certain order of these flags
-	 * (and hence not to store them verbatim in savestates.
+	 * Engine authors are advised not to rely on a certain value or
+	 * order of these flags (in particular, do not store them verbatim
+	 * in savestates).
 	 */
 	enum RawFlags {
 		/** unsigned samples (default: signed) */


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