[Scummvm-cvs-logs] SF.net SVN: scummvm: [25929] scummvm/trunk/sound/mixer.h
fingolfin at users.sourceforge.net
fingolfin at users.sourceforge.net
Fri Mar 2 18:49:09 CET 2007
Revision: 25929
http://scummvm.svn.sourceforge.net/scummvm/?rev=25929&view=rev
Author: fingolfin
Date: 2007-03-02 09:49:08 -0800 (Fri, 02 Mar 2007)
Log Message:
-----------
Updated comment
Modified Paths:
--------------
scummvm/trunk/sound/mixer.h
Modified: scummvm/trunk/sound/mixer.h
===================================================================
--- scummvm/trunk/sound/mixer.h 2007-03-02 17:30:29 UTC (rev 25928)
+++ scummvm/trunk/sound/mixer.h 2007-03-02 17:49:08 UTC (rev 25929)
@@ -63,12 +63,9 @@
* Mixer::playRaw resp. makeLinearInputStream to control their
* behavior.
*
- * Attention: The order/numbering of these *must not change*, as
- * at least the SCUMM iMuse Digital code stores bitmasks made up
- * from these flags in savegames.
- * In general, though, doing so is a bad idea and engine authors
- * are advised not to rely on a certain order of these flags
- * (and hence not to store them verbatim in savestates.
+ * Engine authors are advised not to rely on a certain value or
+ * order of these flags (in particular, do not store them verbatim
+ * in savestates).
*/
enum RawFlags {
/** unsigned samples (default: signed) */
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