[Scummvm-cvs-logs] SF.net SVN: scummvm: [26815] scummvm/trunk/backends/platform/wince/ wince-sdl.cpp
knakos at users.sourceforge.net
knakos at users.sourceforge.net
Sun May 13 00:33:15 CEST 2007
Revision: 26815
http://scummvm.svn.sourceforge.net/scummvm/?rev=26815&view=rev
Author: knakos
Date: 2007-05-12 15:33:13 -0700 (Sat, 12 May 2007)
Log Message:
-----------
changed some warnings into debug msgs
Modified Paths:
--------------
scummvm/trunk/backends/platform/wince/wince-sdl.cpp
Modified: scummvm/trunk/backends/platform/wince/wince-sdl.cpp
===================================================================
--- scummvm/trunk/backends/platform/wince/wince-sdl.cpp 2007-05-12 20:00:52 UTC (rev 26814)
+++ scummvm/trunk/backends/platform/wince/wince-sdl.cpp 2007-05-12 22:33:13 UTC (rev 26815)
@@ -661,7 +661,7 @@
return false;
}
else
- warning("Sound opened OK, mixing at %d Hz", _sampleRate);
+ debug(1, "Sound opened OK, mixing at %d Hz", _sampleRate);
SDL_PauseAudio(0);
return true;
}
@@ -2097,7 +2097,7 @@
switch(ev.type) {
case SDL_KEYDOWN:
// KMOD_RESERVED is used if the key has been injected by an external buffer
- // warning("down %X %s", ev.key.keysym.sym, SDL_GetKeyName((SDLKey)ev.key.keysym.sym));
+ debug(1, "Key down %X %s", ev.key.keysym.sym, SDL_GetKeyName((SDLKey)ev.key.keysym.sym));
if (ev.key.keysym.mod != KMOD_RESERVED) {
keyEvent = true;
_lastKeyPressed = ev.key.keysym.sym;
@@ -2119,7 +2119,7 @@
case SDL_KEYUP:
// KMOD_RESERVED is used if the key has been injected by an external buffer
- // warning("up %X %s", ev.key.keysym.sym, SDL_GetKeyName((SDLKey)ev.key.keysym.sym));
+ debug(1, "Key up %X %s", ev.key.keysym.sym, SDL_GetKeyName((SDLKey)ev.key.keysym.sym));
if (ev.key.keysym.mod != KMOD_RESERVED) {
keyEvent = true;
_lastKeyPressed = 0;
@@ -2236,11 +2236,11 @@
case SDL_ACTIVEEVENT:
if (ev.active.state & SDL_APPMOUSEFOCUS)
- warning("%s mouse focus.", ev.active.gain ? "Got" : "Lost");
+ debug(1, "%s mouse focus.", ev.active.gain ? "Got" : "Lost");
if (ev.active.state & SDL_APPINPUTFOCUS)
- warning("%s input focus.", ev.active.gain ? "Got" : "Lost");
+ debug(1, "%s input focus.", ev.active.gain ? "Got" : "Lost");
if (ev.active.state & SDL_APPACTIVE)
- warning("%s total focus.", ev.active.gain ? "Got" : "Lost");
+ debug(1, "%s total focus.", ev.active.gain ? "Got" : "Lost");
if (ev.active.state & SDL_APPINPUTFOCUS) {
_hasfocus = ev.active.gain;
SDL_PauseAudio(!_hasfocus);
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