[Scummvm-cvs-logs] SF.net SVN: scummvm: [26903] scummvm/trunk/engines/scumm/actor.cpp
kirben at users.sourceforge.net
kirben at users.sourceforge.net
Mon May 21 15:45:48 CEST 2007
Revision: 26903
http://scummvm.svn.sourceforge.net/scummvm/?rev=26903&view=rev
Author: kirben
Date: 2007-05-21 06:45:38 -0700 (Mon, 21 May 2007)
Log Message:
-----------
Fix bug #1722330 - FREDDI: Minor graphics glitch on Mac OS X.
Modified Paths:
--------------
scummvm/trunk/engines/scumm/actor.cpp
Modified: scummvm/trunk/engines/scumm/actor.cpp
===================================================================
--- scummvm/trunk/engines/scumm/actor.cpp 2007-05-21 11:53:15 UTC (rev 26902)
+++ scummvm/trunk/engines/scumm/actor.cpp 2007-05-21 13:45:38 UTC (rev 26903)
@@ -2291,9 +2291,12 @@
if (ae->actorNum != -1) {
Actor *a = derefActor(ae->actorNum, "postProcessAuxQueue");
const uint8 *cost = getResourceAddress(rtCostume, a->_costume);
- int dy = a->_offsY + a->getPos().y - a->getElevation();
+ int dy = a->_offsY + a->getPos().y;
int dx = a->_offsX + a->getPos().x;
+ if (_game.heversion >= 72)
+ dy -= a->getElevation();
+
const uint8 *akax = findResource(MKID_BE('AKAX'), cost);
assert(akax);
const uint8 *auxd = findPalInPals(akax, ae->subIndex) - _resourceHeaderSize;
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