[Scummvm-cvs-logs] SF.net SVN: scummvm: [26903] scummvm/trunk/engines/scumm/actor.cpp

kirben at users.sourceforge.net kirben at users.sourceforge.net
Mon May 21 15:45:48 CEST 2007


Revision: 26903
          http://scummvm.svn.sourceforge.net/scummvm/?rev=26903&view=rev
Author:   kirben
Date:     2007-05-21 06:45:38 -0700 (Mon, 21 May 2007)

Log Message:
-----------
Fix bug #1722330 - FREDDI: Minor graphics glitch on Mac OS X.

Modified Paths:
--------------
    scummvm/trunk/engines/scumm/actor.cpp

Modified: scummvm/trunk/engines/scumm/actor.cpp
===================================================================
--- scummvm/trunk/engines/scumm/actor.cpp	2007-05-21 11:53:15 UTC (rev 26902)
+++ scummvm/trunk/engines/scumm/actor.cpp	2007-05-21 13:45:38 UTC (rev 26903)
@@ -2291,9 +2291,12 @@
 			if (ae->actorNum != -1) {
 				Actor *a = derefActor(ae->actorNum, "postProcessAuxQueue");
 				const uint8 *cost = getResourceAddress(rtCostume, a->_costume);
-				int dy = a->_offsY + a->getPos().y - a->getElevation();
+				int dy = a->_offsY + a->getPos().y;
 				int dx = a->_offsX + a->getPos().x;
 
+				if (_game.heversion >= 72)
+					dy -= a->getElevation();
+
 				const uint8 *akax = findResource(MKID_BE('AKAX'), cost);
 				assert(akax);
 				const uint8 *auxd = findPalInPals(akax, ae->subIndex) - _resourceHeaderSize;


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