[Scummvm-cvs-logs] SF.net SVN: scummvm: [29398] scummvm/trunk/gui/theme.h
drmccoy at users.sourceforge.net
drmccoy at users.sourceforge.net
Sun Nov 4 02:49:43 CET 2007
Revision: 29398
http://scummvm.svn.sourceforge.net/scummvm/?rev=29398&view=rev
Author: drmccoy
Date: 2007-11-03 18:49:42 -0700 (Sat, 03 Nov 2007)
Log Message:
-----------
Typos :P
Modified Paths:
--------------
scummvm/trunk/gui/theme.h
Modified: scummvm/trunk/gui/theme.h
===================================================================
--- scummvm/trunk/gui/theme.h 2007-11-04 01:11:39 UTC (rev 29397)
+++ scummvm/trunk/gui/theme.h 2007-11-04 01:49:42 UTC (rev 29398)
@@ -67,7 +67,7 @@
/**
* Indicates that no background should be restored when drawing the widget
* (note that this can be silently ignored if for example the theme does
- * alpha blending and would blend over a allready drawn widget)
+ * alpha blending and would blend over an already drawn widget)
* TODO: currently only ThemeModern::drawButton supports this
*/
THEME_HINT_NO_BACKGROUND_RESTORE = 1 << 6
@@ -132,12 +132,12 @@
//! Function used to process areas other than the current dialog
enum ShadingStyle {
kShadingNone, //! No special post processing
- kShadingDim, //! Dimming unsued areas
- kShadingLuminance //! Converting colors to luminance for unsued areas
+ kShadingDim, //! Dimming unused areas
+ kShadingLuminance //! Converting colors to luminance for unused areas
};
/**
- * This initalizes all the data needed by the theme renderer.
+ * This initializes all the data needed by the theme renderer.
* It should just be called *once*, when first using the renderer.
*
* Other functions of the renderer should just be used after
@@ -171,17 +171,17 @@
/**
* Enables the theme renderer for use.
*
- * This for examples shows up the overlay, clears the
- * renderers temporary screen buffers and does other
+ * This for examples displays the overlay, clears the
+ * renderer's temporary screen buffers and does other
* things to make the renderer for use.
*
- * This may NOT back up the data on the overlay.
- * So if you got data in the overlay save it before
+ * This will NOT back up the data on the overlay.
+ * So if you've got data in the overlay save it before
* calling this.
*
- * As a difference to init, this makes the renderer
- * ready to draw something to the screen. And of course
- * it relies on the data loaded by init.
+ * Unlike init, this makes the renderer ready to draw
+ * something to the screen. And of course it relies on the data
+ * loaded by init.
*
* @see disable
* @see init
@@ -194,9 +194,9 @@
* This for example hides the overlay and undoes
* other things done by enable.
*
- * As a difference to uninit, this just makes the
- * renderer unable to do any screen drawing, but
- * still keeps all data loaded into memory.
+ * Unlike uninit, this just makes the renderer unable
+ * to do any screen drawing, but still keeps all data
+ * loaded into memory.
*
* @see enable
* @see uninit
@@ -247,10 +247,10 @@
* draw.
*
* This does not affect the coordinates for the draw* functions,
- * it just markes the screen rect given in param r as writeable.
+ * it just marks the screen rect given in param r as writeable.
*
* This is for example used in the credits dialog, which, if not
- * just a part of the screen would be marked as writebale, would
+ * just a part of the screen would be marked as writeable, would
* draw parts of the scrolling text outside the dialog box and
* thus would look strange.
*
@@ -347,7 +347,7 @@
const Common::String &getThemeName() const { return _stylename; }
/**
- * Checks if the theme renderer suppots drawing of images.
+ * Checks if the theme renderer supports drawing of images.
*
* @return true on support, else false
*/
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