[Scummvm-cvs-logs] SF.net SVN: scummvm: [29452] scummvm/trunk/engines/lure/lure.cpp

dreammaster at users.sourceforge.net dreammaster at users.sourceforge.net
Thu Nov 8 12:55:51 CET 2007


Revision: 29452
          http://scummvm.svn.sourceforge.net/scummvm/?rev=29452&view=rev
Author:   dreammaster
Date:     2007-11-08 03:55:51 -0800 (Thu, 08 Nov 2007)

Log Message:
-----------
Reordered construction of game instance so that the sounds played in the introduction can properly check the sound flag status

Modified Paths:
--------------
    scummvm/trunk/engines/lure/lure.cpp

Modified: scummvm/trunk/engines/lure/lure.cpp
===================================================================
--- scummvm/trunk/engines/lure/lure.cpp	2007-11-08 11:06:24 UTC (rev 29451)
+++ scummvm/trunk/engines/lure/lure.cpp	2007-11-08 11:55:51 UTC (rev 29452)
@@ -117,6 +117,8 @@
 			error("Sorry - copy protection failed");
 	}
 
+	Game *gameInstance = new Game();
+
 	if (ConfMan.getInt("boot_param") == 0) {
 		// Show the introduction
 		Sound.loadSection(INTRO_SOUND_RESOURCE_ID);
@@ -130,12 +132,10 @@
 	if (!_events->quitFlag) {
 		// Play the game
 		Sound.loadSection(MAIN_SOUND_RESOURCE_ID);
-		Game *gameInstance = new Game();
 		gameInstance->execute();
-		delete gameInstance;
 	}
 
-	//quitGame();
+	delete gameInstance;
 	return 0;
 }
 


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