[Scummvm-cvs-logs] SF.net SVN: scummvm: [29606] scummvm/trunk/tools/create_lure

dreammaster at users.sourceforge.net dreammaster at users.sourceforge.net
Thu Nov 22 11:15:20 CET 2007


Revision: 29606
          http://scummvm.svn.sourceforge.net/scummvm/?rev=29606&view=rev
Author:   dreammaster
Date:     2007-11-22 02:15:20 -0800 (Thu, 22 Nov 2007)

Log Message:
-----------
Bugfix to talk data reading invalid data, and added French and German versions

Modified Paths:
--------------
    scummvm/trunk/tools/create_lure/create_lure_dat.cpp
    scummvm/trunk/tools/create_lure/create_lure_dat.h
    scummvm/trunk/tools/create_lure/process_actions.cpp

Modified: scummvm/trunk/tools/create_lure/create_lure_dat.cpp
===================================================================
--- scummvm/trunk/tools/create_lure/create_lure_dat.cpp	2007-11-22 10:13:43 UTC (rev 29605)
+++ scummvm/trunk/tools/create_lure/create_lure_dat.cpp	2007-11-22 10:15:20 UTC (rev 29606)
@@ -47,6 +47,8 @@
 #define NUM_BYTES_VALIDATE 1024
 #define ENGLISH_FILE_CHECKSUM 0xFD70
 #define ITALIAN_FILE_CHECKSUM 0x109AD
+#define FRENCH_FILE_CHECKSUM 0xD38C
+#define GERMAN_FILE_CHECKSUM 0xD143
 
 Common::Language processedLanguages[100];
 int langIndex = 0;
@@ -61,51 +63,56 @@
 uint16 talkOffsets[MAX_TALK_LISTS];
 int talkOffsetIndex = 0;
 
-#define NUM_LANGUAGES 2
+#define NUM_LANGUAGES 4
 struct AnimListRecord {
 	uint16 languages[NUM_LANGUAGES];
 };
 
 AnimListRecord animDataList[] = {
-	{{0x1830, 0x1830}},	// Copy protection header
-	{{0x1839, 0x1839}},	// Copy protection wording header
-	{{0x1842, 0x1842}},	// Copy protection numbers
-	{{0x184B, 0x184B}},	// Restart/Restore buttons
-	{{0x55C0, 0x5680}},	// Player midswing animation
-	{{0x55C9, 0x5689}},	// Player mid-level defend
-	{{0x55D2, 0x5692}},	// Player high-level strike
-	{{0x55DB, 0x569B}},	// Player high-level defend
-	{{0x55E4, 0x56A4}},	// Player low-level strike
-	{{0x55ED, 0x56AD}},	// Player low-level defend
-	{{0x55F6, 0x56B6}},	// Player fight animation
-	{{0x55FF, 0x56BF}},	// Pig fight animation
-	{{0x5608, 0x56C8}}, // Pig fight animation
-	{{0x5611, 0x56D1}},	// Player mid-level strike
-	{{0x5623, 0x56E3}},	// Pig fight animation
-	{{0x562C, 0x56EC}},	// Misc fight animation
-	{{0x5635, 0x56F5}},	// Pig fight animation
-	{{0x563E, 0x56FE}},	// Player recoiling from hit
-	{{0x5647, 0x5707}},	// Pig recoiling from hit
-	{{0x5650, 0x5710}},	// Pig dies
-	{{0x5810, 0x58D0}},	// Voice bubble
-	{{0x5915, 0x59D5}},	// Blacksmith hammering
-	{{0x59E4, 0x5AA4}}, // Ewan's standard animation
-	{{0x59ED, 0x5AAD}},	// Ewan's alternate animation
-	{{0x59FF, 0x5ABF}},	// Dragon breathing fire
-	{{0x5A08, 0x5AC8}},	// Dragon breathing fire 2
-	{{0x5A11, 0x5AD1}},	// Dragon breathing fire 3
-	{{0x5A1A, 0x5ADA}},	// Player turning winch in room #48
-	{{0x5A59, 0x5B19}},	// Player pulling lever in room #48
-	{{0x5A62, 0x5B22}},	// Minnow pulling lever in room #48
-	{{0x5AAA, 0x5B6A}},	// Goewin mixing potion
-	{{0x5C80, 0x5D40}}, // Player standard animation
-	{{0x5C95, 0x5D55}}, // Player operating rack
-	{{0x5CAA, 0x5D6A}},	// Selena animation
-	{{0x5CE9, 0x5DA9}},	// Blacksmith default
-	{{0x5D28, 0x5DE8}},	// Goewin animation
-	{{0, 0}}
+	{{0x1830, 0x1830, 0x1830, 0x1830}},	// Copy protection header
+	{{0x1839, 0x1839, 0x1839, 0x1839}},	// Copy protection wording header
+	{{0x1842, 0x1842, 0x1842, 0x1842}},	// Copy protection numbers
+	{{0x184B, 0x184B, 0x184B, 0x184B}},	// Restart/Restore buttons
+	{{0x55C0, 0x5680, 0x56A0, 0x56C0}},	// Player midswing animation
+	{{0x55C9, 0x5689, 0x56A9, 0x56C9}},	// Player mid-level defend
+	{{0x55D2, 0x5692, 0x56B2, 0x56D2}},	// Player high-level strike
+	{{0x55DB, 0x569B, 0x56BB, 0x56DB}},	// Player high-level defend
+	{{0x55E4, 0x56A4, 0x56C4, 0x56E4}},	// Player low-level strike
+	{{0x55ED, 0x56AD, 0x56CD, 0x56ED}},	// Player low-level defend
+	{{0x55F6, 0x56B6, 0x56D6, 0x56F6}},	// Player fight animation
+	{{0x55FF, 0x56BF, 0x56DF, 0x56FF}},	// Pig fight animation
+	{{0x5608, 0x56C8, 0x56E8, 0x5708}}, // Pig fight animation
+	{{0x5611, 0x56D1, 0x56F1, 0x5711}},	// Player mid-level strike
+	{{0x5623, 0x56E3, 0x5703, 0x5723}},	// Pig fight animation
+	{{0x562C, 0x56EC, 0x570C, 0x572C}},	// Misc fight animation
+	{{0x5635, 0x56F5, 0x5705, 0x5735}},	// Pig fight animation
+	{{0x563E, 0x56FE, 0x571E, 0x573E}},	// Player recoiling from hit
+	{{0x5647, 0x5707, 0x5727, 0x5747}},	// Pig recoiling from hit
+	{{0x5650, 0x5710, 0x5730, 0x5750}},	// Pig dies
+	{{0x5810, 0x58D0, 0x58F0, 0x5910}},	// Voice bubble
+	{{0x5915, 0x59D5, 0x59F5, 0x5a15}},	// Blacksmith hammering
+	{{0x59E4, 0x5AA4, 0x5AC4, 0x5ae4}}, // Ewan's standard animation
+	{{0x59ED, 0x5AAD, 0x5ACD, 0x5aed}},	// Ewan's alternate animation
+	{{0x59FF, 0x5ABF, 0x5ADF, 0x5aff}},	// Dragon breathing fire
+	{{0x5A08, 0x5AC8, 0x5AE8, 0x5b08}},	// Dragon breathing fire 2
+	{{0x5A11, 0x5AD1, 0x5AF1, 0x5b11}},	// Dragon breathing fire 3
+	{{0x5A1A, 0x5ADA, 0x5AFA, 0x5b1a}},	// Player turning winch in room #48
+	{{0x5A59, 0x5B19, 0x5B39, 0x5b59}},	// Player pulling lever in room #48
+	{{0x5A62, 0x5B22, 0x5B42, 0x5b62}},	// Minnow pulling lever in room #48
+	{{0x5AAA, 0x5B6A, 0x5B8A, 0x5baa}},	// Goewin mixing potion
+	{{0x5C80, 0x5D40, 0x5D60, 0x5d80}}, // Player standard animation
+	{{0x5C95, 0x5D55, 0x5D75, 0x5d95}}, // Player operating rack
+	{{0x5CAA, 0x5D6A, 0x5D8A, 0x5daa}},	// Selena animation
+	{{0x5CE9, 0x5DA9, 0x5DC9, 0x5de9}},	// Blacksmith default
+	{{0x5D28, 0x5DE8, 0x5E08, 0x5e28}},	// Goewin animation
+	{{0, 0, 0, 0}}
 };
 
+void errorExit(const char *msg) {
+	printf("%s\n", msg);
+	exit(1);
+}
+
 void add_anim_record(uint16 offset) {
 	for (int ctr = 0; ctr < animIndex; ++ctr)
 		if (animOffsets[ctr] == offset) return;
@@ -119,6 +126,9 @@
 		// language in at the start, so they'll be at fixed indexes
 		int index = 0;
 		if (language == IT_ITA) index = 1;
+		else if (language == FR_FRA) index = 2;
+		else if (language == DE_DEU) index = 3;
+		else if (language != EN_ANY) errorExit("add_anim_record: Unknown language");
 
 		AnimListRecord *p = &animDataList[0];
 		while (p->languages[index] != 0) {
@@ -144,6 +154,9 @@
 	totalSize = PALETTE_SIZE;
 	uint16 dataStart = 0xC0A7;
 	if (language == IT_ITA) dataStart = 0xC107;
+	else if (language == FR_FRA) dataStart = 0xC4B7;
+	else if (language == DE_DEU) dataStart = 0xC517;
+	else if (language != EN_ANY) errorExit("read_basic_palette: Unknown language");
 
 	lureExe.seek(dataStart);
 	data = (byte *) malloc(totalSize);
@@ -168,6 +181,9 @@
 void read_dialog_data(byte *&data, uint16 &totalSize) {
 	uint32 segmentStart = 0x1dcb0;
 	if (language == IT_ITA) segmentStart = 0x1ddd0;
+	else if (language == FR_FRA) segmentStart = 0x1e1a0;
+	else if (language == DE_DEU) segmentStart = 0x1e230;
+	else if (language != EN_ANY) errorExit("read_dialog_data: Unknown language");
 
 	totalSize = DIALOG_SIZE;
 	lureExe.seek(segmentStart);
@@ -178,6 +194,9 @@
 void read_talk_dialog_data(byte *&data, uint16 &totalSize) {
 	uint32 segmentStart = 0x1de00;
 	if (language == IT_ITA) segmentStart = 0x1df20;
+	else if (language == FR_FRA) segmentStart = 0x1e2f0;
+	else if (language == DE_DEU) segmentStart = 0x1e380;
+	else if (language != EN_ANY) errorExit("read_talk_dialog_data: Unknown language");
 
 	totalSize = TALK_DIALOG_SIZE;
 	lureExe.seek(segmentStart);
@@ -198,9 +217,23 @@
 
 	uint16 dataStart = 0xbf40;
 	uint16 walkAreaOffset = 0x2eb1;
-	if (language == IT_ITA) {
+	switch (language) {
+		case EN_ANY:
+		break;
+	case IT_ITA:
 		dataStart = 0xc000;
 		walkAreaOffset = 0x2ec0;
+		break;
+	case FR_FRA:
+		dataStart = 0xc020;
+		walkAreaOffset = 0x2ed0; 
+		break;
+	case DE_DEU:
+		dataStart = 0xc050;
+		walkAreaOffset = 0x2edf;
+		break;
+	default:
+		errorExit("read_room_data: Unknown language");
 	}
 
 	for (int index = 0; index < ROOM_NUM_ENTRIES; ++index) {
@@ -305,11 +338,31 @@
 	0xffff
 };
 
+uint16 frenchTickProcOffsets[] = {
+	0x457b, 0x5340, 0x6202, 0x661c, 0x692f, 0x75fb, 0x8008, 0x8018, 0x82f8, 0x8300, 
+	0x8335, 0x8338, 0x8352, 0x8367, 0x839f, 0x8407, 0x84c4, 0x853d, 0x857e, 0x85b1, 
+	0x85f1, 0x860c, 0x863f, 0x869e, 0x89cf, 0x8a2e, 0x8a5b, 0x8afb, 0x8b00, 0x8b1f, 
+	0x8b3e, 0x8b43, 0x8b48, 0x8bb4, 0x8bed, 0x8c26, 0x8ebe, 0x9c41, 0x9cca,
+	0xffff
+};
+
+uint16 germanTickProcOffsets[] = {
+	0x4543, 0x5308, 0x61ca, 0x65e4, 0x68fa, 0x7591, 0x7f9e, 0x7fae,	0x8358, 0x8360, 
+	0x8395, 0x8398, 0x83b2, 0x83c7, 0x83ff, 0x8467, 0x8524, 0x859d, 0x85de, 0x8611, 
+	0x8651, 0x866c, 0x869f, 0x86fe, 0x8a2c, 0x8a8b, 0x8ab8, 0x8b58, 0x8b5d, 0x8b7c, 
+	0x8b9b, 0x8ba0, 0x8ba5, 0x8c11, 0x8c4a, 0x8c83, 0x8f1a, 0x9c9b, 0x9d24,
+	0xffff
+};
+
 uint16 englishOffsets[4] = {0x5d98, 0x5eb8, 0x623e, 0x63b1};
 uint16 italianOffsets[4] = {0x5e58, 0x5f78, 0x62fe, 0x6471};
+uint16 frenchOffsets[4]  = {0x5e78, 0x5f98, 0x631e, 0x6491};
+uint16 germanOffsets[4]   = {0x5ea8, 0x5fc8, 0x634e, 0x64c1};
 
 uint16 englishLoadOffsets[] = {0x3afe, 0x41BD, 0x7167, 0x7172, 0x8617, 0x88ac, 0};
 uint16 italianLoadOffsets[] = {0x3b46, 0x4205, 0x71af, 0x71ba, 0x8675, 0x890a, 0};
+uint16 frenchLoadOffsets[]  = {0x3ebc, 0x457B, 0x755b, 0x7566, 0x8a18, 0x8ca8, 0};
+uint16 germanLoadOffsets[]   = {0x3e84, 0x4543, 0x74f1, 0x74fc, 0x8a75, 0x8d05, 0};
 
 void read_hotspot_data(byte *&data, uint16 &totalSize)  {
 	uint16 startId[4] = {0x3e8, 0x408, 0x2710, 0x7530};
@@ -329,11 +382,30 @@
 	uint16 *procList = &englishTickProcOffsets[0];
 	uint16 *loadOffsets = &englishLoadOffsets[0];
 	uint16 walkToOffset = 0xBC4B;
-	if (language == IT_ITA) {
+	switch (language) {
+	case EN_ANY:
+		break;
+	case IT_ITA:
 		offsets = &italianOffsets[0];
 		procList = &italianTickProcOffsets[0];
 		walkToOffset = 0xBD0B;
 		loadOffsets = &italianLoadOffsets[0];
+		break;
+	case FR_FRA:
+		offsets = &frenchOffsets[0];
+		procList = &frenchTickProcOffsets[0];
+		walkToOffset = 0xBD2B;
+		loadOffsets = &frenchLoadOffsets[0];
+		break;
+	case DE_DEU:
+		offsets = &germanOffsets[0];
+		procList = &germanTickProcOffsets[0];
+		walkToOffset = 0xBD5B;
+		loadOffsets = &germanLoadOffsets[0];
+		break;	
+	default:
+		errorExit("read_hotspot_data: Unknown language");
+		break;
 	}
 
 	// Allocate enough space for output hotspot list
@@ -553,6 +625,9 @@
 
 	uint16 dataStart = 0x2F61;
 	if (language == IT_ITA) dataStart = 0x2f70;
+	else if (language == FR_FRA) dataStart = 0x2f80;
+	else if (language == DE_DEU) dataStart = 0x2f8f;
+	else if (language != EN_ANY) errorExit("read_room_exits: Unknown language");
 
 	lureExe.seek(dataSegment + dataStart);
 	for (roomCtr = 0; roomCtr < NUM_ROOM_EXITS; ++roomCtr)
@@ -622,6 +697,10 @@
 
 	uint16 dataStart = 0xce30;
 	if (language == IT_ITA) dataStart = 0xcef0;
+	else if (language == FR_FRA) dataStart = 0xcf10; 
+	else if (language == DE_DEU) dataStart = 0xcf40;
+	else if (language != EN_ANY) errorExit("read_room_exit_joins: Unknown language");
+
 	lureExe.seek(dataSegment + dataStart);
 
 	do {
@@ -771,6 +850,9 @@
 void read_script_data(byte *&data, uint16 &totalSize) {
 	uint32 scriptSegment = 0x1df00;
 	if (language == IT_ITA) scriptSegment = 0x1e020;
+	else if (language == FR_FRA) scriptSegment = 0x1e3f0;
+	else if (language == DE_DEU) scriptSegment = 0x1e480;
+	else if (language != EN_ANY) errorExit("read_script_data: Unknown language");
 	lureExe.seek(scriptSegment);
 	
 	totalSize = SCRIPT_SEGMENT_SIZE;
@@ -781,6 +863,9 @@
 void read_script2_data(byte *&data, uint16 &totalSize) {
 	uint32 scriptSegment = 0x19c70;
 	if (language == IT_ITA) scriptSegment = 0x19D90;
+	else if (language == FR_FRA) scriptSegment = 0x1a160;
+	else if (language == DE_DEU) scriptSegment = 0x1a1f0;
+	else if (language != EN_ANY) errorExit("read_script2_data: Unknown language");
 	lureExe.seek(scriptSegment);
 	
 	totalSize = SCRIPT2_SEGMENT_SIZE;
@@ -791,6 +876,9 @@
 void read_hotspot_script_offsets(byte *&data, uint16 &totalSize) {
 	uint16 dataStart = 0x57e0;
 	if (language == IT_ITA) dataStart = 0x58a0;
+	else if (language == FR_FRA) dataStart = 0x58c0;
+	else if (language == DE_DEU) dataStart = 0x58f0;
+	else if (language != EN_ANY) errorExit("read_hotspot_script_offsets: Unknown language");
 
 	lureExe.seek(dataSegment + dataStart);
 	totalSize = HOTSPOT_SCRIPT_SIZE;
@@ -799,7 +887,13 @@
 }
 
 void read_messages_segment(byte *&data, uint16 &totalSize) {
-	lureExe.seek(MESSAGES_SEGMENT);
+	uint32 scriptSegment = 0x20b60;
+	if (language == IT_ITA) scriptSegment = 0x20c80;
+	else if (language == FR_FRA) scriptSegment = 0x21050;
+	else if (language == DE_DEU) scriptSegment = 0x210E0;
+	else if (language != EN_ANY) errorExit("read_messages_segment: Unknown language");
+
+	lureExe.seek(scriptSegment);
 	totalSize = MESSAGES_SEGMENT_SIZE;
 	data = (byte *) malloc(totalSize);
 	lureExe.read(data, totalSize);
@@ -856,6 +950,9 @@
 
 	uint16 dataStart = 0x505c;
 	if (language == IT_ITA) dataStart = 0x511C;
+	else if (language == FR_FRA) dataStart = 0x513c;
+	else if (language == DE_DEU) dataStart = 0x515c;
+	else if (language != EN_ANY) errorExit("read_talk_headers: Unknown language");
 	lureExe.seek(dataSegment + dataStart);
 	lureExe.read(&entries[0], sizeof(TalkEntry) * TALK_NUM_ENTRIES);
 
@@ -927,9 +1024,11 @@
 	uint16 responsesOffset;
 };
 
-#define NUM_GIVE_TALK_IDS 7
+#define NUM_GIVE_TALK_IDS 6
 uint16 englishGiveTalkIds[7] = {0xCF5E, 0xCF14, 0xCF90, 0xCFAA, 0xCFD0, 0xCFF6, 0xf010};
 uint16 italianGiveTalkIds[7] = {0xD01E, 0xCFD4, 0xD050, 0xD06A, 0xD090, 0xD0B6, 0xf0d0};
+uint16 frenchGiveTalkIds[7]  = {0xD03E, 0xCFF4, 0xD070, 0xD08A, 0xD0B0, 0xD0D6, 0xf0f0};
+uint16 germanGiveTalkIds[7]   = {0xD06E, 0xD024, 0xD0A0, 0xD0BA, 0xD0E0, 0xD106, 0xf120};
 
 void read_talk_data(byte *&data, uint16 &totalSize) {
 	uint16 responseOffset;
@@ -938,6 +1037,9 @@
 
 	uint16 *giveTalkIds = &englishGiveTalkIds[0];
 	if (language == IT_ITA) giveTalkIds = &italianGiveTalkIds[0];
+	else if (language == FR_FRA) giveTalkIds = &frenchGiveTalkIds[0];
+	else if (language == DE_DEU) giveTalkIds = &germanGiveTalkIds[0];
+	else if (language != EN_ANY) errorExit("read_talk_data: Unknown language");
 
 	data = (byte *) malloc(MAX_DATA_SIZE);
 	uint16 *v = (uint16 *) data;
@@ -1052,6 +1154,9 @@
 void read_room_pathfinding_data(byte *&data, uint16 &totalSize) {
 	uint16 dataStart = 0x984A;
 	if (language == IT_ITA) dataStart = 0x990A;
+	else if (language == FR_FRA) dataStart = 0x992A;
+	else if (language == DE_DEU) dataStart = 0x995a;
+	else if (language != EN_ANY) errorExit("read_room_pathfinding_data: Unknown language");
 	lureExe.seek(dataSegment + dataStart);
 	
 	totalSize = PATHFIND_SIZE;
@@ -1108,6 +1213,9 @@
 	
 	uint16 dataStart = 0x2E57;
 	if (language == IT_ITA) dataStart = 0x2E66;
+	else if (language == FR_FRA) dataStart = 0x2e76;
+	else if (language == DE_DEU) dataStart = 0x2e85;
+	else if (language != EN_ANY) errorExit("read_room_exit_hotspots_data: Unknown language");
 	lureExe.seek(dataSegment + dataStart);
 	
 	lureExe.read(rec, sizeof(RoomExitIndexedHotspotResource));
@@ -1124,6 +1232,9 @@
 void save_fight_segment(byte *&data, uint16 &totalSize) {
 	uint32 fightSegment = 0x1C400;
 	if (language == IT_ITA) fightSegment = 0x1c520;
+	else if (language == FR_FRA) fightSegment = 0x1c8f0;
+	else if (language == DE_DEU) fightSegment = 0x1c980;
+	else if (language != EN_ANY) errorExit("save_fight_segment: Unknown language");
 	lureExe.seek(fightSegment);
 	
 	totalSize = FIGHT_SEGMENT_SIZE;
@@ -1140,7 +1251,7 @@
 	"Slow Text\x8B", "Sound on", "Sound off", "(nothing)", " for ", " to ", " on ", 
 	"and then", "finish", "Are you sure (y/n)?",
 	"a ", "the ", "a ", "a ", "an ", "an ", "an ", "an ",
-	"You are carrying ", "nothing", "You have ", "groat", "groats",
+	"You are carrying ", "nothing", "You have ", "groat", "groats"
 };
 
 const char *italianTextStrings[NUM_TEXT_ENTRIES] = {
@@ -1153,14 +1264,52 @@
 	"(niente)", " per ", " a ", " su ", 
 	"e poi", "finito", "Sei sicuro (s/n)?",
 	NULL, "l' ", "la ", NULL, "le ", "i ", "il ", NULL,
-	"Stai portando ", "niente", "e hai ", "soldi", "soldis",
+	"Stai portando ", "niente", "e hai ", "soldi", "soldis"
 };
 
+const char frenchUnlockStr[] = {'D', '\x7f', 'v', 'e', 'r', 'r', 'o', 'u', 'i', 'l', 'l', 'e', '\0'};
+const char frenchCreditsStr[] = {'C', 'r', '\x7f', 'd', 'i', 't', 's', '\0'};
+
+const char *frenchTextStrings[NUM_TEXT_ENTRIES] = {
+	"Prends", NULL, "Pousse", "Tire", "Actionne", "Ouvre", "Ferme", "Verrouille",
+	frenchUnlockStr, "Utilise", "Donne", "Parle \0x81", "Dis \x81", NULL,
+	"Regarde", "Observe", "Regarde par", "Demande \x81", NULL, "Bois", "Statut",
+	"Va \x81", "Reviens", "Corromps", "Examine", 
+	frenchCreditsStr, "Recommencer", "Sauvegarder", "Restituer", "Quitter",
+	"Texte rapide\x8b", "Texte lent  \x8b", "Avec son", "Sans son",
+	"(rien)", " avec ", " \x81 ", " sur ", "et puis", "fin",
+	"Vous  \x83tes s\x89r (o/n)?",
+	NULL, "la", "le", "l'", "les", NULL, NULL, NULL,
+	"Vous avez ", "rien", "et vous avez ", "sou", "sous"
+};
+
+const char *germanTextStrings[NUM_TEXT_ENTRIES] = {
+	"Nimm", NULL, "Schiebe", "Ziehe", "Bet\x8dtige", "\x90" "ffne", "Schlie\x92h" "e",
+	"Sperre", "Steck Schl\x8cssel in", "Benutze", "Gib", "Sprich mit", "Befehl an",
+	NULL, "Betrachte", "Betrachte", "Schau durch", "Verlange", NULL, "Trink",
+	"Status", "Geh zu", "Zur\x8c" "ck", "Besteche", "Untersuche",
+	"Mitwirkende", "Spiel neu starten", "Spiel sichern", "Gesichertes Spiel laden", 
+	"Abbrechen", "Schneller Text\x8b",
+	"Langsamer Text\x8b", "Sound an", "Sound aus", "(nichts)", " nach ", " an ", " f\x8cr ",
+	"und dann", "Schlu\x92", "Sicher (j/n)?",
+	NULL, "keinen ", "keine ", "kein ", "der ", "die ", "das ", "den ",
+	"Du tr\x8dgst", "niets", "und du hast ", "silberm\x8cnzen", "silberm\x8cnzen"
+};
+
+int slen(const char *s) {
+	int total = 0;
+	while (*s++ != '\0') ++total;
+	return total;
+}
+
 void save_text_strings(byte *&data, uint16 &totalSize) {
 	int index;
 
 	const char **textStrings = &englishTextStrings[0];
 	if (language == IT_ITA) textStrings = &italianTextStrings[0];
+	else if (language == FR_FRA) textStrings = &frenchTextStrings[0];
+	else if (language == DE_DEU) textStrings = &germanTextStrings[0];
+	else if (language != EN_ANY) errorExit("save_text_strings: Unknown language");
 
 	// Calculate the total needed space
 	totalSize = sizeof(uint16);
@@ -1188,6 +1337,9 @@
 void save_sound_desc_data(byte *&data, uint16 &totalSize) {
 	uint16 dataStart = 0x5671;
 	if (language == IT_ITA) dataStart = 0x5731;
+	else if (language == FR_FRA) dataStart = 0x5751;
+	else if (language == DE_DEU) dataStart = 0x5781;
+	else if (language != EN_ANY) errorExit("save_sound_desc_data: Unknown language");
 	lureExe.seek(dataSegment + dataStart);
 	
 	totalSize = SOUND_DESCS_SIZE;
@@ -1264,9 +1416,101 @@
 	{NULL, '\0'}
 };
 
+const DecoderEntry frenchDecoders[] = {
+	{"00", (char) 0x20}, {"0100", (char) 0x65}, {"0101", (char) 0x73}, {"0110", (char) 0x61}, {"01110", (char) 0x69},
+	{"011110", (char) 0x6E}, {"011111", (char) 0x72}, {"1000", (char) 0x6F}, {"10010", (char) 0x74}, 
+	{"100110", (char) 0x75}, {"100111", (char) 0x70}, {"10100", (char) 0x6C}, {"10101", (char) 0x6D}, 
+	{"101100", (char) 0x63}, {"101101", (char) 0x76}, {"101110", (char) 0x00}, {"1011110", (char) 0x2E},
+	{"1011111", (char) 0x7F}, {"110000", (char) 0xAA}, {"110001", (char) 0x27}, {"110010", (char) 0x64},
+	{"1100110", (char) 0xB8}, {"1100111", (char) 0x2C}, {"110100", (char) 0x62}, {"1101010", (char) 0x68},
+	{"11010110", (char) 0x66}, {"11010111", (char) 0xBE}, {"1101100", (char) 0x21}, {"1101101", (char) 0xB0},
+	{"1101110", (char) 0x67}, {"11011110", (char) 0xF2}, {"11011111", (char) 0xC5}, {"1110000", (char) 0xC0},
+	{"11100010", (char) 0x6A}, {"11100011", (char) 0xA5}, {"1110010", (char) 0xB1}, {"11100110", (char) 0x4C},
+	{"111001110", (char) 0x2D}, {"111001111", (char) 0x4A}, {"1110100", (char) 0xBD}, {"11101010", (char) 0x3F},
+	{"111010110", (char) 0x71}, {"111010111", (char) 0xB5}, {"11101100", (char) 0x81}, {"111011010", (char) 0x43},
+	{"111011011", (char) 0x45}, {"11101110", (char) 0x85}, {"111011110", (char) 0xC4}, {"1110111110", (char) 0x4D},
+	{"1110111111", (char) 0x79}, {"11110000", (char) 0xBC}, {"111100010", (char) 0xBA}, {"111100011", (char) 0xAF},
+	{"11110010", (char) 0x83}, {"111100110", (char) 0x53}, {"1111001110", (char) 0x56}, {"1111001111", (char) 0xA7},
+	{"11110100", (char) 0xA6}, {"111101010", (char) 0xB2}, {"1111010110", (char) 0xB7}, {"1111010111", (char) 0xD9},
+	{"111101100", (char) 0x41}, {"111101101", (char) 0xA3}, {"111101110", (char) 0x4E}, {"1111011110", (char) 0xB4},
+	{"11110111110", (char) 0x54}, {"11110111111", (char) 0x49}, {"111110000", (char) 0x4F}, {"111110001", (char) 0xBF},
+	{"111110010", (char) 0x47}, {"1111100110", (char) 0x50}, {"11111001110", (char) 0x7A}, {"11111001111", (char) 0x52},
+	{"111110100", (char) 0x44}, {"1111101010", (char) 0x55}, {"1111101011", (char) 0x51}, {"1111101100", (char) 0xE0},
+	{"1111101101", (char) 0xAC}, {"1111101110", (char) 0x78}, {"11111011110", (char) 0xC8}, {"11111011111", (char) 0x42},
+	{"1111110000", (char) 0xEE}, {"1111110001", (char) 0xC2}, {"1111110010", (char) 0x82}, {"11111100110", (char) 0x87},
+	{"11111100111", (char) 0x77}, {"1111110100", (char) 0xC7}, {"11111101010", (char) 0xEF}, {"11111101011", (char) 0x80},
+	{"1111110110", (char) 0xE4}, {"11111101110", (char) 0x89}, {"111111011110", (char) 0xE8}, {"111111011111", (char) 0xA9},
+	{"11111110000", (char) 0x46}, {"11111110001", (char) 0x48}, {"11111110010", (char) 0xDC},
+	{"111111100110", (char) 0xAE}, {"111111100111", (char) 0x88}, {"11111110100", (char) 0x6B},
+	{"111111101010", (char) 0x7E}, {"111111101011", (char) 0x31}, {"11111110110", (char) 0xC3},
+	{"111111101110", (char) 0xD8}, {"1111111011110", (char) 0x3B}, {"1111111011111", (char) 0xBB},
+	{"11111111000", (char) 0xCD}, {"111111110010", (char) 0x8A}, {"1111111100110", (char) 0xB3},
+	{"1111111100111", (char) 0x32}, {"111111110100", (char) 0xC1}, {"111111110101", (char) 0xD0},
+	{"111111110110", (char) 0x57}, {"1111111101110", (char) 0xB6}, {"1111111101111", (char) 0x25},
+	{"111111111000", (char) 0xA1}, {"1111111110010", (char) 0xDF}, {"1111111110011", (char) 0xEA},
+	{"111111111010", (char) 0x35}, {"1111111110110", (char) 0x3A}, {"11111111101110", (char) 0x36},
+	{"11111111101111", (char) 0x33}, {"1111111111000", (char) 0x39}, {"1111111111001", (char) 0xDB},
+	{"1111111111010", (char) 0xE6}, {"11111111110110", (char) 0x30}, {"111111111101110", (char) 0x22},
+	{"111111111101111", (char) 0x34}, {"11111111111000", (char) 0xE3}, {"11111111111001", (char) 0x37},
+	{"11111111111010", (char) 0x38}, {"111111111110110", (char) 0xD7}, {"111111111110111", (char) 0xCC},
+	{"11111111111100", (char) 0xD5}, {"111111111111010", (char) 0xE5}, {"1111111111110110", (char) 0x2F},
+	{"1111111111110111", (char) 0x4B}, {"111111111111100", (char) 0xE9}, {"1111111111111010", (char) 0x59},
+	{"1111111111111011", (char) 0x28}, {"1111111111111100", (char) 0x29}, {"1111111111111101", (char) 0x5A},
+	{"11111111111111100", (char) 0x86}, {"11111111111111101", (char) 0x58}, {"11111111111111110", (char) 0x84},
+	{"11111111111111111", (char) 0xA2},
+	{NULL, '\0'}
+};
+
+const DecoderEntry germanDecoders[] = {
+	{"000", (char) 0x20}, {"001", (char) 0x65}, {"0100", (char) 0x6E}, {"0101", (char) 0x61}, {"0110", (char) 0x72},
+	{"01110", (char) 0x69}, {"011110", (char) 0x74}, {"011111", (char) 0x73}, {"10000", (char) 0x68}, 
+	{"10001", (char) 0x6C}, {"10010", (char) 0x75}, {"100110", (char) 0x6D}, {"100111", (char) 0xB0},
+	{"10100", (char) 0x67}, {"101010", (char) 0x00}, {"101011", (char) 0x62}, {"101100", (char) 0x63},
+	{"101101", (char) 0x2C}, {"101110", (char) 0x6F}, {"1011110", (char) 0xAA}, {"1011111", (char) 0x77},
+	{"110000", (char) 0x64}, {"110001", (char) 0x2E}, {"110010", (char) 0x6B}, {"1100110", (char) 0x66},
+	{"1100111", (char) 0xDB}, {"110100", (char) 0x21}, {"1101010", (char) 0x7A}, {"11010110", (char) 0xC5},
+	{"11010111", (char) 0x8C}, {"1101100", (char) 0x49}, {"11011010", (char) 0xCD}, {"11011011", (char) 0xCC},
+	{"1101110", (char) 0x53}, {"11011110", (char) 0x45}, {"110111110", (char) 0x57}, {"110111111", (char) 0x8D},
+	{"1110000", (char) 0xB8}, {"11100010", (char) 0x47}, {"11100011", (char) 0x76}, {"1110010", (char) 0x92},
+	{"11100110", (char) 0xED}, {"111001110", (char) 0x44}, {"111001111", (char) 0x4D}, {"1110100", (char) 0x70},
+	{"11101010", (char) 0x48}, {"111010110", (char) 0xD0}, {"111010111", (char) 0xDC}, {"11101100", (char) 0xE8},
+	{"11101101", (char) 0x3F}, {"11101110", (char) 0x41}, {"111011110", (char) 0xDD}, {"1110111110", (char) 0x8F},
+	{"1110111111", (char) 0xF2}, {"11110000", (char) 0x42}, {"11110001", (char) 0xEE}, {"11110010", (char) 0x46},
+	{"111100110", (char) 0x4E}, {"1111001110", (char) 0x4C}, {"1111001111", (char) 0xE9}, {"11110100", (char) 0xEF},
+	{"111101010", (char) 0x54}, {"111101011", (char) 0xEB}, {"111101100", (char) 0x4B}, {"111101101", (char) 0xD1},
+	{"111101110", (char) 0xD9}, {"1111011110", (char) 0xD8}, {"1111011111", (char) 0x52}, {"111110000", (char) 0xEC},
+	{"111110001", (char) 0xE4}, {"111110010", (char) 0xD7}, {"1111100110", (char) 0x55}, {"1111100111", (char) 0xEA},
+	{"111110100", (char) 0xDF}, {"1111101010", (char) 0xE6}, {"1111101011", (char) 0x5A}, {"111110110", (char) 0x56},
+	{"1111101110", (char) 0xD5}, {"11111011110", (char) 0xD6}, {"11111011111", (char) 0xE0}, {"111111000", (char) 0x6A},
+	{"1111110010", (char) 0xA3}, {"1111110011", (char) 0xB1}, {"1111110100", (char) 0x2D}, {"1111110101", (char) 0xC8},
+	{"1111110110", (char) 0x50}, {"11111101110", (char) 0xE7}, {"111111011110", (char) 0x27},
+	{"111111011111", (char) 0xD4}, {"1111111000", (char) 0xCE}, {"11111110010", (char) 0x4F},
+	{"11111110011", (char) 0x79}, {"1111111010", (char) 0xC9}, {"11111110110", (char) 0xAF},
+	{"111111101110", (char) 0x4A}, {"111111101111", (char) 0xC2}, {"11111111000", (char) 0xC7},
+	{"111111110010", (char) 0x31}, {"111111110011", (char) 0xDA}, {"111111110100", (char) 0xA1},
+	{"111111110101", (char) 0x32}, {"111111110110", (char) 0xC4}, {"1111111101110", (char) 0xB5},
+	{"11111111011110", (char) 0x91}, {"11111111011111", (char) 0xE5}, {"111111111000", (char) 0x25},
+	{"1111111110010", (char) 0x35}, {"1111111110011", (char) 0x3A}, {"1111111110100", (char) 0x43},
+	{"1111111110101", (char) 0xE3}, {"1111111110110", (char) 0x36}, {"11111111101110", (char) 0x78},
+	{"11111111101111", (char) 0x90}, {"1111111111000", (char) 0xE2}, {"11111111110010", (char) 0x33},
+	{"11111111110011", (char) 0x8E}, {"1111111111010", (char) 0xA7}, {"11111111110110", (char) 0x34},
+	{"111111111101110", (char) 0x39}, {"111111111101111", (char) 0x30}, {"11111111111000", (char) 0x37},
+	{"11111111111001", (char) 0x38}, {"11111111111010", (char) 0x71}, {"111111111110110", (char) 0xB7},
+	{"111111111110111", (char) 0xBA}, {"11111111111100", (char) 0xB2}, {"111111111111010", (char) 0x3B},
+	{"1111111111110110", (char) 0xAE}, {"1111111111110111", (char) 0x22}, {"111111111111100", (char) 0x2F},
+	{"1111111111111010", (char) 0x51}, {"1111111111111011", (char) 0xA2}, {"1111111111111100", (char) 0xC3},
+	{"11111111111111010", (char) 0xBC}, {"11111111111111011", (char) 0x28}, {"111111111111111000", (char) 0x29},
+	{"111111111111111001", (char) 0x59}, {"11111111111111101", (char) 0xBB}, {"11111111111111110", (char) 0xBD},
+	{"11111111111111111", (char) 0xC0},
+	{NULL, '\0'}
+};
+
 void save_string_decoder_data(byte *&data, uint16 &totalSize) {
 	const DecoderEntry *list = &englishDecoders[0];
 	if (language == IT_ITA) list = &italianDecoders[0];
+	else if (language == FR_FRA) list = &frenchDecoders[0];
+	else if (language == DE_DEU) list = &germanDecoders[0];
+	else if (language != EN_ANY) errorExit("save_string_decoder_data: Unknown language");
 
 	totalSize = 1;
 	const DecoderEntry *pSrc = list;
@@ -1543,6 +1787,14 @@
 		language = IT_ITA;
 		dataSegment = 0xACB0;
 		printf("Detected Italian version\n");
+	} else if (sumTotal == FRENCH_FILE_CHECKSUM) {
+		language = FR_FRA;
+		dataSegment = 0xB060;
+		printf("Detected French version\n");
+	} else if (sumTotal == GERMAN_FILE_CHECKSUM) {
+		language = DE_DEU;
+		dataSegment = 0xB0C0;
+		printf("Detected german version\n");
 	} else {
 		printf("Lure executable version not recognised. Checksum = %xh\n", sumTotal);
 		return false;

Modified: scummvm/trunk/tools/create_lure/create_lure_dat.h
===================================================================
--- scummvm/trunk/tools/create_lure/create_lure_dat.h	2007-11-22 10:13:43 UTC (rev 29605)
+++ scummvm/trunk/tools/create_lure/create_lure_dat.h	2007-11-22 10:15:20 UTC (rev 29606)
@@ -30,7 +30,7 @@
 #include "common/util.h"
 
 #define VERSION_MAJOR 1
-#define VERSION_MINOR 24
+#define VERSION_MINOR 25
 
 #define DIALOG_SIZE 0x150
 
@@ -54,7 +54,6 @@
 
 #define NUM_ROOM_EXITS 50
 
-#define MESSAGES_SEGMENT 0x20b60
 #define MESSAGES_SEGMENT_SIZE 0x490
 
 #define MAX_HOTSPOTS 0x100
@@ -419,4 +418,6 @@
 extern Common::Language language;
 extern uint16 dataSegment;
 
+extern void errorExit(const char *msg);
+
 #endif

Modified: scummvm/trunk/tools/create_lure/process_actions.cpp
===================================================================
--- scummvm/trunk/tools/create_lure/process_actions.cpp	2007-11-22 10:13:43 UTC (rev 29605)
+++ scummvm/trunk/tools/create_lure/process_actions.cpp	2007-11-22 10:15:20 UTC (rev 29606)
@@ -64,6 +64,8 @@
 JumpOffsetsRecord jumpOffsets[] = {
 	{EN_ANY, {0x87be, 0x881c}},
 	{IT_ITA, {0x881c, 0x887a}},
+	{FR_FRA, {0x8bbf, 0x8c18}},
+	{DE_DEU, {0x8c1c, 0x8c75}},
 	{UNK_LANG, {0, 0}}
 };
 
@@ -140,6 +142,19 @@
 		if (startOffset == 0x7866) { startOffset = 0x740a; maxOffset = 0x7876; }
 		if (startOffset == 0x3600) { startOffset = 0x35c6; maxOffset = 0x3622; }
 		break;
+	case FR_FRA:
+		if (startOffset == 0x7eab) { startOffset = 0x7e7d; maxOffset = 0x7ed5; }
+		if (startOffset == 0x7a88) { startOffset = 0x793c; maxOffset = 0x7ab2; }
+		if (startOffset == 0x7328) { startOffset = 0x72ae; maxOffset = 0x7382; }
+		if (startOffset == 0x702f) { startOffset = 0x6f3d; maxOffset = 0x70a3; }
+		if (startOffset == 0x7886) { startOffset = 0x742a; maxOffset = 0x7896; }
+	case DE_DEU:
+		if (startOffset == 0x7edb) { startOffset = 0x7ead; maxOffset = 0x7f05; }
+		if (startOffset == 0x7ab8) { startOffset = 0x796c; maxOffset = 0x7ae2; }
+		if (startOffset == 0x7358) { startOffset = 0x72de; maxOffset = 0x73b2; }
+		if (startOffset == 0x705f) { startOffset = 0x6f6d; maxOffset = 0x70d3; }
+		if (startOffset == 0x78b6) { startOffset = 0x745a; maxOffset = 0x78c6; }
+		break;
 	default:
 		break;
 	}
@@ -346,6 +361,10 @@
 	// Get a list of the offsets for each room
 	uint16 raOffset = 0x4D10;
 	if (language == IT_ITA) raOffset = 0x4dc0;
+	else if (language == FR_FRA) raOffset = 0x4df0;
+	else if (language == DE_DEU) raOffset = 0x4de0;
+	else if (language != EN_ANY) errorExit("read_action_sequence: Unknown language");
+
 	lureExe.seek(dataSegment + raOffset, SEEK_SET);
 	for (roomIndex = 0; roomIndex < RANDOM_ROOM_NUM_ENTRIES; ++roomIndex) {
 		randomActions[roomIndex].offset = lureExe.readWord();
@@ -407,9 +426,18 @@
 		process_entry(0xbc55, data, totalSize);
 		process_entry(0x712c, data, totalSize);
 		break;
+	case FR_FRA:
+		process_entry(0x13c2, data, totalSize);
+		process_entry(0xbc75, data, totalSize);
+		process_entry(0x714c, data, totalSize);
+		break;
+	case DE_DEU:
+		process_entry(0x13c2, data, totalSize);
+		process_entry(0xbca5, data, totalSize);
+		process_entry(0x717c, data, totalSize);
+		break;
 	default:
-		printf("Unknown language\n");
-		exit(1);
+		errorExit("read_action_sequence: Unknown language");
 	}
 
 	// Process the script engine list 
@@ -422,6 +450,9 @@
 
 	uint16 hsOffset = 0x5d98;
 	if (language == IT_ITA) hsOffset = 0x5e58;
+	else if (language == FR_FRA) hsOffset = 0x5e78;
+	else if (language == DE_DEU) hsOffset = 0x5ea8;
+	else if (language != EN_ANY) errorExit("read_action_sequence: Unknown language");
 
 	hotspotIndex = 0;
 	for (;;) {
@@ -446,7 +477,7 @@
 		{
 			if (randomActions[roomIndex].entries[index].offset != 0xfffe)
 			{
-//				printf("room=%d entry=%xh\n", roomIndex+1, randomActions[roomIndex].entries[index].offset);
+//printf("room=%d entry=%xh\n", roomIndex+1, randomActions[roomIndex].entries[index].offset);
 				process_entry(randomActions[roomIndex].entries[index].offset, data, totalSize);
 			}
 		}


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