[Scummvm-cvs-logs] SF.net SVN: scummvm: [29156] scummvm/trunk/engines/saga/detection_tables.h

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Sat Oct 6 20:53:47 CEST 2007


Revision: 29156
          http://scummvm.svn.sourceforge.net/scummvm/?rev=29156&view=rev
Author:   thebluegr
Date:     2007-10-06 11:53:47 -0700 (Sat, 06 Oct 2007)

Log Message:
-----------
Removed the MD5 check of sfx.res for the English version of IHNM, since there are two English versions of the game with a different sfx.res file. Closes bug #1800226 - "IHNM: unsupported version"

Modified Paths:
--------------
    scummvm/trunk/engines/saga/detection_tables.h

Modified: scummvm/trunk/engines/saga/detection_tables.h
===================================================================
--- scummvm/trunk/engines/saga/detection_tables.h	2007-10-04 16:19:42 UTC (rev 29155)
+++ scummvm/trunk/engines/saga/detection_tables.h	2007-10-06 18:53:47 UTC (rev 29156)
@@ -619,7 +619,7 @@
 		NULL,
 	},
 
-	// I Have No Mouth And I Must Scream - CD version
+	// I Have No Mouth And I Must Scream - English CD version
 	{
 		{
 			"ihnm",
@@ -630,7 +630,11 @@
 	{"scream.res",	GAME_RESOURCEFILE,					"46bbdc65d164ba7e89836a0935eec8e6", -1},
 	{"patch.re_",	GAME_PATCHFILE | GAME_RESOURCEFILE,	"58b79e61594779513c7f2d35509fa89e", -1},
 	{"scripts.res",	GAME_SCRIPTFILE,					"be38bbc5a26be809dbf39f13befebd01", -1},
-	{"sfx.res",		GAME_SOUNDFILE,						"1c610d543f32ec8b525e3f652536f269", -1},
+	//{"sfx.res",		GAME_SOUNDFILE,						"1c610d543f32ec8b525e3f652536f269", -1},
+	// There are two English versions of the game, each one with a different sfx.res file
+	// Known MD5 checksums for sfx.res in the English version of the game are 
+	// 1c610d543f32ec8b525e3f652536f269 and 45a9a9f5d37740be24fd2ae2edf36573
+	{"sfx.res",		GAME_SOUNDFILE,						NULL, -1},
 	//{"voicess.res",	GAME_VOICEFILE,						"54b1f2013a075338ceb0e258d97808bd", -1}, //order of voice bank file is important
 	//{"voices1.res",	GAME_VOICEFILE,						"fc6440b38025f4b2cc3ff55c3da5c3eb", -1},
 	//{"voices2.res",	GAME_VOICEFILE,						"b37f10fd1696ade7d58704ccaaebceeb", -1},


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