[Scummvm-cvs-logs] SF.net SVN: scummvm: [28801] scummvm/trunk/engines/agi/preagi_mickey.cpp
sev at users.sourceforge.net
sev at users.sourceforge.net
Sat Sep 1 21:03:22 CEST 2007
Revision: 28801
http://scummvm.svn.sourceforge.net/scummvm/?rev=28801&view=rev
Author: sev
Date: 2007-09-01 12:03:22 -0700 (Sat, 01 Sep 2007)
Log Message:
-----------
Fix compilation and warnings.
Modified Paths:
--------------
scummvm/trunk/engines/agi/preagi_mickey.cpp
Modified: scummvm/trunk/engines/agi/preagi_mickey.cpp
===================================================================
--- scummvm/trunk/engines/agi/preagi_mickey.cpp 2007-09-01 18:46:55 UTC (rev 28800)
+++ scummvm/trunk/engines/agi/preagi_mickey.cpp 2007-09-01 19:03:22 UTC (rev 28801)
@@ -411,6 +411,8 @@
break;
}
break;
+ default:
+ break;
}
animate();
drawMenu(menu, *sel0, *sel1);
@@ -870,7 +872,7 @@
void Mickey::saveGame() {
Common::File outfile;
- char szFile[256] = {0};
+ //char szFile[256] = {0};
bool diskerror = true;
int sel;
@@ -1109,7 +1111,7 @@
}
void Mickey::inventory() {
- int iRow = IDI_MSA_ROW_INV_ITEMS;
+ //int iRow = IDI_MSA_ROW_INV_ITEMS;
char szCrystals[12] = {0};
sprintf(szCrystals, IDS_MSA_CRYSTALS, IDS_MSA_CRYSTAL_NO[game.nXtals]);
@@ -1218,7 +1220,7 @@
drawRoom();
printRoomDesc();
-#ifndef _DEBUG
+#ifdef _DEBUG
PlaySound(IDI_MSA_SND_SHIP_LAND);
#endif
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