[Scummvm-cvs-logs] SF.net SVN: scummvm: [28842] scummvm/trunk/engines/agi/loader_preagi.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Mon Sep 3 03:49:24 CEST 2007
Revision: 28842
http://scummvm.svn.sourceforge.net/scummvm/?rev=28842&view=rev
Author: thebluegr
Date: 2007-09-02 18:49:24 -0700 (Sun, 02 Sep 2007)
Log Message:
-----------
Cleanup
Modified Paths:
--------------
scummvm/trunk/engines/agi/loader_preagi.cpp
Modified: scummvm/trunk/engines/agi/loader_preagi.cpp
===================================================================
--- scummvm/trunk/engines/agi/loader_preagi.cpp 2007-09-03 01:36:55 UTC (rev 28841)
+++ scummvm/trunk/engines/agi/loader_preagi.cpp 2007-09-03 01:49:24 UTC (rev 28842)
@@ -104,9 +104,6 @@
int AgiLoader_preagi::unloadResource(int t, int n) {
switch (t) {
- case rLOGIC:
- //_vm->unloadLogic(n);
- break;
case rPICTURE:
_vm->_picture->unloadPicture(n);
break;
@@ -140,24 +137,20 @@
int AgiLoader_preagi::loadResource(int t, int n) {
int ec = errOK;
uint8 *data = NULL;
+ char szFile[255] = {0};
if (n > MAX_DIRS)
return errBadResource;
switch (t) {
- case rLOGIC:
- // The logic in preagi games is hardcoded
- break;
case rPICTURE:
/* if picture is currently NOT loaded *OR* cacheing is off,
* unload the resource (caching==off) and reload it
*/
- if (true) { //(~_vm->_game.dirPic[n].flags & RES_LOADED) {
+ if (~_vm->_game.dirPic[n].flags & RES_LOADED) {
unloadResource(rPICTURE, n);
- //data = loadVolRes(&_vm->_game.dirPic[n]);
data = new uint8[4096];
- char szFile[255] = {0};
sprintf(szFile, IDS_MSA_PATH_PIC, n);
Common::File infile;
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