[Scummvm-cvs-logs] SF.net SVN: scummvm: [28915] scummvm/trunk/engines/lure/animseq.cpp

dreammaster at users.sourceforge.net dreammaster at users.sourceforge.net
Sun Sep 16 06:04:50 CEST 2007


Revision: 28915
          http://scummvm.svn.sourceforge.net/scummvm/?rev=28915&view=rev
Author:   dreammaster
Date:     2007-09-15 21:04:49 -0700 (Sat, 15 Sep 2007)

Log Message:
-----------
Tweaked animation frame delay to better match original game

Modified Paths:
--------------
    scummvm/trunk/engines/lure/animseq.cpp

Modified: scummvm/trunk/engines/lure/animseq.cpp
===================================================================
--- scummvm/trunk/engines/lure/animseq.cpp	2007-09-16 04:03:50 UTC (rev 28914)
+++ scummvm/trunk/engines/lure/animseq.cpp	2007-09-16 04:04:49 UTC (rev 28915)
@@ -135,7 +135,7 @@
 	while ((_pPixels < _pPixelsEnd) && (_pLines < _pLinesEnd)) {
 		decodeFrame(_pPixels, _pLines);
 
-		result = delay(130);
+		result = delay(7 * 1000 / 50);
 		if (result != ABORT_NONE) return result;
 	}
 


This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.




More information about the Scummvm-git-logs mailing list