[Scummvm-cvs-logs] SF.net SVN: scummvm: [29016] scummvm/trunk/engines/agi
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Sat Sep 22 12:10:01 CEST 2007
Revision: 29016
http://scummvm.svn.sourceforge.net/scummvm/?rev=29016&view=rev
Author: thebluegr
Date: 2007-09-22 03:10:01 -0700 (Sat, 22 Sep 2007)
Log Message:
-----------
Code simplification. Removed IDI_MSA_MAX_STR and fRmTxt - oRmTxt is used instead, as the two arrays contained non-null values for the same rooms. Also, room object indices are no longer read from the original executable
Modified Paths:
--------------
scummvm/trunk/engines/agi/preagi_mickey.cpp
scummvm/trunk/engines/agi/preagi_mickey.h
Modified: scummvm/trunk/engines/agi/preagi_mickey.cpp
===================================================================
--- scummvm/trunk/engines/agi/preagi_mickey.cpp 2007-09-22 09:53:13 UTC (rev 29015)
+++ scummvm/trunk/engines/agi/preagi_mickey.cpp 2007-09-22 10:10:01 UTC (rev 29016)
@@ -949,7 +949,7 @@
waitAnyKeyAnim();
// print extended room description
- if (game.fRmTxt[game.iRoom]) {
+ if (game.oRmTxt[game.iRoom]) {
printExeMsg(game.oRmTxt[game.iRoom] + IDI_MSA_OFS_EXE);
}
}
@@ -1340,13 +1340,13 @@
void Mickey::getItem(ENUM_MSA_ITEM iItem) {
game.fItem[iItem] = true;
game.iItem[game.nItems++] = iItem;
- game.fRmTxt[game.iRoom] = 0;
+ game.oRmTxt[game.iRoom] = 0;
playSound(IDI_MSA_SND_TAKE);
drawRoom();
}
void Mickey::getXtal(int iStr) {
- game.fRmTxt[game.iRoom] = 0;
+ game.oRmTxt[game.iRoom] = 0;
game.fHasXtal = true;
game.nXtals++;
playSound(IDI_MSA_SND_CRYSTAL);
@@ -2149,8 +2149,8 @@
memset(&game, 0, sizeof(game));
memset(&game.iItem, IDI_MSA_OBJECT_NONE, sizeof(game.iItem));
// read room extended desc flags
- readExe(IDO_MSA_ROOM_TEXT, buffer, sizeof(buffer));
- memcpy(game.fRmTxt, buffer, sizeof(game.fRmTxt));
+ //readExe(IDO_MSA_ROOM_TEXT, buffer, sizeof(buffer));
+ //memcpy(game.fRmTxt, buffer, sizeof(game.fRmTxt));
// read room extended desc offsets
readExe(IDO_MSA_ROOM_TEXT_OFFSETS, buffer, sizeof(buffer));
@@ -2159,8 +2159,8 @@
game.oRmTxt[i] = buffer[i*2] + 256 * buffer[i*2+1];
// read room object indices
- readExe(IDO_MSA_ROOM_OBJECT, buffer, sizeof(buffer));
- memcpy(game.iRmObj, buffer, sizeof(game.iRmObj));
+ //readExe(IDO_MSA_ROOM_OBJECT, buffer, sizeof(buffer));
+ //memcpy(game.iRmObj, buffer, sizeof(game.iRmObj));
// read room picture indices
//readExe(IDO_MSA_ROOM_PICTURE, buffer, sizeof(buffer));
@@ -2170,11 +2170,17 @@
readExe(IDO_MSA_ROOM_MENU_FIX, buffer, sizeof(buffer));
memcpy(game.nRmMenu, buffer, sizeof(game.nRmMenu));
- // set room picture indices
+ // set room picture and room object indices
for (int i = 0; i < IDI_MSA_MAX_ROOM; i++) {
game.iRmPic[i] = i;
+ game.iRmObj[i] = -1;
}
game.iRmPic[IDI_MSA_PIC_SHIP_AIRLOCK] = IDI_MSA_PIC_SHIP_AIRLOCK_0;
+ game.iRmObj[23] = 11;
+ game.iRmObj[110] = 21;
+ game.iRmObj[112] = 20;
+ game.iRmObj[119] = 19;
+ game.iRmObj[154] = 1;
#if 0
// DEBUG
Modified: scummvm/trunk/engines/agi/preagi_mickey.h
===================================================================
--- scummvm/trunk/engines/agi/preagi_mickey.h 2007-09-22 09:53:13 UTC (rev 29015)
+++ scummvm/trunk/engines/agi/preagi_mickey.h 2007-09-22 10:10:01 UTC (rev 29016)
@@ -75,7 +75,6 @@
#define IDI_MSA_MAX_PIC_ROOM 224
#define IDI_MSA_MAX_SOUND 8
#define IDI_MSA_MAX_ROOM 160
-#define IDI_MSA_MAX_STR 160
#define IDI_MSA_MAX_BUTTON 6
#define IDI_MSA_MAX_ITEM 11
@@ -466,7 +465,7 @@
uint16 filelen;
uint16 ofsRoom[IDI_MSA_MAX_ROOM];
uint16 ofsDesc[IDI_MSA_MAX_ROOM];
- uint16 ofsStr[IDI_MSA_MAX_STR];
+ uint16 ofsStr[IDI_MSA_MAX_ROOM];
};
struct MSA_SND_NOTE {
@@ -716,7 +715,7 @@
int iItem[IDI_MSA_MAX_ITEM];
int nItems;
- int8 fRmTxt[IDI_MSA_MAX_ROOM];
+ //int8 fRmTxt[IDI_MSA_MAX_ROOM];
int8 iRmObj[IDI_MSA_MAX_ROOM];
uint8 iRmPic[IDI_MSA_MAX_ROOM];
uint16 oRmTxt[IDI_MSA_MAX_ROOM];
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