[Scummvm-cvs-logs] SF.net SVN: scummvm: [29132] scummvm/trunk/engines/touche/touche.cpp
cyx at users.sourceforge.net
cyx at users.sourceforge.net
Sat Sep 29 21:13:08 CEST 2007
Revision: 29132
http://scummvm.svn.sourceforge.net/scummvm/?rev=29132&view=rev
Author: cyx
Date: 2007-09-29 12:13:04 -0700 (Sat, 29 Sep 2007)
Log Message:
-----------
workaround for original game glitch (bug #1751170)
Modified Paths:
--------------
scummvm/trunk/engines/touche/touche.cpp
Modified: scummvm/trunk/engines/touche/touche.cpp
===================================================================
--- scummvm/trunk/engines/touche/touche.cpp 2007-09-29 11:40:31 UTC (rev 29131)
+++ scummvm/trunk/engines/touche/touche.cpp 2007-09-29 19:13:04 UTC (rev 29132)
@@ -1914,6 +1914,12 @@
for (uint i = 0; i < _programAreaTable.size(); ++i) {
if (_programAreaTable[i].id == num) {
Area area = _programAreaTable[i].area;
+ if (i == 14 && _currentRoomNum == 8 && area.r.left == 715) {
+ // Workaround for bug #1751170. area[14].r.left (update rect) should
+ // be equal to area[7].r.left (redraw rect) but it's one off, which
+ // leads to a glitch when that room area needs to be redrawn.
+ area.r.left = 714;
+ }
Graphics::copyRect(_backdropBuffer, _currentBitmapWidth, area.r.left, area.r.top,
_backdropBuffer, _currentBitmapWidth, area.srcX, area.srcY,
area.r.width(), area.r.height(),
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
More information about the Scummvm-git-logs
mailing list